| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1 | /* libs/pixelflinger/buffer.cpp | 
|  | 2 | ** | 
|  | 3 | ** Copyright 2006, The Android Open Source Project | 
|  | 4 | ** | 
|  | 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 6 | ** you may not use this file except in compliance with the License. | 
|  | 7 | ** You may obtain a copy of the License at | 
|  | 8 | ** | 
|  | 9 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 10 | ** | 
|  | 11 | ** Unless required by applicable law or agreed to in writing, software | 
|  | 12 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 14 | ** See the License for the specific language governing permissions and | 
|  | 15 | ** limitations under the License. | 
|  | 16 | */ | 
|  | 17 |  | 
|  | 18 |  | 
|  | 19 | #include <assert.h> | 
|  | 20 |  | 
| Chih-Hung Hsieh | 502f486 | 2018-09-13 11:08:41 -0700 | [diff] [blame] | 21 | #include <android-base/macros.h> | 
|  | 22 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 23 | #include "buffer.h" | 
|  | 24 |  | 
|  | 25 | namespace android { | 
|  | 26 | // ---------------------------------------------------------------------------- | 
|  | 27 |  | 
|  | 28 | static void read_pixel(const surface_t* s, context_t* c, | 
|  | 29 | uint32_t x, uint32_t y, pixel_t* pixel); | 
|  | 30 | static void write_pixel(const surface_t* s, context_t* c, | 
|  | 31 | uint32_t x, uint32_t y, const pixel_t* pixel); | 
|  | 32 | static void readRGB565(const surface_t* s, context_t* c, | 
|  | 33 | uint32_t x, uint32_t y, pixel_t* pixel); | 
|  | 34 | static void readABGR8888(const surface_t* s, context_t* c, | 
|  | 35 | uint32_t x, uint32_t y, pixel_t* pixel); | 
|  | 36 |  | 
|  | 37 | static uint32_t logic_op(int op, uint32_t s, uint32_t d); | 
|  | 38 | static uint32_t extract(uint32_t v, int h, int l, int bits); | 
|  | 39 | static uint32_t expand(uint32_t v, int sbits, int dbits); | 
|  | 40 | static uint32_t downshift_component(uint32_t in, uint32_t v, | 
|  | 41 | int sh, int sl, int dh, int dl, int ch, int cl, int dither); | 
|  | 42 |  | 
|  | 43 | // ---------------------------------------------------------------------------- | 
|  | 44 |  | 
|  | 45 | void ggl_init_texture(context_t* c) | 
|  | 46 | { | 
|  | 47 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 48 | texture_t& t = c->state.texture[i]; | 
|  | 49 | t.s_coord = GGL_ONE_TO_ONE; | 
|  | 50 | t.t_coord = GGL_ONE_TO_ONE; | 
|  | 51 | t.s_wrap = GGL_REPEAT; | 
|  | 52 | t.t_wrap = GGL_REPEAT; | 
|  | 53 | t.min_filter = GGL_NEAREST; | 
|  | 54 | t.mag_filter = GGL_NEAREST; | 
|  | 55 | t.env = GGL_MODULATE; | 
|  | 56 | } | 
|  | 57 | c->activeTMU = &(c->state.texture[0]); | 
|  | 58 | } | 
|  | 59 |  | 
|  | 60 | void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src) | 
|  | 61 | { | 
|  | 62 | dst->width = src->width; | 
|  | 63 | dst->height = src->height; | 
|  | 64 | dst->stride = src->stride; | 
|  | 65 | dst->data = src->data; | 
|  | 66 | dst->format = src->format; | 
|  | 67 | dst->dirty = 1; | 
|  | 68 | if (__builtin_expect(dst->stride < 0, false)) { | 
|  | 69 | const GGLFormat& pixelFormat(c->formats[dst->format]); | 
|  | 70 | const int32_t bpr = -dst->stride * pixelFormat.size; | 
|  | 71 | dst->data += bpr * (dst->height-1); | 
|  | 72 | } | 
|  | 73 | } | 
|  | 74 |  | 
|  | 75 | static void pick_read_write(surface_t* s) | 
|  | 76 | { | 
|  | 77 | // Choose best reader/writers. | 
|  | 78 | switch (s->format) { | 
|  | 79 | case GGL_PIXEL_FORMAT_RGBA_8888:    s->read = readABGR8888;  break; | 
|  | 80 | case GGL_PIXEL_FORMAT_RGB_565:      s->read = readRGB565;    break; | 
|  | 81 | default:                            s->read = read_pixel;    break; | 
|  | 82 | } | 
|  | 83 | s->write = write_pixel; | 
|  | 84 | } | 
|  | 85 |  | 
|  | 86 | void ggl_pick_texture(context_t* c) | 
|  | 87 | { | 
|  | 88 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
|  | 89 | surface_t& s = c->state.texture[i].surface; | 
|  | 90 | if ((!c->state.texture[i].enable) || (!s.dirty)) | 
|  | 91 | continue; | 
|  | 92 | s.dirty = 0; | 
|  | 93 | pick_read_write(&s); | 
|  | 94 | generated_tex_vars_t& gen = c->generated_vars.texture[i]; | 
|  | 95 | gen.width   = s.width; | 
|  | 96 | gen.height  = s.height; | 
|  | 97 | gen.stride  = s.stride; | 
| Ashok Bhat | d10afb1 | 2013-11-14 11:13:41 +0000 | [diff] [blame] | 98 | gen.data    = uintptr_t(s.data); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 99 | } | 
|  | 100 | } | 
|  | 101 |  | 
|  | 102 | void ggl_pick_cb(context_t* c) | 
|  | 103 | { | 
|  | 104 | surface_t& s = c->state.buffers.color; | 
|  | 105 | if (s.dirty) { | 
|  | 106 | s.dirty = 0; | 
|  | 107 | pick_read_write(&s); | 
|  | 108 | } | 
|  | 109 | } | 
|  | 110 |  | 
|  | 111 | // ---------------------------------------------------------------------------- | 
|  | 112 |  | 
|  | 113 | void read_pixel(const surface_t* s, context_t* c, | 
|  | 114 | uint32_t x, uint32_t y, pixel_t* pixel) | 
|  | 115 | { | 
|  | 116 | assert((x < s->width) && (y < s->height)); | 
|  | 117 |  | 
|  | 118 | const GGLFormat* f = &(c->formats[s->format]); | 
|  | 119 | int32_t index = x + (s->stride * y); | 
|  | 120 | uint8_t* const data = s->data + index * f->size; | 
|  | 121 | uint32_t v = 0; | 
|  | 122 | switch (f->size) { | 
|  | 123 | case 1:		v = *data;									break; | 
|  | 124 | case 2:		v = *(uint16_t*)data;						break; | 
|  | 125 | case 3:		v = (data[2]<<16)|(data[1]<<8)|data[0];     break; | 
|  | 126 | case 4:		v = GGL_RGBA_TO_HOST(*(uint32_t*)data);		break; | 
|  | 127 | } | 
|  | 128 | for (int i=0 ; i<4 ; i++) { | 
|  | 129 | pixel->s[i] = f->c[i].h - f->c[i].l; | 
|  | 130 | if (pixel->s[i]) | 
|  | 131 | pixel->c[i] = extract(v,  f->c[i].h,  f->c[i].l, f->size*8); | 
|  | 132 | } | 
|  | 133 | } | 
|  | 134 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 135 | void readRGB565(const surface_t* s, context_t* /*c*/, | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 136 | uint32_t x, uint32_t y, pixel_t* pixel) | 
|  | 137 | { | 
|  | 138 | uint16_t v = *(reinterpret_cast<uint16_t*>(s->data) + (x + (s->stride * y))); | 
|  | 139 | pixel->c[0] = 0; | 
|  | 140 | pixel->c[1] = v>>11; | 
|  | 141 | pixel->c[2] = (v>>5)&0x3F; | 
|  | 142 | pixel->c[3] = v&0x1F; | 
|  | 143 | pixel->s[0] = 0; | 
|  | 144 | pixel->s[1] = 5; | 
|  | 145 | pixel->s[2] = 6; | 
|  | 146 | pixel->s[3] = 5; | 
|  | 147 | } | 
|  | 148 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 149 | void readABGR8888(const surface_t* s, context_t* /*c*/, | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 150 | uint32_t x, uint32_t y, pixel_t* pixel) | 
|  | 151 | { | 
|  | 152 | uint32_t v = *(reinterpret_cast<uint32_t*>(s->data) + (x + (s->stride * y))); | 
|  | 153 | v = GGL_RGBA_TO_HOST(v); | 
|  | 154 | pixel->c[0] = v>>24;        // A | 
|  | 155 | pixel->c[1] = v&0xFF;       // R | 
|  | 156 | pixel->c[2] = (v>>8)&0xFF;  // G | 
|  | 157 | pixel->c[3] = (v>>16)&0xFF; // B | 
|  | 158 | pixel->s[0] = | 
|  | 159 | pixel->s[1] = | 
|  | 160 | pixel->s[2] = | 
|  | 161 | pixel->s[3] = 8; | 
|  | 162 | } | 
|  | 163 |  | 
|  | 164 | void write_pixel(const surface_t* s, context_t* c, | 
|  | 165 | uint32_t x, uint32_t y, const pixel_t* pixel) | 
|  | 166 | { | 
|  | 167 | assert((x < s->width) && (y < s->height)); | 
|  | 168 |  | 
|  | 169 | int dither = -1; | 
|  | 170 | if (c->state.enables & GGL_ENABLE_DITHER) { | 
|  | 171 | dither = c->ditherMatrix[ (x & GGL_DITHER_MASK) + | 
|  | 172 | ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; | 
|  | 173 | } | 
|  | 174 |  | 
|  | 175 | const GGLFormat* f = &(c->formats[s->format]); | 
|  | 176 | int32_t index = x + (s->stride * y); | 
|  | 177 | uint8_t* const data = s->data + index * f->size; | 
|  | 178 |  | 
|  | 179 | uint32_t mask = 0; | 
|  | 180 | uint32_t v = 0; | 
|  | 181 | for (int i=0 ; i<4 ; i++) { | 
|  | 182 | const int component_mask = 1 << i; | 
|  | 183 | if (f->components>=GGL_LUMINANCE && | 
|  | 184 | (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { | 
|  | 185 | // destinations L formats don't have G or B | 
|  | 186 | continue; | 
|  | 187 | } | 
|  | 188 | const int l = f->c[i].l; | 
|  | 189 | const int h = f->c[i].h; | 
|  | 190 | if (h && (c->state.mask.color & component_mask)) { | 
|  | 191 | mask |= (((1<<(h-l))-1)<<l); | 
|  | 192 | uint32_t u = pixel->c[i]; | 
|  | 193 | int32_t pixelSize = pixel->s[i]; | 
|  | 194 | if (pixelSize < (h-l)) { | 
|  | 195 | u = expand(u, pixelSize, h-l); | 
|  | 196 | pixelSize = h-l; | 
|  | 197 | } | 
|  | 198 | v = downshift_component(v, u, pixelSize, 0, h, l, 0, 0, dither); | 
|  | 199 | } | 
|  | 200 | } | 
|  | 201 |  | 
|  | 202 | if ((c->state.mask.color != 0xF) || | 
|  | 203 | (c->state.enables & GGL_ENABLE_LOGIC_OP)) { | 
|  | 204 | uint32_t d = 0; | 
|  | 205 | switch (f->size) { | 
|  | 206 | case 1:	d = *data;									break; | 
|  | 207 | case 2:	d = *(uint16_t*)data;						break; | 
|  | 208 | case 3:	d = (data[2]<<16)|(data[1]<<8)|data[0];     break; | 
|  | 209 | case 4:	d = GGL_RGBA_TO_HOST(*(uint32_t*)data);		break; | 
|  | 210 | } | 
|  | 211 | if (c->state.enables & GGL_ENABLE_LOGIC_OP) { | 
|  | 212 | v = logic_op(c->state.logic_op.opcode, v, d); | 
|  | 213 | v &= mask; | 
|  | 214 | } | 
|  | 215 | v |= (d & ~mask); | 
|  | 216 | } | 
|  | 217 |  | 
|  | 218 | switch (f->size) { | 
|  | 219 | case 1:		*data = v;									break; | 
|  | 220 | case 2:		*(uint16_t*)data = v;						break; | 
|  | 221 | case 3: | 
|  | 222 | data[0] = v; | 
|  | 223 | data[1] = v>>8; | 
|  | 224 | data[2] = v>>16; | 
|  | 225 | break; | 
|  | 226 | case 4:		*(uint32_t*)data = GGL_HOST_TO_RGBA(v);     break; | 
|  | 227 | } | 
|  | 228 | } | 
|  | 229 |  | 
|  | 230 | static uint32_t logic_op(int op, uint32_t s, uint32_t d) | 
|  | 231 | { | 
|  | 232 | switch(op) { | 
|  | 233 | case GGL_CLEAR:         return 0; | 
|  | 234 | case GGL_AND:           return s & d; | 
|  | 235 | case GGL_AND_REVERSE:   return s & ~d; | 
|  | 236 | case GGL_COPY:          return s; | 
|  | 237 | case GGL_AND_INVERTED:  return ~s & d; | 
|  | 238 | case GGL_NOOP:          return d; | 
|  | 239 | case GGL_XOR:           return s ^ d; | 
|  | 240 | case GGL_OR:            return s | d; | 
|  | 241 | case GGL_NOR:           return ~(s | d); | 
|  | 242 | case GGL_EQUIV:         return ~(s ^ d); | 
|  | 243 | case GGL_INVERT:        return ~d; | 
|  | 244 | case GGL_OR_REVERSE:    return s | ~d; | 
|  | 245 | case GGL_COPY_INVERTED: return ~s; | 
|  | 246 | case GGL_OR_INVERTED:   return ~s | d; | 
|  | 247 | case GGL_NAND:          return ~(s & d); | 
|  | 248 | case GGL_SET:           return ~0; | 
|  | 249 | }; | 
|  | 250 | return s; | 
|  | 251 | } | 
|  | 252 |  | 
|  | 253 |  | 
|  | 254 | uint32_t ggl_expand(uint32_t v, int sbits, int dbits) | 
|  | 255 | { | 
|  | 256 | return expand(v, sbits, dbits); | 
|  | 257 | } | 
|  | 258 |  | 
|  | 259 | uint32_t ggl_pack_color(context_t* c, int32_t format, | 
|  | 260 | GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a) | 
|  | 261 | { | 
|  | 262 | const GGLFormat* f = &(c->formats[format]); | 
|  | 263 | uint32_t p = 0; | 
|  | 264 | const int32_t hbits = GGL_COLOR_BITS; | 
|  | 265 | const int32_t lbits = GGL_COLOR_BITS - 8; | 
|  | 266 | p = downshift_component(p, r,   hbits, lbits,  f->rh, f->rl, 0, 1, -1); | 
|  | 267 | p = downshift_component(p, g,   hbits, lbits,  f->gh, f->gl, 0, 1, -1); | 
|  | 268 | p = downshift_component(p, b,   hbits, lbits,  f->bh, f->bl, 0, 1, -1); | 
|  | 269 | p = downshift_component(p, a,   hbits, lbits,  f->ah, f->al, 0, 1, -1); | 
|  | 270 | switch (f->size) { | 
| Chih-Hung Hsieh | 502f486 | 2018-09-13 11:08:41 -0700 | [diff] [blame] | 271 | case 1: | 
|  | 272 | p |= p << 8; | 
|  | 273 | FALLTHROUGH_INTENDED; | 
|  | 274 | case 2: | 
|  | 275 | p |= p << 16; | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 276 | } | 
|  | 277 | return p; | 
|  | 278 | } | 
|  | 279 |  | 
|  | 280 | // ---------------------------------------------------------------------------- | 
|  | 281 |  | 
|  | 282 | // extract a component from a word | 
|  | 283 | uint32_t extract(uint32_t v, int h, int l, int bits) | 
|  | 284 | { | 
|  | 285 | assert(h); | 
|  | 286 | if (l) { | 
|  | 287 | v >>= l; | 
|  | 288 | } | 
|  | 289 | if (h != bits) { | 
|  | 290 | v &= (1<<(h-l))-1; | 
|  | 291 | } | 
|  | 292 | return v; | 
|  | 293 | } | 
|  | 294 |  | 
|  | 295 | // expand a component from sbits to dbits | 
|  | 296 | uint32_t expand(uint32_t v, int sbits, int dbits) | 
|  | 297 | { | 
|  | 298 | if (dbits > sbits) { | 
|  | 299 | assert(sbits); | 
|  | 300 | if (sbits==1) { | 
|  | 301 | v = (v<<dbits) - v; | 
|  | 302 | } else { | 
|  | 303 | if (dbits % sbits) { | 
|  | 304 | v <<= (dbits-sbits); | 
|  | 305 | dbits -= sbits; | 
|  | 306 | do { | 
|  | 307 | v |= v>>sbits; | 
|  | 308 | dbits -= sbits; | 
|  | 309 | sbits *= 2; | 
|  | 310 | } while (dbits>0); | 
|  | 311 | } else { | 
|  | 312 | dbits -= sbits; | 
|  | 313 | do { | 
|  | 314 | v |= v<<sbits; | 
|  | 315 | dbits -= sbits; | 
|  | 316 | if (sbits*2 < dbits) { | 
|  | 317 | sbits *= 2; | 
|  | 318 | } | 
|  | 319 | } while (dbits > 0); | 
|  | 320 | } | 
|  | 321 | } | 
|  | 322 | } | 
|  | 323 | return v; | 
|  | 324 | } | 
|  | 325 |  | 
|  | 326 | // downsample a component from sbits to dbits | 
|  | 327 | // and shift / construct the pixel | 
|  | 328 | uint32_t downshift_component(	uint32_t in, uint32_t v, | 
|  | 329 | int sh, int sl,		// src | 
|  | 330 | int dh, int dl,		// dst | 
|  | 331 | int ch, int cl,		// clear | 
|  | 332 | int dither) | 
|  | 333 | { | 
|  | 334 | const int sbits = sh-sl; | 
|  | 335 | const int dbits = dh-dl; | 
|  | 336 |  | 
|  | 337 | assert(sbits>=dbits); | 
|  | 338 |  | 
|  | 339 |  | 
|  | 340 | if (sbits>dbits) { | 
|  | 341 | if (dither>=0) { | 
|  | 342 | v -= (v>>dbits);				// fix up | 
|  | 343 | const int shift = (GGL_DITHER_BITS - (sbits-dbits)); | 
|  | 344 | if (shift >= 0)   v += (dither >> shift) << sl; | 
|  | 345 | else              v += (dither << (-shift)) << sl; | 
|  | 346 | } else { | 
|  | 347 | // don't do that right now, so we can reproduce the same | 
|  | 348 | // artifacts we get on ARM (Where we don't do this) | 
|  | 349 | // -> this is not really needed if we don't dither | 
|  | 350 | //if (dBits > 1) { // result already OK if dBits==1 | 
|  | 351 | //    v -= (v>>dbits);				// fix up | 
|  | 352 | //    v += 1 << ((sbits-dbits)-1);	// rounding | 
|  | 353 | //} | 
|  | 354 | } | 
|  | 355 | } | 
|  | 356 |  | 
|  | 357 |  | 
|  | 358 | // we need to clear the high bits of the source | 
|  | 359 | if (ch) { | 
|  | 360 | v <<= 32-sh; | 
|  | 361 | sl += 32-sh; | 
|  | 362 | sh = 32; | 
|  | 363 | } | 
|  | 364 |  | 
|  | 365 | if (dl) { | 
|  | 366 | if (cl || (sbits>dbits)) { | 
|  | 367 | v >>= sh-dbits; | 
|  | 368 | sl = 0; | 
|  | 369 | sh = dbits; | 
|  | 370 | in |= v<<dl; | 
|  | 371 | } else { | 
|  | 372 | // sbits==dbits and we don't need to clean the lower bits | 
|  | 373 | // so we just have to shift the component to the right location | 
|  | 374 | int shift = dh-sh; | 
|  | 375 | in |= v<<shift; | 
|  | 376 | } | 
|  | 377 | } else { | 
|  | 378 | // destination starts at bit 0 | 
|  | 379 | // ie: sh-dh == sh-dbits | 
|  | 380 | int shift = sh-dh; | 
|  | 381 | if (shift > 0)      in |= v>>shift; | 
|  | 382 | else if (shift < 0) in |= v<<shift; | 
|  | 383 | else                in |= v; | 
|  | 384 | } | 
|  | 385 | return in; | 
|  | 386 | } | 
|  | 387 |  | 
|  | 388 | // ---------------------------------------------------------------------------- | 
|  | 389 | }; // namespace android |