Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2016 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 19 | #include <SkCanvas.h> |
| 20 | #include <SkDrawable.h> |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 21 | #include <SkRuntimeEffect.h> |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 22 | #include <math.h> |
John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 23 | #include <utils/RefBase.h> |
| 24 | #include "CanvasProperty.h" |
Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 25 | |
| 26 | namespace android { |
| 27 | namespace uirenderer { |
| 28 | namespace skiapipeline { |
| 29 | |
| 30 | class AnimatedRoundRect : public SkDrawable { |
| 31 | public: |
| 32 | AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, |
John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 33 | uirenderer::CanvasPropertyPrimitive* top, |
| 34 | uirenderer::CanvasPropertyPrimitive* right, |
| 35 | uirenderer::CanvasPropertyPrimitive* bottom, |
| 36 | uirenderer::CanvasPropertyPrimitive* rx, |
| 37 | uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) |
| 38 | : mLeft(left), mTop(top), mRight(right), mBottom(bottom), mRx(rx), mRy(ry), mPaint(p) {} |
Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 39 | |
| 40 | protected: |
| 41 | virtual SkRect onGetBounds() override { |
| 42 | return SkRect::MakeLTRB(mLeft->value, mTop->value, mRight->value, mBottom->value); |
| 43 | } |
| 44 | virtual void onDraw(SkCanvas* canvas) override { |
| 45 | SkRect rect = SkRect::MakeLTRB(mLeft->value, mTop->value, mRight->value, mBottom->value); |
| 46 | canvas->drawRoundRect(rect, mRx->value, mRy->value, mPaint->value); |
| 47 | } |
| 48 | |
| 49 | private: |
| 50 | sp<uirenderer::CanvasPropertyPrimitive> mLeft; |
| 51 | sp<uirenderer::CanvasPropertyPrimitive> mTop; |
| 52 | sp<uirenderer::CanvasPropertyPrimitive> mRight; |
| 53 | sp<uirenderer::CanvasPropertyPrimitive> mBottom; |
| 54 | sp<uirenderer::CanvasPropertyPrimitive> mRx; |
| 55 | sp<uirenderer::CanvasPropertyPrimitive> mRy; |
| 56 | sp<uirenderer::CanvasPropertyPaint> mPaint; |
| 57 | }; |
| 58 | |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 59 | class AnimatedRipple : public SkDrawable { |
| 60 | public: |
| 61 | AnimatedRipple(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y, |
| 62 | uirenderer::CanvasPropertyPrimitive* radius, |
| 63 | uirenderer::CanvasPropertyPaint* paint, |
| 64 | uirenderer::CanvasPropertyPrimitive* progress, |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 65 | uirenderer::CanvasPropertyPrimitive* turbulencePhase, |
Derek Sollenberger | 783e5ae | 2021-01-11 15:44:46 -0500 | [diff] [blame] | 66 | const SkRuntimeShaderBuilder& effectBuilder) |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 67 | : mX(x) |
| 68 | , mY(y) |
| 69 | , mRadius(radius) |
| 70 | , mPaint(paint) |
| 71 | , mProgress(progress) |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 72 | , mTurbulencePhase(turbulencePhase) |
Derek Sollenberger | 783e5ae | 2021-01-11 15:44:46 -0500 | [diff] [blame] | 73 | , mRuntimeEffectBuilder(effectBuilder) {} |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 74 | |
| 75 | protected: |
| 76 | virtual SkRect onGetBounds() override { |
| 77 | const float x = mX->value; |
| 78 | const float y = mY->value; |
| 79 | const float radius = mRadius->value; |
| 80 | return SkRect::MakeLTRB(x - radius, y - radius, x + radius, y + radius); |
| 81 | } |
| 82 | virtual void onDraw(SkCanvas* canvas) override { |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 83 | setUniform2f("in_origin", mX->value, mY->value); |
| 84 | setUniform("in_radius", mRadius); |
| 85 | setUniform("in_progress", mProgress); |
| 86 | setUniform("in_turbulencePhase", mTurbulencePhase); |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 87 | |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 88 | // |
| 89 | // Keep in sync with: |
| 90 | // frameworks/base/graphics/java/android/graphics/drawable/RippleShader.java |
| 91 | // |
| 92 | const float turbulencePhase = mTurbulencePhase->value; |
| 93 | setUniform2f("in_tCircle1", SCALE * 0.5 + (turbulencePhase * CIRCLE_X_1), |
| 94 | SCALE * 0.5 + (turbulencePhase * CIRCLE_Y_1)); |
| 95 | setUniform2f("in_tCircle2", SCALE * 0.2 + (turbulencePhase * CIRCLE_X_2), |
| 96 | SCALE * 0.2 + (turbulencePhase * CIRCLE_Y_2)); |
| 97 | setUniform2f("in_tCircle3", SCALE + (turbulencePhase * CIRCLE_X_3), |
| 98 | SCALE + (turbulencePhase * CIRCLE_Y_3)); |
| 99 | const float rotation1 = turbulencePhase * PI_ROTATE_RIGHT + 1.7 * PI; |
| 100 | setUniform2f("in_tRotation1", cos(rotation1), sin(rotation1)); |
| 101 | const float rotation2 = turbulencePhase * PI_ROTATE_LEFT + 2 * PI; |
| 102 | setUniform2f("in_tRotation2", cos(rotation2), sin(rotation2)); |
| 103 | const float rotation3 = turbulencePhase * PI_ROTATE_RIGHT + 2.75 * PI; |
| 104 | setUniform2f("in_tRotation3", cos(rotation3), sin(rotation3)); |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 105 | |
| 106 | SkPaint paint = mPaint->value; |
| 107 | paint.setShader(mRuntimeEffectBuilder.makeShader(nullptr, false)); |
| 108 | canvas->drawCircle(mX->value, mY->value, mRadius->value, paint); |
| 109 | } |
| 110 | |
| 111 | private: |
| 112 | sp<uirenderer::CanvasPropertyPrimitive> mX; |
| 113 | sp<uirenderer::CanvasPropertyPrimitive> mY; |
| 114 | sp<uirenderer::CanvasPropertyPrimitive> mRadius; |
| 115 | sp<uirenderer::CanvasPropertyPaint> mPaint; |
| 116 | sp<uirenderer::CanvasPropertyPrimitive> mProgress; |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 117 | sp<uirenderer::CanvasPropertyPrimitive> mTurbulencePhase; |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 118 | SkRuntimeShaderBuilder mRuntimeEffectBuilder; |
Lucas Dupin | 6d1601a | 2021-04-15 08:39:50 -0700 | [diff] [blame] | 119 | |
| 120 | const float PI = 3.1415926535897932384626; |
| 121 | const float PI_ROTATE_RIGHT = PI * 0.0078125; |
| 122 | const float PI_ROTATE_LEFT = PI * -0.0078125; |
| 123 | const float SCALE = 1.5; |
| 124 | const float CIRCLE_X_1 = 0.01 * cos(SCALE * 0.55); |
| 125 | const float CIRCLE_Y_1 = 0.01 * sin(SCALE * 0.55); |
| 126 | const float CIRCLE_X_2 = -0.0066 * cos(SCALE * 0.45); |
| 127 | const float CIRCLE_Y_2 = -0.0066 * sin(SCALE * 0.45); |
| 128 | const float CIRCLE_X_3 = -0.0066 * cos(SCALE * 0.35); |
| 129 | const float CIRCLE_Y_3 = -0.0066 * sin(SCALE * 0.35); |
| 130 | |
| 131 | virtual void setUniform(std::string name, sp<uirenderer::CanvasPropertyPrimitive> property) { |
| 132 | SkRuntimeShaderBuilder::BuilderUniform uniform = |
| 133 | mRuntimeEffectBuilder.uniform(name.c_str()); |
| 134 | if (uniform.fVar != nullptr) { |
| 135 | uniform = property->value; |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | virtual void setUniform2f(std::string name, float a, float b) { |
| 140 | SkRuntimeShaderBuilder::BuilderUniform uniform = |
| 141 | mRuntimeEffectBuilder.uniform(name.c_str()); |
| 142 | if (uniform.fVar != nullptr) { |
| 143 | uniform = SkV2{a, b}; |
| 144 | } |
| 145 | } |
Derek Sollenberger | df301aa | 2020-12-17 11:06:03 -0500 | [diff] [blame] | 146 | }; |
| 147 | |
Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 148 | class AnimatedCircle : public SkDrawable { |
| 149 | public: |
| 150 | AnimatedCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y, |
John Reck | 1bcacfd | 2017-11-03 10:12:19 -0700 | [diff] [blame] | 151 | uirenderer::CanvasPropertyPrimitive* radius, |
| 152 | uirenderer::CanvasPropertyPaint* paint) |
| 153 | : mX(x), mY(y), mRadius(radius), mPaint(paint) {} |
Stan Iliev | 021693b | 2016-10-17 16:26:15 -0400 | [diff] [blame] | 154 | |
| 155 | protected: |
| 156 | virtual SkRect onGetBounds() override { |
| 157 | const float x = mX->value; |
| 158 | const float y = mY->value; |
| 159 | const float radius = mRadius->value; |
| 160 | return SkRect::MakeLTRB(x - radius, y - radius, x + radius, y + radius); |
| 161 | } |
| 162 | virtual void onDraw(SkCanvas* canvas) override { |
| 163 | canvas->drawCircle(mX->value, mY->value, mRadius->value, mPaint->value); |
| 164 | } |
| 165 | |
| 166 | private: |
| 167 | sp<uirenderer::CanvasPropertyPrimitive> mX; |
| 168 | sp<uirenderer::CanvasPropertyPrimitive> mY; |
| 169 | sp<uirenderer::CanvasPropertyPrimitive> mRadius; |
| 170 | sp<uirenderer::CanvasPropertyPaint> mPaint; |
| 171 | }; |
| 172 | |
Chris Blume | 7b8a808 | 2018-11-30 15:51:58 -0800 | [diff] [blame] | 173 | } // namespace skiapipeline |
| 174 | } // namespace uirenderer |
| 175 | } // namespace android |