| /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. |
| * |
| * This is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This software is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this software; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, |
| * USA. |
| */ |
| |
| // |
| // rdr::InStream marshalls data from a buffer stored in RDR (RFB Data |
| // Representation). |
| // |
| |
| #ifndef __RDR_INSTREAM_H__ |
| #define __RDR_INSTREAM_H__ |
| |
| #include <rdr/types.h> |
| #include <string.h> // for memcpy |
| |
| namespace rdr { |
| |
| class InStream { |
| |
| public: |
| |
| virtual ~InStream() {} |
| |
| // check() ensures there is buffer data for at least one item of size |
| // itemSize bytes. Returns the number of items in the buffer (up to a |
| // maximum of nItems). If wait is false, then instead of blocking to wait |
| // for the bytes, zero is returned if the bytes are not immediately |
| // available. |
| |
| inline int check(int itemSize, int nItems=1, bool wait=true) |
| { |
| if (ptr + itemSize * nItems > end) { |
| if (ptr + itemSize > end) |
| return overrun(itemSize, nItems, wait); |
| |
| nItems = (end - ptr) / itemSize; |
| } |
| return nItems; |
| } |
| |
| // checkNoWait() tries to make sure that the given number of bytes can |
| // be read without blocking. It returns true if this is the case, false |
| // otherwise. The length must be "small" (less than the buffer size). |
| |
| inline bool checkNoWait(int length) { return check(length, 1, false)!=0; } |
| |
| // readU/SN() methods read unsigned and signed N-bit integers. |
| |
| inline U8 readU8() { check(1); return *ptr++; } |
| inline U16 readU16() { check(2); int b0 = *ptr++; int b1 = *ptr++; |
| return b0 << 8 | b1; } |
| inline U32 readU32() { check(4); int b0 = *ptr++; int b1 = *ptr++; |
| int b2 = *ptr++; int b3 = *ptr++; |
| return b0 << 24 | b1 << 16 | b2 << 8 | b3; } |
| |
| inline S8 readS8() { return (S8) readU8(); } |
| inline S16 readS16() { return (S16)readU16(); } |
| inline S32 readS32() { return (S32)readU32(); } |
| |
| // readString() reads a string - a U32 length followed by the data. |
| // Returns a null-terminated string - the caller should delete[] it |
| // afterwards. |
| |
| char* readString(); |
| |
| // maxStringLength protects against allocating a huge buffer. Set it |
| // higher if you need longer strings. |
| |
| static U32 maxStringLength; |
| |
| inline void skip(int bytes) { |
| while (bytes > 0) { |
| int n = check(1, bytes); |
| ptr += n; |
| bytes -= n; |
| } |
| } |
| |
| // readBytes() reads an exact number of bytes. |
| |
| void readBytes(void* data, int length) { |
| U8* dataPtr = (U8*)data; |
| U8* dataEnd = dataPtr + length; |
| while (dataPtr < dataEnd) { |
| int n = check(1, dataEnd - dataPtr); |
| memcpy(dataPtr, ptr, n); |
| ptr += n; |
| dataPtr += n; |
| } |
| } |
| |
| // readOpaqueN() reads a quantity without byte-swapping. |
| |
| inline U8 readOpaque8() { return readU8(); } |
| inline U16 readOpaque16() { check(2); U16 r; ((U8*)&r)[0] = *ptr++; |
| ((U8*)&r)[1] = *ptr++; return r; } |
| inline U32 readOpaque32() { check(4); U32 r; ((U8*)&r)[0] = *ptr++; |
| ((U8*)&r)[1] = *ptr++; ((U8*)&r)[2] = *ptr++; |
| ((U8*)&r)[3] = *ptr++; return r; } |
| |
| // pos() returns the position in the stream. |
| |
| virtual int pos() = 0; |
| |
| // getptr(), getend() and setptr() are "dirty" methods which allow you to |
| // manipulate the buffer directly. This is useful for a stream which is a |
| // wrapper around an underlying stream. |
| |
| inline const U8* getptr() const { return ptr; } |
| inline const U8* getend() const { return end; } |
| inline void setptr(const U8* p) { ptr = p; } |
| |
| private: |
| |
| // overrun() is implemented by a derived class to cope with buffer overrun. |
| // It ensures there are at least itemSize bytes of buffer data. Returns |
| // the number of items in the buffer (up to a maximum of nItems). itemSize |
| // is supposed to be "small" (a few bytes). If wait is false, then |
| // instead of blocking to wait for the bytes, zero is returned if the bytes |
| // are not immediately available. |
| |
| virtual int overrun(int itemSize, int nItems, bool wait=true) = 0; |
| |
| protected: |
| |
| InStream() {} |
| const U8* ptr; |
| const U8* end; |
| }; |
| |
| } |
| |
| #endif |