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Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +00001/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
2 *
3 * This is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This software is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this software; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
16 * USA.
17 */
18
19//
20// rdr::InStream marshalls data from a buffer stored in RDR (RFB Data
21// Representation).
22//
23
24#ifndef __RDR_INSTREAM_H__
25#define __RDR_INSTREAM_H__
26
27#include <rdr/types.h>
28#include <string.h> // for memcpy
29
30namespace rdr {
31
32 class InStream {
33
34 public:
35
36 virtual ~InStream() {}
37
38 // check() ensures there is buffer data for at least one item of size
39 // itemSize bytes. Returns the number of items in the buffer (up to a
40 // maximum of nItems). If wait is false, then instead of blocking to wait
41 // for the bytes, zero is returned if the bytes are not immediately
42 // available.
43
44 inline int check(int itemSize, int nItems=1, bool wait=true)
45 {
46 if (ptr + itemSize * nItems > end) {
47 if (ptr + itemSize > end)
48 return overrun(itemSize, nItems, wait);
49
50 nItems = (end - ptr) / itemSize;
51 }
52 return nItems;
53 }
54
55 // checkNoWait() tries to make sure that the given number of bytes can
56 // be read without blocking. It returns true if this is the case, false
57 // otherwise. The length must be "small" (less than the buffer size).
58
59 inline bool checkNoWait(int length) { return check(length, 1, false)!=0; }
60
61 // readU/SN() methods read unsigned and signed N-bit integers.
62
63 inline U8 readU8() { check(1); return *ptr++; }
64 inline U16 readU16() { check(2); int b0 = *ptr++; int b1 = *ptr++;
65 return b0 << 8 | b1; }
66 inline U32 readU32() { check(4); int b0 = *ptr++; int b1 = *ptr++;
67 int b2 = *ptr++; int b3 = *ptr++;
68 return b0 << 24 | b1 << 16 | b2 << 8 | b3; }
69
70 inline S8 readS8() { return (S8) readU8(); }
71 inline S16 readS16() { return (S16)readU16(); }
72 inline S32 readS32() { return (S32)readU32(); }
73
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000074 // readString() reads a string - a U32 length followed by the data.
75 // Returns a null-terminated string - the caller should delete[] it
76 // afterwards.
77
78 char* readString();
79
80 // maxStringLength protects against allocating a huge buffer. Set it
81 // higher if you need longer strings.
82
83 static U32 maxStringLength;
84
85 inline void skip(int bytes) {
86 while (bytes > 0) {
87 int n = check(1, bytes);
88 ptr += n;
89 bytes -= n;
90 }
91 }
92
93 // readBytes() reads an exact number of bytes.
94
Pierre Ossmanfbad8a92015-11-10 17:12:56 +010095 void readBytes(void* data, int length) {
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +000096 U8* dataPtr = (U8*)data;
97 U8* dataEnd = dataPtr + length;
98 while (dataPtr < dataEnd) {
99 int n = check(1, dataEnd - dataPtr);
100 memcpy(dataPtr, ptr, n);
101 ptr += n;
102 dataPtr += n;
103 }
104 }
105
106 // readOpaqueN() reads a quantity without byte-swapping.
107
108 inline U8 readOpaque8() { return readU8(); }
109 inline U16 readOpaque16() { check(2); U16 r; ((U8*)&r)[0] = *ptr++;
110 ((U8*)&r)[1] = *ptr++; return r; }
111 inline U32 readOpaque32() { check(4); U32 r; ((U8*)&r)[0] = *ptr++;
112 ((U8*)&r)[1] = *ptr++; ((U8*)&r)[2] = *ptr++;
113 ((U8*)&r)[3] = *ptr++; return r; }
Constantin Kaplinskya2adc8d2006-05-25 05:01:55 +0000114
115 // pos() returns the position in the stream.
116
117 virtual int pos() = 0;
118
119 // getptr(), getend() and setptr() are "dirty" methods which allow you to
120 // manipulate the buffer directly. This is useful for a stream which is a
121 // wrapper around an underlying stream.
122
123 inline const U8* getptr() const { return ptr; }
124 inline const U8* getend() const { return end; }
125 inline void setptr(const U8* p) { ptr = p; }
126
127 private:
128
129 // overrun() is implemented by a derived class to cope with buffer overrun.
130 // It ensures there are at least itemSize bytes of buffer data. Returns
131 // the number of items in the buffer (up to a maximum of nItems). itemSize
132 // is supposed to be "small" (a few bytes). If wait is false, then
133 // instead of blocking to wait for the bytes, zero is returned if the bytes
134 // are not immediately available.
135
136 virtual int overrun(int itemSize, int nItems, bool wait=true) = 0;
137
138 protected:
139
140 InStream() {}
141 const U8* ptr;
142 const U8* end;
143 };
144
145}
146
147#endif