Chris Waddell | ca0dd18 | 2022-11-25 17:15:30 +0000 | [diff] [blame^] | 1 | #include "tests/UsecaseValidator-test.h" |
| 2 | |
| 3 | #include <gtest/gtest.h> |
| 4 | |
| 5 | namespace android { |
| 6 | namespace media { |
| 7 | |
| 8 | /** |
| 9 | * Helper test functions. |
| 10 | */ |
| 11 | |
| 12 | /** |
| 13 | * Register a mock stream. |
| 14 | */ |
| 15 | audio_io_handle_t UsecaseValidatorTest::testRegisterStream(bool outputFlagGame) { |
| 16 | static int streamId = 0; |
| 17 | status_t result; |
| 18 | static audio_config_base_t audioConfig = AUDIO_CONFIG_BASE_INITIALIZER; |
| 19 | audio_output_flags_t outputFlags = outputFlagGame ? GAME_OUTPUT_FLAGS : MEDIA_OUTPUT_FLAGS; |
| 20 | |
| 21 | result = m_validator->registerStream(++streamId, audioConfig, outputFlags); |
| 22 | |
| 23 | return result == OK ? streamId : 0; |
| 24 | } |
| 25 | |
| 26 | /** |
| 27 | * Create a mock portId. |
| 28 | */ |
| 29 | audio_port_handle_t UsecaseValidatorTest::testCreatePortId(audio_io_handle_t streamId) { |
| 30 | static int portId = 0; |
| 31 | |
| 32 | return (streamId << 8) | (++portId); |
| 33 | } |
| 34 | |
| 35 | /** |
| 36 | * Add a mock portId to a stream and verify. |
| 37 | */ |
| 38 | error::Result<audio_attributes_t> UsecaseValidatorTest::testStartClient(audio_io_handle_t streamId, |
| 39 | audio_port_handle_t portId, |
| 40 | audio_usage_t usage) { |
| 41 | content::AttributionSourceState attributionSource; |
| 42 | audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER; |
| 43 | attributes.usage = usage; |
| 44 | |
| 45 | return m_validator->startClient(streamId, portId, attributionSource, attributes, NULL); |
| 46 | } |
| 47 | |
| 48 | /** |
| 49 | * Verify a mock stream. |
| 50 | */ |
| 51 | error::Result<audio_attributes_t> UsecaseValidatorTest::testVerifyAudioAttributes( |
| 52 | audio_io_handle_t streamId, |
| 53 | audio_usage_t usage) { |
| 54 | content::AttributionSourceState attributionSource; |
| 55 | audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER; |
| 56 | attributes.usage = usage; |
| 57 | |
| 58 | return m_validator->verifyAudioAttributes(streamId, attributionSource, attributes); |
| 59 | } |
| 60 | |
| 61 | /** |
| 62 | * Test functions. |
| 63 | */ |
| 64 | |
| 65 | /** |
| 66 | * Test adding and removing streams. |
| 67 | */ |
| 68 | TEST_F(UsecaseLookupTest, testAddAndRemoveStream) { |
| 69 | addStream(1, false); |
| 70 | addStream(2, true); |
| 71 | |
| 72 | EXPECT_NE(m_streams.find(1), m_streams.end()); |
| 73 | EXPECT_NE(m_streams.find(2), m_streams.end()); |
| 74 | EXPECT_EQ(m_streams.find(3), m_streams.end()); |
| 75 | |
| 76 | EXPECT_FALSE(isGameStream(1)); |
| 77 | EXPECT_TRUE(isGameStream(2)); |
| 78 | EXPECT_FALSE(isGameStream(3)); |
| 79 | |
| 80 | removeStream(2); |
| 81 | |
| 82 | EXPECT_FALSE(isGameStream(2)); |
| 83 | } |
| 84 | |
| 85 | /** |
| 86 | * Verify attributes usage for stream. |
| 87 | */ |
| 88 | TEST_F(UsecaseValidatorTest, testAttributesUsage) { |
| 89 | audio_io_handle_t gameStreamId, mediaStreamId; |
| 90 | |
| 91 | // Register game and media stream. |
| 92 | gameStreamId = testRegisterStream(true); |
| 93 | mediaStreamId = testRegisterStream(false); |
| 94 | EXPECT_NE(gameStreamId, 0); |
| 95 | EXPECT_NE(mediaStreamId, 0); |
| 96 | EXPECT_NE(gameStreamId, mediaStreamId); |
| 97 | |
| 98 | // Verify attributes on game stream. |
| 99 | auto attr = testVerifyAudioAttributes(gameStreamId, AUDIO_USAGE_GAME); |
| 100 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_GAME); |
| 101 | |
| 102 | // Verify attributes on media stream. |
| 103 | attr = testVerifyAudioAttributes(mediaStreamId, AUDIO_USAGE_MEDIA); |
| 104 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_MEDIA); |
| 105 | |
| 106 | EXPECT_EQ(m_validator->unregisterStream(gameStreamId), 0); |
| 107 | EXPECT_EQ(m_validator->unregisterStream(mediaStreamId), 0); |
| 108 | } |
| 109 | |
| 110 | /** |
| 111 | * Test hanging client. |
| 112 | */ |
| 113 | TEST_F(UsecaseValidatorTest, testHangingClient) { |
| 114 | audio_io_handle_t gameStreamId, mediaStreamId; |
| 115 | audio_port_handle_t gamePortId, mediaPortId; |
| 116 | |
| 117 | // Register game and media stream. |
| 118 | gameStreamId = testRegisterStream(true); |
| 119 | EXPECT_NE(gameStreamId, 0); |
| 120 | mediaStreamId = testRegisterStream(false); |
| 121 | EXPECT_NE(mediaStreamId, 0); |
| 122 | |
| 123 | // Assign portId. |
| 124 | gamePortId = testCreatePortId(gameStreamId); |
| 125 | EXPECT_NE(gamePortId, 0); |
| 126 | mediaPortId = testCreatePortId(mediaStreamId); |
| 127 | EXPECT_NE(mediaPortId, 0); |
| 128 | |
| 129 | // Start client on game stream. |
| 130 | testStartClient(gameStreamId, gamePortId, AUDIO_USAGE_GAME); |
| 131 | |
| 132 | // Start client on media stream. |
| 133 | testStartClient(mediaStreamId, mediaPortId, AUDIO_USAGE_MEDIA); |
| 134 | |
| 135 | // Unregister media stream before stopClient. |
| 136 | EXPECT_EQ(m_validator->unregisterStream(gameStreamId), 0); |
| 137 | EXPECT_EQ(m_validator->unregisterStream(mediaStreamId), 0); |
| 138 | } |
| 139 | |
| 140 | /** |
| 141 | * Verify attributes usage does not change. |
| 142 | */ |
| 143 | TEST_F(UsecaseValidatorTest, testAttributesUsageUnchanged) { |
| 144 | audio_io_handle_t gameStreamId, mediaStreamId; |
| 145 | audio_port_handle_t gamePortId, mediaPortId, unknownPortId, voiceCommPortId; |
| 146 | |
| 147 | // Register game and media stream. |
| 148 | gameStreamId = testRegisterStream(true); |
| 149 | EXPECT_NE(gameStreamId, 0); |
| 150 | mediaStreamId = testRegisterStream(false); |
| 151 | EXPECT_NE(mediaStreamId, 0); |
| 152 | |
| 153 | // Assign portId. |
| 154 | gamePortId = testCreatePortId(gameStreamId); |
| 155 | EXPECT_NE(gamePortId, 0); |
| 156 | mediaPortId = testCreatePortId(mediaStreamId); |
| 157 | EXPECT_NE(mediaPortId, 0); |
| 158 | unknownPortId = testCreatePortId(mediaStreamId); |
| 159 | EXPECT_NE(unknownPortId, 0); |
| 160 | voiceCommPortId = testCreatePortId(gameStreamId); |
| 161 | EXPECT_NE(voiceCommPortId, 0); |
| 162 | |
| 163 | // Verify attributes on game stream. |
| 164 | auto attr = testStartClient(gameStreamId, gamePortId, AUDIO_USAGE_GAME); |
| 165 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_GAME); |
| 166 | |
| 167 | attr = testStartClient(gameStreamId, voiceCommPortId, AUDIO_USAGE_VOICE_COMMUNICATION); |
| 168 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_VOICE_COMMUNICATION); |
| 169 | |
| 170 | // Verify attributes on media stream. |
| 171 | attr = testStartClient(mediaStreamId, mediaPortId, AUDIO_USAGE_MEDIA); |
| 172 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_MEDIA); |
| 173 | |
| 174 | attr = testStartClient(mediaStreamId, unknownPortId, AUDIO_USAGE_UNKNOWN); |
| 175 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_UNKNOWN); |
| 176 | |
| 177 | // Stop client on game and media stream. |
| 178 | EXPECT_EQ(m_validator->stopClient(gameStreamId, gamePortId), 0); |
| 179 | EXPECT_EQ(m_validator->stopClient(mediaStreamId, mediaPortId), 0); |
| 180 | |
| 181 | // Unregister game and media stream. |
| 182 | EXPECT_EQ(m_validator->unregisterStream(gameStreamId), 0); |
| 183 | EXPECT_EQ(m_validator->unregisterStream(mediaStreamId), 0); |
| 184 | } |
| 185 | |
| 186 | /** |
| 187 | * Verify attributes usage changes. |
| 188 | */ |
| 189 | TEST_F(UsecaseValidatorTest, testAttributesUsageChanged) { |
| 190 | audio_io_handle_t gameStreamId; |
| 191 | audio_port_handle_t mediaPortId, unknownPortId; |
| 192 | |
| 193 | // Register game and media stream. |
| 194 | gameStreamId = testRegisterStream(true); |
| 195 | EXPECT_NE(gameStreamId, 0); |
| 196 | |
| 197 | // Assign portId. |
| 198 | mediaPortId = testCreatePortId(gameStreamId); |
| 199 | EXPECT_NE(mediaPortId, 0); |
| 200 | unknownPortId = testCreatePortId(gameStreamId); |
| 201 | EXPECT_NE(unknownPortId, 0); |
| 202 | |
| 203 | // Verify attributes on game stream. |
| 204 | auto attr = testStartClient(gameStreamId, mediaPortId, AUDIO_USAGE_MEDIA); |
| 205 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_GAME); |
| 206 | |
| 207 | attr = testStartClient(gameStreamId, unknownPortId, AUDIO_USAGE_UNKNOWN); |
| 208 | EXPECT_EQ(attr.value().usage, AUDIO_USAGE_GAME); |
| 209 | |
| 210 | // Unregister game stream. |
| 211 | EXPECT_EQ(m_validator->unregisterStream(gameStreamId), 0); |
| 212 | } |
| 213 | |
| 214 | } // namespace media |
| 215 | } // namespace android |