|  | // | 
|  | // Copyright (C) 2012 The Android Open Source Project | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  | // | 
|  |  | 
|  | #ifndef UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ | 
|  | #define UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | #include "update_engine/common/action_processor.h" | 
|  | #include "update_engine/common/constants.h" | 
|  | #include "update_engine/omaha_response.h" | 
|  |  | 
|  | namespace chromeos_update_engine { | 
|  |  | 
|  | // Describes the methods that need to be implemented by the PayloadState class. | 
|  | // This interface has been carved out to support mocking of the PayloadState | 
|  | // object. | 
|  | class PayloadStateInterface { | 
|  | public: | 
|  | virtual ~PayloadStateInterface() = default; | 
|  |  | 
|  | // Sets the internal payload state based on the given Omaha response. This | 
|  | // response could be the same or different from the one for which we've stored | 
|  | // the internal state. If it's different, then this method resets all the | 
|  | // internal state corresponding to the old response. Since the Omaha response | 
|  | // has a lot of fields that are not related to payload state, it uses only | 
|  | // a subset of the fields in the Omaha response to compare equality. | 
|  | virtual void SetResponse(const OmahaResponse& response) = 0; | 
|  |  | 
|  | // This method should be called whenever we have completed downloading all | 
|  | // the bytes of a payload and have verified that its size and hash match the | 
|  | // expected values. We use this notificaiton to increment the payload attempt | 
|  | // number so that the throttle the next attempt to download the same payload | 
|  | // (in case there's an error in subsequent steps such as post-install) | 
|  | // appropriately. | 
|  | virtual void DownloadComplete() = 0; | 
|  |  | 
|  | // This method should be called whenever we receive new bytes from the | 
|  | // network for the current payload. We use this notification to reset the | 
|  | // failure count for a given URL since receipt of some bytes means we are | 
|  | // able to make forward progress with the current URL. | 
|  | virtual void DownloadProgress(size_t count) = 0; | 
|  |  | 
|  | // This method should be called every time we resume an update attempt. | 
|  | virtual void UpdateResumed() = 0; | 
|  |  | 
|  | // This method should be called every time we begin a new update. This method | 
|  | // should not be called when we resume an update from the previously | 
|  | // downloaded point. This is used to reset the metrics for each new update. | 
|  | virtual void UpdateRestarted() = 0; | 
|  |  | 
|  | // This method should be called once after an update attempt succeeds. This | 
|  | // is when the relevant UMA metrics that are tracked on a per-update-basis | 
|  | // are uploaded to the UMA server. | 
|  | virtual void UpdateSucceeded() = 0; | 
|  |  | 
|  | // This method should be called whenever an update attempt fails with the | 
|  | // given error code. We use this notification to update the payload state | 
|  | // depending on the type of the error that happened. | 
|  | virtual void UpdateFailed(ErrorCode error) = 0; | 
|  |  | 
|  | // This method should be called whenever a succeeded update is canceled, and | 
|  | // thus can only be called after UpdateSucceeded(). This is currently used | 
|  | // only for manual testing using the update_engine_client. | 
|  | virtual void ResetUpdateStatus() = 0; | 
|  |  | 
|  | // This method should be called every time we initiate a Rollback. | 
|  | virtual void Rollback() = 0; | 
|  |  | 
|  | // Sets the expectations to boot into the new version in the next reboot. | 
|  | // This function is called every time a new update is marked as ready by | 
|  | // UpdateSuccess(). |target_version_uid| is an unique identifier of the | 
|  | // applied payload. It can be any string, as long as the same string is used | 
|  | // for the same payload. | 
|  | virtual void ExpectRebootInNewVersion( | 
|  | const std::string& target_version_uid) = 0; | 
|  |  | 
|  | // Sets whether P2P is being used to download the update payload. This | 
|  | // is used to keep track of download sources being used and should be called | 
|  | // before the transfer begins. | 
|  | virtual void SetUsingP2PForDownloading(bool value) = 0; | 
|  |  | 
|  | // Sets whether P2P is being used for sharing the update payloads. | 
|  | virtual void SetUsingP2PForSharing(bool value) = 0; | 
|  |  | 
|  | // Returns true if we should backoff the current download attempt. | 
|  | // False otherwise. | 
|  | virtual bool ShouldBackoffDownload() = 0; | 
|  |  | 
|  | // Returns the currently stored response "signature". The signature  is a | 
|  | // subset of fields that are of interest to the PayloadState behavior. | 
|  | virtual std::string GetResponseSignature() = 0; | 
|  |  | 
|  | // Returns the payload attempt number. | 
|  | virtual int GetPayloadAttemptNumber() = 0; | 
|  |  | 
|  | // Returns the payload attempt number of the attempted full payload. Returns | 
|  | // 0 for delta payloads. | 
|  | virtual int GetFullPayloadAttemptNumber() = 0; | 
|  |  | 
|  | // Returns the current URL. Returns an empty string if there's no valid URL. | 
|  | virtual std::string GetCurrentUrl() = 0; | 
|  |  | 
|  | // Returns the current URL's failure count. | 
|  | virtual uint32_t GetUrlFailureCount() = 0; | 
|  |  | 
|  | // Returns the total number of times a new URL has been switched to | 
|  | // for the current response. | 
|  | virtual uint32_t GetUrlSwitchCount() = 0; | 
|  |  | 
|  | // Returns the total number of different responses seen since the | 
|  | // last successful update. | 
|  | virtual int GetNumResponsesSeen() = 0; | 
|  |  | 
|  | // Returns the expiry time for the current backoff period. | 
|  | virtual base::Time GetBackoffExpiryTime() = 0; | 
|  |  | 
|  | // Returns the elapsed time used for this update, including time | 
|  | // where the device is powered off and sleeping. If the | 
|  | // update has not completed, returns the time spent so far. | 
|  | virtual base::TimeDelta GetUpdateDuration() = 0; | 
|  |  | 
|  | // Returns the time used for this update not including time when | 
|  | // the device is powered off or sleeping. If the update has not | 
|  | // completed, returns the time spent so far. | 
|  | virtual base::TimeDelta GetUpdateDurationUptime() = 0; | 
|  |  | 
|  | // Returns the number of bytes that have been downloaded for each source for | 
|  | // each new update attempt. If we resume an update, we'll continue from the | 
|  | // previous value, but if we get a new response or if the previous attempt | 
|  | // failed, we'll reset this to 0 to start afresh. | 
|  | virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0; | 
|  |  | 
|  | // Returns the total number of bytes that have been downloaded for each | 
|  | // source since the the last successful update. This is used to compute the | 
|  | // overhead we incur. | 
|  | virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0; | 
|  |  | 
|  | // Returns the reboot count for this update attempt. | 
|  | virtual uint32_t GetNumReboots() = 0; | 
|  |  | 
|  | // Called at update_engine startup to do various house-keeping. | 
|  | virtual void UpdateEngineStarted() = 0; | 
|  |  | 
|  | // Returns the version from before a rollback if our last update was a | 
|  | // rollback. | 
|  | virtual std::string GetRollbackVersion() = 0; | 
|  |  | 
|  | // Returns the value of number of attempts we've attempted to | 
|  | // download the payload via p2p. | 
|  | virtual int GetP2PNumAttempts() = 0; | 
|  |  | 
|  | // Returns the value of timestamp of the first time we've attempted | 
|  | // to download the payload via p2p. | 
|  | virtual base::Time GetP2PFirstAttemptTimestamp() = 0; | 
|  |  | 
|  | // Should be called every time we decide to use p2p for an update | 
|  | // attempt. This is used to increase the p2p attempt counter and | 
|  | // set the timestamp for first attempt. | 
|  | virtual void P2PNewAttempt() = 0; | 
|  |  | 
|  | // Returns |true| if we are allowed to continue using p2p for | 
|  | // downloading and |false| otherwise. This is done by recording | 
|  | // and examining how many attempts have been done already as well | 
|  | // as when the first attempt was. | 
|  | virtual bool P2PAttemptAllowed() = 0; | 
|  |  | 
|  | // Gets the values previously set with SetUsingP2PForDownloading() and | 
|  | // SetUsingP2PForSharing(). | 
|  | virtual bool GetUsingP2PForDownloading() const = 0; | 
|  | virtual bool GetUsingP2PForSharing() const = 0; | 
|  |  | 
|  | // Returns the current (persisted) scattering wallclock-based wait period. | 
|  | virtual base::TimeDelta GetScatteringWaitPeriod() = 0; | 
|  |  | 
|  | // Sets and persists the scattering wallclock-based wait period. | 
|  | virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0; | 
|  |  | 
|  | // Sets/gets the P2P download URL, if one is to be used. | 
|  | virtual void SetP2PUrl(const std::string& url) = 0; | 
|  | virtual std::string GetP2PUrl() const = 0; | 
|  | virtual ErrorCode GetAttemptErrorCode() const = 0; | 
|  |  | 
|  | // Switch to next payload. | 
|  | virtual bool NextPayload() = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace chromeos_update_engine | 
|  |  | 
|  | #endif  // UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_ |