| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1 | /* libs/pixelflinger/picker.cpp | 
|  | 2 | ** | 
|  | 3 | ** Copyright 2006, The Android Open Source Project | 
|  | 4 | ** | 
|  | 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 6 | ** you may not use this file except in compliance with the License. | 
|  | 7 | ** You may obtain a copy of the License at | 
|  | 8 | ** | 
|  | 9 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 10 | ** | 
|  | 11 | ** Unless required by applicable law or agreed to in writing, software | 
|  | 12 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 14 | ** See the License for the specific language governing permissions and | 
|  | 15 | ** limitations under the License. | 
|  | 16 | */ | 
|  | 17 |  | 
|  | 18 |  | 
|  | 19 | #include <stdio.h> | 
|  | 20 |  | 
|  | 21 | #include "buffer.h" | 
|  | 22 | #include "scanline.h" | 
|  | 23 | #include "picker.h" | 
|  | 24 |  | 
|  | 25 | namespace android { | 
|  | 26 |  | 
|  | 27 | // ---------------------------------------------------------------------------- | 
|  | 28 |  | 
| Ashok Bhat | 3078b13 | 2014-02-17 15:15:46 +0000 | [diff] [blame] | 29 | void ggl_init_picker(context_t* /*c*/) | 
| The Android Open Source Project | dd7bc33 | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 30 | { | 
|  | 31 | } | 
|  | 32 |  | 
|  | 33 | void ggl_pick(context_t* c) | 
|  | 34 | { | 
|  | 35 | if (ggl_likely(!c->dirty)) | 
|  | 36 | return; | 
|  | 37 |  | 
|  | 38 | // compute needs, see if they changed... | 
|  | 39 | const uint32_t enables = c->state.enables; | 
|  | 40 | needs_t new_needs(c->state.needs); | 
|  | 41 |  | 
|  | 42 | if (c->dirty & GGL_CB_STATE) { | 
|  | 43 | new_needs.n &= ~GGL_NEEDS_CB_FORMAT_MASK; | 
|  | 44 | new_needs.n |= GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); | 
|  | 45 | if (enables & GGL_ENABLE_BLENDING) | 
|  | 46 | c->dirty |= GGL_PIXEL_PIPELINE_STATE; | 
|  | 47 | } | 
|  | 48 |  | 
|  | 49 | if (c->dirty & GGL_PIXEL_PIPELINE_STATE) { | 
|  | 50 | uint32_t n = GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); | 
|  | 51 | uint32_t p = 0; | 
|  | 52 | if (enables & GGL_ENABLE_BLENDING) { | 
|  | 53 | uint32_t src = c->state.blend.src; | 
|  | 54 | uint32_t dst = c->state.blend.dst; | 
|  | 55 | uint32_t src_alpha = c->state.blend.src_alpha; | 
|  | 56 | uint32_t dst_alpha = c->state.blend.dst_alpha; | 
|  | 57 | const GGLFormat& cbf = c->formats[ c->state.buffers.color.format ]; | 
|  | 58 | if (!cbf.c[GGLFormat::ALPHA].h) { | 
|  | 59 | if ((src == GGL_ONE_MINUS_DST_ALPHA) || | 
|  | 60 | (src == GGL_DST_ALPHA)) { | 
|  | 61 | src = GGL_ONE; | 
|  | 62 | } | 
|  | 63 | if ((src_alpha == GGL_ONE_MINUS_DST_ALPHA) || | 
|  | 64 | (src_alpha == GGL_DST_ALPHA)) { | 
|  | 65 | src_alpha = GGL_ONE; | 
|  | 66 | } | 
|  | 67 | if ((dst == GGL_ONE_MINUS_DST_ALPHA) || | 
|  | 68 | (dst == GGL_DST_ALPHA)) { | 
|  | 69 | dst = GGL_ONE; | 
|  | 70 | } | 
|  | 71 | if ((dst_alpha == GGL_ONE_MINUS_DST_ALPHA) || | 
|  | 72 | (dst_alpha == GGL_DST_ALPHA)) { | 
|  | 73 | dst_alpha = GGL_ONE; | 
|  | 74 | } | 
|  | 75 | } | 
|  | 76 |  | 
|  | 77 | src       = ggl_blendfactor_to_needs(src); | 
|  | 78 | dst       = ggl_blendfactor_to_needs(dst); | 
|  | 79 | src_alpha = ggl_blendfactor_to_needs(src_alpha); | 
|  | 80 | dst_alpha = ggl_blendfactor_to_needs(dst_alpha); | 
|  | 81 |  | 
|  | 82 | n |= GGL_BUILD_NEEDS( src, BLEND_SRC ); | 
|  | 83 | n |= GGL_BUILD_NEEDS( dst, BLEND_DST ); | 
|  | 84 | if (c->state.blend.alpha_separate) { | 
|  | 85 | n |= GGL_BUILD_NEEDS( src_alpha, BLEND_SRCA ); | 
|  | 86 | n |= GGL_BUILD_NEEDS( dst_alpha, BLEND_DSTA ); | 
|  | 87 | } else { | 
|  | 88 | n |= GGL_BUILD_NEEDS( src, BLEND_SRCA ); | 
|  | 89 | n |= GGL_BUILD_NEEDS( dst, BLEND_DSTA ); | 
|  | 90 | } | 
|  | 91 | } else { | 
|  | 92 | n |= GGL_BUILD_NEEDS( GGL_ONE,  BLEND_SRC ); | 
|  | 93 | n |= GGL_BUILD_NEEDS( GGL_ZERO, BLEND_DST ); | 
|  | 94 | n |= GGL_BUILD_NEEDS( GGL_ONE,  BLEND_SRCA ); | 
|  | 95 | n |= GGL_BUILD_NEEDS( GGL_ZERO, BLEND_DSTA ); | 
|  | 96 | } | 
|  | 97 |  | 
|  | 98 |  | 
|  | 99 | n |= GGL_BUILD_NEEDS(c->state.mask.color^0xF,               MASK_ARGB); | 
|  | 100 | n |= GGL_BUILD_NEEDS((enables & GGL_ENABLE_SMOOTH)  ?1:0,   SHADE); | 
|  | 101 | if (enables & GGL_ENABLE_TMUS) { | 
|  | 102 | n |= GGL_BUILD_NEEDS((enables & GGL_ENABLE_W)       ?1:0,   W); | 
|  | 103 | } | 
|  | 104 | p |= GGL_BUILD_NEEDS((enables & GGL_ENABLE_DITHER)  ?1:0,   P_DITHER); | 
|  | 105 | p |= GGL_BUILD_NEEDS((enables & GGL_ENABLE_AA)      ?1:0,   P_AA); | 
|  | 106 | p |= GGL_BUILD_NEEDS((enables & GGL_ENABLE_FOG)     ?1:0,   P_FOG); | 
|  | 107 |  | 
|  | 108 | if (enables & GGL_ENABLE_LOGIC_OP) { | 
|  | 109 | n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP); | 
|  | 110 | } else { | 
|  | 111 | n |= GGL_BUILD_NEEDS(GGL_COPY, LOGIC_OP); | 
|  | 112 | } | 
|  | 113 |  | 
|  | 114 | if (enables & GGL_ENABLE_ALPHA_TEST) { | 
|  | 115 | p |= GGL_BUILD_NEEDS(c->state.alpha_test.func, P_ALPHA_TEST); | 
|  | 116 | } else { | 
|  | 117 | p |= GGL_BUILD_NEEDS(GGL_ALWAYS, P_ALPHA_TEST); | 
|  | 118 | } | 
|  | 119 |  | 
|  | 120 | if (enables & GGL_ENABLE_DEPTH_TEST) { | 
|  | 121 | p |= GGL_BUILD_NEEDS(c->state.depth_test.func, P_DEPTH_TEST); | 
|  | 122 | p |= GGL_BUILD_NEEDS(c->state.mask.depth&1, P_MASK_Z); | 
|  | 123 | } else { | 
|  | 124 | p |= GGL_BUILD_NEEDS(GGL_ALWAYS, P_DEPTH_TEST); | 
|  | 125 | // writing to the z-buffer is always disabled if depth-test | 
|  | 126 | // is disabled. | 
|  | 127 | } | 
|  | 128 | new_needs.n = n; | 
|  | 129 | new_needs.p = p; | 
|  | 130 | } | 
|  | 131 |  | 
|  | 132 | if (c->dirty & GGL_TMU_STATE) { | 
|  | 133 | int idx = 0; | 
|  | 134 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; ++i) { | 
|  | 135 | const texture_t& tx = c->state.texture[i]; | 
|  | 136 | if (tx.enable) { | 
|  | 137 | uint32_t t = 0; | 
|  | 138 | t |= GGL_BUILD_NEEDS(tx.surface.format, T_FORMAT); | 
|  | 139 | t |= GGL_BUILD_NEEDS(ggl_env_to_needs(tx.env), T_ENV); | 
|  | 140 | t |= GGL_BUILD_NEEDS(0, T_POT);       // XXX: not used yet | 
|  | 141 | if (tx.s_coord==GGL_ONE_TO_ONE && tx.t_coord==GGL_ONE_TO_ONE) { | 
|  | 142 | // we encode 1-to-1 into the wrap mode | 
|  | 143 | t |= GGL_BUILD_NEEDS(GGL_NEEDS_WRAP_11, T_S_WRAP); | 
|  | 144 | t |= GGL_BUILD_NEEDS(GGL_NEEDS_WRAP_11, T_T_WRAP); | 
|  | 145 | } else { | 
|  | 146 | t |= GGL_BUILD_NEEDS(ggl_wrap_to_needs(tx.s_wrap), T_S_WRAP); | 
|  | 147 | t |= GGL_BUILD_NEEDS(ggl_wrap_to_needs(tx.t_wrap), T_T_WRAP); | 
|  | 148 | } | 
|  | 149 | if (tx.mag_filter == GGL_LINEAR) { | 
|  | 150 | t |= GGL_BUILD_NEEDS(1, T_LINEAR); | 
|  | 151 | } | 
|  | 152 | if (tx.min_filter == GGL_LINEAR) { | 
|  | 153 | t |= GGL_BUILD_NEEDS(1, T_LINEAR); | 
|  | 154 | } | 
|  | 155 | new_needs.t[idx++] = t; | 
|  | 156 | } else { | 
|  | 157 | new_needs.t[i] = 0; | 
|  | 158 | } | 
|  | 159 | } | 
|  | 160 | } | 
|  | 161 |  | 
|  | 162 | if (new_needs != c->state.needs) { | 
|  | 163 | c->state.needs = new_needs; | 
|  | 164 | ggl_pick_texture(c); | 
|  | 165 | ggl_pick_cb(c); | 
|  | 166 | ggl_pick_scanline(c); | 
|  | 167 | } | 
|  | 168 | c->dirty = 0; | 
|  | 169 | } | 
|  | 170 |  | 
|  | 171 | // ---------------------------------------------------------------------------- | 
|  | 172 | }; // namespace android | 
|  | 173 |  |