| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1 | /* libs/pixelflinger/scanline.cpp | 
 | 2 | ** | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 3 | ** Copyright 2006-2011, The Android Open Source Project | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 4 | ** | 
 | 5 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | 6 | ** you may not use this file except in compliance with the License.  | 
 | 7 | ** You may obtain a copy of the License at  | 
 | 8 | ** | 
 | 9 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | 10 | ** | 
 | 11 | ** Unless required by applicable law or agreed to in writing, software  | 
 | 12 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | 14 | ** See the License for the specific language governing permissions and  | 
 | 15 | ** limitations under the License. | 
 | 16 | */ | 
 | 17 |  | 
 | 18 |  | 
 | 19 | #define LOG_TAG "pixelflinger" | 
 | 20 |  | 
 | 21 | #include <assert.h> | 
 | 22 | #include <stdlib.h> | 
 | 23 | #include <stdio.h> | 
 | 24 | #include <string.h> | 
 | 25 |  | 
 | 26 | #include <cutils/memory.h> | 
 | 27 | #include <cutils/log.h> | 
 | 28 |  | 
| Kévin PETIT | d82b2a3 | 2014-03-06 15:43:58 +0000 | [diff] [blame] | 29 | #ifdef __arm__ | 
 | 30 | #include <machine/cpu-features.h> | 
 | 31 | #endif | 
 | 32 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 33 | #include "buffer.h" | 
 | 34 | #include "scanline.h" | 
 | 35 |  | 
 | 36 | #include "codeflinger/CodeCache.h" | 
 | 37 | #include "codeflinger/GGLAssembler.h" | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 38 | #if defined(__arm__) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 39 | #include "codeflinger/ARMAssembler.h" | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 40 | #elif defined(__aarch64__) | 
| Colin Cross | d4146e6 | 2014-01-21 20:12:28 -0800 | [diff] [blame] | 41 | #include "codeflinger/Arm64Assembler.h" | 
| Duane Sand | 734f50c | 2014-06-28 18:55:26 -0700 | [diff] [blame] | 42 | #elif defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6 | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 43 | #include "codeflinger/MIPSAssembler.h" | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 44 | #elif defined(__mips__) && defined(__LP64__) | 
 | 45 | #include "codeflinger/MIPS64Assembler.h" | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 46 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 47 | //#include "codeflinger/ARMAssemblerOptimizer.h" | 
 | 48 |  | 
 | 49 | // ---------------------------------------------------------------------------- | 
 | 50 |  | 
 | 51 | #define ANDROID_CODEGEN_GENERIC     0   // force generic pixel pipeline | 
 | 52 | #define ANDROID_CODEGEN_C           1   // hand-written C, fallback generic  | 
 | 53 | #define ANDROID_CODEGEN_ASM         2   // hand-written asm, fallback generic | 
 | 54 | #define ANDROID_CODEGEN_GENERATED   3   // hand-written asm, fallback codegen | 
 | 55 |  | 
 | 56 | #ifdef NDEBUG | 
 | 57 | #   define ANDROID_RELEASE | 
 | 58 | #   define ANDROID_CODEGEN      ANDROID_CODEGEN_GENERATED | 
 | 59 | #else | 
 | 60 | #   define ANDROID_DEBUG | 
 | 61 | #   define ANDROID_CODEGEN      ANDROID_CODEGEN_GENERATED | 
 | 62 | #endif | 
 | 63 |  | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 64 | #if defined(__arm__) || (defined(__mips__) && ((!defined(__LP64__) && __mips_isa_rev < 6) || defined(__LP64__))) || defined(__aarch64__) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 65 | #   define ANDROID_ARM_CODEGEN  1 | 
 | 66 | #else | 
 | 67 | #   define ANDROID_ARM_CODEGEN  0 | 
 | 68 | #endif | 
 | 69 |  | 
 | 70 | #define DEBUG__CODEGEN_ONLY     0 | 
 | 71 |  | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 72 | /* Set to 1 to dump to the log the states that need a new | 
 | 73 |  * code-generated scanline callback, i.e. those that don't | 
 | 74 |  * have a corresponding shortcut function. | 
 | 75 |  */ | 
 | 76 | #define DEBUG_NEEDS  0 | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 77 |  | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 78 | #if defined( __mips__) && ((!defined(__LP64__) && __mips_isa_rev < 6) || defined(__LP64__)) | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 79 | #define ASSEMBLY_SCRATCH_SIZE   4096 | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 80 | #elif defined(__aarch64__) | 
 | 81 | #define ASSEMBLY_SCRATCH_SIZE   8192 | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 82 | #else | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 83 | #define ASSEMBLY_SCRATCH_SIZE   2048 | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 84 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 85 |  | 
 | 86 | // ---------------------------------------------------------------------------- | 
 | 87 | namespace android { | 
 | 88 | // ---------------------------------------------------------------------------- | 
 | 89 |  | 
 | 90 | static void init_y(context_t*, int32_t); | 
 | 91 | static void init_y_noop(context_t*, int32_t); | 
 | 92 | static void init_y_packed(context_t*, int32_t); | 
 | 93 | static void init_y_error(context_t*, int32_t); | 
 | 94 |  | 
 | 95 | static void step_y__generic(context_t* c); | 
 | 96 | static void step_y__nop(context_t*); | 
 | 97 | static void step_y__smooth(context_t* c); | 
 | 98 | static void step_y__tmu(context_t* c); | 
 | 99 | static void step_y__w(context_t* c); | 
 | 100 |  | 
 | 101 | static void scanline(context_t* c); | 
 | 102 | static void scanline_perspective(context_t* c); | 
 | 103 | static void scanline_perspective_single(context_t* c); | 
 | 104 | static void scanline_t32cb16blend(context_t* c); | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 105 | static void scanline_t32cb16blend_dither(context_t* c); | 
 | 106 | static void scanline_t32cb16blend_srca(context_t* c); | 
 | 107 | static void scanline_t32cb16blend_clamp(context_t* c); | 
 | 108 | static void scanline_t32cb16blend_clamp_dither(context_t* c); | 
 | 109 | static void scanline_t32cb16blend_clamp_mod(context_t* c); | 
 | 110 | static void scanline_x32cb16blend_clamp_mod(context_t* c); | 
 | 111 | static void scanline_t32cb16blend_clamp_mod_dither(context_t* c); | 
 | 112 | static void scanline_x32cb16blend_clamp_mod_dither(context_t* c); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 113 | static void scanline_t32cb16(context_t* c); | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 114 | static void scanline_t32cb16_dither(context_t* c); | 
 | 115 | static void scanline_t32cb16_clamp(context_t* c); | 
 | 116 | static void scanline_t32cb16_clamp_dither(context_t* c); | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 117 | static void scanline_col32cb16blend(context_t* c); | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 118 | static void scanline_t16cb16_clamp(context_t* c); | 
 | 119 | static void scanline_t16cb16blend_clamp_mod(context_t* c); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 120 | static void scanline_memcpy(context_t* c); | 
 | 121 | static void scanline_memset8(context_t* c); | 
 | 122 | static void scanline_memset16(context_t* c); | 
 | 123 | static void scanline_memset32(context_t* c); | 
 | 124 | static void scanline_noop(context_t* c); | 
 | 125 | static void scanline_set(context_t* c); | 
 | 126 | static void scanline_clear(context_t* c); | 
 | 127 |  | 
 | 128 | static void rect_generic(context_t* c, size_t yc); | 
 | 129 | static void rect_memcpy(context_t* c, size_t yc); | 
 | 130 |  | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 131 | #if defined( __arm__) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 132 | extern "C" void scanline_t32cb16blend_arm(uint16_t*, uint32_t*, size_t); | 
 | 133 | extern "C" void scanline_t32cb16_arm(uint16_t *dst, uint32_t *src, size_t ct); | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 134 | extern "C" void scanline_col32cb16blend_neon(uint16_t *dst, uint32_t *col, size_t ct); | 
 | 135 | extern "C" void scanline_col32cb16blend_arm(uint16_t *dst, uint32_t col, size_t ct); | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 136 | #elif defined(__aarch64__) | 
| Colin Cross | d4146e6 | 2014-01-21 20:12:28 -0800 | [diff] [blame] | 137 | extern "C" void scanline_t32cb16blend_arm64(uint16_t*, uint32_t*, size_t); | 
 | 138 | extern "C" void scanline_col32cb16blend_arm64(uint16_t *dst, uint32_t col, size_t ct); | 
| Duane Sand | 734f50c | 2014-06-28 18:55:26 -0700 | [diff] [blame] | 139 | #elif defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6 | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 140 | extern "C" void scanline_t32cb16blend_mips(uint16_t*, uint32_t*, size_t); | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 141 | #elif defined(__mips__) && defined(__LP64__) | 
 | 142 | extern "C" void scanline_t32cb16blend_mips64(uint16_t*, uint32_t*, size_t); | 
 | 143 | extern "C" void scanline_col32cb16blend_mips64(uint16_t *dst, uint32_t col, size_t ct); | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 144 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 145 |  | 
 | 146 | // ---------------------------------------------------------------------------- | 
 | 147 |  | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 148 | static inline uint16_t  convertAbgr8888ToRgb565(uint32_t  pix) | 
 | 149 | { | 
 | 150 |     return uint16_t( ((pix << 8) & 0xf800) | | 
 | 151 |                       ((pix >> 5) & 0x07e0) | | 
 | 152 |                       ((pix >> 19) & 0x001f) ); | 
 | 153 | } | 
 | 154 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 155 | struct shortcut_t { | 
 | 156 |     needs_filter_t  filter; | 
 | 157 |     const char*     desc; | 
 | 158 |     void            (*scanline)(context_t*); | 
 | 159 |     void            (*init_y)(context_t*, int32_t); | 
 | 160 | }; | 
 | 161 |  | 
 | 162 | // Keep in sync with needs | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 163 |  | 
 | 164 | /* To understand the values here, have a look at: | 
 | 165 |  *     system/core/include/private/pixelflinger/ggl_context.h | 
 | 166 |  * | 
 | 167 |  * Especially the lines defining and using GGL_RESERVE_NEEDS | 
 | 168 |  * | 
 | 169 |  * Quick reminders: | 
 | 170 |  *   - the last nibble of the first value is the destination buffer format. | 
 | 171 |  *   - the last nibble of the third value is the source texture format | 
 | 172 |  *   - formats: 4=rgb565 1=abgr8888 2=xbgr8888 | 
 | 173 |  * | 
 | 174 |  * In the descriptions below: | 
 | 175 |  * | 
 | 176 |  *   SRC      means we copy the source pixels to the destination | 
 | 177 |  * | 
 | 178 |  *   SRC_OVER means we blend the source pixels to the destination | 
 | 179 |  *            with dstFactor = 1-srcA, srcFactor=1  (premultiplied source). | 
 | 180 |  *            This mode is otherwise called 'blend'. | 
 | 181 |  * | 
 | 182 |  *   SRCA_OVER means we blend the source pixels to the destination | 
 | 183 |  *             with dstFactor=srcA*(1-srcA) srcFactor=srcA (non-premul source). | 
 | 184 |  *             This mode is otherwise called 'blend_srca' | 
 | 185 |  * | 
 | 186 |  *   clamp    means we fetch source pixels from a texture with u/v clamping | 
 | 187 |  * | 
 | 188 |  *   mod      means the source pixels are modulated (multiplied) by the | 
 | 189 |  *            a/r/g/b of the current context's color. Typically used for | 
 | 190 |  *            fade-in / fade-out. | 
 | 191 |  * | 
 | 192 |  *   dither   means we dither 32 bit values to 16 bits | 
 | 193 |  */ | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 194 | static shortcut_t shortcuts[] = { | 
 | 195 |     { { { 0x03515104, 0x00000077, { 0x00000A01, 0x00000000 } }, | 
 | 196 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 197 |         "565 fb, 8888 tx, blend SRC_OVER", scanline_t32cb16blend, init_y_noop }, | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 198 |     { { { 0x03010104, 0x00000077, { 0x00000A01, 0x00000000 } }, | 
 | 199 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 200 |         "565 fb, 8888 tx, SRC", scanline_t32cb16, init_y_noop  }, | 
 | 201 |     /* same as first entry, but with dithering */ | 
 | 202 |     { { { 0x03515104, 0x00000177, { 0x00000A01, 0x00000000 } }, | 
 | 203 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 204 |         "565 fb, 8888 tx, blend SRC_OVER dither", scanline_t32cb16blend_dither, init_y_noop }, | 
 | 205 |     /* same as second entry, but with dithering */ | 
 | 206 |     { { { 0x03010104, 0x00000177, { 0x00000A01, 0x00000000 } }, | 
 | 207 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 208 |         "565 fb, 8888 tx, SRC dither", scanline_t32cb16_dither, init_y_noop  }, | 
 | 209 |     /* this is used during the boot animation - CHEAT: ignore dithering */ | 
 | 210 |     { { { 0x03545404, 0x00000077, { 0x00000A01, 0x00000000 } }, | 
 | 211 |         { 0xFFFFFFFF, 0xFFFFFEFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 212 |         "565 fb, 8888 tx, blend dst:ONE_MINUS_SRCA src:SRCA", scanline_t32cb16blend_srca, init_y_noop }, | 
 | 213 |     /* special case for arbitrary texture coordinates (think scaling) */ | 
 | 214 |     { { { 0x03515104, 0x00000077, { 0x00000001, 0x00000000 } }, | 
 | 215 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 216 |         "565 fb, 8888 tx, SRC_OVER clamp", scanline_t32cb16blend_clamp, init_y }, | 
 | 217 |     { { { 0x03515104, 0x00000177, { 0x00000001, 0x00000000 } }, | 
 | 218 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 219 |         "565 fb, 8888 tx, SRC_OVER clamp dither", scanline_t32cb16blend_clamp_dither, init_y }, | 
 | 220 |     /* another case used during emulation */ | 
 | 221 |     { { { 0x03515104, 0x00000077, { 0x00001001, 0x00000000 } }, | 
 | 222 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 223 |         "565 fb, 8888 tx, SRC_OVER clamp modulate", scanline_t32cb16blend_clamp_mod, init_y }, | 
 | 224 |     /* and this */ | 
 | 225 |     { { { 0x03515104, 0x00000077, { 0x00001002, 0x00000000 } }, | 
 | 226 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 227 |         "565 fb, x888 tx, SRC_OVER clamp modulate", scanline_x32cb16blend_clamp_mod, init_y }, | 
 | 228 |     { { { 0x03515104, 0x00000177, { 0x00001001, 0x00000000 } }, | 
 | 229 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 230 |         "565 fb, 8888 tx, SRC_OVER clamp modulate dither", scanline_t32cb16blend_clamp_mod_dither, init_y }, | 
 | 231 |     { { { 0x03515104, 0x00000177, { 0x00001002, 0x00000000 } }, | 
 | 232 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 233 |         "565 fb, x888 tx, SRC_OVER clamp modulate dither", scanline_x32cb16blend_clamp_mod_dither, init_y }, | 
 | 234 |     { { { 0x03010104, 0x00000077, { 0x00000001, 0x00000000 } }, | 
 | 235 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 236 |         "565 fb, 8888 tx, SRC clamp", scanline_t32cb16_clamp, init_y  }, | 
 | 237 |     { { { 0x03010104, 0x00000077, { 0x00000002, 0x00000000 } }, | 
 | 238 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 239 |         "565 fb, x888 tx, SRC clamp", scanline_t32cb16_clamp, init_y  }, | 
 | 240 |     { { { 0x03010104, 0x00000177, { 0x00000001, 0x00000000 } }, | 
 | 241 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 242 |         "565 fb, 8888 tx, SRC clamp dither", scanline_t32cb16_clamp_dither, init_y  }, | 
 | 243 |     { { { 0x03010104, 0x00000177, { 0x00000002, 0x00000000 } }, | 
 | 244 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 245 |         "565 fb, x888 tx, SRC clamp dither", scanline_t32cb16_clamp_dither, init_y  }, | 
 | 246 |     { { { 0x03010104, 0x00000077, { 0x00000004, 0x00000000 } }, | 
 | 247 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 248 |         "565 fb, 565 tx, SRC clamp", scanline_t16cb16_clamp, init_y  }, | 
 | 249 |     { { { 0x03515104, 0x00000077, { 0x00001004, 0x00000000 } }, | 
 | 250 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0x0000003F } } }, | 
 | 251 |         "565 fb, 565 tx, SRC_OVER clamp", scanline_t16cb16blend_clamp_mod, init_y  }, | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 252 |     { { { 0x03515104, 0x00000077, { 0x00000000, 0x00000000 } }, | 
 | 253 |         { 0xFFFFFFFF, 0xFFFFFFFF, { 0xFFFFFFFF, 0xFFFFFFFF } } }, | 
 | 254 |         "565 fb, 8888 fixed color", scanline_col32cb16blend, init_y_packed  },   | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 255 |     { { { 0x00000000, 0x00000000, { 0x00000000, 0x00000000 } }, | 
 | 256 |         { 0x00000000, 0x00000007, { 0x00000000, 0x00000000 } } }, | 
 | 257 |         "(nop) alpha test", scanline_noop, init_y_noop }, | 
 | 258 |     { { { 0x00000000, 0x00000000, { 0x00000000, 0x00000000 } }, | 
 | 259 |         { 0x00000000, 0x00000070, { 0x00000000, 0x00000000 } } }, | 
 | 260 |         "(nop) depth test", scanline_noop, init_y_noop }, | 
 | 261 |     { { { 0x05000000, 0x00000000, { 0x00000000, 0x00000000 } }, | 
 | 262 |         { 0x0F000000, 0x00000080, { 0x00000000, 0x00000000 } } }, | 
 | 263 |         "(nop) logic_op", scanline_noop, init_y_noop }, | 
 | 264 |     { { { 0xF0000000, 0x00000000, { 0x00000000, 0x00000000 } }, | 
 | 265 |         { 0xF0000000, 0x00000080, { 0x00000000, 0x00000000 } } }, | 
 | 266 |         "(nop) color mask", scanline_noop, init_y_noop }, | 
 | 267 |     { { { 0x0F000000, 0x00000077, { 0x00000000, 0x00000000 } }, | 
 | 268 |         { 0xFF000000, 0x000000F7, { 0x00000000, 0x00000000 } } }, | 
 | 269 |         "(set) logic_op", scanline_set, init_y_noop }, | 
 | 270 |     { { { 0x00000000, 0x00000077, { 0x00000000, 0x00000000 } }, | 
 | 271 |         { 0xFF000000, 0x000000F7, { 0x00000000, 0x00000000 } } }, | 
 | 272 |         "(clear) logic_op", scanline_clear, init_y_noop }, | 
 | 273 |     { { { 0x03000000, 0x00000077, { 0x00000000, 0x00000000 } }, | 
 | 274 |         { 0xFFFFFF00, 0x000000F7, { 0x00000000, 0x00000000 } } }, | 
 | 275 |         "(clear) blending 0/0", scanline_clear, init_y_noop }, | 
 | 276 |     { { { 0x00000000, 0x00000000, { 0x00000000, 0x00000000 } }, | 
 | 277 |         { 0x0000003F, 0x00000000, { 0x00000000, 0x00000000 } } }, | 
 | 278 |         "(error) invalid color-buffer format", scanline_noop, init_y_error }, | 
 | 279 | }; | 
 | 280 | static const needs_filter_t noblend1to1 = { | 
 | 281 |         // (disregard dithering, see below) | 
 | 282 |         { 0x03010100, 0x00000077, { 0x00000A00, 0x00000000 } }, | 
 | 283 |         { 0xFFFFFFC0, 0xFFFFFEFF, { 0xFFFFFFC0, 0x0000003F } } | 
 | 284 | }; | 
 | 285 | static  const needs_filter_t fill16noblend = { | 
 | 286 |         { 0x03010100, 0x00000077, { 0x00000000, 0x00000000 } }, | 
 | 287 |         { 0xFFFFFFC0, 0xFFFFFFFF, { 0x0000003F, 0x0000003F } } | 
 | 288 | }; | 
 | 289 |  | 
 | 290 | // ---------------------------------------------------------------------------- | 
 | 291 |  | 
 | 292 | #if ANDROID_ARM_CODEGEN | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 293 |  | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 294 | #if defined(__mips__) && ((!defined(__LP64__) && __mips_isa_rev < 6) || defined(__LP64__)) | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 295 | static CodeCache gCodeCache(32 * 1024); | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 296 | #elif defined(__aarch64__) | 
 | 297 | static CodeCache gCodeCache(48 * 1024); | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 298 | #else | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 299 | static CodeCache gCodeCache(12 * 1024); | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 300 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 301 |  | 
 | 302 | class ScanlineAssembly : public Assembly { | 
 | 303 |     AssemblyKey<needs_t> mKey; | 
 | 304 | public: | 
 | 305 |     ScanlineAssembly(needs_t needs, size_t size) | 
 | 306 |         : Assembly(size), mKey(needs) { } | 
 | 307 |     const AssemblyKey<needs_t>& key() const { return mKey; } | 
 | 308 | }; | 
 | 309 | #endif | 
 | 310 |  | 
 | 311 | // ---------------------------------------------------------------------------- | 
 | 312 |  | 
 | 313 | void ggl_init_scanline(context_t* c) | 
 | 314 | { | 
 | 315 |     c->init_y = init_y; | 
 | 316 |     c->step_y = step_y__generic; | 
 | 317 |     c->scanline = scanline; | 
 | 318 | } | 
 | 319 |  | 
 | 320 | void ggl_uninit_scanline(context_t* c) | 
 | 321 | { | 
 | 322 |     if (c->state.buffers.coverage) | 
 | 323 |         free(c->state.buffers.coverage); | 
 | 324 | #if ANDROID_ARM_CODEGEN | 
 | 325 |     if (c->scanline_as) | 
 | 326 |         c->scanline_as->decStrong(c); | 
 | 327 | #endif | 
 | 328 | } | 
 | 329 |  | 
 | 330 | // ---------------------------------------------------------------------------- | 
 | 331 |  | 
 | 332 | static void pick_scanline(context_t* c) | 
 | 333 | { | 
 | 334 | #if (!defined(DEBUG__CODEGEN_ONLY) || (DEBUG__CODEGEN_ONLY == 0)) | 
 | 335 |  | 
 | 336 | #if ANDROID_CODEGEN == ANDROID_CODEGEN_GENERIC | 
 | 337 |     c->init_y = init_y; | 
 | 338 |     c->step_y = step_y__generic; | 
 | 339 |     c->scanline = scanline; | 
 | 340 |     return; | 
 | 341 | #endif | 
 | 342 |  | 
 | 343 |     //printf("*** needs [%08lx:%08lx:%08lx:%08lx]\n", | 
 | 344 |     //    c->state.needs.n, c->state.needs.p, | 
 | 345 |     //    c->state.needs.t[0], c->state.needs.t[1]); | 
 | 346 |  | 
 | 347 |     // first handle the special case that we cannot test with a filter | 
 | 348 |     const uint32_t cb_format = GGL_READ_NEEDS(CB_FORMAT, c->state.needs.n); | 
 | 349 |     if (GGL_READ_NEEDS(T_FORMAT, c->state.needs.t[0]) == cb_format) { | 
 | 350 |         if (c->state.needs.match(noblend1to1)) { | 
 | 351 |             // this will match regardless of dithering state, since both | 
 | 352 |             // src and dest have the same format anyway, there is no dithering | 
 | 353 |             // to be done. | 
 | 354 |             const GGLFormat* f = | 
 | 355 |                 &(c->formats[GGL_READ_NEEDS(T_FORMAT, c->state.needs.t[0])]); | 
 | 356 |             if ((f->components == GGL_RGB) || | 
 | 357 |                 (f->components == GGL_RGBA) || | 
 | 358 |                 (f->components == GGL_LUMINANCE) || | 
 | 359 |                 (f->components == GGL_LUMINANCE_ALPHA)) | 
 | 360 |             { | 
 | 361 |                 // format must have all of RGB components | 
 | 362 |                 // (so the current color doesn't show through) | 
 | 363 |                 c->scanline = scanline_memcpy; | 
 | 364 |                 c->init_y = init_y_noop; | 
 | 365 |                 return; | 
 | 366 |             } | 
 | 367 |         } | 
 | 368 |     } | 
 | 369 |  | 
 | 370 |     if (c->state.needs.match(fill16noblend)) { | 
 | 371 |         c->init_y = init_y_packed; | 
 | 372 |         switch (c->formats[cb_format].size) { | 
 | 373 |         case 1: c->scanline = scanline_memset8;  return; | 
 | 374 |         case 2: c->scanline = scanline_memset16; return; | 
 | 375 |         case 4: c->scanline = scanline_memset32; return; | 
 | 376 |         } | 
 | 377 |     } | 
 | 378 |  | 
 | 379 |     const int numFilters = sizeof(shortcuts)/sizeof(shortcut_t); | 
 | 380 |     for (int i=0 ; i<numFilters ; i++) { | 
 | 381 |         if (c->state.needs.match(shortcuts[i].filter)) { | 
 | 382 |             c->scanline = shortcuts[i].scanline; | 
 | 383 |             c->init_y = shortcuts[i].init_y; | 
 | 384 |             return; | 
 | 385 |         } | 
 | 386 |     } | 
 | 387 |  | 
| Vladimir Chtchetkine | dccddee | 2011-08-29 10:02:24 -0700 | [diff] [blame] | 388 | #if DEBUG_NEEDS | 
| Steve Block | 4163b45 | 2012-01-04 19:19:03 +0000 | [diff] [blame] | 389 |     ALOGI("Needs: n=0x%08x p=0x%08x t0=0x%08x t1=0x%08x", | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 390 |          c->state.needs.n, c->state.needs.p, | 
 | 391 |          c->state.needs.t[0], c->state.needs.t[1]); | 
 | 392 | #endif | 
 | 393 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 394 | #endif // DEBUG__CODEGEN_ONLY | 
 | 395 |  | 
 | 396 |     c->init_y = init_y; | 
 | 397 |     c->step_y = step_y__generic; | 
 | 398 |  | 
 | 399 | #if ANDROID_ARM_CODEGEN | 
 | 400 |     // we're going to have to generate some code... | 
 | 401 |     // here, generate code for our pixel pipeline | 
 | 402 |     const AssemblyKey<needs_t> key(c->state.needs); | 
 | 403 |     sp<Assembly> assembly = gCodeCache.lookup(key); | 
 | 404 |     if (assembly == 0) { | 
 | 405 |         // create a new assembly region | 
 | 406 |         sp<ScanlineAssembly> a = new ScanlineAssembly(c->state.needs,  | 
 | 407 |                 ASSEMBLY_SCRATCH_SIZE); | 
 | 408 |         // initialize our assembler | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 409 | #if defined(__arm__) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 410 |         GGLAssembler assembler( new ARMAssembler(a) ); | 
 | 411 |         //GGLAssembler assembler( | 
 | 412 |         //        new ARMAssemblerOptimizer(new ARMAssembler(a)) ); | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 413 | #endif | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 414 | #if defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6 | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 415 |         GGLAssembler assembler( new ArmToMipsAssembler(a) ); | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 416 | #elif defined(__mips__) && defined(__LP64__) | 
 | 417 |         GGLAssembler assembler( new ArmToMips64Assembler(a) ); | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 418 | #elif defined(__aarch64__) | 
| Colin Cross | d4146e6 | 2014-01-21 20:12:28 -0800 | [diff] [blame] | 419 |         GGLAssembler assembler( new ArmToArm64Assembler(a) ); | 
| Paul Lind | 2bc2b79 | 2012-02-01 10:54:19 -0800 | [diff] [blame] | 420 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 421 |         // generate the scanline code for the given needs | 
| Kévin PETIT | c2659e7 | 2014-02-24 14:20:37 +0000 | [diff] [blame] | 422 |         bool err = assembler.scanline(c->state.needs, c) != 0; | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 423 |         if (ggl_likely(!err)) { | 
 | 424 |             // finally, cache this assembly | 
| Kévin PETIT | c2659e7 | 2014-02-24 14:20:37 +0000 | [diff] [blame] | 425 |             err = gCodeCache.cache(a->key(), a) < 0; | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 426 |         } | 
 | 427 |         if (ggl_unlikely(err)) { | 
| Steve Block | 8aeb6e2 | 2012-01-06 14:13:42 +0000 | [diff] [blame] | 428 |             ALOGE("error generating or caching assembly. Reverting to NOP."); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 429 |             c->scanline = scanline_noop; | 
 | 430 |             c->init_y = init_y_noop; | 
 | 431 |             c->step_y = step_y__nop; | 
 | 432 |             return; | 
 | 433 |         } | 
 | 434 |         assembly = a; | 
 | 435 |     } | 
 | 436 |  | 
 | 437 |     // release the previous assembly | 
 | 438 |     if (c->scanline_as) { | 
 | 439 |         c->scanline_as->decStrong(c); | 
 | 440 |     } | 
 | 441 |  | 
| Steve Block | 4163b45 | 2012-01-04 19:19:03 +0000 | [diff] [blame] | 442 |     //ALOGI("using generated pixel-pipeline"); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 443 |     c->scanline_as = assembly.get(); | 
 | 444 |     c->scanline_as->incStrong(c); //  hold on to assembly | 
 | 445 |     c->scanline = (void(*)(context_t* c))assembly->base(); | 
 | 446 | #else | 
| Steve Block | 4f07a1f | 2012-01-05 22:25:38 +0000 | [diff] [blame] | 447 | //    ALOGW("using generic (slow) pixel-pipeline"); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 448 |     c->scanline = scanline; | 
 | 449 | #endif | 
 | 450 | } | 
 | 451 |  | 
 | 452 | void ggl_pick_scanline(context_t* c) | 
 | 453 | { | 
 | 454 |     pick_scanline(c); | 
 | 455 |     if ((c->state.enables & GGL_ENABLE_W) && | 
 | 456 |         (c->state.enables & GGL_ENABLE_TMUS)) | 
 | 457 |     { | 
 | 458 |         c->span = c->scanline; | 
 | 459 |         c->scanline = scanline_perspective; | 
 | 460 |         if (!(c->state.enabled_tmu & (c->state.enabled_tmu - 1))) { | 
 | 461 |             // only one TMU enabled | 
 | 462 |             c->scanline = scanline_perspective_single; | 
 | 463 |         } | 
 | 464 |     } | 
 | 465 | } | 
 | 466 |  | 
 | 467 | // ---------------------------------------------------------------------------- | 
 | 468 |  | 
 | 469 | static void blending(context_t* c, pixel_t* fragment, pixel_t* fb); | 
 | 470 | static void blend_factor(context_t* c, pixel_t* r, uint32_t factor, | 
 | 471 |         const pixel_t* src, const pixel_t* dst); | 
 | 472 | static void rescale(uint32_t& u, uint8_t& su, uint32_t& v, uint8_t& sv); | 
 | 473 |  | 
 | 474 | #if ANDROID_ARM_CODEGEN && (ANDROID_CODEGEN == ANDROID_CODEGEN_GENERATED) | 
 | 475 |  | 
 | 476 | // no need to compile the generic-pipeline, it can't be reached | 
 | 477 | void scanline(context_t*) | 
 | 478 | { | 
 | 479 | } | 
 | 480 |  | 
 | 481 | #else | 
 | 482 |  | 
 | 483 | void rescale(uint32_t& u, uint8_t& su, uint32_t& v, uint8_t& sv) | 
 | 484 | { | 
 | 485 |     if (su && sv) { | 
 | 486 |         if (su > sv) { | 
 | 487 |             v = ggl_expand(v, sv, su); | 
 | 488 |             sv = su; | 
 | 489 |         } else if (su < sv) { | 
 | 490 |             u = ggl_expand(u, su, sv); | 
 | 491 |             su = sv; | 
 | 492 |         } | 
 | 493 |     } | 
 | 494 | } | 
 | 495 |  | 
 | 496 | void blending(context_t* c, pixel_t* fragment, pixel_t* fb) | 
 | 497 | { | 
 | 498 |     rescale(fragment->c[0], fragment->s[0], fb->c[0], fb->s[0]); | 
 | 499 |     rescale(fragment->c[1], fragment->s[1], fb->c[1], fb->s[1]); | 
 | 500 |     rescale(fragment->c[2], fragment->s[2], fb->c[2], fb->s[2]); | 
 | 501 |     rescale(fragment->c[3], fragment->s[3], fb->c[3], fb->s[3]); | 
 | 502 |  | 
 | 503 |     pixel_t sf, df; | 
 | 504 |     blend_factor(c, &sf, c->state.blend.src, fragment, fb); | 
 | 505 |     blend_factor(c, &df, c->state.blend.dst, fragment, fb); | 
 | 506 |  | 
 | 507 |     fragment->c[1] = | 
 | 508 |             gglMulAddx(fragment->c[1], sf.c[1], gglMulx(fb->c[1], df.c[1])); | 
 | 509 |     fragment->c[2] = | 
 | 510 |             gglMulAddx(fragment->c[2], sf.c[2], gglMulx(fb->c[2], df.c[2])); | 
 | 511 |     fragment->c[3] = | 
 | 512 |             gglMulAddx(fragment->c[3], sf.c[3], gglMulx(fb->c[3], df.c[3])); | 
 | 513 |  | 
 | 514 |     if (c->state.blend.alpha_separate) { | 
 | 515 |         blend_factor(c, &sf, c->state.blend.src_alpha, fragment, fb); | 
 | 516 |         blend_factor(c, &df, c->state.blend.dst_alpha, fragment, fb); | 
 | 517 |     } | 
 | 518 |  | 
 | 519 |     fragment->c[0] = | 
 | 520 |             gglMulAddx(fragment->c[0], sf.c[0], gglMulx(fb->c[0], df.c[0])); | 
 | 521 |  | 
 | 522 |     // clamp to 1.0 | 
 | 523 |     if (fragment->c[0] >= (1LU<<fragment->s[0])) | 
 | 524 |         fragment->c[0] = (1<<fragment->s[0])-1; | 
 | 525 |     if (fragment->c[1] >= (1LU<<fragment->s[1])) | 
 | 526 |         fragment->c[1] = (1<<fragment->s[1])-1; | 
 | 527 |     if (fragment->c[2] >= (1LU<<fragment->s[2])) | 
 | 528 |         fragment->c[2] = (1<<fragment->s[2])-1; | 
 | 529 |     if (fragment->c[3] >= (1LU<<fragment->s[3])) | 
 | 530 |         fragment->c[3] = (1<<fragment->s[3])-1; | 
 | 531 | } | 
 | 532 |  | 
 | 533 | static inline int blendfactor(uint32_t x, uint32_t size, uint32_t def = 0) | 
 | 534 | { | 
 | 535 |     if (!size) | 
 | 536 |         return def; | 
 | 537 |  | 
 | 538 |     // scale to 16 bits | 
 | 539 |     if (size > 16) { | 
 | 540 |         x >>= (size - 16); | 
 | 541 |     } else if (size < 16) { | 
 | 542 |         x = ggl_expand(x, size, 16); | 
 | 543 |     } | 
 | 544 |     x += x >> 15; | 
 | 545 |     return x; | 
 | 546 | } | 
 | 547 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 548 | void blend_factor(context_t* /*c*/, pixel_t* r,  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 549 |         uint32_t factor, const pixel_t* src, const pixel_t* dst) | 
 | 550 | { | 
 | 551 |     switch (factor) { | 
 | 552 |         case GGL_ZERO: | 
 | 553 |             r->c[1] =  | 
 | 554 |             r->c[2] =  | 
 | 555 |             r->c[3] =  | 
 | 556 |             r->c[0] = 0; | 
 | 557 |             break; | 
 | 558 |         case GGL_ONE: | 
 | 559 |             r->c[1] =  | 
 | 560 |             r->c[2] =  | 
 | 561 |             r->c[3] =  | 
 | 562 |             r->c[0] = FIXED_ONE; | 
 | 563 |             break; | 
 | 564 |         case GGL_DST_COLOR: | 
 | 565 |             r->c[1] = blendfactor(dst->c[1], dst->s[1]); | 
 | 566 |             r->c[2] = blendfactor(dst->c[2], dst->s[2]); | 
 | 567 |             r->c[3] = blendfactor(dst->c[3], dst->s[3]); | 
 | 568 |             r->c[0] = blendfactor(dst->c[0], dst->s[0]); | 
 | 569 |             break; | 
 | 570 |         case GGL_SRC_COLOR: | 
 | 571 |             r->c[1] = blendfactor(src->c[1], src->s[1]); | 
 | 572 |             r->c[2] = blendfactor(src->c[2], src->s[2]); | 
 | 573 |             r->c[3] = blendfactor(src->c[3], src->s[3]); | 
 | 574 |             r->c[0] = blendfactor(src->c[0], src->s[0]); | 
 | 575 |             break; | 
 | 576 |         case GGL_ONE_MINUS_DST_COLOR: | 
 | 577 |             r->c[1] = FIXED_ONE - blendfactor(dst->c[1], dst->s[1]); | 
 | 578 |             r->c[2] = FIXED_ONE - blendfactor(dst->c[2], dst->s[2]); | 
 | 579 |             r->c[3] = FIXED_ONE - blendfactor(dst->c[3], dst->s[3]); | 
 | 580 |             r->c[0] = FIXED_ONE - blendfactor(dst->c[0], dst->s[0]); | 
 | 581 |             break; | 
 | 582 |         case GGL_ONE_MINUS_SRC_COLOR: | 
 | 583 |             r->c[1] = FIXED_ONE - blendfactor(src->c[1], src->s[1]); | 
 | 584 |             r->c[2] = FIXED_ONE - blendfactor(src->c[2], src->s[2]); | 
 | 585 |             r->c[3] = FIXED_ONE - blendfactor(src->c[3], src->s[3]); | 
 | 586 |             r->c[0] = FIXED_ONE - blendfactor(src->c[0], src->s[0]); | 
 | 587 |             break; | 
 | 588 |         case GGL_SRC_ALPHA: | 
 | 589 |             r->c[1] =  | 
 | 590 |             r->c[2] =  | 
 | 591 |             r->c[3] =  | 
 | 592 |             r->c[0] = blendfactor(src->c[0], src->s[0], FIXED_ONE); | 
 | 593 |             break; | 
 | 594 |         case GGL_ONE_MINUS_SRC_ALPHA: | 
 | 595 |             r->c[1] =  | 
 | 596 |             r->c[2] =  | 
 | 597 |             r->c[3] =  | 
 | 598 |             r->c[0] = FIXED_ONE - blendfactor(src->c[0], src->s[0], FIXED_ONE); | 
 | 599 |             break; | 
 | 600 |         case GGL_DST_ALPHA: | 
 | 601 |             r->c[1] =  | 
 | 602 |             r->c[2] =  | 
 | 603 |             r->c[3] =  | 
 | 604 |             r->c[0] = blendfactor(dst->c[0], dst->s[0], FIXED_ONE); | 
 | 605 |             break; | 
 | 606 |         case GGL_ONE_MINUS_DST_ALPHA: | 
 | 607 |             r->c[1] =  | 
 | 608 |             r->c[2] =  | 
 | 609 |             r->c[3] =  | 
 | 610 |             r->c[0] = FIXED_ONE - blendfactor(dst->c[0], dst->s[0], FIXED_ONE); | 
 | 611 |             break; | 
 | 612 |         case GGL_SRC_ALPHA_SATURATE: | 
 | 613 |             // XXX: GGL_SRC_ALPHA_SATURATE | 
 | 614 |             break; | 
 | 615 |     } | 
 | 616 | } | 
 | 617 |  | 
 | 618 | static GGLfixed wrapping(int32_t coord, uint32_t size, int tx_wrap) | 
 | 619 | { | 
 | 620 |     GGLfixed d; | 
 | 621 |     if (tx_wrap == GGL_REPEAT) { | 
 | 622 |         d = (uint32_t(coord)>>16) * size; | 
 | 623 |     } else if (tx_wrap == GGL_CLAMP) { // CLAMP_TO_EDGE semantics | 
 | 624 |         const GGLfixed clamp_min = FIXED_HALF; | 
 | 625 |         const GGLfixed clamp_max = (size << 16) - FIXED_HALF; | 
 | 626 |         if (coord < clamp_min)     coord = clamp_min; | 
 | 627 |         if (coord > clamp_max)     coord = clamp_max; | 
 | 628 |         d = coord; | 
 | 629 |     } else { // 1:1 | 
 | 630 |         const GGLfixed clamp_min = 0; | 
 | 631 |         const GGLfixed clamp_max = (size << 16); | 
 | 632 |         if (coord < clamp_min)     coord = clamp_min; | 
 | 633 |         if (coord > clamp_max)     coord = clamp_max; | 
 | 634 |         d = coord; | 
 | 635 |     } | 
 | 636 |     return d; | 
 | 637 | } | 
 | 638 |  | 
 | 639 | static inline | 
 | 640 | GGLcolor ADJUST_COLOR_ITERATOR(GGLcolor v, GGLcolor dvdx, int len) | 
 | 641 | { | 
 | 642 |     const int32_t end = dvdx * (len-1) + v; | 
 | 643 |     if (end < 0) | 
 | 644 |         v -= end; | 
 | 645 |     v &= ~(v>>31); | 
 | 646 |     return v; | 
 | 647 | } | 
 | 648 |  | 
 | 649 | void scanline(context_t* c) | 
 | 650 | { | 
 | 651 |     const uint32_t enables = c->state.enables; | 
 | 652 |     const int xs = c->iterators.xl; | 
 | 653 |     const int x1 = c->iterators.xr; | 
 | 654 | 	int xc = x1 - xs; | 
 | 655 |     const int16_t* covPtr = c->state.buffers.coverage + xs; | 
 | 656 |  | 
 | 657 |     // All iterated values are sampled at the pixel center | 
 | 658 |  | 
 | 659 |     // reset iterators for that scanline... | 
 | 660 |     GGLcolor r, g, b, a; | 
 | 661 |     iterators_t& ci = c->iterators; | 
 | 662 |     if (enables & GGL_ENABLE_SMOOTH) { | 
 | 663 |         r = (xs * c->shade.drdx) + ci.ydrdy; | 
 | 664 |         g = (xs * c->shade.dgdx) + ci.ydgdy; | 
 | 665 |         b = (xs * c->shade.dbdx) + ci.ydbdy; | 
 | 666 |         a = (xs * c->shade.dadx) + ci.ydady; | 
 | 667 |         r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc); | 
 | 668 |         g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc); | 
 | 669 |         b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc); | 
 | 670 |         a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc); | 
 | 671 |     } else { | 
 | 672 |         r = ci.ydrdy; | 
 | 673 |         g = ci.ydgdy; | 
 | 674 |         b = ci.ydbdy; | 
 | 675 |         a = ci.ydady; | 
 | 676 |     } | 
 | 677 |  | 
 | 678 |     // z iterators are 1.31 | 
 | 679 |     GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; | 
 | 680 |     GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy; | 
 | 681 |  | 
 | 682 |     struct { | 
 | 683 |         GGLfixed s, t; | 
 | 684 |     } tc[GGL_TEXTURE_UNIT_COUNT]; | 
 | 685 |     if (enables & GGL_ENABLE_TMUS) { | 
 | 686 |         for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 687 |             if (c->state.texture[i].enable) { | 
 | 688 |                 texture_iterators_t& ti = c->state.texture[i].iterators; | 
 | 689 |                 if (enables & GGL_ENABLE_W) { | 
 | 690 |                     tc[i].s = ti.ydsdy; | 
 | 691 |                     tc[i].t = ti.ydtdy; | 
 | 692 |                 } else { | 
 | 693 |                     tc[i].s = (xs * ti.dsdx) + ti.ydsdy; | 
 | 694 |                     tc[i].t = (xs * ti.dtdx) + ti.ydtdy; | 
 | 695 |                 } | 
 | 696 |             } | 
 | 697 |         } | 
 | 698 |     } | 
 | 699 |  | 
 | 700 |     pixel_t fragment; | 
 | 701 |     pixel_t texel; | 
 | 702 |     pixel_t fb; | 
 | 703 |  | 
 | 704 | 	uint32_t x = xs; | 
 | 705 | 	uint32_t y = c->iterators.y; | 
 | 706 |  | 
 | 707 | 	while (xc--) { | 
 | 708 |      | 
 | 709 |         { // just a scope | 
 | 710 |  | 
 | 711 | 		// read color (convert to 8 bits by keeping only the integer part) | 
 | 712 |         fragment.s[1] = fragment.s[2] = | 
 | 713 |         fragment.s[3] = fragment.s[0] = 8; | 
 | 714 |         fragment.c[1] = r >> (GGL_COLOR_BITS-8); | 
 | 715 |         fragment.c[2] = g >> (GGL_COLOR_BITS-8); | 
 | 716 |         fragment.c[3] = b >> (GGL_COLOR_BITS-8); | 
 | 717 |         fragment.c[0] = a >> (GGL_COLOR_BITS-8); | 
 | 718 |  | 
 | 719 | 		// texturing | 
 | 720 |         if (enables & GGL_ENABLE_TMUS) { | 
 | 721 |             for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 722 |                 texture_t& tx = c->state.texture[i]; | 
 | 723 |                 if (!tx.enable) | 
 | 724 |                     continue; | 
 | 725 |                 texture_iterators_t& ti = tx.iterators; | 
 | 726 |                 int32_t u, v; | 
 | 727 |  | 
 | 728 |                 // s-coordinate | 
 | 729 |                 if (tx.s_coord != GGL_ONE_TO_ONE) { | 
 | 730 |                     const int w = tx.surface.width; | 
 | 731 |                     u = wrapping(tc[i].s, w, tx.s_wrap); | 
 | 732 |                     tc[i].s += ti.dsdx; | 
 | 733 |                 } else { | 
 | 734 |                     u = (((tx.shade.is0>>16) + x)<<16) + FIXED_HALF; | 
 | 735 |                 } | 
 | 736 |  | 
 | 737 |                 // t-coordinate | 
 | 738 |                 if (tx.t_coord != GGL_ONE_TO_ONE) { | 
 | 739 |                     const int h = tx.surface.height; | 
 | 740 |                     v = wrapping(tc[i].t, h, tx.t_wrap); | 
 | 741 |                     tc[i].t += ti.dtdx; | 
 | 742 |                 } else { | 
 | 743 |                     v = (((tx.shade.it0>>16) + y)<<16) + FIXED_HALF; | 
 | 744 |                 } | 
 | 745 |  | 
 | 746 |                 // read texture | 
 | 747 |                 if (tx.mag_filter == GGL_NEAREST && | 
 | 748 |                     tx.min_filter == GGL_NEAREST) | 
 | 749 |                 { | 
 | 750 |                     u >>= 16; | 
 | 751 |                     v >>= 16; | 
 | 752 |                     tx.surface.read(&tx.surface, c, u, v, &texel); | 
 | 753 |                 } else { | 
 | 754 |                     const int w = tx.surface.width; | 
 | 755 |                     const int h = tx.surface.height; | 
 | 756 |                     u -= FIXED_HALF; | 
 | 757 |                     v -= FIXED_HALF; | 
 | 758 |                     int u0 = u >> 16; | 
 | 759 |                     int v0 = v >> 16; | 
 | 760 |                     int u1 = u0 + 1; | 
 | 761 |                     int v1 = v0 + 1; | 
 | 762 |                     if (tx.s_wrap == GGL_REPEAT) { | 
 | 763 |                         if (u0<0)  u0 += w; | 
 | 764 |                         if (u1<0)  u1 += w; | 
 | 765 |                         if (u0>=w) u0 -= w; | 
 | 766 |                         if (u1>=w) u1 -= w; | 
 | 767 |                     } else { | 
 | 768 |                         if (u0<0)  u0 = 0; | 
 | 769 |                         if (u1<0)  u1 = 0; | 
 | 770 |                         if (u0>=w) u0 = w-1; | 
 | 771 |                         if (u1>=w) u1 = w-1; | 
 | 772 |                     } | 
 | 773 |                     if (tx.t_wrap == GGL_REPEAT) { | 
 | 774 |                         if (v0<0)  v0 += h; | 
 | 775 |                         if (v1<0)  v1 += h; | 
 | 776 |                         if (v0>=h) v0 -= h; | 
 | 777 |                         if (v1>=h) v1 -= h; | 
 | 778 |                     } else { | 
 | 779 |                         if (v0<0)  v0 = 0; | 
 | 780 |                         if (v1<0)  v1 = 0; | 
 | 781 |                         if (v0>=h) v0 = h-1; | 
 | 782 |                         if (v1>=h) v1 = h-1; | 
 | 783 |                     } | 
 | 784 |                     pixel_t texels[4]; | 
 | 785 |                     uint32_t mm[4]; | 
 | 786 |                     tx.surface.read(&tx.surface, c, u0, v0, &texels[0]); | 
 | 787 |                     tx.surface.read(&tx.surface, c, u0, v1, &texels[1]); | 
 | 788 |                     tx.surface.read(&tx.surface, c, u1, v0, &texels[2]); | 
 | 789 |                     tx.surface.read(&tx.surface, c, u1, v1, &texels[3]); | 
 | 790 |                     u = (u >> 12) & 0xF;  | 
 | 791 |                     v = (v >> 12) & 0xF; | 
 | 792 |                     u += u>>3; | 
 | 793 |                     v += v>>3; | 
 | 794 |                     mm[0] = (0x10 - u) * (0x10 - v); | 
 | 795 |                     mm[1] = (0x10 - u) * v; | 
 | 796 |                     mm[2] = u * (0x10 - v); | 
 | 797 |                     mm[3] = 0x100 - (mm[0] + mm[1] + mm[2]); | 
 | 798 |                     for (int j=0 ; j<4 ; j++) { | 
 | 799 |                         texel.s[j] = texels[0].s[j]; | 
 | 800 |                         if (!texel.s[j]) continue; | 
 | 801 |                         texel.s[j] += 8; | 
 | 802 |                         texel.c[j] =    texels[0].c[j]*mm[0] + | 
 | 803 |                                         texels[1].c[j]*mm[1] + | 
 | 804 |                                         texels[2].c[j]*mm[2] + | 
 | 805 |                                         texels[3].c[j]*mm[3] ; | 
 | 806 |                     } | 
 | 807 |                 } | 
 | 808 |  | 
 | 809 |                 // Texture environnement... | 
 | 810 |                 for (int j=0 ; j<4 ; j++) { | 
 | 811 |                     uint32_t& Cf = fragment.c[j]; | 
 | 812 |                     uint32_t& Ct = texel.c[j]; | 
 | 813 |                     uint8_t& sf  = fragment.s[j]; | 
 | 814 |                     uint8_t& st  = texel.s[j]; | 
 | 815 |                     uint32_t At = texel.c[0]; | 
 | 816 |                     uint8_t sat = texel.s[0]; | 
 | 817 |                     switch (tx.env) { | 
 | 818 |                     case GGL_REPLACE: | 
 | 819 |                         if (st) { | 
 | 820 |                             Cf = Ct; | 
 | 821 |                             sf = st; | 
 | 822 |                         } | 
 | 823 |                         break; | 
 | 824 |                     case GGL_MODULATE: | 
 | 825 |                         if (st) { | 
 | 826 |                             uint32_t factor = Ct + (Ct>>(st-1)); | 
 | 827 |                             Cf = (Cf * factor) >> st; | 
 | 828 |                         } | 
 | 829 |                         break; | 
 | 830 |                     case GGL_DECAL: | 
 | 831 |                         if (sat) { | 
 | 832 |                             rescale(Cf, sf, Ct, st); | 
 | 833 |                             Cf += ((Ct - Cf) * (At + (At>>(sat-1)))) >> sat; | 
 | 834 |                         } | 
 | 835 |                         break; | 
 | 836 |                     case GGL_BLEND: | 
 | 837 |                         if (st) { | 
 | 838 |                             uint32_t Cc = tx.env_color[i]; | 
 | 839 |                             if (sf>8)       Cc = (Cc * ((1<<sf)-1))>>8; | 
 | 840 |                             else if (sf<8)  Cc = (Cc - (Cc>>(8-sf)))>>(8-sf); | 
 | 841 |                             uint32_t factor = Ct + (Ct>>(st-1)); | 
 | 842 |                             Cf = ((((1<<st) - factor) * Cf) + Ct*Cc)>>st; | 
 | 843 |                         } | 
 | 844 |                         break; | 
 | 845 |                     case GGL_ADD: | 
 | 846 |                         if (st) { | 
 | 847 |                             rescale(Cf, sf, Ct, st); | 
 | 848 |                             Cf += Ct; | 
 | 849 |                         } | 
 | 850 |                         break; | 
 | 851 |                     } | 
 | 852 |                 } | 
 | 853 |             } | 
 | 854 | 		} | 
 | 855 |      | 
 | 856 |         // coverage application | 
 | 857 |         if (enables & GGL_ENABLE_AA) { | 
 | 858 |             int16_t cf = *covPtr++; | 
 | 859 |             fragment.c[0] = (int64_t(fragment.c[0]) * cf) >> 15; | 
 | 860 |         } | 
 | 861 |          | 
 | 862 |         // alpha-test | 
 | 863 |         if (enables & GGL_ENABLE_ALPHA_TEST) { | 
 | 864 |             GGLcolor ref = c->state.alpha_test.ref; | 
 | 865 |             GGLcolor alpha = (uint64_t(fragment.c[0]) * | 
 | 866 |                     ((1<<GGL_COLOR_BITS)-1)) / ((1<<fragment.s[0])-1); | 
 | 867 |             switch (c->state.alpha_test.func) { | 
 | 868 |             case GGL_NEVER:     goto discard; | 
 | 869 |             case GGL_LESS:      if (alpha<ref)  break; goto discard; | 
 | 870 |             case GGL_EQUAL:     if (alpha==ref) break; goto discard; | 
 | 871 |             case GGL_LEQUAL:    if (alpha<=ref) break; goto discard; | 
 | 872 |             case GGL_GREATER:   if (alpha>ref)  break; goto discard; | 
 | 873 |             case GGL_NOTEQUAL:  if (alpha!=ref) break; goto discard; | 
 | 874 |             case GGL_GEQUAL:    if (alpha>=ref) break; goto discard; | 
 | 875 |             } | 
 | 876 |         } | 
 | 877 |          | 
 | 878 |         // depth test | 
 | 879 |         if (c->state.buffers.depth.format) { | 
 | 880 |             if (enables & GGL_ENABLE_DEPTH_TEST) { | 
 | 881 |                 surface_t* cb = &(c->state.buffers.depth); | 
 | 882 |                 uint16_t* p = (uint16_t*)(cb->data)+(x+(cb->stride*y)); | 
 | 883 |                 uint16_t zz = uint32_t(z)>>(16); | 
 | 884 |                 uint16_t depth = *p; | 
 | 885 |                 switch (c->state.depth_test.func) { | 
 | 886 |                 case GGL_NEVER:     goto discard; | 
 | 887 |                 case GGL_LESS:      if (zz<depth)    break; goto discard; | 
 | 888 |                 case GGL_EQUAL:     if (zz==depth)   break; goto discard; | 
 | 889 |                 case GGL_LEQUAL:    if (zz<=depth)   break; goto discard; | 
 | 890 |                 case GGL_GREATER:   if (zz>depth)    break; goto discard; | 
 | 891 |                 case GGL_NOTEQUAL:  if (zz!=depth)   break; goto discard; | 
 | 892 |                 case GGL_GEQUAL:    if (zz>=depth)   break; goto discard; | 
 | 893 |                 } | 
 | 894 |                 // depth buffer is not enabled, if depth-test is not enabled | 
 | 895 | /* | 
 | 896 |         fragment.s[1] = fragment.s[2] = | 
 | 897 |         fragment.s[3] = fragment.s[0] = 8; | 
 | 898 |         fragment.c[1] =  | 
 | 899 |         fragment.c[2] =  | 
 | 900 |         fragment.c[3] =  | 
 | 901 |         fragment.c[0] = 255 - (zz>>8); | 
 | 902 | */ | 
 | 903 |                 if (c->state.mask.depth) { | 
 | 904 |                     *p = zz; | 
 | 905 |                 } | 
 | 906 |             } | 
 | 907 |         } | 
 | 908 |  | 
 | 909 |         // fog | 
 | 910 |         if (enables & GGL_ENABLE_FOG) { | 
 | 911 |             for (int i=1 ; i<=3 ; i++) { | 
 | 912 |                 GGLfixed fc = (c->state.fog.color[i] * 0x10000) / 0xFF; | 
 | 913 |                 uint32_t& c = fragment.c[i]; | 
 | 914 |                 uint8_t& s  = fragment.s[i]; | 
 | 915 |                 c = (c * 0x10000) / ((1<<s)-1); | 
 | 916 |                 c = gglMulAddx(c, f, gglMulx(fc, 0x10000 - f)); | 
 | 917 |                 s = 16; | 
 | 918 |             } | 
 | 919 |         } | 
 | 920 |  | 
 | 921 |         // blending | 
 | 922 |         if (enables & GGL_ENABLE_BLENDING) { | 
 | 923 |             fb.c[1] = fb.c[2] = fb.c[3] = fb.c[0] = 0; // placate valgrind | 
 | 924 |             fb.s[1] = fb.s[2] = fb.s[3] = fb.s[0] = 0; | 
 | 925 |             c->state.buffers.color.read( | 
 | 926 |                     &(c->state.buffers.color), c, x, y, &fb); | 
 | 927 |             blending( c, &fragment, &fb ); | 
 | 928 |         } | 
 | 929 |  | 
 | 930 | 		// write | 
 | 931 |         c->state.buffers.color.write( | 
 | 932 |                 &(c->state.buffers.color), c, x, y, &fragment); | 
 | 933 |         } | 
 | 934 |  | 
 | 935 | discard: | 
 | 936 | 		// iterate... | 
 | 937 |         x += 1; | 
 | 938 |         if (enables & GGL_ENABLE_SMOOTH) { | 
 | 939 |             r += c->shade.drdx; | 
 | 940 |             g += c->shade.dgdx; | 
 | 941 |             b += c->shade.dbdx; | 
 | 942 |             a += c->shade.dadx; | 
 | 943 |         } | 
 | 944 |         z += c->shade.dzdx; | 
 | 945 |         f += c->shade.dfdx; | 
 | 946 | 	} | 
 | 947 | } | 
 | 948 |  | 
 | 949 | #endif // ANDROID_ARM_CODEGEN && (ANDROID_CODEGEN == ANDROID_CODEGEN_GENERATED) | 
 | 950 |  | 
 | 951 | // ---------------------------------------------------------------------------- | 
 | 952 | #if 0 | 
 | 953 | #pragma mark - | 
 | 954 | #pragma mark Scanline | 
 | 955 | #endif | 
 | 956 |  | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 957 | /* Used to parse a 32-bit source texture linearly. Usage is: | 
 | 958 |  * | 
 | 959 |  * horz_iterator32  hi(context); | 
 | 960 |  * while (...) { | 
 | 961 |  *    uint32_t  src_pixel = hi.get_pixel32(); | 
 | 962 |  *    ... | 
 | 963 |  * } | 
 | 964 |  * | 
 | 965 |  * Use only for one-to-one texture mapping. | 
 | 966 |  */ | 
 | 967 | struct horz_iterator32 { | 
 | 968 |     horz_iterator32(context_t* c) { | 
 | 969 |         const int x = c->iterators.xl; | 
 | 970 |         const int y = c->iterators.y; | 
 | 971 |         texture_t& tx = c->state.texture[0]; | 
 | 972 |         const int32_t u = (tx.shade.is0>>16) + x; | 
 | 973 |         const int32_t v = (tx.shade.it0>>16) + y; | 
 | 974 |         m_src = reinterpret_cast<uint32_t*>(tx.surface.data)+(u+(tx.surface.stride*v)); | 
 | 975 |     } | 
 | 976 |     uint32_t  get_pixel32() { | 
 | 977 |         return *m_src++; | 
 | 978 |     } | 
 | 979 | protected: | 
 | 980 |     uint32_t* m_src; | 
 | 981 | }; | 
 | 982 |  | 
 | 983 | /* A variant for 16-bit source textures. */ | 
 | 984 | struct horz_iterator16 { | 
 | 985 |     horz_iterator16(context_t* c) { | 
 | 986 |         const int x = c->iterators.xl; | 
 | 987 |         const int y = c->iterators.y; | 
 | 988 |         texture_t& tx = c->state.texture[0]; | 
 | 989 |         const int32_t u = (tx.shade.is0>>16) + x; | 
 | 990 |         const int32_t v = (tx.shade.it0>>16) + y; | 
 | 991 |         m_src = reinterpret_cast<uint16_t*>(tx.surface.data)+(u+(tx.surface.stride*v)); | 
 | 992 |     } | 
 | 993 |     uint16_t  get_pixel16() { | 
 | 994 |         return *m_src++; | 
 | 995 |     } | 
 | 996 | protected: | 
 | 997 |     uint16_t* m_src; | 
 | 998 | }; | 
 | 999 |  | 
 | 1000 | /* A clamp iterator is used to iterate inside a texture with GGL_CLAMP. | 
 | 1001 |  * After initialization, call get_src16() or get_src32() to get the current | 
 | 1002 |  * texture pixel value. | 
 | 1003 |  */ | 
 | 1004 | struct clamp_iterator { | 
 | 1005 |     clamp_iterator(context_t* c) { | 
 | 1006 |         const int xs = c->iterators.xl; | 
 | 1007 |         texture_t& tx = c->state.texture[0]; | 
 | 1008 |         texture_iterators_t& ti = tx.iterators; | 
 | 1009 |         m_s = (xs * ti.dsdx) + ti.ydsdy; | 
 | 1010 |         m_t = (xs * ti.dtdx) + ti.ydtdy; | 
 | 1011 |         m_ds = ti.dsdx; | 
 | 1012 |         m_dt = ti.dtdx; | 
 | 1013 |         m_width_m1 = tx.surface.width - 1; | 
 | 1014 |         m_height_m1 = tx.surface.height - 1; | 
 | 1015 |         m_data = tx.surface.data; | 
 | 1016 |         m_stride = tx.surface.stride; | 
 | 1017 |     } | 
 | 1018 |     uint16_t get_pixel16() { | 
 | 1019 |         int  u, v; | 
 | 1020 |         get_uv(u, v); | 
 | 1021 |         uint16_t* src = reinterpret_cast<uint16_t*>(m_data) + (u + (m_stride*v)); | 
 | 1022 |         return src[0]; | 
 | 1023 |     } | 
 | 1024 |     uint32_t get_pixel32() { | 
 | 1025 |         int  u, v; | 
 | 1026 |         get_uv(u, v); | 
 | 1027 |         uint32_t* src = reinterpret_cast<uint32_t*>(m_data) + (u + (m_stride*v)); | 
 | 1028 |         return src[0]; | 
 | 1029 |     } | 
 | 1030 | private: | 
 | 1031 |     void   get_uv(int& u, int& v) { | 
 | 1032 |         int  uu = m_s >> 16; | 
 | 1033 |         int  vv = m_t >> 16; | 
 | 1034 |         if (uu < 0) | 
 | 1035 |             uu = 0; | 
 | 1036 |         if (uu > m_width_m1) | 
 | 1037 |             uu = m_width_m1; | 
 | 1038 |         if (vv < 0) | 
 | 1039 |             vv = 0; | 
 | 1040 |         if (vv > m_height_m1) | 
 | 1041 |             vv = m_height_m1; | 
 | 1042 |         u = uu; | 
 | 1043 |         v = vv; | 
 | 1044 |         m_s += m_ds; | 
 | 1045 |         m_t += m_dt; | 
 | 1046 |     } | 
 | 1047 |  | 
 | 1048 |     GGLfixed  m_s, m_t; | 
 | 1049 |     GGLfixed  m_ds, m_dt; | 
 | 1050 |     int       m_width_m1, m_height_m1; | 
 | 1051 |     uint8_t*  m_data; | 
 | 1052 |     int       m_stride; | 
 | 1053 | }; | 
 | 1054 |  | 
 | 1055 | /* | 
 | 1056 |  * The 'horizontal clamp iterator' variant corresponds to the case where | 
 | 1057 |  * the 'v' coordinate doesn't change. This is useful to avoid one mult and | 
 | 1058 |  * extra adds / checks per pixels, if the blending/processing operation after | 
 | 1059 |  * this is very fast. | 
 | 1060 |  */ | 
 | 1061 | static int is_context_horizontal(const context_t* c) { | 
 | 1062 |     return (c->state.texture[0].iterators.dtdx == 0); | 
 | 1063 | } | 
 | 1064 |  | 
 | 1065 | struct horz_clamp_iterator { | 
 | 1066 |     uint16_t  get_pixel16() { | 
 | 1067 |         int  u = m_s >> 16; | 
 | 1068 |         m_s += m_ds; | 
 | 1069 |         if (u < 0) | 
 | 1070 |             u = 0; | 
 | 1071 |         if (u > m_width_m1) | 
 | 1072 |             u = m_width_m1; | 
 | 1073 |         const uint16_t* src = reinterpret_cast<const uint16_t*>(m_data); | 
 | 1074 |         return src[u]; | 
 | 1075 |     } | 
 | 1076 |     uint32_t  get_pixel32() { | 
 | 1077 |         int  u = m_s >> 16; | 
 | 1078 |         m_s += m_ds; | 
 | 1079 |         if (u < 0) | 
 | 1080 |             u = 0; | 
 | 1081 |         if (u > m_width_m1) | 
 | 1082 |             u = m_width_m1; | 
 | 1083 |         const uint32_t* src = reinterpret_cast<const uint32_t*>(m_data); | 
 | 1084 |         return src[u]; | 
 | 1085 |     } | 
 | 1086 | protected: | 
 | 1087 |     void init(const context_t* c, int shift); | 
 | 1088 |     GGLfixed       m_s; | 
 | 1089 |     GGLfixed       m_ds; | 
 | 1090 |     int            m_width_m1; | 
 | 1091 |     const uint8_t* m_data; | 
 | 1092 | }; | 
 | 1093 |  | 
 | 1094 | void horz_clamp_iterator::init(const context_t* c, int shift) | 
 | 1095 | { | 
 | 1096 |     const int xs = c->iterators.xl; | 
 | 1097 |     const texture_t& tx = c->state.texture[0]; | 
 | 1098 |     const texture_iterators_t& ti = tx.iterators; | 
 | 1099 |     m_s = (xs * ti.dsdx) + ti.ydsdy; | 
 | 1100 |     m_ds = ti.dsdx; | 
 | 1101 |     m_width_m1 = tx.surface.width-1; | 
 | 1102 |     m_data = tx.surface.data; | 
 | 1103 |  | 
 | 1104 |     GGLfixed t = (xs * ti.dtdx) + ti.ydtdy; | 
 | 1105 |     int      v = t >> 16; | 
 | 1106 |     if (v < 0) | 
 | 1107 |         v = 0; | 
 | 1108 |     else if (v >= (int)tx.surface.height) | 
 | 1109 |         v = (int)tx.surface.height-1; | 
 | 1110 |  | 
 | 1111 |     m_data += (tx.surface.stride*v) << shift; | 
 | 1112 | } | 
 | 1113 |  | 
 | 1114 | struct horz_clamp_iterator16 : horz_clamp_iterator { | 
 | 1115 |     horz_clamp_iterator16(const context_t* c) { | 
 | 1116 |         init(c,1); | 
 | 1117 |     }; | 
 | 1118 | }; | 
 | 1119 |  | 
 | 1120 | struct horz_clamp_iterator32 : horz_clamp_iterator { | 
 | 1121 |     horz_clamp_iterator32(context_t* c) { | 
 | 1122 |         init(c,2); | 
 | 1123 |     }; | 
 | 1124 | }; | 
 | 1125 |  | 
 | 1126 | /* This is used to perform dithering operations. | 
 | 1127 |  */ | 
 | 1128 | struct ditherer { | 
 | 1129 |     ditherer(const context_t* c) { | 
 | 1130 |         const int x = c->iterators.xl; | 
 | 1131 |         const int y = c->iterators.y; | 
 | 1132 |         m_line = &c->ditherMatrix[ ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; | 
 | 1133 |         m_index = x & GGL_DITHER_MASK; | 
 | 1134 |     } | 
 | 1135 |     void step(void) { | 
 | 1136 |         m_index++; | 
 | 1137 |     } | 
 | 1138 |     int  get_value(void) { | 
 | 1139 |         int ret = m_line[m_index & GGL_DITHER_MASK]; | 
 | 1140 |         m_index++; | 
 | 1141 |         return ret; | 
 | 1142 |     } | 
 | 1143 |     uint16_t abgr8888ToRgb565(uint32_t s) { | 
 | 1144 |         uint32_t r = s & 0xff; | 
 | 1145 |         uint32_t g = (s >> 8) & 0xff; | 
 | 1146 |         uint32_t b = (s >> 16) & 0xff; | 
 | 1147 |         return rgb888ToRgb565(r,g,b); | 
 | 1148 |     } | 
 | 1149 |     /* The following assumes that r/g/b are in the 0..255 range each */ | 
 | 1150 |     uint16_t rgb888ToRgb565(uint32_t& r, uint32_t& g, uint32_t &b) { | 
 | 1151 |         int threshold = get_value(); | 
 | 1152 |         /* dither in on GGL_DITHER_BITS, and each of r, g, b is on 8 bits */ | 
 | 1153 |         r += (threshold >> (GGL_DITHER_BITS-8 +5)); | 
 | 1154 |         g += (threshold >> (GGL_DITHER_BITS-8 +6)); | 
 | 1155 |         b += (threshold >> (GGL_DITHER_BITS-8 +5)); | 
 | 1156 |         if (r > 0xff) | 
 | 1157 |             r = 0xff; | 
 | 1158 |         if (g > 0xff) | 
 | 1159 |             g = 0xff; | 
 | 1160 |         if (b > 0xff) | 
 | 1161 |             b = 0xff; | 
 | 1162 |         return uint16_t(((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3)); | 
 | 1163 |     } | 
 | 1164 | protected: | 
 | 1165 |     const uint8_t* m_line; | 
 | 1166 |     int            m_index; | 
 | 1167 | }; | 
 | 1168 |  | 
 | 1169 | /* This structure is used to blend (SRC_OVER) 32-bit source pixels | 
 | 1170 |  * onto 16-bit destination ones. Usage is simply: | 
 | 1171 |  * | 
 | 1172 |  *   blender.blend(<32-bit-src-pixel-value>,<ptr-to-16-bit-dest-pixel>) | 
 | 1173 |  */ | 
 | 1174 | struct blender_32to16 { | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 1175 |     blender_32to16(context_t* /*c*/) { } | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 1176 |     void write(uint32_t s, uint16_t* dst) { | 
 | 1177 |         if (s == 0) | 
 | 1178 |             return; | 
 | 1179 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1180 |         int sA = (s>>24); | 
 | 1181 |         if (sA == 0xff) { | 
 | 1182 |             *dst = convertAbgr8888ToRgb565(s); | 
 | 1183 |         } else { | 
 | 1184 |             int f = 0x100 - (sA + (sA>>7)); | 
 | 1185 |             int sR = (s >> (   3))&0x1F; | 
 | 1186 |             int sG = (s >> ( 8+2))&0x3F; | 
 | 1187 |             int sB = (s >> (16+3))&0x1F; | 
 | 1188 |             uint16_t d = *dst; | 
 | 1189 |             int dR = (d>>11)&0x1f; | 
 | 1190 |             int dG = (d>>5)&0x3f; | 
 | 1191 |             int dB = (d)&0x1f; | 
 | 1192 |             sR += (f*dR)>>8; | 
 | 1193 |             sG += (f*dG)>>8; | 
 | 1194 |             sB += (f*dB)>>8; | 
 | 1195 |             *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1196 |         } | 
 | 1197 |     } | 
 | 1198 |     void write(uint32_t s, uint16_t* dst, ditherer& di) { | 
 | 1199 |         if (s == 0) { | 
 | 1200 |             di.step(); | 
 | 1201 |             return; | 
 | 1202 |         } | 
 | 1203 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1204 |         int sA = (s>>24); | 
 | 1205 |         if (sA == 0xff) { | 
 | 1206 |             *dst = di.abgr8888ToRgb565(s); | 
 | 1207 |         } else { | 
 | 1208 |             int threshold = di.get_value() << (8 - GGL_DITHER_BITS); | 
 | 1209 |             int f = 0x100 - (sA + (sA>>7)); | 
 | 1210 |             int sR = (s >> (   3))&0x1F; | 
 | 1211 |             int sG = (s >> ( 8+2))&0x3F; | 
 | 1212 |             int sB = (s >> (16+3))&0x1F; | 
 | 1213 |             uint16_t d = *dst; | 
 | 1214 |             int dR = (d>>11)&0x1f; | 
 | 1215 |             int dG = (d>>5)&0x3f; | 
 | 1216 |             int dB = (d)&0x1f; | 
 | 1217 |             sR = ((sR << 8) + f*dR + threshold)>>8; | 
 | 1218 |             sG = ((sG << 8) + f*dG + threshold)>>8; | 
 | 1219 |             sB = ((sB << 8) + f*dB + threshold)>>8; | 
 | 1220 |             if (sR > 0x1f) sR = 0x1f; | 
 | 1221 |             if (sG > 0x3f) sG = 0x3f; | 
 | 1222 |             if (sB > 0x1f) sB = 0x1f; | 
 | 1223 |             *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1224 |         } | 
 | 1225 |     } | 
 | 1226 | }; | 
 | 1227 |  | 
 | 1228 | /* This blender does the same for the 'blend_srca' operation. | 
 | 1229 |  * where dstFactor=srcA*(1-srcA) srcFactor=srcA | 
 | 1230 |  */ | 
 | 1231 | struct blender_32to16_srcA { | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 1232 |     blender_32to16_srcA(const context_t* /*c*/) { } | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 1233 |     void write(uint32_t s, uint16_t* dst) { | 
 | 1234 |         if (!s) { | 
 | 1235 |             return; | 
 | 1236 |         } | 
 | 1237 |         uint16_t d = *dst; | 
 | 1238 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1239 |         int sR = (s >> (   3))&0x1F; | 
 | 1240 |         int sG = (s >> ( 8+2))&0x3F; | 
 | 1241 |         int sB = (s >> (16+3))&0x1F; | 
 | 1242 |         int sA = (s>>24); | 
 | 1243 |         int f1 = (sA + (sA>>7)); | 
 | 1244 |         int f2 = 0x100-f1; | 
 | 1245 |         int dR = (d>>11)&0x1f; | 
 | 1246 |         int dG = (d>>5)&0x3f; | 
 | 1247 |         int dB = (d)&0x1f; | 
 | 1248 |         sR = (f1*sR + f2*dR)>>8; | 
 | 1249 |         sG = (f1*sG + f2*dG)>>8; | 
 | 1250 |         sB = (f1*sB + f2*dB)>>8; | 
 | 1251 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1252 |     } | 
 | 1253 | }; | 
 | 1254 |  | 
 | 1255 | /* Common init code the modulating blenders */ | 
 | 1256 | struct blender_modulate { | 
 | 1257 |     void init(const context_t* c) { | 
 | 1258 |         const int r = c->iterators.ydrdy >> (GGL_COLOR_BITS-8); | 
 | 1259 |         const int g = c->iterators.ydgdy >> (GGL_COLOR_BITS-8); | 
 | 1260 |         const int b = c->iterators.ydbdy >> (GGL_COLOR_BITS-8); | 
 | 1261 |         const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8); | 
 | 1262 |         m_r = r + (r >> 7); | 
 | 1263 |         m_g = g + (g >> 7); | 
 | 1264 |         m_b = b + (b >> 7); | 
 | 1265 |         m_a = a + (a >> 7); | 
 | 1266 |     } | 
 | 1267 | protected: | 
 | 1268 |     int m_r, m_g, m_b, m_a; | 
 | 1269 | }; | 
 | 1270 |  | 
 | 1271 | /* This blender does a normal blend after modulation. | 
 | 1272 |  */ | 
 | 1273 | struct blender_32to16_modulate : blender_modulate { | 
 | 1274 |     blender_32to16_modulate(const context_t* c) { | 
 | 1275 |         init(c); | 
 | 1276 |     } | 
 | 1277 |     void write(uint32_t s, uint16_t* dst) { | 
 | 1278 |         // blend source and destination | 
 | 1279 |         if (!s) { | 
 | 1280 |             return; | 
 | 1281 |         } | 
 | 1282 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1283 |  | 
 | 1284 |         /* We need to modulate s */ | 
 | 1285 |         uint32_t  sA = (s >> 24); | 
 | 1286 |         uint32_t  sB = (s >> 16) & 0xff; | 
 | 1287 |         uint32_t  sG = (s >> 8) & 0xff; | 
 | 1288 |         uint32_t  sR = s & 0xff; | 
 | 1289 |  | 
 | 1290 |         sA = (sA*m_a) >> 8; | 
 | 1291 |         /* Keep R/G/B scaled to 5.8 or 6.8 fixed float format */ | 
 | 1292 |         sR = (sR*m_r) >> (8 - 5); | 
 | 1293 |         sG = (sG*m_g) >> (8 - 6); | 
 | 1294 |         sB = (sB*m_b) >> (8 - 5); | 
 | 1295 |  | 
 | 1296 |         /* Now do a normal blend */ | 
 | 1297 |         int f = 0x100 - (sA + (sA>>7)); | 
 | 1298 |         uint16_t d = *dst; | 
 | 1299 |         int dR = (d>>11)&0x1f; | 
 | 1300 |         int dG = (d>>5)&0x3f; | 
 | 1301 |         int dB = (d)&0x1f; | 
 | 1302 |         sR = (sR + f*dR)>>8; | 
 | 1303 |         sG = (sG + f*dG)>>8; | 
 | 1304 |         sB = (sB + f*dB)>>8; | 
 | 1305 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1306 |     } | 
 | 1307 |     void write(uint32_t s, uint16_t* dst, ditherer& di) { | 
 | 1308 |         // blend source and destination | 
 | 1309 |         if (!s) { | 
 | 1310 |             di.step(); | 
 | 1311 |             return; | 
 | 1312 |         } | 
 | 1313 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1314 |  | 
 | 1315 |         /* We need to modulate s */ | 
 | 1316 |         uint32_t  sA = (s >> 24); | 
 | 1317 |         uint32_t  sB = (s >> 16) & 0xff; | 
 | 1318 |         uint32_t  sG = (s >> 8) & 0xff; | 
 | 1319 |         uint32_t  sR = s & 0xff; | 
 | 1320 |  | 
 | 1321 |         sA = (sA*m_a) >> 8; | 
 | 1322 |         /* keep R/G/B scaled to 5.8 or 6.8 fixed float format */ | 
 | 1323 |         sR = (sR*m_r) >> (8 - 5); | 
 | 1324 |         sG = (sG*m_g) >> (8 - 6); | 
 | 1325 |         sB = (sB*m_b) >> (8 - 5); | 
 | 1326 |  | 
 | 1327 |         /* Scale threshold to 0.8 fixed float format */ | 
 | 1328 |         int threshold = di.get_value() << (8 - GGL_DITHER_BITS); | 
 | 1329 |         int f = 0x100 - (sA + (sA>>7)); | 
 | 1330 |         uint16_t d = *dst; | 
 | 1331 |         int dR = (d>>11)&0x1f; | 
 | 1332 |         int dG = (d>>5)&0x3f; | 
 | 1333 |         int dB = (d)&0x1f; | 
 | 1334 |         sR = (sR + f*dR + threshold)>>8; | 
 | 1335 |         sG = (sG + f*dG + threshold)>>8; | 
 | 1336 |         sB = (sB + f*dB + threshold)>>8; | 
 | 1337 |         if (sR > 0x1f) sR = 0x1f; | 
 | 1338 |         if (sG > 0x3f) sG = 0x3f; | 
 | 1339 |         if (sB > 0x1f) sB = 0x1f; | 
 | 1340 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1341 |     } | 
 | 1342 | }; | 
 | 1343 |  | 
 | 1344 | /* same as 32to16_modulate, except that the input is xRGB, instead of ARGB */ | 
 | 1345 | struct blender_x32to16_modulate : blender_modulate { | 
 | 1346 |     blender_x32to16_modulate(const context_t* c) { | 
 | 1347 |         init(c); | 
 | 1348 |     } | 
 | 1349 |     void write(uint32_t s, uint16_t* dst) { | 
 | 1350 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1351 |  | 
 | 1352 |         uint32_t  sB = (s >> 16) & 0xff; | 
 | 1353 |         uint32_t  sG = (s >> 8) & 0xff; | 
 | 1354 |         uint32_t  sR = s & 0xff; | 
 | 1355 |  | 
 | 1356 |         /* Keep R/G/B in 5.8 or 6.8 format */ | 
 | 1357 |         sR = (sR*m_r) >> (8 - 5); | 
 | 1358 |         sG = (sG*m_g) >> (8 - 6); | 
 | 1359 |         sB = (sB*m_b) >> (8 - 5); | 
 | 1360 |  | 
 | 1361 |         int f = 0x100 - m_a; | 
 | 1362 |         uint16_t d = *dst; | 
 | 1363 |         int dR = (d>>11)&0x1f; | 
 | 1364 |         int dG = (d>>5)&0x3f; | 
 | 1365 |         int dB = (d)&0x1f; | 
 | 1366 |         sR = (sR + f*dR)>>8; | 
 | 1367 |         sG = (sG + f*dG)>>8; | 
 | 1368 |         sB = (sB + f*dB)>>8; | 
 | 1369 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1370 |     } | 
 | 1371 |     void write(uint32_t s, uint16_t* dst, ditherer& di) { | 
 | 1372 |         s = GGL_RGBA_TO_HOST(s); | 
 | 1373 |  | 
 | 1374 |         uint32_t  sB = (s >> 16) & 0xff; | 
 | 1375 |         uint32_t  sG = (s >> 8) & 0xff; | 
 | 1376 |         uint32_t  sR = s & 0xff; | 
 | 1377 |  | 
 | 1378 |         sR = (sR*m_r) >> (8 - 5); | 
 | 1379 |         sG = (sG*m_g) >> (8 - 6); | 
 | 1380 |         sB = (sB*m_b) >> (8 - 5); | 
 | 1381 |  | 
 | 1382 |         /* Now do a normal blend */ | 
 | 1383 |         int threshold = di.get_value() << (8 - GGL_DITHER_BITS); | 
 | 1384 |         int f = 0x100 - m_a; | 
 | 1385 |         uint16_t d = *dst; | 
 | 1386 |         int dR = (d>>11)&0x1f; | 
 | 1387 |         int dG = (d>>5)&0x3f; | 
 | 1388 |         int dB = (d)&0x1f; | 
 | 1389 |         sR = (sR + f*dR + threshold)>>8; | 
 | 1390 |         sG = (sG + f*dG + threshold)>>8; | 
 | 1391 |         sB = (sB + f*dB + threshold)>>8; | 
 | 1392 |         if (sR > 0x1f) sR = 0x1f; | 
 | 1393 |         if (sG > 0x3f) sG = 0x3f; | 
 | 1394 |         if (sB > 0x1f) sB = 0x1f; | 
 | 1395 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1396 |     } | 
 | 1397 | }; | 
 | 1398 |  | 
 | 1399 | /* Same as above, but source is 16bit rgb565 */ | 
 | 1400 | struct blender_16to16_modulate : blender_modulate { | 
 | 1401 |     blender_16to16_modulate(const context_t* c) { | 
 | 1402 |         init(c); | 
 | 1403 |     } | 
 | 1404 |     void write(uint16_t s16, uint16_t* dst) { | 
 | 1405 |         uint32_t  s = s16; | 
 | 1406 |  | 
 | 1407 |         uint32_t  sR = s >> 11; | 
 | 1408 |         uint32_t  sG = (s >> 5) & 0x3f; | 
 | 1409 |         uint32_t  sB = s & 0x1f; | 
 | 1410 |  | 
 | 1411 |         sR = (sR*m_r); | 
 | 1412 |         sG = (sG*m_g); | 
 | 1413 |         sB = (sB*m_b); | 
 | 1414 |  | 
 | 1415 |         int f = 0x100 - m_a; | 
 | 1416 |         uint16_t d = *dst; | 
 | 1417 |         int dR = (d>>11)&0x1f; | 
 | 1418 |         int dG = (d>>5)&0x3f; | 
 | 1419 |         int dB = (d)&0x1f; | 
 | 1420 |         sR = (sR + f*dR)>>8; | 
 | 1421 |         sG = (sG + f*dG)>>8; | 
 | 1422 |         sB = (sB + f*dB)>>8; | 
 | 1423 |         *dst = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 1424 |     } | 
 | 1425 | }; | 
 | 1426 |  | 
 | 1427 | /* This is used to iterate over a 16-bit destination color buffer. | 
 | 1428 |  * Usage is: | 
 | 1429 |  * | 
 | 1430 |  *   dst_iterator16  di(context); | 
 | 1431 |  *   while (di.count--) { | 
 | 1432 |  *       <do stuff with dest pixel at di.dst> | 
 | 1433 |  *       di.dst++; | 
 | 1434 |  *   } | 
 | 1435 |  */ | 
 | 1436 | struct dst_iterator16 { | 
 | 1437 |     dst_iterator16(const context_t* c) { | 
 | 1438 |         const int x = c->iterators.xl; | 
 | 1439 |         const int width = c->iterators.xr - x; | 
 | 1440 |         const int32_t y = c->iterators.y; | 
 | 1441 |         const surface_t* cb = &(c->state.buffers.color); | 
 | 1442 |         count = width; | 
 | 1443 |         dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 1444 |     } | 
 | 1445 |     int        count; | 
 | 1446 |     uint16_t*  dst; | 
 | 1447 | }; | 
 | 1448 |  | 
 | 1449 |  | 
 | 1450 | static void scanline_t32cb16_clamp(context_t* c) | 
 | 1451 | { | 
 | 1452 |     dst_iterator16  di(c); | 
 | 1453 |  | 
 | 1454 |     if (is_context_horizontal(c)) { | 
 | 1455 |         /* Special case for simple horizontal scaling */ | 
 | 1456 |         horz_clamp_iterator32 ci(c); | 
 | 1457 |         while (di.count--) { | 
 | 1458 |             uint32_t s = ci.get_pixel32(); | 
 | 1459 |             *di.dst++ = convertAbgr8888ToRgb565(s); | 
 | 1460 |         } | 
 | 1461 |     } else { | 
 | 1462 |         /* General case */ | 
 | 1463 |         clamp_iterator ci(c); | 
 | 1464 |         while (di.count--) { | 
 | 1465 |             uint32_t s = ci.get_pixel32(); | 
 | 1466 |             *di.dst++ = convertAbgr8888ToRgb565(s); | 
 | 1467 |         } | 
 | 1468 |     } | 
 | 1469 | } | 
 | 1470 |  | 
 | 1471 | static void scanline_t32cb16_dither(context_t* c) | 
 | 1472 | { | 
 | 1473 |     horz_iterator32 si(c); | 
 | 1474 |     dst_iterator16  di(c); | 
 | 1475 |     ditherer        dither(c); | 
 | 1476 |  | 
 | 1477 |     while (di.count--) { | 
 | 1478 |         uint32_t s = si.get_pixel32(); | 
 | 1479 |         *di.dst++ = dither.abgr8888ToRgb565(s); | 
 | 1480 |     } | 
 | 1481 | } | 
 | 1482 |  | 
 | 1483 | static void scanline_t32cb16_clamp_dither(context_t* c) | 
 | 1484 | { | 
 | 1485 |     dst_iterator16  di(c); | 
 | 1486 |     ditherer        dither(c); | 
 | 1487 |  | 
 | 1488 |     if (is_context_horizontal(c)) { | 
 | 1489 |         /* Special case for simple horizontal scaling */ | 
 | 1490 |         horz_clamp_iterator32 ci(c); | 
 | 1491 |         while (di.count--) { | 
 | 1492 |             uint32_t s = ci.get_pixel32(); | 
 | 1493 |             *di.dst++ = dither.abgr8888ToRgb565(s); | 
 | 1494 |         } | 
 | 1495 |     } else { | 
 | 1496 |         /* General case */ | 
 | 1497 |         clamp_iterator ci(c); | 
 | 1498 |         while (di.count--) { | 
 | 1499 |             uint32_t s = ci.get_pixel32(); | 
 | 1500 |             *di.dst++ = dither.abgr8888ToRgb565(s); | 
 | 1501 |         } | 
 | 1502 |     } | 
 | 1503 | } | 
 | 1504 |  | 
 | 1505 | static void scanline_t32cb16blend_dither(context_t* c) | 
 | 1506 | { | 
 | 1507 |     dst_iterator16 di(c); | 
 | 1508 |     ditherer       dither(c); | 
 | 1509 |     blender_32to16 bl(c); | 
 | 1510 |     horz_iterator32  hi(c); | 
 | 1511 |     while (di.count--) { | 
 | 1512 |         uint32_t s = hi.get_pixel32(); | 
 | 1513 |         bl.write(s, di.dst, dither); | 
 | 1514 |         di.dst++; | 
 | 1515 |     } | 
 | 1516 | } | 
 | 1517 |  | 
 | 1518 | static void scanline_t32cb16blend_clamp(context_t* c) | 
 | 1519 | { | 
 | 1520 |     dst_iterator16  di(c); | 
 | 1521 |     blender_32to16  bl(c); | 
 | 1522 |  | 
 | 1523 |     if (is_context_horizontal(c)) { | 
 | 1524 |         horz_clamp_iterator32 ci(c); | 
 | 1525 |         while (di.count--) { | 
 | 1526 |             uint32_t s = ci.get_pixel32(); | 
 | 1527 |             bl.write(s, di.dst); | 
 | 1528 |             di.dst++; | 
 | 1529 |         } | 
 | 1530 |     } else { | 
 | 1531 |         clamp_iterator ci(c); | 
 | 1532 |         while (di.count--) { | 
 | 1533 |             uint32_t s = ci.get_pixel32(); | 
 | 1534 |             bl.write(s, di.dst); | 
 | 1535 |             di.dst++; | 
 | 1536 |         } | 
 | 1537 |     } | 
 | 1538 | } | 
 | 1539 |  | 
 | 1540 | static void scanline_t32cb16blend_clamp_dither(context_t* c) | 
 | 1541 | { | 
 | 1542 |     dst_iterator16 di(c); | 
 | 1543 |     ditherer       dither(c); | 
 | 1544 |     blender_32to16 bl(c); | 
 | 1545 |  | 
 | 1546 |     clamp_iterator ci(c); | 
 | 1547 |     while (di.count--) { | 
 | 1548 |         uint32_t s = ci.get_pixel32(); | 
 | 1549 |         bl.write(s, di.dst, dither); | 
 | 1550 |         di.dst++; | 
 | 1551 |     } | 
 | 1552 | } | 
 | 1553 |  | 
 | 1554 | void scanline_t32cb16blend_clamp_mod(context_t* c) | 
 | 1555 | { | 
 | 1556 |     dst_iterator16 di(c); | 
 | 1557 |     blender_32to16_modulate bl(c); | 
 | 1558 |  | 
 | 1559 |     clamp_iterator ci(c); | 
 | 1560 |     while (di.count--) { | 
 | 1561 |         uint32_t s = ci.get_pixel32(); | 
 | 1562 |         bl.write(s, di.dst); | 
 | 1563 |         di.dst++; | 
 | 1564 |     } | 
 | 1565 | } | 
 | 1566 |  | 
 | 1567 | void scanline_t32cb16blend_clamp_mod_dither(context_t* c) | 
 | 1568 | { | 
 | 1569 |     dst_iterator16 di(c); | 
 | 1570 |     blender_32to16_modulate bl(c); | 
 | 1571 |     ditherer dither(c); | 
 | 1572 |  | 
 | 1573 |     clamp_iterator ci(c); | 
 | 1574 |     while (di.count--) { | 
 | 1575 |         uint32_t s = ci.get_pixel32(); | 
 | 1576 |         bl.write(s, di.dst, dither); | 
 | 1577 |         di.dst++; | 
 | 1578 |     } | 
 | 1579 | } | 
 | 1580 |  | 
 | 1581 | /* Variant of scanline_t32cb16blend_clamp_mod with a xRGB texture */ | 
 | 1582 | void scanline_x32cb16blend_clamp_mod(context_t* c) | 
 | 1583 | { | 
 | 1584 |     dst_iterator16 di(c); | 
 | 1585 |     blender_x32to16_modulate  bl(c); | 
 | 1586 |  | 
 | 1587 |     clamp_iterator ci(c); | 
 | 1588 |     while (di.count--) { | 
 | 1589 |         uint32_t s = ci.get_pixel32(); | 
 | 1590 |         bl.write(s, di.dst); | 
 | 1591 |         di.dst++; | 
 | 1592 |     } | 
 | 1593 | } | 
 | 1594 |  | 
 | 1595 | void scanline_x32cb16blend_clamp_mod_dither(context_t* c) | 
 | 1596 | { | 
 | 1597 |     dst_iterator16 di(c); | 
 | 1598 |     blender_x32to16_modulate  bl(c); | 
 | 1599 |     ditherer dither(c); | 
 | 1600 |  | 
 | 1601 |     clamp_iterator ci(c); | 
 | 1602 |     while (di.count--) { | 
 | 1603 |         uint32_t s = ci.get_pixel32(); | 
 | 1604 |         bl.write(s, di.dst, dither); | 
 | 1605 |         di.dst++; | 
 | 1606 |     } | 
 | 1607 | } | 
 | 1608 |  | 
 | 1609 | void scanline_t16cb16_clamp(context_t* c) | 
 | 1610 | { | 
 | 1611 |     dst_iterator16  di(c); | 
 | 1612 |  | 
 | 1613 |     /* Special case for simple horizontal scaling */ | 
 | 1614 |     if (is_context_horizontal(c)) { | 
 | 1615 |         horz_clamp_iterator16 ci(c); | 
 | 1616 |         while (di.count--) { | 
 | 1617 |             *di.dst++ = ci.get_pixel16(); | 
 | 1618 |         } | 
 | 1619 |     } else { | 
 | 1620 |         clamp_iterator ci(c); | 
 | 1621 |         while (di.count--) { | 
 | 1622 |             *di.dst++ = ci.get_pixel16(); | 
 | 1623 |         } | 
 | 1624 |     } | 
 | 1625 | } | 
 | 1626 |  | 
 | 1627 |  | 
 | 1628 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1629 | template <typename T, typename U> | 
 | 1630 | static inline __attribute__((const)) | 
 | 1631 | T interpolate(int y, T v0, U dvdx, U dvdy) { | 
 | 1632 |     // interpolates in pixel's centers | 
 | 1633 |     // v = v0 + (y + 0.5) * dvdy + (0.5 * dvdx) | 
 | 1634 |     return (y * dvdy) + (v0 + ((dvdy + dvdx) >> 1)); | 
 | 1635 | } | 
 | 1636 |  | 
 | 1637 | // ---------------------------------------------------------------------------- | 
 | 1638 | #if 0 | 
 | 1639 | #pragma mark - | 
 | 1640 | #endif | 
 | 1641 |  | 
 | 1642 | void init_y(context_t* c, int32_t ys) | 
 | 1643 | { | 
 | 1644 |     const uint32_t enables = c->state.enables; | 
 | 1645 |  | 
 | 1646 |     // compute iterators... | 
 | 1647 |     iterators_t& ci = c->iterators; | 
 | 1648 |      | 
 | 1649 |     // sample in the center | 
 | 1650 |     ci.y = ys; | 
 | 1651 |  | 
 | 1652 |     if (enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_W|GGL_ENABLE_FOG)) { | 
 | 1653 |         ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); | 
 | 1654 |         ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy); | 
 | 1655 |         ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy); | 
 | 1656 |     } | 
 | 1657 |  | 
 | 1658 |     if (ggl_unlikely(enables & GGL_ENABLE_SMOOTH)) { | 
 | 1659 |         ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy); | 
 | 1660 |         ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy); | 
 | 1661 |         ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy); | 
 | 1662 |         ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady); | 
 | 1663 |         c->step_y = step_y__smooth; | 
 | 1664 |     } else { | 
 | 1665 |         ci.ydrdy = c->shade.r0; | 
 | 1666 |         ci.ydgdy = c->shade.g0; | 
 | 1667 |         ci.ydbdy = c->shade.b0; | 
 | 1668 |         ci.ydady = c->shade.a0; | 
 | 1669 |         // XXX: do only if needed, or make sure this is fast | 
 | 1670 |         c->packed = ggl_pack_color(c, c->state.buffers.color.format, | 
 | 1671 |                 ci.ydrdy, ci.ydgdy, ci.ydbdy, ci.ydady); | 
 | 1672 |         c->packed8888 = ggl_pack_color(c, GGL_PIXEL_FORMAT_RGBA_8888,  | 
 | 1673 |                 ci.ydrdy, ci.ydgdy, ci.ydbdy, ci.ydady); | 
 | 1674 |     } | 
 | 1675 |  | 
 | 1676 |     // initialize the variables we need in the shader | 
 | 1677 |     generated_vars_t& gen = c->generated_vars; | 
 | 1678 |     gen.argb[GGLFormat::ALPHA].c  = ci.ydady; | 
 | 1679 |     gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx; | 
 | 1680 |     gen.argb[GGLFormat::RED  ].c  = ci.ydrdy; | 
 | 1681 |     gen.argb[GGLFormat::RED  ].dx = c->shade.drdx; | 
 | 1682 |     gen.argb[GGLFormat::GREEN].c  = ci.ydgdy; | 
 | 1683 |     gen.argb[GGLFormat::GREEN].dx = c->shade.dgdx; | 
 | 1684 |     gen.argb[GGLFormat::BLUE ].c  = ci.ydbdy; | 
 | 1685 |     gen.argb[GGLFormat::BLUE ].dx = c->shade.dbdx; | 
 | 1686 |     gen.dzdx = c->shade.dzdx; | 
 | 1687 |     gen.f    = ci.ydfdy; | 
 | 1688 |     gen.dfdx = c->shade.dfdx; | 
 | 1689 |  | 
 | 1690 |     if (enables & GGL_ENABLE_TMUS) { | 
 | 1691 |         for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 1692 |             texture_t& t = c->state.texture[i]; | 
 | 1693 |             if (!t.enable) continue; | 
 | 1694 |  | 
 | 1695 |             texture_iterators_t& ti = t.iterators; | 
 | 1696 |             if (t.s_coord == GGL_ONE_TO_ONE && t.t_coord == GGL_ONE_TO_ONE) { | 
 | 1697 |                 // we need to set all of these to 0 because in some cases | 
 | 1698 |                 // step_y__generic() or step_y__tmu() will be used and | 
 | 1699 |                 // therefore will update dtdy, however, in 1:1 mode | 
 | 1700 |                 // this is always done by the scanline rasterizer. | 
 | 1701 |                 ti.dsdx = ti.dsdy = ti.dtdx = ti.dtdy = 0; | 
 | 1702 |                 ti.ydsdy = t.shade.is0; | 
 | 1703 |                 ti.ydtdy = t.shade.it0; | 
 | 1704 |             } else { | 
 | 1705 |                 const int adjustSWrap = ((t.s_wrap==GGL_CLAMP)?0:16); | 
 | 1706 |                 const int adjustTWrap = ((t.t_wrap==GGL_CLAMP)?0:16); | 
 | 1707 |                 ti.sscale = t.shade.sscale + adjustSWrap; | 
 | 1708 |                 ti.tscale = t.shade.tscale + adjustTWrap; | 
 | 1709 |                 if (!(enables & GGL_ENABLE_W)) { | 
 | 1710 |                     // S coordinate | 
 | 1711 |                     const int32_t sscale = ti.sscale; | 
 | 1712 |                     const int32_t sy = interpolate(ys, | 
 | 1713 |                             t.shade.is0, t.shade.idsdx, t.shade.idsdy); | 
 | 1714 |                     if (sscale>=0) { | 
 | 1715 |                         ti.ydsdy= sy            << sscale; | 
 | 1716 |                         ti.dsdx = t.shade.idsdx << sscale;  | 
 | 1717 |                         ti.dsdy = t.shade.idsdy << sscale; | 
 | 1718 |                     } else { | 
 | 1719 |                         ti.ydsdy= sy            >> -sscale; | 
 | 1720 |                         ti.dsdx = t.shade.idsdx >> -sscale;  | 
 | 1721 |                         ti.dsdy = t.shade.idsdy >> -sscale; | 
 | 1722 |                     } | 
 | 1723 |                     // T coordinate | 
 | 1724 |                     const int32_t tscale = ti.tscale; | 
 | 1725 |                     const int32_t ty = interpolate(ys, | 
 | 1726 |                             t.shade.it0, t.shade.idtdx, t.shade.idtdy); | 
 | 1727 |                     if (tscale>=0) { | 
 | 1728 |                         ti.ydtdy= ty            << tscale; | 
 | 1729 |                         ti.dtdx = t.shade.idtdx << tscale;  | 
 | 1730 |                         ti.dtdy = t.shade.idtdy << tscale; | 
 | 1731 |                     } else { | 
 | 1732 |                         ti.ydtdy= ty            >> -tscale; | 
 | 1733 |                         ti.dtdx = t.shade.idtdx >> -tscale;  | 
 | 1734 |                         ti.dtdy = t.shade.idtdy >> -tscale; | 
 | 1735 |                     } | 
 | 1736 |                 } | 
 | 1737 |             } | 
 | 1738 |             // mirror for generated code... | 
 | 1739 |             generated_tex_vars_t& gen = c->generated_vars.texture[i]; | 
 | 1740 |             gen.width   = t.surface.width; | 
 | 1741 |             gen.height  = t.surface.height; | 
 | 1742 |             gen.stride  = t.surface.stride; | 
| Ashok Bhat | d10afb1 | 2013-11-14 11:13:41 +0000 | [diff] [blame] | 1743 |             gen.data    = uintptr_t(t.surface.data); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1744 |             gen.dsdx = ti.dsdx; | 
 | 1745 |             gen.dtdx = ti.dtdx; | 
 | 1746 |         } | 
 | 1747 |     } | 
 | 1748 |  | 
 | 1749 |     // choose the y-stepper | 
 | 1750 |     c->step_y = step_y__nop; | 
 | 1751 |     if (enables & GGL_ENABLE_FOG) { | 
 | 1752 |         c->step_y = step_y__generic; | 
 | 1753 |     } else if (enables & GGL_ENABLE_TMUS) { | 
 | 1754 |         if (enables & GGL_ENABLE_SMOOTH) { | 
 | 1755 |             c->step_y = step_y__generic; | 
 | 1756 |         } else if (enables & GGL_ENABLE_W) { | 
 | 1757 |             c->step_y = step_y__w; | 
 | 1758 |         } else { | 
 | 1759 |             c->step_y = step_y__tmu; | 
 | 1760 |         } | 
 | 1761 |     } else { | 
 | 1762 |         if (enables & GGL_ENABLE_SMOOTH) { | 
 | 1763 |             c->step_y = step_y__smooth; | 
 | 1764 |         } | 
 | 1765 |     } | 
 | 1766 |      | 
 | 1767 |     // choose the rectangle blitter | 
 | 1768 |     c->rect = rect_generic; | 
 | 1769 |     if ((c->step_y == step_y__nop) && | 
 | 1770 |         (c->scanline == scanline_memcpy)) | 
 | 1771 |     { | 
 | 1772 |         c->rect = rect_memcpy; | 
 | 1773 |     } | 
 | 1774 | } | 
 | 1775 |  | 
 | 1776 | void init_y_packed(context_t* c, int32_t y0) | 
 | 1777 | { | 
 | 1778 |     uint8_t f = c->state.buffers.color.format; | 
 | 1779 |     c->packed = ggl_pack_color(c, f, | 
 | 1780 |             c->shade.r0, c->shade.g0, c->shade.b0, c->shade.a0); | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 1781 |     c->packed8888 = ggl_pack_color(c, GGL_PIXEL_FORMAT_RGBA_8888, | 
 | 1782 |             c->shade.r0, c->shade.g0, c->shade.b0, c->shade.a0); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1783 |     c->iterators.y = y0; | 
 | 1784 |     c->step_y = step_y__nop; | 
 | 1785 |     // choose the rectangle blitter | 
 | 1786 |     c->rect = rect_generic; | 
 | 1787 |     if (c->scanline == scanline_memcpy) { | 
 | 1788 |         c->rect = rect_memcpy; | 
 | 1789 |     } | 
 | 1790 | } | 
 | 1791 |  | 
 | 1792 | void init_y_noop(context_t* c, int32_t y0) | 
 | 1793 | { | 
 | 1794 |     c->iterators.y = y0; | 
 | 1795 |     c->step_y = step_y__nop; | 
 | 1796 |     // choose the rectangle blitter | 
 | 1797 |     c->rect = rect_generic; | 
 | 1798 |     if (c->scanline == scanline_memcpy) { | 
 | 1799 |         c->rect = rect_memcpy; | 
 | 1800 |     } | 
 | 1801 | } | 
 | 1802 |  | 
 | 1803 | void init_y_error(context_t* c, int32_t y0) | 
 | 1804 | { | 
 | 1805 |     // woooops, shoud never happen, | 
 | 1806 |     // fail gracefully (don't display anything) | 
 | 1807 |     init_y_noop(c, y0); | 
| Steve Block | 8aeb6e2 | 2012-01-06 14:13:42 +0000 | [diff] [blame] | 1808 |     ALOGE("color-buffer has an invalid format!"); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1809 | } | 
 | 1810 |  | 
 | 1811 | // ---------------------------------------------------------------------------- | 
 | 1812 | #if 0 | 
 | 1813 | #pragma mark - | 
 | 1814 | #endif | 
 | 1815 |  | 
 | 1816 | void step_y__generic(context_t* c) | 
 | 1817 | { | 
 | 1818 |     const uint32_t enables = c->state.enables; | 
 | 1819 |  | 
 | 1820 |     // iterate... | 
 | 1821 |     iterators_t& ci = c->iterators; | 
 | 1822 |     ci.y += 1; | 
 | 1823 |                  | 
 | 1824 |     if (enables & GGL_ENABLE_SMOOTH) { | 
 | 1825 |         ci.ydrdy += c->shade.drdy; | 
 | 1826 |         ci.ydgdy += c->shade.dgdy; | 
 | 1827 |         ci.ydbdy += c->shade.dbdy; | 
 | 1828 |         ci.ydady += c->shade.dady; | 
 | 1829 |     } | 
 | 1830 |  | 
 | 1831 |     const uint32_t mask = | 
 | 1832 |             GGL_ENABLE_DEPTH_TEST | | 
 | 1833 |             GGL_ENABLE_W | | 
 | 1834 |             GGL_ENABLE_FOG; | 
 | 1835 |     if (enables & mask) { | 
 | 1836 |         ci.ydzdy += c->shade.dzdy; | 
 | 1837 |         ci.ydwdy += c->shade.dwdy; | 
 | 1838 |         ci.ydfdy += c->shade.dfdy; | 
 | 1839 |     } | 
 | 1840 |  | 
 | 1841 |     if ((enables & GGL_ENABLE_TMUS) && (!(enables & GGL_ENABLE_W))) { | 
 | 1842 |         for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 1843 |             if (c->state.texture[i].enable) { | 
 | 1844 |                 texture_iterators_t& ti = c->state.texture[i].iterators; | 
 | 1845 |                 ti.ydsdy += ti.dsdy; | 
 | 1846 |                 ti.ydtdy += ti.dtdy; | 
 | 1847 |             } | 
 | 1848 |         } | 
 | 1849 |     } | 
 | 1850 | } | 
 | 1851 |  | 
 | 1852 | void step_y__nop(context_t* c) | 
 | 1853 | { | 
 | 1854 |     c->iterators.y += 1; | 
 | 1855 |     c->iterators.ydzdy += c->shade.dzdy; | 
 | 1856 | } | 
 | 1857 |  | 
 | 1858 | void step_y__smooth(context_t* c) | 
 | 1859 | { | 
 | 1860 |     iterators_t& ci = c->iterators; | 
 | 1861 |     ci.y += 1; | 
 | 1862 |     ci.ydrdy += c->shade.drdy; | 
 | 1863 |     ci.ydgdy += c->shade.dgdy; | 
 | 1864 |     ci.ydbdy += c->shade.dbdy; | 
 | 1865 |     ci.ydady += c->shade.dady; | 
 | 1866 |     ci.ydzdy += c->shade.dzdy; | 
 | 1867 | } | 
 | 1868 |  | 
 | 1869 | void step_y__w(context_t* c) | 
 | 1870 | { | 
 | 1871 |     iterators_t& ci = c->iterators; | 
 | 1872 |     ci.y += 1; | 
 | 1873 |     ci.ydzdy += c->shade.dzdy; | 
 | 1874 |     ci.ydwdy += c->shade.dwdy; | 
 | 1875 | } | 
 | 1876 |  | 
 | 1877 | void step_y__tmu(context_t* c) | 
 | 1878 | { | 
 | 1879 |     iterators_t& ci = c->iterators; | 
 | 1880 |     ci.y += 1; | 
 | 1881 |     ci.ydzdy += c->shade.dzdy; | 
 | 1882 |     for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 1883 |         if (c->state.texture[i].enable) { | 
 | 1884 |             texture_iterators_t& ti = c->state.texture[i].iterators; | 
 | 1885 |             ti.ydsdy += ti.dsdy; | 
 | 1886 |             ti.ydtdy += ti.dtdy; | 
 | 1887 |         } | 
 | 1888 |     } | 
 | 1889 | } | 
 | 1890 |  | 
 | 1891 | // ---------------------------------------------------------------------------- | 
 | 1892 | #if 0 | 
 | 1893 | #pragma mark - | 
 | 1894 | #endif | 
 | 1895 |  | 
 | 1896 | void scanline_perspective(context_t* c) | 
 | 1897 | { | 
 | 1898 |     struct { | 
 | 1899 |         union { | 
 | 1900 |             struct { | 
 | 1901 |                 int32_t s, sq; | 
 | 1902 |                 int32_t t, tq; | 
| synergy dev | cd2fe3b | 2013-11-06 16:30:06 -0800 | [diff] [blame] | 1903 |             } sqtq; | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1904 |             struct { | 
 | 1905 |                 int32_t v, q; | 
 | 1906 |             } st[2]; | 
 | 1907 |         }; | 
 | 1908 |     } tc[GGL_TEXTURE_UNIT_COUNT] __attribute__((aligned(16))); | 
 | 1909 |  | 
 | 1910 |     // XXX: we should have a special case when dwdx = 0 | 
 | 1911 |  | 
 | 1912 |     // 32 pixels spans works okay. 16 is a lot better, | 
 | 1913 |     // but hey, it's a software renderer... | 
 | 1914 |     const uint32_t SPAN_BITS = 5;  | 
 | 1915 |     const uint32_t ys = c->iterators.y; | 
 | 1916 |     const uint32_t xs = c->iterators.xl; | 
 | 1917 |     const uint32_t x1 = c->iterators.xr; | 
 | 1918 | 	const uint32_t xc = x1 - xs; | 
 | 1919 |     uint32_t remainder = xc & ((1<<SPAN_BITS)-1); | 
 | 1920 |     uint32_t numSpans = xc >> SPAN_BITS; | 
 | 1921 |  | 
 | 1922 |     const iterators_t& ci = c->iterators; | 
 | 1923 |     int32_t w0 = (xs * c->shade.dwdx) + ci.ydwdy; | 
 | 1924 |     int32_t q0 = gglRecipQ(w0, 30); | 
 | 1925 |     const int iwscale = 32 - gglClz(q0); | 
 | 1926 |  | 
 | 1927 |     const int32_t dwdx = c->shade.dwdx << SPAN_BITS; | 
 | 1928 |     int32_t xl = c->iterators.xl; | 
 | 1929 |  | 
 | 1930 |     // We process s & t with a loop to reduce the code size | 
 | 1931 |     // (and i-cache pressure). | 
 | 1932 |  | 
 | 1933 |     for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 1934 |         const texture_t& tmu = c->state.texture[i]; | 
 | 1935 |         if (!tmu.enable) continue; | 
 | 1936 |         int32_t s =   tmu.shade.is0 + | 
 | 1937 |                      (tmu.shade.idsdy * ys) + (tmu.shade.idsdx * xs) + | 
 | 1938 |                      ((tmu.shade.idsdx + tmu.shade.idsdy)>>1); | 
 | 1939 |         int32_t t =   tmu.shade.it0 + | 
 | 1940 |                      (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + | 
 | 1941 |                      ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); | 
| synergy dev | cd2fe3b | 2013-11-06 16:30:06 -0800 | [diff] [blame] | 1942 |         tc[i].sqtq.s  = s; | 
 | 1943 |         tc[i].sqtq.t  = t; | 
 | 1944 |         tc[i].sqtq.sq = gglMulx(s, q0, iwscale); | 
 | 1945 |         tc[i].sqtq.tq = gglMulx(t, q0, iwscale); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1946 |     } | 
 | 1947 |  | 
 | 1948 |     int32_t span = 0; | 
 | 1949 |     do { | 
 | 1950 |         int32_t w1; | 
 | 1951 |         if (ggl_likely(numSpans)) { | 
 | 1952 |             w1 = w0 + dwdx; | 
 | 1953 |         } else { | 
 | 1954 |             if (remainder) { | 
 | 1955 |                 // finish off the scanline... | 
 | 1956 |                 span = remainder; | 
 | 1957 |                 w1 = (c->shade.dwdx * span) + w0; | 
 | 1958 |             } else { | 
 | 1959 |                 break; | 
 | 1960 |             } | 
 | 1961 |         } | 
 | 1962 |         int32_t q1 = gglRecipQ(w1, 30); | 
 | 1963 |         for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 1964 |             texture_t& tmu = c->state.texture[i]; | 
 | 1965 |             if (!tmu.enable) continue; | 
 | 1966 |             texture_iterators_t& ti = tmu.iterators; | 
 | 1967 |  | 
 | 1968 |             for (int j=0 ; j<2 ; j++) { | 
 | 1969 |                 int32_t v = tc[i].st[j].v; | 
 | 1970 |                 if (span)   v += (tmu.shade.st[j].dx)*span; | 
 | 1971 |                 else        v += (tmu.shade.st[j].dx)<<SPAN_BITS; | 
 | 1972 |                 const int32_t v0 = tc[i].st[j].q; | 
 | 1973 |                 const int32_t v1 = gglMulx(v, q1, iwscale); | 
 | 1974 |                 int32_t dvdx = v1 - v0; | 
 | 1975 |                 if (span)   dvdx /= span; | 
 | 1976 |                 else        dvdx >>= SPAN_BITS; | 
 | 1977 |                 tc[i].st[j].v = v; | 
 | 1978 |                 tc[i].st[j].q = v1; | 
 | 1979 |  | 
 | 1980 |                 const int scale = ti.st[j].scale + (iwscale - 30); | 
 | 1981 |                 if (scale >= 0) { | 
 | 1982 |                     ti.st[j].ydvdy = v0   << scale; | 
 | 1983 |                     ti.st[j].dvdx  = dvdx << scale; | 
 | 1984 |                 } else { | 
 | 1985 |                     ti.st[j].ydvdy = v0   >> -scale; | 
 | 1986 |                     ti.st[j].dvdx  = dvdx >> -scale; | 
 | 1987 |                 } | 
 | 1988 |             } | 
 | 1989 |             generated_tex_vars_t& gen = c->generated_vars.texture[i]; | 
 | 1990 |             gen.dsdx = ti.st[0].dvdx; | 
 | 1991 |             gen.dtdx = ti.st[1].dvdx; | 
 | 1992 |         } | 
 | 1993 |         c->iterators.xl = xl; | 
 | 1994 |         c->iterators.xr = xl = xl + (span ? span : (1<<SPAN_BITS)); | 
 | 1995 |         w0 = w1; | 
 | 1996 |         q0 = q1; | 
 | 1997 |         c->span(c); | 
 | 1998 |     } while(numSpans--); | 
 | 1999 | } | 
 | 2000 |  | 
 | 2001 | void scanline_perspective_single(context_t* c) | 
 | 2002 | { | 
 | 2003 |     // 32 pixels spans works okay. 16 is a lot better, | 
 | 2004 |     // but hey, it's a software renderer... | 
 | 2005 |     const uint32_t SPAN_BITS = 5;  | 
 | 2006 |     const uint32_t ys = c->iterators.y; | 
 | 2007 |     const uint32_t xs = c->iterators.xl; | 
 | 2008 |     const uint32_t x1 = c->iterators.xr; | 
 | 2009 | 	const uint32_t xc = x1 - xs; | 
 | 2010 |  | 
 | 2011 |     const iterators_t& ci = c->iterators; | 
 | 2012 |     int32_t w = (xs * c->shade.dwdx) + ci.ydwdy; | 
 | 2013 |     int32_t iw = gglRecipQ(w, 30); | 
 | 2014 |     const int iwscale = 32 - gglClz(iw); | 
 | 2015 |  | 
 | 2016 |     const int i = 31 - gglClz(c->state.enabled_tmu); | 
 | 2017 |     generated_tex_vars_t& gen = c->generated_vars.texture[i]; | 
 | 2018 |     texture_t& tmu = c->state.texture[i]; | 
 | 2019 |     texture_iterators_t& ti = tmu.iterators; | 
 | 2020 |     const int sscale = ti.sscale + (iwscale - 30); | 
 | 2021 |     const int tscale = ti.tscale + (iwscale - 30); | 
 | 2022 |     int32_t s =   tmu.shade.is0 + | 
 | 2023 |                  (tmu.shade.idsdy * ys) + (tmu.shade.idsdx * xs) + | 
 | 2024 |                  ((tmu.shade.idsdx + tmu.shade.idsdy)>>1); | 
 | 2025 |     int32_t t =   tmu.shade.it0 + | 
 | 2026 |                  (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + | 
 | 2027 |                  ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); | 
 | 2028 |     int32_t s0 = gglMulx(s, iw, iwscale); | 
 | 2029 |     int32_t t0 = gglMulx(t, iw, iwscale); | 
 | 2030 |     int32_t xl = c->iterators.xl; | 
 | 2031 |  | 
 | 2032 |     int32_t sq, tq, dsdx, dtdx; | 
 | 2033 |     int32_t premainder = xc & ((1<<SPAN_BITS)-1); | 
 | 2034 |     uint32_t numSpans = xc >> SPAN_BITS; | 
 | 2035 |     if (c->shade.dwdx == 0) { | 
 | 2036 |         // XXX: we could choose to do this if the error is small enough | 
 | 2037 |         numSpans = 0; | 
 | 2038 |         premainder = xc; | 
 | 2039 |         goto no_perspective; | 
 | 2040 |     } | 
 | 2041 |  | 
 | 2042 |     if (premainder) { | 
 | 2043 |         w += c->shade.dwdx   * premainder; | 
 | 2044 |         iw = gglRecipQ(w, 30); | 
 | 2045 | no_perspective:         | 
 | 2046 |         s += tmu.shade.idsdx * premainder; | 
 | 2047 |         t += tmu.shade.idtdx * premainder; | 
 | 2048 |         sq = gglMulx(s, iw, iwscale); | 
 | 2049 |         tq = gglMulx(t, iw, iwscale); | 
 | 2050 |         dsdx = (sq - s0) / premainder; | 
 | 2051 |         dtdx = (tq - t0) / premainder; | 
 | 2052 |         c->iterators.xl = xl; | 
 | 2053 |         c->iterators.xr = xl = xl + premainder; | 
 | 2054 |         goto finish; | 
 | 2055 |     } | 
 | 2056 |  | 
 | 2057 |     while (numSpans--) { | 
 | 2058 |         w += c->shade.dwdx   << SPAN_BITS; | 
 | 2059 |         s += tmu.shade.idsdx << SPAN_BITS; | 
 | 2060 |         t += tmu.shade.idtdx << SPAN_BITS; | 
 | 2061 |         iw = gglRecipQ(w, 30); | 
 | 2062 |         sq = gglMulx(s, iw, iwscale); | 
 | 2063 |         tq = gglMulx(t, iw, iwscale); | 
 | 2064 |         dsdx = (sq - s0) >> SPAN_BITS; | 
 | 2065 |         dtdx = (tq - t0) >> SPAN_BITS; | 
 | 2066 |         c->iterators.xl = xl; | 
 | 2067 |         c->iterators.xr = xl = xl + (1<<SPAN_BITS); | 
 | 2068 | finish: | 
 | 2069 |         if (sscale >= 0) { | 
 | 2070 |             ti.ydsdy = s0   << sscale; | 
 | 2071 |             ti.dsdx  = dsdx << sscale; | 
 | 2072 |         } else { | 
 | 2073 |             ti.ydsdy = s0   >>-sscale; | 
 | 2074 |             ti.dsdx  = dsdx >>-sscale; | 
 | 2075 |         } | 
 | 2076 |         if (tscale >= 0) { | 
 | 2077 |             ti.ydtdy = t0   << tscale; | 
 | 2078 |             ti.dtdx  = dtdx << tscale; | 
 | 2079 |         } else { | 
 | 2080 |             ti.ydtdy = t0   >>-tscale; | 
 | 2081 |             ti.dtdx  = dtdx >>-tscale; | 
 | 2082 |         } | 
 | 2083 |         s0 = sq; | 
 | 2084 |         t0 = tq; | 
 | 2085 |         gen.dsdx = ti.dsdx; | 
 | 2086 |         gen.dtdx = ti.dtdx; | 
 | 2087 |         c->span(c); | 
 | 2088 |     } | 
 | 2089 | } | 
 | 2090 |  | 
 | 2091 | // ---------------------------------------------------------------------------- | 
 | 2092 |  | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 2093 | void scanline_col32cb16blend(context_t* c) | 
 | 2094 | { | 
 | 2095 |     int32_t x = c->iterators.xl; | 
 | 2096 |     size_t ct = c->iterators.xr - x; | 
 | 2097 |     int32_t y = c->iterators.y; | 
 | 2098 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2099 |     union { | 
 | 2100 |         uint16_t* dst; | 
 | 2101 |         uint32_t* dst32; | 
 | 2102 |     }; | 
 | 2103 |     dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2104 |  | 
 | 2105 | #if ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && defined(__arm__)) | 
 | 2106 | #if defined(__ARM_HAVE_NEON) && BYTE_ORDER == LITTLE_ENDIAN | 
 | 2107 |     scanline_col32cb16blend_neon(dst, &(c->packed8888), ct); | 
 | 2108 | #else  // defined(__ARM_HAVE_NEON) && BYTE_ORDER == LITTLE_ENDIAN | 
 | 2109 |     scanline_col32cb16blend_arm(dst, GGL_RGBA_TO_HOST(c->packed8888), ct); | 
 | 2110 | #endif // defined(__ARM_HAVE_NEON) && BYTE_ORDER == LITTLE_ENDIAN | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 2111 | #elif ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && defined(__aarch64__)) | 
| Colin Cross | d4146e6 | 2014-01-21 20:12:28 -0800 | [diff] [blame] | 2112 |     scanline_col32cb16blend_arm64(dst, GGL_RGBA_TO_HOST(c->packed8888), ct); | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 2113 | #elif ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && (defined(__mips__) && defined(__LP64__))) | 
 | 2114 |     scanline_col32cb16blend_mips64(dst, GGL_RGBA_TO_HOST(c->packed8888), ct); | 
| Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 2115 | #else | 
 | 2116 |     uint32_t s = GGL_RGBA_TO_HOST(c->packed8888); | 
 | 2117 |     int sA = (s>>24); | 
 | 2118 |     int f = 0x100 - (sA + (sA>>7)); | 
 | 2119 |     while (ct--) { | 
 | 2120 |         uint16_t d = *dst; | 
 | 2121 |         int dR = (d>>11)&0x1f; | 
 | 2122 |         int dG = (d>>5)&0x3f; | 
 | 2123 |         int dB = (d)&0x1f; | 
 | 2124 |         int sR = (s >> (   3))&0x1F; | 
 | 2125 |         int sG = (s >> ( 8+2))&0x3F; | 
 | 2126 |         int sB = (s >> (16+3))&0x1F; | 
 | 2127 |         sR += (f*dR)>>8; | 
 | 2128 |         sG += (f*dG)>>8; | 
 | 2129 |         sB += (f*dB)>>8; | 
 | 2130 |         *dst++ = uint16_t((sR<<11)|(sG<<5)|sB); | 
 | 2131 |     } | 
 | 2132 | #endif | 
 | 2133 |  | 
 | 2134 | } | 
 | 2135 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2136 | void scanline_t32cb16(context_t* c) | 
 | 2137 | { | 
 | 2138 |     int32_t x = c->iterators.xl; | 
 | 2139 |     size_t ct = c->iterators.xr - x;     | 
 | 2140 |     int32_t y = c->iterators.y; | 
 | 2141 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2142 |     union { | 
 | 2143 |         uint16_t* dst; | 
 | 2144 |         uint32_t* dst32; | 
 | 2145 |     }; | 
 | 2146 |     dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2147 |  | 
 | 2148 |     surface_t* tex = &(c->state.texture[0].surface); | 
 | 2149 |     const int32_t u = (c->state.texture[0].shade.is0>>16) + x; | 
 | 2150 |     const int32_t v = (c->state.texture[0].shade.it0>>16) + y; | 
 | 2151 |     uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); | 
 | 2152 |     int sR, sG, sB; | 
 | 2153 |     uint32_t s, d; | 
 | 2154 |  | 
| Ashok Bhat | d10afb1 | 2013-11-14 11:13:41 +0000 | [diff] [blame] | 2155 |     if (ct==1 || uintptr_t(dst)&2) { | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2156 | last_one: | 
 | 2157 |         s = GGL_RGBA_TO_HOST( *src++ ); | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 2158 |         *dst++ = convertAbgr8888ToRgb565(s); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2159 |         ct--; | 
 | 2160 |     } | 
 | 2161 |  | 
 | 2162 |     while (ct >= 2) { | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2163 | #if BYTE_ORDER == BIG_ENDIAN | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 2164 |         s = GGL_RGBA_TO_HOST( *src++ ); | 
 | 2165 |         d = convertAbgr8888ToRgb565_hi16(s); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2166 |  | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 2167 |         s = GGL_RGBA_TO_HOST( *src++ ); | 
 | 2168 |         d |= convertAbgr8888ToRgb565(s); | 
 | 2169 | #else | 
 | 2170 |         s = GGL_RGBA_TO_HOST( *src++ ); | 
 | 2171 |         d = convertAbgr8888ToRgb565(s); | 
 | 2172 |  | 
 | 2173 |         s = GGL_RGBA_TO_HOST( *src++ ); | 
 | 2174 |         d |= convertAbgr8888ToRgb565(s) << 16; | 
 | 2175 | #endif | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2176 |         *dst32++ = d; | 
 | 2177 |         ct -= 2; | 
 | 2178 |     } | 
 | 2179 |      | 
 | 2180 |     if (ct > 0) { | 
 | 2181 |         goto last_one; | 
 | 2182 |     } | 
 | 2183 | } | 
 | 2184 |  | 
 | 2185 | void scanline_t32cb16blend(context_t* c) | 
 | 2186 | { | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 2187 | #if ((ANDROID_CODEGEN >= ANDROID_CODEGEN_ASM) && (defined(__arm__) || defined(__aarch64__) || \ | 
 | 2188 |     (defined(__mips__) && ((!defined(__LP64__) && __mips_isa_rev < 6) || defined(__LP64__))))) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2189 |     int32_t x = c->iterators.xl; | 
 | 2190 |     size_t ct = c->iterators.xr - x; | 
 | 2191 |     int32_t y = c->iterators.y; | 
 | 2192 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2193 |     uint16_t* dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2194 |  | 
 | 2195 |     surface_t* tex = &(c->state.texture[0].surface); | 
 | 2196 |     const int32_t u = (c->state.texture[0].shade.is0>>16) + x; | 
 | 2197 |     const int32_t v = (c->state.texture[0].shade.it0>>16) + y; | 
 | 2198 |     uint32_t *src = reinterpret_cast<uint32_t*>(tex->data)+(u+(tex->stride*v)); | 
 | 2199 |  | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 2200 | #ifdef __arm__ | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2201 |     scanline_t32cb16blend_arm(dst, src, ct); | 
| Ashok Bhat | 658f89d | 2013-02-28 18:32:03 +0000 | [diff] [blame] | 2202 | #elif defined(__aarch64__) | 
| Colin Cross | d4146e6 | 2014-01-21 20:12:28 -0800 | [diff] [blame] | 2203 |     scanline_t32cb16blend_arm64(dst, src, ct); | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 2204 | #elif defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6 | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 2205 |     scanline_t32cb16blend_mips(dst, src, ct); | 
| Elliott Hughes | 606d4ae | 2015-11-05 18:55:20 +0000 | [diff] [blame] | 2206 | #elif defined(__mips__) && defined(__LP64__) | 
 | 2207 |     scanline_t32cb16blend_mips64(dst, src, ct); | 
| Duane Sand | 068f9f3 | 2012-05-24 22:09:24 -0700 | [diff] [blame] | 2208 | #endif | 
 | 2209 | #else | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 2210 |     dst_iterator16  di(c); | 
 | 2211 |     horz_iterator32  hi(c); | 
 | 2212 |     blender_32to16  bl(c); | 
 | 2213 |     while (di.count--) { | 
 | 2214 |         uint32_t s = hi.get_pixel32(); | 
 | 2215 |         bl.write(s, di.dst); | 
 | 2216 |         di.dst++; | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2217 |     } | 
 | 2218 | #endif | 
 | 2219 | } | 
 | 2220 |  | 
| David 'Digit' Turner | 39764f4 | 2011-04-15 20:12:07 +0200 | [diff] [blame] | 2221 | void scanline_t32cb16blend_srca(context_t* c) | 
 | 2222 | { | 
 | 2223 |     dst_iterator16  di(c); | 
 | 2224 |     horz_iterator32  hi(c); | 
 | 2225 |     blender_32to16_srcA  blender(c); | 
 | 2226 |  | 
 | 2227 |     while (di.count--) { | 
 | 2228 |         uint32_t s = hi.get_pixel32(); | 
 | 2229 |         blender.write(s,di.dst); | 
 | 2230 |         di.dst++; | 
 | 2231 |     } | 
 | 2232 | } | 
 | 2233 |  | 
 | 2234 | void scanline_t16cb16blend_clamp_mod(context_t* c) | 
 | 2235 | { | 
 | 2236 |     const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8); | 
 | 2237 |     if (a == 0) { | 
 | 2238 |         return; | 
 | 2239 |     } | 
 | 2240 |  | 
 | 2241 |     if (a == 255) { | 
 | 2242 |         scanline_t16cb16_clamp(c); | 
 | 2243 |         return; | 
 | 2244 |     } | 
 | 2245 |  | 
 | 2246 |     dst_iterator16  di(c); | 
 | 2247 |     blender_16to16_modulate  blender(c); | 
 | 2248 |     clamp_iterator  ci(c); | 
 | 2249 |  | 
 | 2250 |     while (di.count--) { | 
 | 2251 |         uint16_t s = ci.get_pixel16(); | 
 | 2252 |         blender.write(s, di.dst); | 
 | 2253 |         di.dst++; | 
 | 2254 |     } | 
 | 2255 | } | 
 | 2256 |  | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2257 | void scanline_memcpy(context_t* c) | 
 | 2258 | { | 
 | 2259 |     int32_t x = c->iterators.xl; | 
 | 2260 |     size_t ct = c->iterators.xr - x; | 
 | 2261 |     int32_t y = c->iterators.y; | 
 | 2262 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2263 |     const GGLFormat* fp = &(c->formats[cb->format]); | 
 | 2264 |     uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + | 
 | 2265 |                             (x + (cb->stride * y)) * fp->size; | 
 | 2266 |  | 
 | 2267 |     surface_t* tex = &(c->state.texture[0].surface); | 
 | 2268 |     const int32_t u = (c->state.texture[0].shade.is0>>16) + x; | 
 | 2269 |     const int32_t v = (c->state.texture[0].shade.it0>>16) + y; | 
 | 2270 |     uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + | 
 | 2271 |                             (u + (tex->stride * v)) * fp->size; | 
 | 2272 |  | 
 | 2273 |     const size_t size = ct * fp->size; | 
 | 2274 |     memcpy(dst, src, size); | 
 | 2275 | } | 
 | 2276 |  | 
 | 2277 | void scanline_memset8(context_t* c) | 
 | 2278 | { | 
 | 2279 |     int32_t x = c->iterators.xl; | 
 | 2280 |     size_t ct = c->iterators.xr - x; | 
 | 2281 |     int32_t y = c->iterators.y; | 
 | 2282 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2283 |     uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2284 |     uint32_t packed = c->packed; | 
 | 2285 |     memset(dst, packed, ct); | 
 | 2286 | } | 
 | 2287 |  | 
 | 2288 | void scanline_memset16(context_t* c) | 
 | 2289 | { | 
 | 2290 |     int32_t x = c->iterators.xl; | 
 | 2291 |     size_t ct = c->iterators.xr - x; | 
 | 2292 |     int32_t y = c->iterators.y; | 
 | 2293 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2294 |     uint16_t* dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2295 |     uint32_t packed = c->packed; | 
 | 2296 |     android_memset16(dst, packed, ct*2); | 
 | 2297 | } | 
 | 2298 |  | 
 | 2299 | void scanline_memset32(context_t* c) | 
 | 2300 | { | 
 | 2301 |     int32_t x = c->iterators.xl; | 
 | 2302 |     size_t ct = c->iterators.xr - x; | 
 | 2303 |     int32_t y = c->iterators.y; | 
 | 2304 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2305 |     uint32_t* dst = reinterpret_cast<uint32_t*>(cb->data) + (x+(cb->stride*y)); | 
 | 2306 |     uint32_t packed = GGL_HOST_TO_RGBA(c->packed); | 
 | 2307 |     android_memset32(dst, packed, ct*4); | 
 | 2308 | } | 
 | 2309 |  | 
 | 2310 | void scanline_clear(context_t* c) | 
 | 2311 | { | 
 | 2312 |     int32_t x = c->iterators.xl; | 
 | 2313 |     size_t ct = c->iterators.xr - x; | 
 | 2314 |     int32_t y = c->iterators.y; | 
 | 2315 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2316 |     const GGLFormat* fp = &(c->formats[cb->format]); | 
 | 2317 |     uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + | 
 | 2318 |                             (x + (cb->stride * y)) * fp->size; | 
 | 2319 |     const size_t size = ct * fp->size; | 
 | 2320 |     memset(dst, 0, size); | 
 | 2321 | } | 
 | 2322 |  | 
 | 2323 | void scanline_set(context_t* c) | 
 | 2324 | { | 
 | 2325 |     int32_t x = c->iterators.xl; | 
 | 2326 |     size_t ct = c->iterators.xr - x; | 
 | 2327 |     int32_t y = c->iterators.y; | 
 | 2328 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2329 |     const GGLFormat* fp = &(c->formats[cb->format]); | 
 | 2330 |     uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + | 
 | 2331 |                             (x + (cb->stride * y)) * fp->size; | 
 | 2332 |     const size_t size = ct * fp->size; | 
 | 2333 |     memset(dst, 0xFF, size); | 
 | 2334 | } | 
 | 2335 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 2336 | void scanline_noop(context_t* /*c*/) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 2337 | { | 
 | 2338 | } | 
 | 2339 |  | 
 | 2340 | void rect_generic(context_t* c, size_t yc) | 
 | 2341 | { | 
 | 2342 |     do { | 
 | 2343 |         c->scanline(c); | 
 | 2344 |         c->step_y(c); | 
 | 2345 |     } while (--yc); | 
 | 2346 | } | 
 | 2347 |  | 
 | 2348 | void rect_memcpy(context_t* c, size_t yc) | 
 | 2349 | { | 
 | 2350 |     int32_t x = c->iterators.xl; | 
 | 2351 |     size_t ct = c->iterators.xr - x; | 
 | 2352 |     int32_t y = c->iterators.y; | 
 | 2353 |     surface_t* cb = &(c->state.buffers.color); | 
 | 2354 |     const GGLFormat* fp = &(c->formats[cb->format]); | 
 | 2355 |     uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + | 
 | 2356 |                             (x + (cb->stride * y)) * fp->size; | 
 | 2357 |  | 
 | 2358 |     surface_t* tex = &(c->state.texture[0].surface); | 
 | 2359 |     const int32_t u = (c->state.texture[0].shade.is0>>16) + x; | 
 | 2360 |     const int32_t v = (c->state.texture[0].shade.it0>>16) + y; | 
 | 2361 |     uint8_t *src = reinterpret_cast<uint8_t*>(tex->data) + | 
 | 2362 |                             (u + (tex->stride * v)) * fp->size; | 
 | 2363 |  | 
 | 2364 |     if (cb->stride == tex->stride && ct == size_t(cb->stride)) { | 
 | 2365 |         memcpy(dst, src, ct * fp->size * yc); | 
 | 2366 |     } else { | 
 | 2367 |         const size_t size = ct * fp->size; | 
 | 2368 |         const size_t dbpr = cb->stride  * fp->size; | 
 | 2369 |         const size_t sbpr = tex->stride * fp->size; | 
 | 2370 |         do { | 
 | 2371 |             memcpy(dst, src, size); | 
 | 2372 |             dst += dbpr; | 
 | 2373 |             src += sbpr;         | 
 | 2374 |         } while (--yc); | 
 | 2375 |     } | 
 | 2376 | } | 
 | 2377 | // ---------------------------------------------------------------------------- | 
 | 2378 | }; // namespace android | 
 | 2379 |  |