|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // Tests socket functionality using loopback connections. Requires IPv4 and | 
|  | // IPv6 capabilities. These tests assume that no UDP packets are lost, which | 
|  | // should be the case for loopback communication, but is not guaranteed. | 
|  |  | 
|  | #include <string.h> | 
|  | #include <sys/socket.h> | 
|  | #include <sys/types.h> | 
|  | #include <time.h> | 
|  |  | 
|  | #include <cutils/sockets.h> | 
|  | #include <gtest/gtest.h> | 
|  |  | 
|  | // Makes sure the passed sockets are valid, sends data between them, and closes | 
|  | // them. Any failures are logged with gtest. | 
|  | // | 
|  | // On Mac recvfrom() will not fill in the address for TCP sockets, so we need | 
|  | // separate logic paths depending on socket type. | 
|  | static void TestConnectedSockets(cutils_socket_t server, cutils_socket_t client, | 
|  | int type) { | 
|  | ASSERT_NE(INVALID_SOCKET, server); | 
|  | ASSERT_NE(INVALID_SOCKET, client); | 
|  |  | 
|  | char buffer[128]; | 
|  | sockaddr_storage addr; | 
|  | socklen_t addr_size = sizeof(addr); | 
|  |  | 
|  | // Send client -> server first to get the UDP client's address. | 
|  | ASSERT_EQ(3, send(client, "foo", 3, 0)); | 
|  | if (type == SOCK_DGRAM) { | 
|  | EXPECT_EQ(3, recvfrom(server, buffer, sizeof(buffer), 0, | 
|  | reinterpret_cast<sockaddr*>(&addr), &addr_size)); | 
|  | } else { | 
|  | EXPECT_EQ(3, recv(server, buffer, sizeof(buffer), 0)); | 
|  | } | 
|  | EXPECT_EQ(0, memcmp(buffer, "foo", 3)); | 
|  |  | 
|  | // Now send server -> client. | 
|  | if (type == SOCK_DGRAM) { | 
|  | ASSERT_EQ(3, sendto(server, "bar", 3, 0, | 
|  | reinterpret_cast<sockaddr*>(&addr), addr_size)); | 
|  | } else { | 
|  | ASSERT_EQ(3, send(server, "bar", 3, 0)); | 
|  | } | 
|  | EXPECT_EQ(3, recv(client, buffer, sizeof(buffer), 0)); | 
|  | EXPECT_EQ(0, memcmp(buffer, "bar", 3)); | 
|  |  | 
|  | // Send multiple buffers using socket_send_buffers(). | 
|  | std::string data[] = {"foo", "bar", "12345"}; | 
|  | cutils_socket_buffer_t socket_buffers[] = { {data[0].data(), data[0].length()}, | 
|  | {data[1].data(), data[1].length()}, | 
|  | {data[2].data(), data[2].length()} }; | 
|  | EXPECT_EQ(11, socket_send_buffers(client, socket_buffers, 3)); | 
|  | EXPECT_EQ(11, recv(server, buffer, sizeof(buffer), 0)); | 
|  | EXPECT_EQ(0, memcmp(buffer, "foobar12345", 11)); | 
|  |  | 
|  | EXPECT_EQ(0, socket_close(server)); | 
|  | EXPECT_EQ(0, socket_close(client)); | 
|  | } | 
|  |  | 
|  | // Tests socket_get_local_port(). | 
|  | TEST(SocketsTest, TestGetLocalPort) { | 
|  | cutils_socket_t server; | 
|  |  | 
|  | // Check a bunch of ports so that we can ignore any conflicts in case | 
|  | // of ports already being taken, but if a server is able to start up we | 
|  | // should always be able to read its port. | 
|  | for (int port : {10000, 12345, 15999, 20202, 25000}) { | 
|  | for (int type : {SOCK_DGRAM, SOCK_STREAM}) { | 
|  | server = socket_inaddr_any_server(port, type); | 
|  | if (server != INVALID_SOCKET) { | 
|  | EXPECT_EQ(port, socket_get_local_port(server)); | 
|  | } | 
|  | socket_close(server); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Check expected failure for an invalid socket. | 
|  | EXPECT_EQ(-1, socket_get_local_port(INVALID_SOCKET)); | 
|  | } | 
|  |  | 
|  | // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 UDP. | 
|  | TEST(SocketsTest, TestIpv4UdpLoopback) { | 
|  | cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); | 
|  | cutils_socket_t client = socket_network_client( | 
|  | "127.0.0.1", socket_get_local_port(server), SOCK_DGRAM); | 
|  |  | 
|  | TestConnectedSockets(server, client, SOCK_DGRAM); | 
|  | } | 
|  |  | 
|  | // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 TCP. | 
|  | TEST(SocketsTest, TestIpv4TcpLoopback) { | 
|  | cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); | 
|  | ASSERT_NE(INVALID_SOCKET, server); | 
|  |  | 
|  | cutils_socket_t client = socket_network_client( | 
|  | "127.0.0.1", socket_get_local_port(server), SOCK_STREAM); | 
|  | cutils_socket_t handler = accept(server, nullptr, nullptr); | 
|  | EXPECT_EQ(0, socket_close(server)); | 
|  |  | 
|  | TestConnectedSockets(handler, client, SOCK_STREAM); | 
|  | } | 
|  |  | 
|  | // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 UDP. | 
|  | TEST(SocketsTest, TestIpv6UdpLoopback) { | 
|  | cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); | 
|  | cutils_socket_t client = socket_network_client( | 
|  | "::1", socket_get_local_port(server), SOCK_DGRAM); | 
|  |  | 
|  | TestConnectedSockets(server, client, SOCK_DGRAM); | 
|  | } | 
|  |  | 
|  | // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 TCP. | 
|  | TEST(SocketsTest, TestIpv6TcpLoopback) { | 
|  | cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); | 
|  | ASSERT_NE(INVALID_SOCKET, server); | 
|  |  | 
|  | cutils_socket_t client = socket_network_client( | 
|  | "::1", socket_get_local_port(server), SOCK_STREAM); | 
|  | cutils_socket_t handler = accept(server, nullptr, nullptr); | 
|  | EXPECT_EQ(0, socket_close(server)); | 
|  |  | 
|  | TestConnectedSockets(handler, client, SOCK_STREAM); | 
|  | } | 
|  |  | 
|  | // Tests socket_send_buffers() failure. | 
|  | TEST(SocketsTest, TestSocketSendBuffersFailure) { | 
|  | EXPECT_EQ(-1, socket_send_buffers(INVALID_SOCKET, nullptr, 0)); | 
|  | } |