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Peiyong Line5a9a7f2018-08-30 15:32:13 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20
21#include <EGL/egl.h>
22#include <EGL/eglext.h>
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080023#include <GLES2/gl2.h>
Peiyong Line5a9a7f2018-08-30 15:32:13 -070024#include <renderengine/Framebuffer.h>
25
26struct ANativeWindowBuffer;
27
28namespace android {
29namespace renderengine {
30namespace gl {
31
Peiyong Lin7e219eb2018-12-03 05:40:42 -080032class GLESRenderEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070033
34class GLFramebuffer : public renderengine::Framebuffer {
35public:
Alec Mourida4cf3b2019-02-12 15:33:01 -080036 explicit GLFramebuffer(GLESRenderEngine& engine);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080037 explicit GLFramebuffer(GLESRenderEngine& engine, bool multiTarget);
Peiyong Line5a9a7f2018-08-30 15:32:13 -070038 ~GLFramebuffer() override;
39
Alec Mourife0d72b2019-03-21 14:05:56 -070040 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
41 const bool useFramebufferCache) override;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080042 void allocateBuffers(uint32_t width, uint32_t height);
Peiyong Line5a9a7f2018-08-30 15:32:13 -070043 EGLImageKHR getEGLImage() const { return mEGLImage; }
44 uint32_t getTextureName() const { return mTextureName; }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080045 uint32_t getSecondaryTextureName() const { return mSecondaryTextureName; }
Peiyong Line5a9a7f2018-08-30 15:32:13 -070046 uint32_t getFramebufferName() const { return mFramebufferName; }
Alec Mouri05483a02018-09-10 21:03:42 +000047 int32_t getBufferHeight() const { return mBufferHeight; }
48 int32_t getBufferWidth() const { return mBufferWidth; }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080049 GLenum getStatus() const { return mStatus; }
50 void bind() const;
51 void unbind() const;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070052
53private:
Alec Mourida4cf3b2019-02-12 15:33:01 -080054 GLESRenderEngine& mEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070055 EGLDisplay mEGLDisplay;
56 EGLImageKHR mEGLImage;
Alec Mourife0d72b2019-03-21 14:05:56 -070057 bool usingFramebufferCache = false;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080058 GLenum mStatus = GL_FRAMEBUFFER_UNSUPPORTED;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070059 uint32_t mTextureName, mFramebufferName;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080060 uint32_t mSecondaryTextureName = -1;
Alec Mouri05483a02018-09-10 21:03:42 +000061
62 int32_t mBufferHeight = 0;
63 int32_t mBufferWidth = 0;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070064};
65
Peiyong Lin46080ef2018-10-26 18:43:14 -070066} // namespace gl
67} // namespace renderengine
68} // namespace android