Jim Shargo | 900ed6a | 2024-07-03 04:59:14 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2024 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "Camera3StreamSplitterTest" |
| 18 | // #define LOG_NDEBUG 0 |
| 19 | |
| 20 | #include "../device3/Camera3StreamSplitter.h" |
| 21 | |
| 22 | #include <android/hardware_buffer.h> |
| 23 | #include <gui/BufferItemConsumer.h> |
| 24 | #include <gui/IGraphicBufferConsumer.h> |
| 25 | #include <gui/IGraphicBufferProducer.h> |
| 26 | #include <gui/Surface.h> |
| 27 | #include <ui/Fence.h> |
| 28 | #include <ui/GraphicBuffer.h> |
| 29 | #include <ui/GraphicBufferAllocator.h> |
| 30 | #include <ui/PixelFormat.h> |
| 31 | |
| 32 | #include <system/window.h> |
| 33 | #include <vndk/window.h> |
| 34 | |
| 35 | #include <gtest/gtest.h> |
| 36 | |
| 37 | using namespace android; |
| 38 | |
| 39 | namespace { |
| 40 | |
| 41 | uint64_t kConsumerUsage = AHARDWAREBUFFER_USAGE_CAMERA_READ; |
| 42 | uint64_t kProducerUsage = AHARDWAREBUFFER_USAGE_CAMERA_READ; |
| 43 | size_t kHalMaxBuffers = 3; |
| 44 | uint32_t kWidth = 640; |
| 45 | uint32_t kHeight = 480; |
| 46 | PixelFormat kFormat = HAL_PIXEL_FORMAT_YCBCR_420_888; |
| 47 | int64_t kDynamicRangeProfile = 0; |
| 48 | |
| 49 | std::tuple<sp<BufferItemConsumer>, sp<Surface>> createConsumerAndSurface() { |
| 50 | sp<IGraphicBufferProducer> producer; |
| 51 | sp<IGraphicBufferConsumer> consumer; |
| 52 | BufferQueue::createBufferQueue(&producer, &consumer); |
| 53 | |
| 54 | return {sp<BufferItemConsumer>::make(consumer, kConsumerUsage), sp<Surface>::make(producer)}; |
| 55 | } |
| 56 | |
| 57 | class Camera3StreamSplitterTest : public testing::Test { |
| 58 | public: |
| 59 | void SetUp() override { mSplitter = sp<Camera3StreamSplitter>::make(); } |
| 60 | |
| 61 | protected: |
| 62 | sp<Camera3StreamSplitter> mSplitter; |
| 63 | }; |
| 64 | |
| 65 | class TestSurfaceListener : public SurfaceListener { |
| 66 | public: |
| 67 | virtual void onBufferReleased() override { mNumBuffersReleased++; } |
| 68 | virtual bool needsReleaseNotify() { return true; } |
| 69 | virtual void onBufferDetached(int) override {} |
| 70 | virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>&) override {}; |
| 71 | |
| 72 | uint32_t mNumBuffersReleased = 0; |
| 73 | }; |
| 74 | |
| 75 | class TestConsumerListener : public BufferItemConsumer::FrameAvailableListener { |
| 76 | public: |
| 77 | TestConsumerListener(const wp<BufferItemConsumer>& consumer) : mConsumer(consumer) {} |
| 78 | |
| 79 | virtual void onFrameAvailable(const BufferItem&) { |
| 80 | sp<BufferItemConsumer> consumer = mConsumer.promote(); |
| 81 | EXPECT_NE(nullptr, consumer); |
| 82 | |
| 83 | BufferItem item; |
| 84 | EXPECT_EQ(OK, consumer->acquireBuffer(&item, 0)); |
| 85 | mNumBuffersAcquired++; |
| 86 | EXPECT_EQ(OK, consumer->releaseBuffer(item, Fence::NO_FENCE)); |
| 87 | } |
| 88 | virtual void onFrameReplaced(const BufferItem&) {} |
| 89 | virtual void onFrameDequeued(const uint64_t) {} |
| 90 | virtual void onFrameCancelled(const uint64_t) {} |
| 91 | virtual void onFrameDetached(const uint64_t) {} |
| 92 | |
| 93 | wp<BufferItemConsumer> mConsumer; |
| 94 | uint32_t mNumBuffersAcquired = 0; |
| 95 | }; |
| 96 | |
| 97 | } // namespace |
| 98 | |
| 99 | TEST_F(Camera3StreamSplitterTest, TestWithoutSurfaces_NoBuffersConsumed) { |
| 100 | sp<Surface> consumer; |
| 101 | EXPECT_EQ(OK, mSplitter->connect({}, kConsumerUsage, kProducerUsage, kHalMaxBuffers, kWidth, |
| 102 | kHeight, kFormat, &consumer, kDynamicRangeProfile)); |
| 103 | |
| 104 | sp<TestSurfaceListener> surfaceListener = sp<TestSurfaceListener>::make(); |
| 105 | EXPECT_EQ(OK, consumer->connect(NATIVE_WINDOW_API_CAMERA, false, surfaceListener)); |
| 106 | |
| 107 | sp<GraphicBuffer> buffer = new GraphicBuffer(kWidth, kHeight, kFormat, kProducerUsage); |
| 108 | EXPECT_EQ(OK, consumer->attachBuffer(buffer->getNativeBuffer())); |
| 109 | // TODO: Do this with the surface itself once the API is available. |
| 110 | EXPECT_EQ(OK, |
| 111 | ANativeWindow_queueBuffer(consumer.get(), buffer->getNativeBuffer(), /*fenceFd*/ -1)); |
| 112 | |
| 113 | EXPECT_EQ(0u, surfaceListener->mNumBuffersReleased); |
| 114 | } |
| 115 | |
| 116 | TEST_F(Camera3StreamSplitterTest, TestProcessSingleBuffer) { |
| 117 | // |
| 118 | // Set up output consumers: |
| 119 | // |
| 120 | constexpr auto kSurfaceId1 = 1; |
| 121 | auto [bufferItemConsumer1, surface1] = createConsumerAndSurface(); |
| 122 | sp<TestConsumerListener> consumerListener1 = |
| 123 | sp<TestConsumerListener>::make(bufferItemConsumer1); |
| 124 | bufferItemConsumer1->setFrameAvailableListener(consumerListener1); |
| 125 | |
| 126 | constexpr auto kSurfaceId2 = 2; |
| 127 | auto [bufferItemConsumer2, surface2] = createConsumerAndSurface(); |
| 128 | sp<TestConsumerListener> consumerListener2 = |
| 129 | sp<TestConsumerListener>::make(bufferItemConsumer2); |
| 130 | bufferItemConsumer2->setFrameAvailableListener(consumerListener2); |
| 131 | |
| 132 | // |
| 133 | // Connect it to the splitter, get the input surface, and set it up: |
| 134 | // |
| 135 | sp<Surface> inputSurface; |
| 136 | EXPECT_EQ(OK, mSplitter->connect({{kSurfaceId1, surface1}, {kSurfaceId2, surface2}}, |
| 137 | kConsumerUsage, kProducerUsage, kHalMaxBuffers, kWidth, |
| 138 | kHeight, kFormat, &inputSurface, kDynamicRangeProfile)); |
| 139 | sp<TestSurfaceListener> surfaceListener = sp<TestSurfaceListener>::make(); |
| 140 | EXPECT_EQ(OK, inputSurface->connect(NATIVE_WINDOW_API_CAMERA, false, surfaceListener)); |
| 141 | // TODO: Do this with the surface itself once the API is available. |
| 142 | EXPECT_EQ(OK, inputSurface->getIGraphicBufferProducer()->allowAllocation(false)); |
| 143 | |
| 144 | // |
| 145 | // Create a buffer to use: |
| 146 | // |
| 147 | sp<GraphicBuffer> singleBuffer = new GraphicBuffer(kWidth, kHeight, kFormat, kProducerUsage); |
| 148 | EXPECT_NE(nullptr, singleBuffer); |
| 149 | mSplitter->attachBufferToOutputs(singleBuffer->getNativeBuffer(), {kSurfaceId1, kSurfaceId2}); |
| 150 | |
| 151 | // |
| 152 | // Verify that when we attach the buffer, it's processed appropriately: |
| 153 | // |
| 154 | EXPECT_EQ(OK, inputSurface->attachBuffer(singleBuffer->getNativeBuffer())); |
| 155 | EXPECT_EQ(OK, mSplitter->getOnFrameAvailableResult()); |
| 156 | // TODO: Do this with the surface itself once the API is available. |
| 157 | EXPECT_EQ(OK, ANativeWindow_queueBuffer(inputSurface.get(), singleBuffer->getNativeBuffer(), |
| 158 | /*fenceFd*/ -1)); |
| 159 | |
| 160 | EXPECT_EQ(1u, consumerListener1->mNumBuffersAcquired); |
| 161 | EXPECT_EQ(1u, consumerListener2->mNumBuffersAcquired); |
| 162 | EXPECT_EQ(1u, surfaceListener->mNumBuffersReleased); |
| 163 | } |