|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "action.h" | 
|  |  | 
|  | #include <errno.h> | 
|  |  | 
|  | #include <base/strings.h> | 
|  | #include <base/stringprintf.h> | 
|  |  | 
|  | #include "error.h" | 
|  | #include "init_parser.h" | 
|  | #include "log.h" | 
|  | #include "property_service.h" | 
|  | #include "util.h" | 
|  |  | 
|  | class Action::Command | 
|  | { | 
|  | public: | 
|  | Command(int (*f)(const std::vector<std::string>& args), | 
|  | const std::vector<std::string>& args, | 
|  | const std::string& filename, | 
|  | int line); | 
|  |  | 
|  | int InvokeFunc() const; | 
|  | std::string BuildCommandString() const; | 
|  | std::string BuildSourceString() const; | 
|  |  | 
|  | private: | 
|  | int (*func_)(const std::vector<std::string>& args); | 
|  | const std::vector<std::string> args_; | 
|  | const std::string filename_; | 
|  | int line_; | 
|  | }; | 
|  |  | 
|  | Action::Command::Command(int (*f)(const std::vector<std::string>& args), | 
|  | const std::vector<std::string>& args, | 
|  | const std::string& filename, | 
|  | int line) : | 
|  | func_(f), args_(args), filename_(filename), line_(line) | 
|  | { | 
|  | } | 
|  |  | 
|  | int Action::Command::InvokeFunc() const | 
|  | { | 
|  | std::vector<std::string> expanded_args; | 
|  | expanded_args.resize(args_.size()); | 
|  | expanded_args[0] = args_[0]; | 
|  | for (std::size_t i = 1; i < args_.size(); ++i) { | 
|  | if (expand_props(args_[i], &expanded_args[i]) == -1) { | 
|  | ERROR("%s: cannot expand '%s'\n", args_[0].c_str(), args_[i].c_str()); | 
|  | return -EINVAL; | 
|  | } | 
|  | } | 
|  |  | 
|  | return func_(expanded_args); | 
|  | } | 
|  |  | 
|  | std::string Action::Command::BuildCommandString() const | 
|  | { | 
|  | return android::base::Join(args_, ' '); | 
|  | } | 
|  |  | 
|  | std::string Action::Command::BuildSourceString() const | 
|  | { | 
|  | if (!filename_.empty()) { | 
|  | return android::base::StringPrintf(" (%s:%d)", filename_.c_str(), line_); | 
|  | } else { | 
|  | return std::string(); | 
|  | } | 
|  | } | 
|  |  | 
|  | Action::Action() | 
|  | { | 
|  | } | 
|  |  | 
|  | void Action::AddCommand(int (*f)(const std::vector<std::string>& args), | 
|  | const std::vector<std::string>& args, | 
|  | const std::string& filename, int line) | 
|  | { | 
|  | Action::Command* cmd = new Action::Command(f, args, filename, line); | 
|  | commands_.push_back(cmd); | 
|  | } | 
|  |  | 
|  | std::size_t Action::NumCommands() const | 
|  | { | 
|  | return commands_.size(); | 
|  | } | 
|  |  | 
|  | void Action::ExecuteOneCommand(std::size_t command) const | 
|  | { | 
|  | ExecuteCommand(*commands_[command]); | 
|  | } | 
|  |  | 
|  | void Action::ExecuteAllCommands() const | 
|  | { | 
|  | for (const auto& c : commands_) { | 
|  | ExecuteCommand(*c); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Action::ExecuteCommand(const Command& command) const | 
|  | { | 
|  | Timer t; | 
|  | int result = command.InvokeFunc(); | 
|  |  | 
|  | if (klog_get_level() >= KLOG_INFO_LEVEL) { | 
|  | std::string trigger_name = BuildTriggersString(); | 
|  | std::string cmd_str = command.BuildCommandString(); | 
|  | std::string source = command.BuildSourceString(); | 
|  |  | 
|  | INFO("Command '%s' action=%s%s returned %d took %.2fs\n", | 
|  | cmd_str.c_str(), trigger_name.c_str(), source.c_str(), | 
|  | result, t.duration()); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool Action::ParsePropertyTrigger(const std::string& trigger, std::string* err) | 
|  | { | 
|  | const static std::string prop_str("property:"); | 
|  | std::string prop_name(trigger.substr(prop_str.length())); | 
|  | size_t equal_pos = prop_name.find('='); | 
|  | if (equal_pos == std::string::npos) { | 
|  | *err = "property trigger found without matching '='"; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | std::string prop_value(prop_name.substr(equal_pos + 1)); | 
|  | prop_name.erase(equal_pos); | 
|  |  | 
|  | auto res = property_triggers_.emplace(prop_name, prop_value); | 
|  | if (res.second == false) { | 
|  | *err = "multiple property triggers found for same property"; | 
|  | return false; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Action::InitTriggers(const std::vector<std::string>& args, std::string* err) | 
|  | { | 
|  | const static std::string prop_str("property:"); | 
|  | for (std::size_t i = 0; i < args.size(); ++i) { | 
|  | if (i % 2) { | 
|  | if (args[i] != "&&") { | 
|  | *err = "&& is the only symbol allowed to concatenate actions"; | 
|  | return false; | 
|  | } else { | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!args[i].compare(0, prop_str.length(), prop_str)) { | 
|  | if (!ParsePropertyTrigger(args[i], err)) { | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | if (!event_trigger_.empty()) { | 
|  | *err = "multiple event triggers are not allowed"; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | event_trigger_ = args[i]; | 
|  | } | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Action::InitSingleTrigger(const std::string& trigger) | 
|  | { | 
|  | std::vector<std::string> name_vector{trigger}; | 
|  | std::string err; | 
|  | return InitTriggers(name_vector, &err); | 
|  | } | 
|  |  | 
|  | bool Action::CheckPropertyTriggers(const std::string& name, | 
|  | const std::string& value) const | 
|  | { | 
|  | bool found = name.empty(); | 
|  | if (property_triggers_.empty()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | for (const auto& t : property_triggers_) { | 
|  | const auto& trigger_name = t.first; | 
|  | const auto& trigger_value = t.second; | 
|  | if (trigger_name == name) { | 
|  | if (trigger_value != "*" && trigger_value != value) { | 
|  | return false; | 
|  | } else { | 
|  | found = true; | 
|  | } | 
|  | } else { | 
|  | std::string prop_val = property_get(trigger_name.c_str()); | 
|  | if (prop_val.empty() || (trigger_value != "*" && | 
|  | trigger_value != prop_val)) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | } | 
|  | return found; | 
|  | } | 
|  |  | 
|  | bool Action::CheckEventTrigger(const std::string& trigger) const | 
|  | { | 
|  | return !event_trigger_.empty() && | 
|  | trigger == event_trigger_ && | 
|  | CheckPropertyTriggers(); | 
|  | } | 
|  |  | 
|  | bool Action::CheckPropertyTrigger(const std::string& name, | 
|  | const std::string& value) const | 
|  | { | 
|  | return event_trigger_.empty() && CheckPropertyTriggers(name, value); | 
|  | } | 
|  |  | 
|  | bool Action::TriggersEqual(const class Action& other) const | 
|  | { | 
|  | return property_triggers_ == other.property_triggers_ && | 
|  | event_trigger_ == other.event_trigger_; | 
|  | } | 
|  |  | 
|  | std::string Action::BuildTriggersString() const | 
|  | { | 
|  | std::string result; | 
|  |  | 
|  | for (const auto& t : property_triggers_) { | 
|  | result += t.first; | 
|  | result += '='; | 
|  | result += t.second; | 
|  | result += ' '; | 
|  | } | 
|  | if (!event_trigger_.empty()) { | 
|  | result += event_trigger_; | 
|  | result += ' '; | 
|  | } | 
|  | result.pop_back(); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | void Action::DumpState() const | 
|  | { | 
|  | std::string trigger_name = BuildTriggersString(); | 
|  | INFO("on %s\n", trigger_name.c_str()); | 
|  |  | 
|  | for (const auto& c : commands_) { | 
|  | std::string cmd_str = c->BuildCommandString(); | 
|  | INFO(" %s\n", cmd_str.c_str()); | 
|  | } | 
|  | INFO("\n"); | 
|  | } | 
|  |  | 
|  |  | 
|  | class EventTrigger : public Trigger { | 
|  | public: | 
|  | EventTrigger(const std::string& trigger) : trigger_(trigger) { | 
|  | } | 
|  | bool CheckTriggers(const Action* action) override { | 
|  | return action->CheckEventTrigger(trigger_); | 
|  | } | 
|  | private: | 
|  | std::string trigger_; | 
|  | }; | 
|  |  | 
|  | class PropertyTrigger : public Trigger { | 
|  | public: | 
|  | PropertyTrigger(const std::string& name, const std::string& value) | 
|  | : name_(name), value_(value) { | 
|  | } | 
|  | bool CheckTriggers(const Action* action) override { | 
|  | return action->CheckPropertyTrigger(name_, value_); | 
|  | } | 
|  | private: | 
|  | std::string name_; | 
|  | std::string value_; | 
|  | }; | 
|  |  | 
|  | class BuiltinTrigger : public Trigger { | 
|  | public: | 
|  | BuiltinTrigger(Action* action) : action_(action) { | 
|  | } | 
|  | bool CheckTriggers(const Action* action) override { | 
|  | return action == action_; | 
|  | } | 
|  | private: | 
|  | Action* action_; | 
|  | }; | 
|  |  | 
|  | ActionManager::ActionManager() : current_command_(0) | 
|  | { | 
|  | } | 
|  |  | 
|  | ActionManager& ActionManager::GetInstance() { | 
|  | static ActionManager instance; | 
|  | return instance; | 
|  | } | 
|  |  | 
|  | void ActionManager::QueueEventTrigger(const std::string& trigger) | 
|  | { | 
|  | trigger_queue_.push(std::make_unique<EventTrigger>(trigger)); | 
|  | } | 
|  |  | 
|  | void ActionManager::QueuePropertyTrigger(const std::string& name, | 
|  | const std::string& value) | 
|  | { | 
|  | trigger_queue_.push(std::make_unique<PropertyTrigger>(name, value)); | 
|  | } | 
|  |  | 
|  | void ActionManager::QueueAllPropertyTriggers() | 
|  | { | 
|  | QueuePropertyTrigger("", ""); | 
|  | } | 
|  |  | 
|  | void ActionManager::QueueBuiltinAction(int (*func)(const std::vector<std::string>& args), | 
|  | const std::string& name) | 
|  | { | 
|  | Action* act = new Action(); | 
|  | std::vector<std::string> name_vector{name}; | 
|  |  | 
|  | if (!act->InitSingleTrigger(name)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | act->AddCommand(func, name_vector); | 
|  |  | 
|  | actions_.push_back(act); | 
|  | trigger_queue_.push(std::make_unique<BuiltinTrigger>(act)); | 
|  | } | 
|  |  | 
|  | void ActionManager::ExecuteOneCommand() { | 
|  | while (current_executing_actions_.empty() && !trigger_queue_.empty()) { | 
|  | std::copy_if(actions_.begin(), actions_.end(), | 
|  | std::back_inserter(current_executing_actions_), | 
|  | [this] (Action* act) { | 
|  | return trigger_queue_.front()->CheckTriggers(act); | 
|  | }); | 
|  | trigger_queue_.pop(); | 
|  | } | 
|  |  | 
|  | if (current_executing_actions_.empty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | Action* action = current_executing_actions_.back(); | 
|  | if (!action->NumCommands()) { | 
|  | current_executing_actions_.pop_back(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (current_command_ == 0) { | 
|  | std::string trigger_name = action->BuildTriggersString(); | 
|  | INFO("processing action %p (%s)\n", action, trigger_name.c_str()); | 
|  | } | 
|  |  | 
|  | action->ExecuteOneCommand(current_command_++); | 
|  | if (current_command_ == action->NumCommands()) { | 
|  | current_command_ = 0; | 
|  | current_executing_actions_.pop_back(); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool ActionManager::HasMoreCommands() const | 
|  | { | 
|  | return !current_executing_actions_.empty() || !trigger_queue_.empty(); | 
|  | } | 
|  |  | 
|  | Action* ActionManager::AddNewAction(const std::vector<std::string>& triggers, | 
|  | std::string* err) | 
|  | { | 
|  | if (triggers.size() < 1) { | 
|  | *err = "actions must have a trigger\n"; | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | Action* act = new Action(); | 
|  | if (!act->InitTriggers(triggers, err)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | auto old_act_it = | 
|  | std::find_if(actions_.begin(), actions_.end(), | 
|  | [&act] (Action* a) { return act->TriggersEqual(*a); }); | 
|  |  | 
|  | if (old_act_it != actions_.end()) { | 
|  | delete act; | 
|  | return *old_act_it; | 
|  | } | 
|  |  | 
|  | actions_.push_back(act); | 
|  | return act; | 
|  | } | 
|  |  | 
|  | void ActionManager::DumpState() const | 
|  | { | 
|  | for (const auto& a : actions_) { | 
|  | a->DumpState(); | 
|  | } | 
|  | INFO("\n"); | 
|  | } |