blob: 9595a85e99dd4820372eeecb04549a3fbbff7120 [file] [log] [blame]
John Reck16c9d6a2015-11-17 15:51:08 -08001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "TestUtils.h"
18
Chris Craikd2dfd8f2015-12-16 14:27:20 -080019#include "DeferredLayerUpdater.h"
20#include "LayerRenderer.h"
21
John Recke5da4ef2016-01-14 12:34:46 -080022#include <unistd.h>
23#include <signal.h>
John Recke5da4ef2016-01-14 12:34:46 -080024
John Reck16c9d6a2015-11-17 15:51:08 -080025namespace android {
26namespace uirenderer {
27
28SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) {
29 int startA = (start >> 24) & 0xff;
30 int startR = (start >> 16) & 0xff;
31 int startG = (start >> 8) & 0xff;
32 int startB = start & 0xff;
33
34 int endA = (end >> 24) & 0xff;
35 int endR = (end >> 16) & 0xff;
36 int endG = (end >> 8) & 0xff;
37 int endB = end & 0xff;
38
39 return (int)((startA + (int)(fraction * (endA - startA))) << 24)
40 | (int)((startR + (int)(fraction * (endR - startR))) << 16)
41 | (int)((startG + (int)(fraction * (endG - startG))) << 8)
42 | (int)((startB + (int)(fraction * (endB - startB))));
43}
44
Chris Craikd2dfd8f2015-12-16 14:27:20 -080045sp<DeferredLayerUpdater> TestUtils::createTextureLayerUpdater(
46 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height,
47 std::function<void(Matrix4*)> transformSetupCallback) {
48 bool isOpaque = true;
49 bool forceFilter = true;
50 GLenum renderTarget = GL_TEXTURE_EXTERNAL_OES;
51
52 Layer* layer = LayerRenderer::createTextureLayer(renderThread.renderState());
53 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter,
54 renderTarget, Matrix4::identity().data);
55 transformSetupCallback(&(layer->getTransform()));
56
57 sp<DeferredLayerUpdater> layerUpdater = new DeferredLayerUpdater(layer);
58 return layerUpdater;
59}
60
Chris Craike8c3c812016-02-05 20:10:50 -080061void TestUtils::layoutTextUnscaled(const SkPaint& paint, const char* text,
62 std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions,
63 float* outTotalAdvance, Rect* outBounds) {
64 Rect bounds;
65 float totalAdvance = 0;
Chris Craik42a54072015-11-24 11:41:54 -080066 SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry);
Chris Craikd7448e62015-12-15 10:34:36 -080067 SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &SkMatrix::I());
Chris Craik42a54072015-11-24 11:41:54 -080068 while (*text != '\0') {
69 SkUnichar unichar = SkUTF8_NextUnichar(&text);
70 glyph_t glyph = autoCache.getCache()->unicharToGlyph(unichar);
71 autoCache.getCache()->unicharToGlyph(unichar);
Chris Craika1717272015-11-19 13:02:43 -080072
Chris Craik42a54072015-11-24 11:41:54 -080073 // push glyph and its relative position
Chris Craike8c3c812016-02-05 20:10:50 -080074 outGlyphs->push_back(glyph);
75 outPositions->push_back(totalAdvance);
76 outPositions->push_back(0);
Chris Craika1717272015-11-19 13:02:43 -080077
Chris Craik42a54072015-11-24 11:41:54 -080078 // compute bounds
79 SkGlyph skGlyph = autoCache.getCache()->getUnicharMetrics(unichar);
80 Rect glyphBounds(skGlyph.fWidth, skGlyph.fHeight);
81 glyphBounds.translate(totalAdvance + skGlyph.fLeft, skGlyph.fTop);
82 bounds.unionWith(glyphBounds);
Chris Craika1717272015-11-19 13:02:43 -080083
Chris Craik42a54072015-11-24 11:41:54 -080084 // advance next character
85 SkScalar skWidth;
86 paint.getTextWidths(&glyph, sizeof(glyph), &skWidth, NULL);
87 totalAdvance += skWidth;
88 }
Chris Craike8c3c812016-02-05 20:10:50 -080089 *outBounds = bounds;
90 *outTotalAdvance = totalAdvance;
91}
92
93void TestUtils::drawTextToCanvas(TestCanvas* canvas, const char* text,
94 const SkPaint& paint, float x, float y) {
95 // drawing text requires GlyphID TextEncoding (which JNI layer would have done)
96 LOG_ALWAYS_FATAL_IF(paint.getTextEncoding() != SkPaint::kGlyphID_TextEncoding,
97 "must use glyph encoding");
98 SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry);
99 SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &SkMatrix::I());
100
101 std::vector<glyph_t> glyphs;
102 std::vector<float> positions;
103 float totalAdvance;
104 Rect bounds;
105 layoutTextUnscaled(paint, text, &glyphs, &positions, &totalAdvance, &bounds);
Chris Craik42a54072015-11-24 11:41:54 -0800106
107 // apply alignment via x parameter (which JNI layer would have done)
108 if (paint.getTextAlign() == SkPaint::kCenter_Align) {
109 x -= totalAdvance / 2;
110 } else if (paint.getTextAlign() == SkPaint::kRight_Align) {
111 x -= totalAdvance;
112 }
113
114 bounds.translate(x, y);
115
116 // Force left alignment, since alignment offset is already baked in
117 SkPaint alignPaintCopy(paint);
118 alignPaintCopy.setTextAlign(SkPaint::kLeft_Align);
119 canvas->drawText(glyphs.data(), positions.data(), glyphs.size(), alignPaintCopy, x, y,
120 bounds.left, bounds.top, bounds.right, bounds.bottom, totalAdvance);
Chris Craika1717272015-11-19 13:02:43 -0800121}
122
Chris Craikd7448e62015-12-15 10:34:36 -0800123void TestUtils::drawTextToCanvas(TestCanvas* canvas, const char* text,
124 const SkPaint& paint, const SkPath& path) {
125 // drawing text requires GlyphID TextEncoding (which JNI layer would have done)
126 LOG_ALWAYS_FATAL_IF(paint.getTextEncoding() != SkPaint::kGlyphID_TextEncoding,
127 "must use glyph encoding");
128 SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry);
129 SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &SkMatrix::I());
130
131 std::vector<glyph_t> glyphs;
132 while (*text != '\0') {
133 SkUnichar unichar = SkUTF8_NextUnichar(&text);
134 glyphs.push_back(autoCache.getCache()->unicharToGlyph(unichar));
135 }
136 canvas->drawTextOnPath(glyphs.data(), glyphs.size(), path, 0, 0, paint);
137}
138
John Recke5da4ef2016-01-14 12:34:46 -0800139static void defaultCrashHandler() {
140 fprintf(stderr, "RenderThread crashed!");
141}
142
John Recke5da4ef2016-01-14 12:34:46 -0800143static std::function<void()> gCrashHandler = defaultCrashHandler;
John Reckf1dafb52016-01-15 16:57:26 -0800144static sighandler_t gPreviousSignalHandler;
John Recke5da4ef2016-01-14 12:34:46 -0800145
146static void signalHandler(int sig) {
John Reckf1dafb52016-01-15 16:57:26 -0800147 gCrashHandler();
148 if (gPreviousSignalHandler) {
149 gPreviousSignalHandler(sig);
150 }
John Recke5da4ef2016-01-14 12:34:46 -0800151}
152
153void TestUtils::setRenderThreadCrashHandler(std::function<void()> crashHandler) {
154 gCrashHandler = crashHandler;
155}
156
157void TestUtils::TestTask::run() {
John Reckf1dafb52016-01-15 16:57:26 -0800158 gPreviousSignalHandler = signal(SIGABRT, signalHandler);
John Recke5da4ef2016-01-14 12:34:46 -0800159
160 // RenderState only valid once RenderThread is running, so queried here
161 RenderState& renderState = renderthread::RenderThread::getInstance().renderState();
162
163 renderState.onGLContextCreated();
164 rtCallback(renderthread::RenderThread::getInstance());
Chris Craik1bc4ee42016-02-19 15:57:45 -0800165 renderState.flush(Caches::FlushMode::Full);
John Recke5da4ef2016-01-14 12:34:46 -0800166 renderState.onGLContextDestroyed();
John Reckf1dafb52016-01-15 16:57:26 -0800167
168 // Restore the previous signal handler
169 signal(SIGABRT, gPreviousSignalHandler);
John Recke5da4ef2016-01-14 12:34:46 -0800170}
171
John Reck16c9d6a2015-11-17 15:51:08 -0800172} /* namespace uirenderer */
173} /* namespace android */