blob: 098a74655831ee022c89074459f2438afaa50566 [file] [log] [blame]
Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Alec Mouri43fe6fc2019-12-23 07:46:19 -080019#include <EGL/egl.h>
20#include <system/window.h>
Stan Iliev500a0c32016-10-26 10:30:09 -040021
Alec Mouri43fe6fc2019-12-23 07:46:19 -080022#include "SkiaPipeline.h"
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040023#include "renderstate/RenderState.h"
Nader Jawada3521852023-01-30 20:23:46 -080024#include "renderthread/HardwareBufferRenderParams.h"
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040025
Stan Iliev500a0c32016-10-26 10:30:09 -040026namespace android {
Stan Iliev7bc3bc62017-05-24 13:28:36 -040027
28class Bitmap;
29
Stan Iliev500a0c32016-10-26 10:30:09 -040030namespace uirenderer {
31namespace skiapipeline {
32
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040033class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback {
Stan Iliev500a0c32016-10-26 10:30:09 -040034public:
35 SkiaOpenGLPipeline(renderthread::RenderThread& thread);
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040036 virtual ~SkiaOpenGLPipeline();
Stan Iliev500a0c32016-10-26 10:30:09 -040037
38 renderthread::MakeCurrentResult makeCurrent() override;
39 renderthread::Frame getFrame() override;
Nader Jawada3521852023-01-30 20:23:46 -080040 renderthread::IRenderPipeline::DrawResult draw(
41 const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
42 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
43 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
44 const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
45 const renderthread::HardwareBufferRenderParams& bufferParams) override;
Derek Sollenberger25833d22019-01-14 13:55:55 -050046 GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
John Reck5d3fac12023-11-08 23:08:10 -050047 bool swapBuffers(const renderthread::Frame& frame, IRenderPipeline::DrawResult& drawResult,
48 const SkRect& screenDirty, FrameInfo* currentFrameInfo,
49 bool* requireSwap) override;
Stan Iliev500a0c32016-10-26 10:30:09 -040050 DeferredLayerUpdater* createTextureLayer() override;
John Reck8ddbc592020-05-07 16:11:18 -070051 bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
Nader Jawada3521852023-01-30 20:23:46 -080052 [[nodiscard]] android::base::unique_fd flush() override;
Stan Iliev500a0c32016-10-26 10:30:09 -040053 void onStop() override;
54 bool isSurfaceReady() override;
55 bool isContextReady() override;
56
John Reck7f785eb2023-03-21 12:29:21 -040057 const SkM44& getPixelSnapMatrix() const override {
58 // Small (~1/16th) nudge to ensure that pixel-aligned non-AA'd draws fill the
59 // desired fragment
60 static const SkScalar kOffset = 0.063f;
61 static const SkM44 sSnapMatrix = SkM44::Translate(kOffset, kOffset);
62 return sSnapMatrix;
63 }
64
Stan Iliev500a0c32016-10-26 10:30:09 -040065 static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
John Reckb90d4cb2018-04-19 17:05:35 -070066
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040067protected:
68 void onContextDestroyed() override;
69
Stan Iliev500a0c32016-10-26 10:30:09 -040070private:
71 renderthread::EglManager& mEglManager;
72 EGLSurface mEglSurface = EGL_NO_SURFACE;
Derek Sollenbergerb8307722022-08-30 14:24:22 -040073 sp<ANativeWindow> mNativeWindow;
74 renderthread::SwapBehavior mSwapBehavior = renderthread::SwapBehavior::kSwap_discardBuffer;
Stan Iliev500a0c32016-10-26 10:30:09 -040075};
76
77} /* namespace skiapipeline */
78} /* namespace uirenderer */
79} /* namespace android */