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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
Alec Mouri3afb3972022-05-27 22:03:11 +000019#include <GrBackendSurface.h>
20#include <SkBlendMode.h>
21#include <SkImageInfo.h>
22#include <cutils/properties.h>
rnleece9762b2021-05-21 15:40:53 -070023#include <gui/TraceUtils.h>
Alec Mouri3afb3972022-05-27 22:03:11 +000024#include <strings.h>
25
Stan Iliev500a0c32016-10-26 10:30:09 -040026#include "DeferredLayerUpdater.h"
Alec Mouri3afb3972022-05-27 22:03:11 +000027#include "FrameInfo.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050028#include "LayerDrawable.h"
Fedor Kudasov90df0562019-06-19 11:41:34 +010029#include "LightingInfo.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040030#include "SkiaPipeline.h"
31#include "SkiaProfileRenderer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070032#include "hwui/Bitmap.h"
Derek Sollenberger28a4d992018-09-20 13:37:24 -040033#include "private/hwui/DrawGlInfo.h"
John Reck1bcacfd2017-11-03 10:12:19 -070034#include "renderstate/RenderState.h"
35#include "renderthread/EglManager.h"
36#include "renderthread/Frame.h"
Alec Mouri3afb3972022-05-27 22:03:11 +000037#include "renderthread/IRenderPipeline.h"
John Reckd9d7f122018-05-03 14:40:56 -070038#include "utils/GLUtils.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040039
Stan Iliev500a0c32016-10-26 10:30:09 -040040using namespace android::uirenderer::renderthread;
41
42namespace android {
43namespace uirenderer {
44namespace skiapipeline {
45
46SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
Derek Sollenberger5a5a6482018-09-19 13:52:13 -040047 : SkiaPipeline(thread), mEglManager(thread.eglManager()) {
48 thread.renderState().registerContextCallback(this);
49}
50
51SkiaOpenGLPipeline::~SkiaOpenGLPipeline() {
52 mRenderThread.renderState().removeContextCallback(this);
53}
Stan Iliev500a0c32016-10-26 10:30:09 -040054
55MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
Derek Sollenbergerb8307722022-08-30 14:24:22 -040056 // In case the surface was destroyed (e.g. a previous trimMemory call) we
57 // need to recreate it here.
John Reckcca989f2023-01-30 20:46:20 +000058 if (!isSurfaceReady() && mNativeWindow) {
Derek Sollenbergerb8307722022-08-30 14:24:22 -040059 setSurface(mNativeWindow.get(), mSwapBehavior);
60 }
61
Stan Iliev500a0c32016-10-26 10:30:09 -040062 EGLint error = 0;
63 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
64 return MakeCurrentResult::AlreadyCurrent;
65 }
66 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
67}
68
69Frame SkiaOpenGLPipeline::getFrame() {
John Reckcca989f2023-01-30 20:46:20 +000070 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
71 "drawRenderNode called on a context with no surface!");
72 return mEglManager.beginFrame(mEglSurface);
Stan Iliev500a0c32016-10-26 10:30:09 -040073}
74
Alec Mouri3afb3972022-05-27 22:03:11 +000075IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw(
76 const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
77 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
78 const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
John Reckcca989f2023-01-30 20:46:20 +000079 const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) {
80 if (!isCapturingSkp()) {
John Reck76005182021-06-09 22:43:05 -040081 mEglManager.damageFrame(frame, dirty);
82 }
Stan Iliev500a0c32016-10-26 10:30:09 -040083
Peiyong Lin1f6aa122018-09-10 16:28:08 -070084 SkColorType colorType = getSurfaceColorType();
Stan Iliev500a0c32016-10-26 10:30:09 -040085 // setup surface for fbo0
Greg Danielac2d2322017-07-12 11:30:15 -040086 GrGLFramebufferInfo fboInfo;
87 fboInfo.fFBOID = 0;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070088 if (colorType == kRGBA_F16_SkColorType) {
Greg Danielc9da8e82018-03-21 10:50:24 -040089 fboInfo.fFormat = GL_RGBA16F;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070090 } else if (colorType == kN32_SkColorType) {
91 // Note: The default preference of pixel format is RGBA_8888, when other
92 // pixel format is available, we should branch out and do more check.
Greg Danielc9da8e82018-03-21 10:50:24 -040093 fboInfo.fFormat = GL_RGBA8;
John Reckb36bfdd2020-07-23 13:47:49 -070094 } else if (colorType == kRGBA_1010102_SkColorType) {
95 fboInfo.fFormat = GL_RGB10_A2;
Leon Scroggins IIIe157ee82021-11-30 14:12:42 -050096 } else if (colorType == kAlpha_8_SkColorType) {
97 fboInfo.fFormat = GL_R8;
Peiyong Lin1f6aa122018-09-10 16:28:08 -070098 } else {
99 LOG_ALWAYS_FATAL("Unsupported color type.");
Greg Danielc9da8e82018-03-21 10:50:24 -0400100 }
Greg Danielac2d2322017-07-12 11:30:15 -0400101
Greg Danielc9da8e82018-03-21 10:50:24 -0400102 GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE, fboInfo);
Stan Iliev500a0c32016-10-26 10:30:09 -0400103
104 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
105
106 SkASSERT(mRenderThread.getGrContext() != nullptr);
John Reckcca989f2023-01-30 20:46:20 +0000107 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
108 mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType,
109 mSurfaceColorSpace, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -0400110
John Reckcca989f2023-01-30 20:46:20 +0000111 LightingInfo::updateLighting(lightGeometry, lightInfo);
Greg Danielc4076782019-01-08 16:01:18 -0500112 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
John Reckcca989f2023-01-30 20:46:20 +0000113 SkMatrix::I());
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400114
115 // Draw visual debugging features
John Reck1bcacfd2017-11-03 10:12:19 -0700116 if (CC_UNLIKELY(Properties::showDirtyRegions ||
117 ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400118 SkCanvas* profileCanvas = surface->getCanvas();
John Reckc30836d2022-08-12 14:28:31 -0400119 SkiaProfileRenderer profileRenderer(profileCanvas, frame.width(), frame.height());
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400120 profiler->draw(profileRenderer);
Matt Sarettcf2c05c2016-10-26 11:03:23 -0400121 }
122
Greg Danielbe2803a2021-02-19 18:32:16 -0500123 {
124 ATRACE_NAME("flush commands");
125 surface->flushAndSubmit();
126 }
127 layerUpdateQueue->clear();
128
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500129 // Log memory statistics
130 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
131 dumpResourceCacheUsage();
132 }
133
Alec Mouri3afb3972022-05-27 22:03:11 +0000134 return {true, IRenderPipeline::DrawResult::kUnknownTime};
Stan Iliev500a0c32016-10-26 10:30:09 -0400135}
136
John Reck1bcacfd2017-11-03 10:12:19 -0700137bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
138 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400139 GL_CHECKPOINT(LOW);
140
141 // Even if we decided to cancel the frame, from the perspective of jank
142 // metrics the frame was swapped at this point
143 currentFrameInfo->markSwapBuffers();
144
145 *requireSwap = drew || mEglManager.damageRequiresSwap();
146
147 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
148 return false;
149 }
150
151 return *requireSwap;
152}
153
Stan Iliev500a0c32016-10-26 10:30:09 -0400154DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
John Reck1e510712018-04-23 08:15:03 -0700155 mRenderThread.requireGlContext();
Stan Iliev564ca3e2018-09-04 22:00:00 +0000156 return new DeferredLayerUpdater(mRenderThread.renderState());
Stan Iliev500a0c32016-10-26 10:30:09 -0400157}
158
Derek Sollenberger5a5a6482018-09-19 13:52:13 -0400159void SkiaOpenGLPipeline::onContextDestroyed() {
160 if (mEglSurface != EGL_NO_SURFACE) {
161 mEglManager.destroySurface(mEglSurface);
162 mEglSurface = EGL_NO_SURFACE;
163 }
164}
165
Stan Iliev500a0c32016-10-26 10:30:09 -0400166void SkiaOpenGLPipeline::onStop() {
167 if (mEglManager.isCurrent(mEglSurface)) {
168 mEglManager.makeCurrent(EGL_NO_SURFACE);
169 }
170}
171
John Reck8ddbc592020-05-07 16:11:18 -0700172bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
Derek Sollenbergerb8307722022-08-30 14:24:22 -0400173 mNativeWindow = surface;
174 mSwapBehavior = swapBehavior;
175
Stan Iliev500a0c32016-10-26 10:30:09 -0400176 if (mEglSurface != EGL_NO_SURFACE) {
177 mEglManager.destroySurface(mEglSurface);
178 mEglSurface = EGL_NO_SURFACE;
179 }
180
181 if (surface) {
John Reck1e510712018-04-23 08:15:03 -0700182 mRenderThread.requireGlContext();
Derek Sollenberger1863d942020-02-05 15:41:51 -0500183 auto newSurface = mEglManager.createSurface(surface, mColorMode, mSurfaceColorSpace);
John Reck8e539ca2018-11-15 15:21:29 -0800184 if (!newSurface) {
185 return false;
186 }
187 mEglSurface = newSurface.unwrap();
Stan Iliev500a0c32016-10-26 10:30:09 -0400188 }
189
190 if (mEglSurface != EGL_NO_SURFACE) {
191 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
Derek Sollenbergerb8307722022-08-30 14:24:22 -0400192 const bool isPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
193 ALOGE_IF(preserveBuffer != isPreserved, "Unable to match the desired swap behavior.");
Stan Iliev500a0c32016-10-26 10:30:09 -0400194 return true;
195 }
196
197 return false;
198}
199
200bool SkiaOpenGLPipeline::isSurfaceReady() {
201 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
202}
203
204bool SkiaOpenGLPipeline::isContextReady() {
205 return CC_LIKELY(mEglManager.hasEglContext());
206}
207
208void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
209 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
210 if (thread.eglManager().hasEglContext()) {
211 mode = DrawGlInfo::kModeProcess;
212 }
213
214 (*functor)(mode, nullptr);
215
216 // If there's no context we don't need to reset as there's no gl state to save/restore
217 if (mode != DrawGlInfo::kModeProcessNoContext) {
218 thread.getGrContext()->resetContext();
219 }
220}
221
Stan Iliev500a0c32016-10-26 10:30:09 -0400222} /* namespace skiapipeline */
223} /* namespace uirenderer */
224} /* namespace android */