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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Kevin Lubick07d6aae2022-04-01 14:03:11 -040019#include <SkColorSpace.h>
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -040020#include <SkDocument.h>
21#include <SkMultiPictureDocument.h>
Kevin Lubick07d6aae2022-04-01 14:03:11 -040022#include <SkSurface.h>
John Reckd9d7f122018-05-03 14:40:56 -070023#include "Lighting.h"
Derek Sollenberger2d142132018-01-22 10:25:26 -050024#include "hwui/AnimatedImageDrawable.h"
John Reck1bcacfd2017-11-03 10:12:19 -070025#include "renderthread/CanvasContext.h"
26#include "renderthread/IRenderPipeline.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040027
Kevin Lubick1175dc02022-02-28 12:41:27 -050028class SkFILEWStream;
Stan Ilieve9d00122017-09-19 12:07:10 -040029class SkPictureRecorder;
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -040030struct SkSharingSerialContext;
Stan Ilieve9d00122017-09-19 12:07:10 -040031
Stan Iliev500a0c32016-10-26 10:30:09 -040032namespace android {
33namespace uirenderer {
34namespace skiapipeline {
35
36class SkiaPipeline : public renderthread::IRenderPipeline {
37public:
Chih-Hung Hsiehf9336412018-12-20 13:48:57 -080038 explicit SkiaPipeline(renderthread::RenderThread& thread);
Stan Iliev232f3622017-08-23 17:15:09 -040039 virtual ~SkiaPipeline();
Stan Iliev500a0c32016-10-26 10:30:09 -040040
Stan Iliev500a0c32016-10-26 10:30:09 -040041 void onDestroyHardwareResources() override;
42
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040043 bool pinImages(std::vector<SkImage*>& mutableImages) override;
44 bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override { return false; }
45 void unpinImages() override;
46
Peiyong Lin1f6aa122018-09-10 16:28:08 -070047 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
48 bool opaque, const LightInfo& lightInfo) override;
Stan Iliev500a0c32016-10-26 10:30:09 -040049
Nathaniel Nifong2945bff2019-11-25 09:34:21 -050050 // If the given node didn't have a layer surface, or had one of the wrong size, this method
51 // creates a new one and returns true. Otherwise does nothing and returns false.
John Reck1bcacfd2017-11-03 10:12:19 -070052 bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
Peiyong Lin1f6aa122018-09-10 16:28:08 -070053 ErrorHandler* errorHandler) override;
Stan Iliev500a0c32016-10-26 10:30:09 -040054
John Reckb36bfdd2020-07-23 13:47:49 -070055 void setSurfaceColorProperties(ColorMode colorMode) override;
Derek Sollenberger25833d22019-01-14 13:55:55 -050056 SkColorType getSurfaceColorType() const override { return mSurfaceColorType; }
Peiyong Lin189021b2018-09-27 16:41:40 -070057 sk_sp<SkColorSpace> getSurfaceColorSpace() override { return mSurfaceColorSpace; }
58
Stan Iliev500a0c32016-10-26 10:30:09 -040059 void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
Peiyong Lin1f6aa122018-09-10 16:28:08 -070060 const std::vector<sp<RenderNode>>& nodes, bool opaque,
Greg Danielc4076782019-01-08 16:01:18 -050061 const Rect& contentDrawBounds, sk_sp<SkSurface> surface,
62 const SkMatrix& preTransform);
Stan Iliev500a0c32016-10-26 10:30:09 -040063
Stan Iliev500a0c32016-10-26 10:30:09 -040064 static void prepareToDraw(const renderthread::RenderThread& thread, Bitmap* bitmap);
65
Peiyong Lin1f6aa122018-09-10 16:28:08 -070066 void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque);
Stan Iliev500a0c32016-10-26 10:30:09 -040067
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -040068 // Sets the recording callback to the provided function and the recording mode
69 // to CallbackAPI
John Reck5cca8f22018-12-10 17:06:22 -080070 void setPictureCapturedCallback(
71 const std::function<void(sk_sp<SkPicture>&&)>& callback) override {
72 mPictureCapturedCallback = callback;
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -040073 mCaptureMode = callback ? CaptureMode::CallbackAPI : CaptureMode::None;
John Reck5cca8f22018-12-10 17:06:22 -080074 }
75
Stan Iliev500a0c32016-10-26 10:30:09 -040076protected:
Matt Sarett4bda6bf2016-11-07 15:43:41 -050077 void dumpResourceCacheUsage() const;
78
Stan Iliev500a0c32016-10-26 10:30:09 -040079 renderthread::RenderThread& mRenderThread;
Derek Sollenberger1863d942020-02-05 15:41:51 -050080
John Reckb36bfdd2020-07-23 13:47:49 -070081 ColorMode mColorMode = ColorMode::Default;
Peiyong Lin189021b2018-09-27 16:41:40 -070082 SkColorType mSurfaceColorType;
83 sk_sp<SkColorSpace> mSurfaceColorSpace;
Stan Iliev500a0c32016-10-26 10:30:09 -040084
John Reck76005182021-06-09 22:43:05 -040085 bool isCapturingSkp() const { return mCaptureMode != CaptureMode::None; }
86
Stan Iliev500a0c32016-10-26 10:30:09 -040087private:
Nathaniel Nifongdc19a652019-11-11 11:47:50 -050088 void renderFrameImpl(const SkRect& clip,
Peiyong Lin1f6aa122018-09-10 16:28:08 -070089 const std::vector<sp<RenderNode>>& nodes, bool opaque,
Greg Danielc4076782019-01-08 16:01:18 -050090 const Rect& contentDrawBounds, SkCanvas* canvas,
91 const SkMatrix& preTransform);
Matt Sarettf58cc922016-11-14 18:33:38 -050092
93 /**
94 * Debugging feature. Draws a semi-transparent overlay on each pixel, indicating
95 * how many times it has been drawn.
96 */
Nathaniel Nifongdc19a652019-11-11 11:47:50 -050097 void renderOverdraw(const SkRect& clip,
John Reck1bcacfd2017-11-03 10:12:19 -070098 const std::vector<sp<RenderNode>>& nodes, const Rect& contentDrawBounds,
Greg Danielc4076782019-01-08 16:01:18 -050099 sk_sp<SkSurface> surface, const SkMatrix& preTransform);
Matt Sarettf58cc922016-11-14 18:33:38 -0500100
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400101 // Called every frame. Normally returns early with screen canvas.
102 // But when capture is enabled, returns an nwaycanvas where commands are also recorded.
Nathaniel Nifong2945bff2019-11-25 09:34:21 -0500103 SkCanvas* tryCapture(SkSurface* surface, RenderNode* root, const LayerUpdateQueue& dirtyLayers);
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400104 // Called at the end of every frame, closes the recording if necessary.
Stan Ilieve9d00122017-09-19 12:07:10 -0400105 void endCapture(SkSurface* surface);
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400106 // Determine if a new file-based capture should be started.
107 // If so, sets mCapturedFile and mCaptureSequence and returns true.
108 // Should be called every frame when capture is enabled.
109 // sets mCaptureMode.
110 bool shouldStartNewFileCapture();
111 // Set up a multi frame capture.
112 bool setupMultiFrameCapture();
Stan Ilieve9d00122017-09-19 12:07:10 -0400113
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -0400114 std::vector<sk_sp<SkImage>> mPinnedImages;
Stan Iliev23c38a92017-03-23 00:12:50 -0400115
Stan Ilieve9d00122017-09-19 12:07:10 -0400116 // Block of properties used only for debugging to record a SkPicture and save it in a file.
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400117 // There are three possible ways of recording drawing commands.
118 enum class CaptureMode {
119 // return to this mode when capture stops.
120 None,
121 // A mode where every frame is recorded into an SkPicture and sent to a provided callback,
122 // until that callback is cleared
123 CallbackAPI,
124 // A mode where a finite number of frames are recorded to a file with
125 // SkMultiPictureDocument
126 MultiFrameSKP,
127 // A mode which records a single frame to a normal SKP file.
128 SingleFrameSKP,
129 };
130 CaptureMode mCaptureMode = CaptureMode::None;
131
Stan Ilieve9d00122017-09-19 12:07:10 -0400132 /**
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400133 * mCapturedFile - the filename to write a recorded SKP to in either MultiFrameSKP or
134 * SingleFrameSKP mode.
Stan Ilieve9d00122017-09-19 12:07:10 -0400135 */
136 std::string mCapturedFile;
137 /**
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400138 * mCaptureSequence counts down how many frames are left to take in the sequence. Applicable
139 * only to MultiFrameSKP or SingleFrameSKP mode.
Stan Ilieve9d00122017-09-19 12:07:10 -0400140 */
141 int mCaptureSequence = 0;
John Reck322b8ab2019-03-14 13:15:28 -0700142
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400143 // Multi frame serialization stream and writer used when serializing more than one frame.
Ady Abrahamb1547922021-05-10 21:20:25 -0700144 std::unique_ptr<SkSharingSerialContext> mSerialContext; // Must be declared before any other
145 // serializing member
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400146 std::unique_ptr<SkFILEWStream> mOpenMultiPicStream;
147 sk_sp<SkDocument> mMultiPic;
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400148
Stan Ilieve9d00122017-09-19 12:07:10 -0400149 /**
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400150 * mRecorder holds the current picture recorder when serializing in either SingleFrameSKP or
151 * CallbackAPI modes.
Stan Ilieve9d00122017-09-19 12:07:10 -0400152 */
153 std::unique_ptr<SkPictureRecorder> mRecorder;
John Reck5cca8f22018-12-10 17:06:22 -0800154 std::unique_ptr<SkNWayCanvas> mNwayCanvas;
Nathaniel Nifongd2e49a22019-06-24 15:07:34 -0400155
156 // Set by setPictureCapturedCallback and when set, CallbackAPI mode recording is ongoing.
157 // Not used in other recording modes.
John Reck5cca8f22018-12-10 17:06:22 -0800158 std::function<void(sk_sp<SkPicture>&&)> mPictureCapturedCallback;
Stan Iliev500a0c32016-10-26 10:30:09 -0400159};
160
161} /* namespace skiapipeline */
162} /* namespace uirenderer */
163} /* namespace android */