blob: 3ab03a77774ada3fa903fb96bfee26274044488d [file] [log] [blame]
Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "SkiaPipeline.h"
20
21namespace android {
Stan Iliev7bc3bc62017-05-24 13:28:36 -040022
23class Bitmap;
24
Stan Iliev500a0c32016-10-26 10:30:09 -040025namespace uirenderer {
26namespace skiapipeline {
27
28class SkiaOpenGLPipeline : public SkiaPipeline {
29public:
30 SkiaOpenGLPipeline(renderthread::RenderThread& thread);
31 virtual ~SkiaOpenGLPipeline() {}
32
33 renderthread::MakeCurrentResult makeCurrent() override;
34 renderthread::Frame getFrame() override;
35 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
36 const FrameBuilder::LightGeometry& lightGeometry,
37 LayerUpdateQueue* layerUpdateQueue,
38 const Rect& contentDrawBounds, bool opaque,
39 const BakedOpRenderer::LightInfo& lightInfo,
40 const std::vector< sp<RenderNode> >& renderNodes,
41 FrameInfoVisualizer* profiler) override;
42 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
43 FrameInfo* currentFrameInfo, bool* requireSwap) override;
44 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
45 DeferredLayerUpdater* createTextureLayer() override;
46 bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior) override;
47 void onStop() override;
48 bool isSurfaceReady() override;
49 bool isContextReady() override;
50
51 static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
Stan Iliev7bc3bc62017-05-24 13:28:36 -040052 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
53 SkBitmap& skBitmap);
Stan Iliev500a0c32016-10-26 10:30:09 -040054
55private:
56 renderthread::EglManager& mEglManager;
57 EGLSurface mEglSurface = EGL_NO_SURFACE;
58 bool mBufferPreserved = false;
59};
60
61} /* namespace skiapipeline */
62} /* namespace uirenderer */
63} /* namespace android */