| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1 | /* libs/pixelflinger/buffer.cpp | 
 | 2 | ** | 
 | 3 | ** Copyright 2006, The Android Open Source Project | 
 | 4 | ** | 
 | 5 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | 6 | ** you may not use this file except in compliance with the License.  | 
 | 7 | ** You may obtain a copy of the License at  | 
 | 8 | ** | 
 | 9 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | 10 | ** | 
 | 11 | ** Unless required by applicable law or agreed to in writing, software  | 
 | 12 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | 14 | ** See the License for the specific language governing permissions and  | 
 | 15 | ** limitations under the License. | 
 | 16 | */ | 
 | 17 |  | 
 | 18 |  | 
 | 19 | #include <assert.h> | 
 | 20 |  | 
 | 21 | #include "buffer.h" | 
 | 22 |  | 
 | 23 | namespace android { | 
 | 24 | // ---------------------------------------------------------------------------- | 
 | 25 |  | 
 | 26 | static void read_pixel(const surface_t* s, context_t* c, | 
 | 27 |         uint32_t x, uint32_t y, pixel_t* pixel); | 
 | 28 | static void write_pixel(const surface_t* s, context_t* c, | 
 | 29 |         uint32_t x, uint32_t y, const pixel_t* pixel); | 
 | 30 | static void readRGB565(const surface_t* s, context_t* c, | 
 | 31 |         uint32_t x, uint32_t y, pixel_t* pixel); | 
 | 32 | static void readABGR8888(const surface_t* s, context_t* c, | 
 | 33 |         uint32_t x, uint32_t y, pixel_t* pixel); | 
 | 34 |  | 
 | 35 | static uint32_t logic_op(int op, uint32_t s, uint32_t d); | 
 | 36 | static uint32_t extract(uint32_t v, int h, int l, int bits); | 
 | 37 | static uint32_t expand(uint32_t v, int sbits, int dbits); | 
 | 38 | static uint32_t downshift_component(uint32_t in, uint32_t v, | 
 | 39 |         int sh, int sl, int dh, int dl, int ch, int cl, int dither); | 
 | 40 |  | 
 | 41 | // ---------------------------------------------------------------------------- | 
 | 42 |  | 
 | 43 | void ggl_init_texture(context_t* c) | 
 | 44 | { | 
 | 45 |     for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
 | 46 |         texture_t& t = c->state.texture[i]; | 
 | 47 |         t.s_coord = GGL_ONE_TO_ONE; | 
 | 48 |         t.t_coord = GGL_ONE_TO_ONE; | 
 | 49 |         t.s_wrap = GGL_REPEAT; | 
 | 50 |         t.t_wrap = GGL_REPEAT; | 
 | 51 |         t.min_filter = GGL_NEAREST; | 
 | 52 |         t.mag_filter = GGL_NEAREST; | 
 | 53 |         t.env = GGL_MODULATE; | 
 | 54 |     } | 
 | 55 |     c->activeTMU = &(c->state.texture[0]); | 
 | 56 | } | 
 | 57 |  | 
 | 58 | void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src) | 
 | 59 | { | 
 | 60 |     dst->width = src->width; | 
 | 61 |     dst->height = src->height; | 
 | 62 |     dst->stride = src->stride; | 
 | 63 |     dst->data = src->data; | 
 | 64 |     dst->format = src->format; | 
 | 65 |     dst->dirty = 1; | 
 | 66 |     if (__builtin_expect(dst->stride < 0, false)) { | 
 | 67 |         const GGLFormat& pixelFormat(c->formats[dst->format]); | 
 | 68 |         const int32_t bpr = -dst->stride * pixelFormat.size; | 
 | 69 |         dst->data += bpr * (dst->height-1); | 
 | 70 |     } | 
 | 71 | } | 
 | 72 |  | 
 | 73 | static void pick_read_write(surface_t* s) | 
 | 74 | { | 
 | 75 |     // Choose best reader/writers. | 
 | 76 |     switch (s->format) { | 
 | 77 |         case GGL_PIXEL_FORMAT_RGBA_8888:    s->read = readABGR8888;  break; | 
 | 78 |         case GGL_PIXEL_FORMAT_RGB_565:      s->read = readRGB565;    break; | 
 | 79 |         default:                            s->read = read_pixel;    break; | 
 | 80 |     } | 
 | 81 |     s->write = write_pixel; | 
 | 82 | } | 
 | 83 |  | 
 | 84 | void ggl_pick_texture(context_t* c) | 
 | 85 | { | 
 | 86 |     for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
 | 87 |         surface_t& s = c->state.texture[i].surface; | 
 | 88 |         if ((!c->state.texture[i].enable) || (!s.dirty)) | 
 | 89 |             continue; | 
 | 90 |         s.dirty = 0; | 
 | 91 |         pick_read_write(&s); | 
 | 92 |         generated_tex_vars_t& gen = c->generated_vars.texture[i]; | 
 | 93 |         gen.width   = s.width; | 
 | 94 |         gen.height  = s.height; | 
 | 95 |         gen.stride  = s.stride; | 
| Ashok Bhat | d10afb1 | 2013-11-14 11:13:41 +0000 | [diff] [blame] | 96 |         gen.data    = uintptr_t(s.data); | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 97 |     } | 
 | 98 | } | 
 | 99 |  | 
 | 100 | void ggl_pick_cb(context_t* c) | 
 | 101 | { | 
 | 102 |     surface_t& s = c->state.buffers.color; | 
 | 103 |     if (s.dirty) { | 
 | 104 |         s.dirty = 0; | 
 | 105 |         pick_read_write(&s); | 
 | 106 |     } | 
 | 107 | } | 
 | 108 |  | 
 | 109 | // ---------------------------------------------------------------------------- | 
 | 110 |  | 
 | 111 | void read_pixel(const surface_t* s, context_t* c, | 
 | 112 |         uint32_t x, uint32_t y, pixel_t* pixel) | 
 | 113 | { | 
 | 114 |     assert((x < s->width) && (y < s->height)); | 
 | 115 |  | 
 | 116 |     const GGLFormat* f = &(c->formats[s->format]); | 
 | 117 |     int32_t index = x + (s->stride * y); | 
 | 118 |     uint8_t* const data = s->data + index * f->size; | 
 | 119 |     uint32_t v = 0; | 
 | 120 |     switch (f->size) { | 
 | 121 |         case 1:		v = *data;									break; | 
 | 122 |         case 2:		v = *(uint16_t*)data;						break; | 
 | 123 |         case 3:		v = (data[2]<<16)|(data[1]<<8)|data[0];     break; | 
 | 124 |         case 4:		v = GGL_RGBA_TO_HOST(*(uint32_t*)data);		break; | 
 | 125 |     } | 
 | 126 |     for (int i=0 ; i<4 ; i++) { | 
 | 127 |         pixel->s[i] = f->c[i].h - f->c[i].l; | 
 | 128 |         if (pixel->s[i]) | 
 | 129 |             pixel->c[i] = extract(v,  f->c[i].h,  f->c[i].l, f->size*8); | 
 | 130 |     } | 
 | 131 | } | 
 | 132 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 133 | void readRGB565(const surface_t* s, context_t* /*c*/, | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 134 |         uint32_t x, uint32_t y, pixel_t* pixel) | 
 | 135 | { | 
 | 136 |     uint16_t v = *(reinterpret_cast<uint16_t*>(s->data) + (x + (s->stride * y))); | 
 | 137 |     pixel->c[0] = 0; | 
 | 138 |     pixel->c[1] = v>>11; | 
 | 139 |     pixel->c[2] = (v>>5)&0x3F; | 
 | 140 |     pixel->c[3] = v&0x1F; | 
 | 141 |     pixel->s[0] = 0; | 
 | 142 |     pixel->s[1] = 5; | 
 | 143 |     pixel->s[2] = 6; | 
 | 144 |     pixel->s[3] = 5; | 
 | 145 | } | 
 | 146 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 147 | void readABGR8888(const surface_t* s, context_t* /*c*/, | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 148 |         uint32_t x, uint32_t y, pixel_t* pixel) | 
 | 149 | { | 
 | 150 |     uint32_t v = *(reinterpret_cast<uint32_t*>(s->data) + (x + (s->stride * y))); | 
 | 151 |     v = GGL_RGBA_TO_HOST(v); | 
 | 152 |     pixel->c[0] = v>>24;        // A | 
 | 153 |     pixel->c[1] = v&0xFF;       // R | 
 | 154 |     pixel->c[2] = (v>>8)&0xFF;  // G | 
 | 155 |     pixel->c[3] = (v>>16)&0xFF; // B | 
 | 156 |     pixel->s[0] =  | 
 | 157 |     pixel->s[1] =  | 
 | 158 |     pixel->s[2] =  | 
 | 159 |     pixel->s[3] = 8; | 
 | 160 | } | 
 | 161 |  | 
 | 162 | void write_pixel(const surface_t* s, context_t* c, | 
 | 163 |         uint32_t x, uint32_t y, const pixel_t* pixel) | 
 | 164 | { | 
 | 165 |     assert((x < s->width) && (y < s->height)); | 
 | 166 |  | 
 | 167 |     int dither = -1; | 
 | 168 |     if (c->state.enables & GGL_ENABLE_DITHER) { | 
 | 169 |         dither = c->ditherMatrix[ (x & GGL_DITHER_MASK) + | 
 | 170 |                 ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; | 
 | 171 |     } | 
 | 172 |  | 
 | 173 |     const GGLFormat* f = &(c->formats[s->format]); | 
 | 174 |     int32_t index = x + (s->stride * y); | 
 | 175 |     uint8_t* const data = s->data + index * f->size; | 
 | 176 |          | 
 | 177 |     uint32_t mask = 0; | 
 | 178 |     uint32_t v = 0; | 
 | 179 |     for (int i=0 ; i<4 ; i++) { | 
 | 180 |         const int component_mask = 1 << i; | 
 | 181 |         if (f->components>=GGL_LUMINANCE && | 
 | 182 |                 (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { | 
 | 183 |             // destinations L formats don't have G or B | 
 | 184 |             continue; | 
 | 185 |         } | 
 | 186 |         const int l = f->c[i].l; | 
 | 187 |         const int h = f->c[i].h; | 
 | 188 |         if (h && (c->state.mask.color & component_mask)) { | 
 | 189 |             mask |= (((1<<(h-l))-1)<<l); | 
 | 190 |             uint32_t u = pixel->c[i]; | 
 | 191 |             int32_t pixelSize = pixel->s[i]; | 
 | 192 |             if (pixelSize < (h-l)) { | 
 | 193 |                 u = expand(u, pixelSize, h-l); | 
 | 194 |                 pixelSize = h-l; | 
 | 195 |             } | 
 | 196 |             v = downshift_component(v, u, pixelSize, 0, h, l, 0, 0, dither); | 
 | 197 |         } | 
 | 198 |     } | 
 | 199 |  | 
 | 200 |     if ((c->state.mask.color != 0xF) ||  | 
 | 201 |         (c->state.enables & GGL_ENABLE_LOGIC_OP)) { | 
 | 202 |         uint32_t d = 0; | 
 | 203 |         switch (f->size) { | 
 | 204 |             case 1:	d = *data;									break; | 
 | 205 |             case 2:	d = *(uint16_t*)data;						break; | 
 | 206 |             case 3:	d = (data[2]<<16)|(data[1]<<8)|data[0];     break; | 
 | 207 |             case 4:	d = GGL_RGBA_TO_HOST(*(uint32_t*)data);		break; | 
 | 208 |         } | 
 | 209 |         if (c->state.enables & GGL_ENABLE_LOGIC_OP) { | 
 | 210 |             v = logic_op(c->state.logic_op.opcode, v, d);             | 
 | 211 |             v &= mask; | 
 | 212 |         } | 
 | 213 |         v |= (d & ~mask); | 
 | 214 |     } | 
 | 215 |  | 
 | 216 |     switch (f->size) { | 
 | 217 |         case 1:		*data = v;									break; | 
 | 218 |         case 2:		*(uint16_t*)data = v;						break; | 
 | 219 |         case 3: | 
 | 220 |             data[0] = v; | 
 | 221 |             data[1] = v>>8; | 
 | 222 |             data[2] = v>>16; | 
 | 223 |             break; | 
 | 224 |         case 4:		*(uint32_t*)data = GGL_HOST_TO_RGBA(v);     break; | 
 | 225 |     } | 
 | 226 | } | 
 | 227 |  | 
 | 228 | static uint32_t logic_op(int op, uint32_t s, uint32_t d) | 
 | 229 | { | 
 | 230 |     switch(op) { | 
 | 231 |     case GGL_CLEAR:         return 0; | 
 | 232 |     case GGL_AND:           return s & d; | 
 | 233 |     case GGL_AND_REVERSE:   return s & ~d; | 
 | 234 |     case GGL_COPY:          return s; | 
 | 235 |     case GGL_AND_INVERTED:  return ~s & d; | 
 | 236 |     case GGL_NOOP:          return d; | 
 | 237 |     case GGL_XOR:           return s ^ d; | 
 | 238 |     case GGL_OR:            return s | d; | 
 | 239 |     case GGL_NOR:           return ~(s | d); | 
 | 240 |     case GGL_EQUIV:         return ~(s ^ d); | 
 | 241 |     case GGL_INVERT:        return ~d; | 
 | 242 |     case GGL_OR_REVERSE:    return s | ~d; | 
 | 243 |     case GGL_COPY_INVERTED: return ~s; | 
 | 244 |     case GGL_OR_INVERTED:   return ~s | d; | 
 | 245 |     case GGL_NAND:          return ~(s & d); | 
 | 246 |     case GGL_SET:           return ~0; | 
 | 247 |     }; | 
 | 248 |     return s; | 
 | 249 | }             | 
 | 250 |  | 
 | 251 |  | 
 | 252 | uint32_t ggl_expand(uint32_t v, int sbits, int dbits) | 
 | 253 | { | 
 | 254 |     return expand(v, sbits, dbits); | 
 | 255 | } | 
 | 256 |  | 
 | 257 | uint32_t ggl_pack_color(context_t* c, int32_t format, | 
 | 258 |         GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a) | 
 | 259 | { | 
 | 260 |     const GGLFormat* f = &(c->formats[format]); | 
 | 261 |     uint32_t p = 0; | 
 | 262 |     const int32_t hbits = GGL_COLOR_BITS; | 
 | 263 |     const int32_t lbits = GGL_COLOR_BITS - 8; | 
 | 264 |     p = downshift_component(p, r,   hbits, lbits,  f->rh, f->rl, 0, 1, -1); | 
 | 265 |     p = downshift_component(p, g,   hbits, lbits,  f->gh, f->gl, 0, 1, -1); | 
 | 266 |     p = downshift_component(p, b,   hbits, lbits,  f->bh, f->bl, 0, 1, -1); | 
 | 267 |     p = downshift_component(p, a,   hbits, lbits,  f->ah, f->al, 0, 1, -1); | 
 | 268 |     switch (f->size) { | 
 | 269 |     case 1: p |= p << 8;    // fallthrough | 
 | 270 |     case 2: p |= p << 16; | 
 | 271 |     } | 
 | 272 |     return p; | 
 | 273 | } | 
 | 274 |  | 
 | 275 | // ---------------------------------------------------------------------------- | 
 | 276 |  | 
 | 277 | // extract a component from a word | 
 | 278 | uint32_t extract(uint32_t v, int h, int l, int bits) | 
 | 279 | { | 
 | 280 | 	assert(h); | 
 | 281 | 	if (l) { | 
 | 282 | 		v >>= l; | 
 | 283 | 	} | 
 | 284 | 	if (h != bits) { | 
 | 285 | 		v &= (1<<(h-l))-1; | 
 | 286 | 	} | 
 | 287 | 	return v; | 
 | 288 | } | 
 | 289 |  | 
 | 290 | // expand a component from sbits to dbits | 
 | 291 | uint32_t expand(uint32_t v, int sbits, int dbits) | 
 | 292 | { | 
 | 293 |     if (dbits > sbits) { | 
 | 294 |         assert(sbits); | 
 | 295 |         if (sbits==1) { | 
 | 296 |             v = (v<<dbits) - v; | 
 | 297 |         } else { | 
 | 298 |             if (dbits % sbits) { | 
 | 299 |                 v <<= (dbits-sbits); | 
 | 300 |                 dbits -= sbits; | 
 | 301 |                 do { | 
 | 302 |                     v |= v>>sbits; | 
 | 303 |                     dbits -= sbits; | 
 | 304 |                     sbits *= 2; | 
 | 305 |                 } while (dbits>0); | 
 | 306 |             } else { | 
 | 307 |                 dbits -= sbits; | 
 | 308 |                 do { | 
 | 309 |                     v |= v<<sbits; | 
 | 310 |                     dbits -= sbits; | 
 | 311 |                     if (sbits*2 < dbits) { | 
 | 312 |                         sbits *= 2; | 
 | 313 |                     } | 
 | 314 |                 } while (dbits > 0); | 
 | 315 |             } | 
 | 316 |         } | 
 | 317 |     } | 
 | 318 | 	return v; | 
 | 319 | } | 
 | 320 |  | 
 | 321 | // downsample a component from sbits to dbits | 
 | 322 | // and shift / construct the pixel | 
 | 323 | uint32_t downshift_component(	uint32_t in, uint32_t v, | 
 | 324 |                                 int sh, int sl,		// src | 
 | 325 |                                 int dh, int dl,		// dst | 
 | 326 |                                 int ch, int cl,		// clear | 
 | 327 |                                 int dither) | 
 | 328 | { | 
 | 329 | 	const int sbits = sh-sl; | 
 | 330 | 	const int dbits = dh-dl; | 
 | 331 |      | 
 | 332 | 	assert(sbits>=dbits); | 
 | 333 |  | 
 | 334 |  | 
 | 335 |     if (sbits>dbits) { | 
 | 336 |         if (dither>=0) { | 
 | 337 |             v -= (v>>dbits);				// fix up | 
 | 338 |             const int shift = (GGL_DITHER_BITS - (sbits-dbits)); | 
 | 339 |             if (shift >= 0)   v += (dither >> shift) << sl; | 
 | 340 |             else              v += (dither << (-shift)) << sl; | 
 | 341 |         } else { | 
 | 342 |             // don't do that right now, so we can reproduce the same | 
 | 343 |             // artifacts we get on ARM (Where we don't do this) | 
 | 344 |             // -> this is not really needed if we don't dither | 
 | 345 |             //if (dBits > 1) { // result already OK if dBits==1 | 
 | 346 |             //    v -= (v>>dbits);				// fix up | 
 | 347 |             //    v += 1 << ((sbits-dbits)-1);	// rounding | 
 | 348 |             //} | 
 | 349 |         } | 
 | 350 |     } | 
 | 351 |  | 
 | 352 |  | 
 | 353 | 	// we need to clear the high bits of the source | 
 | 354 | 	if (ch) { | 
 | 355 | 		v <<= 32-sh; | 
 | 356 | 		sl += 32-sh; | 
 | 357 |         sh = 32; | 
 | 358 | 	} | 
 | 359 | 	 | 
 | 360 | 	if (dl) { | 
 | 361 | 		if (cl || (sbits>dbits)) { | 
 | 362 | 			v >>= sh-dbits; | 
 | 363 | 			sl = 0; | 
 | 364 | 			sh = dbits; | 
 | 365 |             in |= v<<dl; | 
 | 366 | 		} else { | 
 | 367 | 			// sbits==dbits and we don't need to clean the lower bits | 
 | 368 | 			// so we just have to shift the component to the right location | 
 | 369 |             int shift = dh-sh; | 
 | 370 |             in |= v<<shift; | 
 | 371 | 		} | 
 | 372 | 	} else { | 
 | 373 | 		// destination starts at bit 0 | 
 | 374 | 		// ie: sh-dh == sh-dbits | 
 | 375 | 		int shift = sh-dh; | 
 | 376 | 		if (shift > 0)      in |= v>>shift; | 
 | 377 | 		else if (shift < 0) in |= v<<shift; | 
 | 378 | 		else                in |= v; | 
 | 379 | 	} | 
 | 380 | 	return in; | 
 | 381 | } | 
 | 382 |  | 
 | 383 | // ---------------------------------------------------------------------------- | 
 | 384 | }; // namespace android |