Initial text support in new reorderer/renderer

Removes obsolete drawPosText codepath, and unifies text decoration behavior.

Change-Id: I9c563249ab688a3394445a0e7fe1b9d0661f6f7c
diff --git a/libs/hwui/utils/TestUtils.cpp b/libs/hwui/utils/TestUtils.cpp
index 84230a7..dd6fc36 100644
--- a/libs/hwui/utils/TestUtils.cpp
+++ b/libs/hwui/utils/TestUtils.cpp
@@ -36,5 +36,46 @@
             | (int)((startB + (int)(fraction * (endB - startB))));
 }
 
+void TestUtils::drawTextToCanvas(TestCanvas* canvas, const char* text,
+        const SkPaint& inPaint, float x, float y) {
+   // copy to force TextEncoding (which JNI layer would have done)
+   SkPaint paint(inPaint);
+   paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
+
+   SkMatrix identity;
+   identity.setIdentity();
+   SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry);
+   SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &identity);
+
+   float totalAdvance = 0;
+   std::vector<glyph_t> glyphs;
+   std::vector<float> positions;
+   Rect bounds;
+   while (*text != '\0') {
+       SkUnichar unichar = SkUTF8_NextUnichar(&text);
+       glyph_t glyph = autoCache.getCache()->unicharToGlyph(unichar);
+       autoCache.getCache()->unicharToGlyph(unichar);
+
+       // push glyph and its relative position
+       glyphs.push_back(glyph);
+       positions.push_back(totalAdvance);
+       positions.push_back(0);
+
+       // compute bounds
+       SkGlyph skGlyph = autoCache.getCache()->getUnicharMetrics(unichar);
+       Rect glyphBounds(skGlyph.fWidth, skGlyph.fHeight);
+       glyphBounds.translate(totalAdvance + skGlyph.fLeft, skGlyph.fTop);
+       bounds.unionWith(glyphBounds);
+
+       // advance next character
+       SkScalar skWidth;
+       paint.getTextWidths(&glyph, sizeof(glyph), &skWidth, NULL);
+       totalAdvance += skWidth;
+   }
+   bounds.translate(x, y);
+   canvas->drawText(glyphs.data(), positions.data(), glyphs.size(), paint, x, y,
+           bounds.left, bounds.top, bounds.right, bounds.bottom, totalAdvance);
+}
+
 } /* namespace uirenderer */
 } /* namespace android */