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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ScreenCaptureOutput.h"
#include "ScreenCaptureRenderSurface.h"
#include "common/include/common/FlagManager.h"
#include "ui/Rotation.h"
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/DisplayColorProfileCreationArgs.h>
#include <compositionengine/impl/DisplayColorProfile.h>
#include <ui/HdrRenderTypeUtils.h>
#include <ui/Rotation.h>
namespace android {
std::shared_ptr<ScreenCaptureOutput> createScreenCaptureOutput(ScreenCaptureOutputArgs args) {
std::shared_ptr<ScreenCaptureOutput> output = compositionengine::impl::createOutputTemplated<
ScreenCaptureOutput, compositionengine::CompositionEngine,
/* sourceCrop */ const Rect, ftl::Optional<DisplayIdVariant>,
const compositionengine::Output::ColorProfile&,
/* layerAlpha */ float,
/* regionSampling */ bool>(args.compositionEngine, args.sourceCrop,
args.displayIdVariant, args.colorProfile, args.layerAlpha,
args.regionSampling,
args.dimInGammaSpaceForEnhancedScreenshots,
args.enableLocalTonemapping);
output->editState().isSecure = args.isSecure;
output->editState().isProtected = args.isProtected;
output->setCompositionEnabled(true);
output->setLayerFilter({args.layerStack});
output->setRenderSurface(std::make_unique<ScreenCaptureRenderSurface>(std::move(args.buffer)));
output->setDisplayBrightness(args.sdrWhitePointNits, args.displayBrightnessNits);
output->editState().clientTargetBrightness = args.targetBrightness;
output->editState().treat170mAsSrgb = args.treat170mAsSrgb;
output->setDisplayColorProfile(std::make_unique<compositionengine::impl::DisplayColorProfile>(
compositionengine::DisplayColorProfileCreationArgsBuilder()
.setHasWideColorGamut(true)
.Build()));
const Rect& sourceCrop = args.sourceCrop;
const ui::Rotation orientation = ui::ROTATION_0;
output->setDisplaySize({sourceCrop.getWidth(), sourceCrop.getHeight()});
output->setProjection(orientation, sourceCrop,
{args.reqBufferSize.width, args.reqBufferSize.height});
{
std::string name = args.regionSampling ? "RegionSampling" : "ScreenCaptureOutput";
if (const auto id = args.displayIdVariant.and_then(asDisplayIdOfType<DisplayId>)) {
base::StringAppendF(&name, " for %" PRIu64, id->value);
}
output->setName(name);
}
return output;
}
ScreenCaptureOutput::ScreenCaptureOutput(
const Rect sourceCrop, ftl::Optional<DisplayIdVariant> displayIdVariant,
const compositionengine::Output::ColorProfile& colorProfile, float layerAlpha,
bool regionSampling, bool dimInGammaSpaceForEnhancedScreenshots,
bool enableLocalTonemapping)
: mSourceCrop(sourceCrop),
mDisplayIdVariant(displayIdVariant),
mColorProfile(colorProfile),
mLayerAlpha(layerAlpha),
mRegionSampling(regionSampling),
mDimInGammaSpaceForEnhancedScreenshots(dimInGammaSpaceForEnhancedScreenshots),
mEnableLocalTonemapping(enableLocalTonemapping) {}
void ScreenCaptureOutput::updateColorProfile(const compositionengine::CompositionRefreshArgs&) {
auto& outputState = editState();
outputState.dataspace = mColorProfile.dataspace;
outputState.renderIntent = mColorProfile.renderIntent;
}
renderengine::DisplaySettings ScreenCaptureOutput::generateClientCompositionDisplaySettings(
const std::shared_ptr<renderengine::ExternalTexture>& buffer) const {
auto clientCompositionDisplay =
compositionengine::impl::Output::generateClientCompositionDisplaySettings(buffer);
clientCompositionDisplay.clip = mSourceCrop;
auto renderIntent = static_cast<ui::RenderIntent>(clientCompositionDisplay.renderIntent);
if (mDimInGammaSpaceForEnhancedScreenshots && renderIntent != ui::RenderIntent::COLORIMETRIC &&
renderIntent != ui::RenderIntent::TONE_MAP_COLORIMETRIC) {
clientCompositionDisplay.dimmingStage =
aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
}
if (mEnableLocalTonemapping) {
clientCompositionDisplay.tonemapStrategy =
renderengine::DisplaySettings::TonemapStrategy::Local;
if (static_cast<ui::PixelFormat>(buffer->getPixelFormat()) == ui::PixelFormat::RGBA_FP16) {
clientCompositionDisplay.targetHdrSdrRatio =
getState().displayBrightnessNits / getState().sdrWhitePointNits;
} else {
clientCompositionDisplay.targetHdrSdrRatio = 1.f;
}
}
return clientCompositionDisplay;
}
std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts>
ScreenCaptureOutput::generateLuts() {
std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts> lutsMapper;
if (FlagManager::getInstance().luts_api()) {
std::vector<sp<GraphicBuffer>> buffers;
std::vector<int32_t> layerIds;
for (const auto* layer : getOutputLayersOrderedByZ()) {
const auto& layerState = layer->getState();
const auto* layerFEState = layer->getLayerFE().getCompositionState();
auto pixelFormat = layerFEState->buffer
? std::make_optional(
static_cast<ui::PixelFormat>(layerFEState->buffer->getPixelFormat()))
: std::nullopt;
const auto hdrType = getHdrRenderType(layerState.dataspace, pixelFormat,
layerFEState->desiredHdrSdrRatio);
if (layerFEState->buffer && !layerFEState->luts &&
hdrType == HdrRenderType::GENERIC_HDR) {
buffers.push_back(layerFEState->buffer);
layerIds.push_back(layer->getLayerFE().getSequence());
}
}
std::vector<aidl::android::hardware::graphics::composer3::Luts> luts;
if (const auto physicalDisplayId = mDisplayIdVariant.and_then(asPhysicalDisplayId)) {
auto& hwc = getCompositionEngine().getHwComposer();
hwc.getLuts(*physicalDisplayId, buffers, &luts);
}
if (buffers.size() == luts.size()) {
for (size_t i = 0; i < luts.size(); i++) {
lutsMapper[layerIds[i]] = std::move(luts[i]);
}
}
}
return lutsMapper;
}
std::vector<compositionengine::LayerFE::LayerSettings>
ScreenCaptureOutput::generateClientCompositionRequests(
bool supportsProtectedContent, ui::Dataspace outputDataspace,
std::vector<compositionengine::LayerFE*>& outLayerFEs) {
// This map maps the layer unique id to a Lut
std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts> lutsMapper =
generateLuts();
auto clientCompositionLayers = compositionengine::impl::Output::
generateClientCompositionRequests(supportsProtectedContent, outputDataspace,
outLayerFEs);
for (auto& layer : clientCompositionLayers) {
if (lutsMapper.find(layer.sequence) != lutsMapper.end()) {
auto& aidlLuts = lutsMapper[layer.sequence];
if (aidlLuts.pfd.get() >= 0 && aidlLuts.offsets) {
std::vector<int32_t> offsets = *aidlLuts.offsets;
std::vector<int32_t> dimensions;
dimensions.reserve(offsets.size());
std::vector<int32_t> sizes;
sizes.reserve(offsets.size());
std::vector<int32_t> keys;
keys.reserve(offsets.size());
for (size_t j = 0; j < offsets.size(); j++) {
dimensions.emplace_back(
static_cast<int32_t>(aidlLuts.lutProperties[j].dimension));
sizes.emplace_back(aidlLuts.lutProperties[j].size);
keys.emplace_back(
static_cast<int32_t>(aidlLuts.lutProperties[j].samplingKeys[0]));
}
layer.luts = std::make_shared<gui::DisplayLuts>(base::unique_fd(
aidlLuts.pfd.dup().get()),
offsets, dimensions, sizes, keys);
}
}
}
if (mRegionSampling) {
for (auto& layer : clientCompositionLayers) {
layer.backgroundBlurRadius = 0;
layer.blurRegions.clear();
}
}
if (outputDataspace == ui::Dataspace::BT2020_HLG) {
for (auto& layer : clientCompositionLayers) {
auto transfer = layer.sourceDataspace & ui::Dataspace::TRANSFER_MASK;
if (transfer != static_cast<int32_t>(ui::Dataspace::TRANSFER_HLG) &&
transfer != static_cast<int32_t>(ui::Dataspace::TRANSFER_ST2084)) {
layer.whitePointNits *= (1000.0f / 203.0f);
}
}
}
compositionengine::LayerFE::LayerSettings fillLayer;
fillLayer.name = "ScreenCaptureFillLayer";
fillLayer.source.buffer.buffer = nullptr;
fillLayer.source.solidColor = half3(0.0f, 0.0f, 0.0f);
fillLayer.geometry.boundaries =
FloatRect(static_cast<float>(mSourceCrop.left), static_cast<float>(mSourceCrop.top),
static_cast<float>(mSourceCrop.right),
static_cast<float>(mSourceCrop.bottom));
fillLayer.alpha = half(mLayerAlpha);
clientCompositionLayers.insert(clientCompositionLayers.begin(), fillLayer);
return clientCompositionLayers;
}
} // namespace android