|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define TRACE_TAG TRACE_SYSDEPS | 
|  |  | 
|  | #include "sysdeps.h" | 
|  |  | 
|  | #include <winsock2.h> /* winsock.h *must* be included before windows.h. */ | 
|  | #include <windows.h> | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <stdbool.h> | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include "adb.h" | 
|  |  | 
|  | extern void fatal(const char *fmt, ...); | 
|  |  | 
|  | #define assert(cond)  do { if (!(cond)) fatal( "assertion failed '%s' on %s:%ld\n", #cond, __FILE__, __LINE__ ); } while (0) | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****      replaces libs/cutils/load_file.c                          *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | void *load_file(const char *fn, unsigned *_sz) | 
|  | { | 
|  | HANDLE    file; | 
|  | char     *data; | 
|  | DWORD     file_size; | 
|  |  | 
|  | file = CreateFile( fn, | 
|  | GENERIC_READ, | 
|  | FILE_SHARE_READ, | 
|  | NULL, | 
|  | OPEN_EXISTING, | 
|  | 0, | 
|  | NULL ); | 
|  |  | 
|  | if (file == INVALID_HANDLE_VALUE) | 
|  | return NULL; | 
|  |  | 
|  | file_size = GetFileSize( file, NULL ); | 
|  | data      = NULL; | 
|  |  | 
|  | if (file_size > 0) { | 
|  | data = (char*) malloc( file_size + 1 ); | 
|  | if (data == NULL) { | 
|  | D("load_file: could not allocate %ld bytes\n", file_size ); | 
|  | file_size = 0; | 
|  | } else { | 
|  | DWORD  out_bytes; | 
|  |  | 
|  | if ( !ReadFile( file, data, file_size, &out_bytes, NULL ) || | 
|  | out_bytes != file_size ) | 
|  | { | 
|  | D("load_file: could not read %ld bytes from '%s'\n", file_size, fn); | 
|  | free(data); | 
|  | data      = NULL; | 
|  | file_size = 0; | 
|  | } | 
|  | } | 
|  | } | 
|  | CloseHandle( file ); | 
|  |  | 
|  | *_sz = (unsigned) file_size; | 
|  | return  data; | 
|  | } | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    common file descriptor handling                             *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | typedef const struct FHClassRec_*   FHClass; | 
|  |  | 
|  | typedef struct FHRec_*          FH; | 
|  |  | 
|  | typedef struct EventHookRec_*  EventHook; | 
|  |  | 
|  | typedef struct FHClassRec_ | 
|  | { | 
|  | void (*_fh_init) ( FH  f ); | 
|  | int  (*_fh_close)( FH  f ); | 
|  | int  (*_fh_lseek)( FH  f, int  pos, int  origin ); | 
|  | int  (*_fh_read) ( FH  f, void*  buf, int  len ); | 
|  | int  (*_fh_write)( FH  f, const void*  buf, int  len ); | 
|  | void (*_fh_hook) ( FH  f, int  events, EventHook  hook ); | 
|  |  | 
|  | } FHClassRec; | 
|  |  | 
|  | /* used to emulate unix-domain socket pairs */ | 
|  | typedef struct SocketPairRec_*  SocketPair; | 
|  |  | 
|  | typedef struct FHRec_ | 
|  | { | 
|  | FHClass    clazz; | 
|  | int        used; | 
|  | int        eof; | 
|  | union { | 
|  | HANDLE      handle; | 
|  | SOCKET      socket; | 
|  | SocketPair  pair; | 
|  | } u; | 
|  |  | 
|  | HANDLE    event; | 
|  | int       mask; | 
|  |  | 
|  | char  name[32]; | 
|  |  | 
|  | } FHRec; | 
|  |  | 
|  | #define  fh_handle  u.handle | 
|  | #define  fh_socket  u.socket | 
|  | #define  fh_pair    u.pair | 
|  |  | 
|  | #define  WIN32_FH_BASE    100 | 
|  |  | 
|  | #define  WIN32_MAX_FHS    128 | 
|  |  | 
|  | static adb_mutex_t   _win32_lock; | 
|  | static  FHRec        _win32_fhs[ WIN32_MAX_FHS ]; | 
|  | static  int          _win32_fh_count; | 
|  |  | 
|  | static FH | 
|  | _fh_from_int( int   fd ) | 
|  | { | 
|  | FH  f; | 
|  |  | 
|  | fd -= WIN32_FH_BASE; | 
|  |  | 
|  | if (fd < 0 || fd >= _win32_fh_count) { | 
|  | D( "_fh_from_int: invalid fd %d\n", fd + WIN32_FH_BASE ); | 
|  | errno = EBADF; | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | f = &_win32_fhs[fd]; | 
|  |  | 
|  | if (f->used == 0) { | 
|  | D( "_fh_from_int: invalid fd %d\n", fd + WIN32_FH_BASE ); | 
|  | errno = EBADF; | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | return f; | 
|  | } | 
|  |  | 
|  |  | 
|  | static int | 
|  | _fh_to_int( FH  f ) | 
|  | { | 
|  | if (f && f->used && f >= _win32_fhs && f < _win32_fhs + WIN32_MAX_FHS) | 
|  | return (int)(f - _win32_fhs) + WIN32_FH_BASE; | 
|  |  | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | static FH | 
|  | _fh_alloc( FHClass  clazz ) | 
|  | { | 
|  | int  nn; | 
|  | FH   f = NULL; | 
|  |  | 
|  | adb_mutex_lock( &_win32_lock ); | 
|  |  | 
|  | if (_win32_fh_count < WIN32_MAX_FHS) { | 
|  | f = &_win32_fhs[ _win32_fh_count++ ]; | 
|  | goto Exit; | 
|  | } | 
|  |  | 
|  | for (nn = 0; nn < WIN32_MAX_FHS; nn++) { | 
|  | if ( _win32_fhs[nn].clazz == NULL) { | 
|  | f = &_win32_fhs[nn]; | 
|  | goto Exit; | 
|  | } | 
|  | } | 
|  | D( "_fh_alloc: no more free file descriptors\n" ); | 
|  | Exit: | 
|  | if (f) { | 
|  | f->clazz = clazz; | 
|  | f->used  = 1; | 
|  | f->eof   = 0; | 
|  | clazz->_fh_init(f); | 
|  | } | 
|  | adb_mutex_unlock( &_win32_lock ); | 
|  | return f; | 
|  | } | 
|  |  | 
|  |  | 
|  | static int | 
|  | _fh_close( FH   f ) | 
|  | { | 
|  | if ( f->used ) { | 
|  | f->clazz->_fh_close( f ); | 
|  | f->used = 0; | 
|  | f->eof  = 0; | 
|  | f->clazz = NULL; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* forward definitions */ | 
|  | static const FHClassRec   _fh_file_class; | 
|  | static const FHClassRec   _fh_socket_class; | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    file-based descriptor handling                              *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | static void | 
|  | _fh_file_init( FH  f ) | 
|  | { | 
|  | f->fh_handle = INVALID_HANDLE_VALUE; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_file_close( FH  f ) | 
|  | { | 
|  | CloseHandle( f->fh_handle ); | 
|  | f->fh_handle = INVALID_HANDLE_VALUE; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_file_read( FH  f,  void*  buf, int   len ) | 
|  | { | 
|  | DWORD  read_bytes; | 
|  |  | 
|  | if ( !ReadFile( f->fh_handle, buf, (DWORD)len, &read_bytes, NULL ) ) { | 
|  | D( "adb_read: could not read %d bytes from %s\n", len, f->name ); | 
|  | errno = EIO; | 
|  | return -1; | 
|  | } else if (read_bytes < (DWORD)len) { | 
|  | f->eof = 1; | 
|  | } | 
|  | return (int)read_bytes; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_file_write( FH  f,  const void*  buf, int   len ) | 
|  | { | 
|  | DWORD  wrote_bytes; | 
|  |  | 
|  | if ( !WriteFile( f->fh_handle, buf, (DWORD)len, &wrote_bytes, NULL ) ) { | 
|  | D( "adb_file_write: could not write %d bytes from %s\n", len, f->name ); | 
|  | errno = EIO; | 
|  | return -1; | 
|  | } else if (wrote_bytes < (DWORD)len) { | 
|  | f->eof = 1; | 
|  | } | 
|  | return  (int)wrote_bytes; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_file_lseek( FH  f, int  pos, int  origin ) | 
|  | { | 
|  | DWORD  method; | 
|  | DWORD  result; | 
|  |  | 
|  | switch (origin) | 
|  | { | 
|  | case SEEK_SET:  method = FILE_BEGIN; break; | 
|  | case SEEK_CUR:  method = FILE_CURRENT; break; | 
|  | case SEEK_END:  method = FILE_END; break; | 
|  | default: | 
|  | errno = EINVAL; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | result = SetFilePointer( f->fh_handle, pos, NULL, method ); | 
|  | if (result == INVALID_SET_FILE_POINTER) { | 
|  | errno = EIO; | 
|  | return -1; | 
|  | } else { | 
|  | f->eof = 0; | 
|  | } | 
|  | return (int)result; | 
|  | } | 
|  |  | 
|  | static void  _fh_file_hook( FH  f, int  event, EventHook  eventhook );  /* forward */ | 
|  |  | 
|  | static const FHClassRec  _fh_file_class = | 
|  | { | 
|  | _fh_file_init, | 
|  | _fh_file_close, | 
|  | _fh_file_lseek, | 
|  | _fh_file_read, | 
|  | _fh_file_write, | 
|  | _fh_file_hook | 
|  | }; | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    file-based descriptor handling                              *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | int  adb_open(const char*  path, int  options) | 
|  | { | 
|  | FH  f; | 
|  |  | 
|  | DWORD  desiredAccess       = 0; | 
|  | DWORD  shareMode           = FILE_SHARE_READ | FILE_SHARE_WRITE; | 
|  |  | 
|  | switch (options) { | 
|  | case O_RDONLY: | 
|  | desiredAccess = GENERIC_READ; | 
|  | break; | 
|  | case O_WRONLY: | 
|  | desiredAccess = GENERIC_WRITE; | 
|  | break; | 
|  | case O_RDWR: | 
|  | desiredAccess = GENERIC_READ | GENERIC_WRITE; | 
|  | break; | 
|  | default: | 
|  | D("adb_open: invalid options (0x%0x)\n", options); | 
|  | errno = EINVAL; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | f = _fh_alloc( &_fh_file_class ); | 
|  | if ( !f ) { | 
|  | errno = ENOMEM; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | f->fh_handle = CreateFile( path, desiredAccess, shareMode, NULL, OPEN_EXISTING, | 
|  | 0, NULL ); | 
|  |  | 
|  | if ( f->fh_handle == INVALID_HANDLE_VALUE ) { | 
|  | _fh_close(f); | 
|  | D( "adb_open: could not open '%s':", path ); | 
|  | switch (GetLastError()) { | 
|  | case ERROR_FILE_NOT_FOUND: | 
|  | D( "file not found\n" ); | 
|  | errno = ENOENT; | 
|  | return -1; | 
|  |  | 
|  | case ERROR_PATH_NOT_FOUND: | 
|  | D( "path not found\n" ); | 
|  | errno = ENOTDIR; | 
|  | return -1; | 
|  |  | 
|  | default: | 
|  | D( "unknown error\n" ); | 
|  | errno = ENOENT; | 
|  | return -1; | 
|  | } | 
|  | } | 
|  |  | 
|  | snprintf( f->name, sizeof(f->name), "%d(%s)", _fh_to_int(f), path ); | 
|  | D( "adb_open: '%s' => fd %d\n", path, _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  | /* ignore mode on Win32 */ | 
|  | int  adb_creat(const char*  path, int  mode) | 
|  | { | 
|  | FH  f; | 
|  |  | 
|  | f = _fh_alloc( &_fh_file_class ); | 
|  | if ( !f ) { | 
|  | errno = ENOMEM; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | f->fh_handle = CreateFile( path, GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, | 
|  | NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, | 
|  | NULL ); | 
|  |  | 
|  | if ( f->fh_handle == INVALID_HANDLE_VALUE ) { | 
|  | _fh_close(f); | 
|  | D( "adb_creat: could not open '%s':", path ); | 
|  | switch (GetLastError()) { | 
|  | case ERROR_FILE_NOT_FOUND: | 
|  | D( "file not found\n" ); | 
|  | errno = ENOENT; | 
|  | return -1; | 
|  |  | 
|  | case ERROR_PATH_NOT_FOUND: | 
|  | D( "path not found\n" ); | 
|  | errno = ENOTDIR; | 
|  | return -1; | 
|  |  | 
|  | default: | 
|  | D( "unknown error\n" ); | 
|  | errno = ENOENT; | 
|  | return -1; | 
|  | } | 
|  | } | 
|  | snprintf( f->name, sizeof(f->name), "%d(%s)", _fh_to_int(f), path ); | 
|  | D( "adb_creat: '%s' => fd %d\n", path, _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_read(int  fd, void* buf, int len) | 
|  | { | 
|  | FH     f = _fh_from_int(fd); | 
|  |  | 
|  | if (f == NULL) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return f->clazz->_fh_read( f, buf, len ); | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_write(int  fd, const void*  buf, int  len) | 
|  | { | 
|  | FH     f = _fh_from_int(fd); | 
|  |  | 
|  | if (f == NULL) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return f->clazz->_fh_write(f, buf, len); | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_lseek(int  fd, int  pos, int  where) | 
|  | { | 
|  | FH     f = _fh_from_int(fd); | 
|  |  | 
|  | if (!f) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return f->clazz->_fh_lseek(f, pos, where); | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_shutdown(int  fd) | 
|  | { | 
|  | FH   f = _fh_from_int(fd); | 
|  |  | 
|  | if (!f || f->clazz != &_fh_socket_class) { | 
|  | D("adb_shutdown: invalid fd %d\n", fd); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | D( "adb_shutdown: %s\n", f->name); | 
|  | shutdown( f->fh_socket, SD_BOTH ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_close(int  fd) | 
|  | { | 
|  | FH   f = _fh_from_int(fd); | 
|  |  | 
|  | if (!f) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | D( "adb_close: %s\n", f->name); | 
|  | _fh_close(f); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    socket-based file descriptors                               *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | #undef setsockopt | 
|  |  | 
|  | static void | 
|  | _socket_set_errno( void ) | 
|  | { | 
|  | switch (WSAGetLastError()) { | 
|  | case 0:              errno = 0; break; | 
|  | case WSAEWOULDBLOCK: errno = EAGAIN; break; | 
|  | case WSAEINTR:       errno = EINTR; break; | 
|  | default: | 
|  | D( "_socket_set_errno: unhandled value %d\n", WSAGetLastError() ); | 
|  | errno = EINVAL; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void | 
|  | _fh_socket_init( FH  f ) | 
|  | { | 
|  | f->fh_socket = INVALID_SOCKET; | 
|  | f->event     = WSACreateEvent(); | 
|  | f->mask      = 0; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socket_close( FH  f ) | 
|  | { | 
|  | /* gently tell any peer that we're closing the socket */ | 
|  | shutdown( f->fh_socket, SD_BOTH ); | 
|  | closesocket( f->fh_socket ); | 
|  | f->fh_socket = INVALID_SOCKET; | 
|  | CloseHandle( f->event ); | 
|  | f->mask = 0; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socket_lseek( FH  f, int pos, int origin ) | 
|  | { | 
|  | errno = EPIPE; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socket_read( FH  f, void*  buf, int  len ) | 
|  | { | 
|  | int  result = recv( f->fh_socket, buf, len, 0 ); | 
|  | if (result == SOCKET_ERROR) { | 
|  | _socket_set_errno(); | 
|  | result = -1; | 
|  | } | 
|  | return  result; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socket_write( FH  f, const void*  buf, int  len ) | 
|  | { | 
|  | int  result = send( f->fh_socket, buf, len, 0 ); | 
|  | if (result == SOCKET_ERROR) { | 
|  | _socket_set_errno(); | 
|  | result = -1; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static void  _fh_socket_hook( FH  f, int  event, EventHook  hook );  /* forward */ | 
|  |  | 
|  | static const FHClassRec  _fh_socket_class = | 
|  | { | 
|  | _fh_socket_init, | 
|  | _fh_socket_close, | 
|  | _fh_socket_lseek, | 
|  | _fh_socket_read, | 
|  | _fh_socket_write, | 
|  | _fh_socket_hook | 
|  | }; | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    replacement for libs/cutils/socket_xxxx.c                   *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | #include <winsock2.h> | 
|  |  | 
|  | static int  _winsock_init; | 
|  |  | 
|  | static void | 
|  | _cleanup_winsock( void ) | 
|  | { | 
|  | WSACleanup(); | 
|  | } | 
|  |  | 
|  | static void | 
|  | _init_winsock( void ) | 
|  | { | 
|  | if (!_winsock_init) { | 
|  | WSADATA  wsaData; | 
|  | int      rc = WSAStartup( MAKEWORD(2,2), &wsaData); | 
|  | if (rc != 0) { | 
|  | fatal( "adb: could not initialize Winsock\n" ); | 
|  | } | 
|  | atexit( _cleanup_winsock ); | 
|  | _winsock_init = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | int socket_loopback_client(int port, int type) | 
|  | { | 
|  | FH  f = _fh_alloc( &_fh_socket_class ); | 
|  | struct sockaddr_in addr; | 
|  | SOCKET  s; | 
|  |  | 
|  | if (!f) | 
|  | return -1; | 
|  |  | 
|  | if (!_winsock_init) | 
|  | _init_winsock(); | 
|  |  | 
|  | memset(&addr, 0, sizeof(addr)); | 
|  | addr.sin_family = AF_INET; | 
|  | addr.sin_port = htons(port); | 
|  | addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); | 
|  |  | 
|  | s = socket(AF_INET, type, 0); | 
|  | if(s == INVALID_SOCKET) { | 
|  | D("socket_loopback_client: could not create socket\n" ); | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | f->fh_socket = s; | 
|  | if(connect(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) { | 
|  | D("socket_loopback_client: could not connect to %s:%d\n", type != SOCK_STREAM ? "udp" : "tcp", port ); | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  | snprintf( f->name, sizeof(f->name), "%d(lo-client:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port ); | 
|  | D( "socket_loopback_client: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  | #define LISTEN_BACKLOG 4 | 
|  |  | 
|  | int socket_loopback_server(int port, int type) | 
|  | { | 
|  | FH   f = _fh_alloc( &_fh_socket_class ); | 
|  | struct sockaddr_in addr; | 
|  | SOCKET  s; | 
|  | int  n; | 
|  |  | 
|  | if (!f) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (!_winsock_init) | 
|  | _init_winsock(); | 
|  |  | 
|  | memset(&addr, 0, sizeof(addr)); | 
|  | addr.sin_family = AF_INET; | 
|  | addr.sin_port = htons(port); | 
|  | addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); | 
|  |  | 
|  | s = socket(AF_INET, type, 0); | 
|  | if(s == INVALID_SOCKET) return -1; | 
|  |  | 
|  | f->fh_socket = s; | 
|  |  | 
|  | n = 1; | 
|  | setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&n, sizeof(n)); | 
|  |  | 
|  | if(bind(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  | if (type == SOCK_STREAM) { | 
|  | int ret; | 
|  |  | 
|  | ret = listen(s, LISTEN_BACKLOG); | 
|  | if (ret < 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  | } | 
|  | snprintf( f->name, sizeof(f->name), "%d(lo-server:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port ); | 
|  | D( "socket_loopback_server: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  |  | 
|  | int socket_network_client(const char *host, int port, int type) | 
|  | { | 
|  | FH  f = _fh_alloc( &_fh_socket_class ); | 
|  | struct hostent *hp; | 
|  | struct sockaddr_in addr; | 
|  | SOCKET s; | 
|  |  | 
|  | if (!f) | 
|  | return -1; | 
|  |  | 
|  | if (!_winsock_init) | 
|  | _init_winsock(); | 
|  |  | 
|  | hp = gethostbyname(host); | 
|  | if(hp == 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | memset(&addr, 0, sizeof(addr)); | 
|  | addr.sin_family = hp->h_addrtype; | 
|  | addr.sin_port = htons(port); | 
|  | memcpy(&addr.sin_addr, hp->h_addr, hp->h_length); | 
|  |  | 
|  | s = socket(hp->h_addrtype, type, 0); | 
|  | if(s == INVALID_SOCKET) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  | f->fh_socket = s; | 
|  |  | 
|  | if(connect(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | snprintf( f->name, sizeof(f->name), "%d(net-client:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port ); | 
|  | D( "socket_network_client: host '%s' port %d type %s => fd %d\n", host, port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  |  | 
|  | int socket_network_client_timeout(const char *host, int port, int type, int timeout) | 
|  | { | 
|  | // TODO: implement timeouts for Windows. | 
|  | return socket_network_client(host, port, type); | 
|  | } | 
|  |  | 
|  |  | 
|  | int socket_inaddr_any_server(int port, int type) | 
|  | { | 
|  | FH  f = _fh_alloc( &_fh_socket_class ); | 
|  | struct sockaddr_in addr; | 
|  | SOCKET  s; | 
|  | int n; | 
|  |  | 
|  | if (!f) | 
|  | return -1; | 
|  |  | 
|  | if (!_winsock_init) | 
|  | _init_winsock(); | 
|  |  | 
|  | memset(&addr, 0, sizeof(addr)); | 
|  | addr.sin_family = AF_INET; | 
|  | addr.sin_port = htons(port); | 
|  | addr.sin_addr.s_addr = htonl(INADDR_ANY); | 
|  |  | 
|  | s = socket(AF_INET, type, 0); | 
|  | if(s == INVALID_SOCKET) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | f->fh_socket = s; | 
|  | n = 1; | 
|  | setsockopt(s, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char*)&n, sizeof(n)); | 
|  |  | 
|  | if(bind(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (type == SOCK_STREAM) { | 
|  | int ret; | 
|  |  | 
|  | ret = listen(s, LISTEN_BACKLOG); | 
|  | if (ret < 0) { | 
|  | _fh_close(f); | 
|  | return -1; | 
|  | } | 
|  | } | 
|  | snprintf( f->name, sizeof(f->name), "%d(any-server:%s%d)", _fh_to_int(f), type != SOCK_STREAM ? "udp:" : "", port ); | 
|  | D( "socket_inaddr_server: port %d type %s => fd %d\n", port, type != SOCK_STREAM ? "udp" : "tcp", _fh_to_int(f) ); | 
|  | return _fh_to_int(f); | 
|  | } | 
|  |  | 
|  | #undef accept | 
|  | int  adb_socket_accept(int  serverfd, struct sockaddr*  addr, socklen_t  *addrlen) | 
|  | { | 
|  | FH   serverfh = _fh_from_int(serverfd); | 
|  | FH   fh; | 
|  |  | 
|  | if ( !serverfh || serverfh->clazz != &_fh_socket_class ) { | 
|  | D( "adb_socket_accept: invalid fd %d\n", serverfd ); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | fh = _fh_alloc( &_fh_socket_class ); | 
|  | if (!fh) { | 
|  | D( "adb_socket_accept: not enough memory to allocate accepted socket descriptor\n" ); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | fh->fh_socket = accept( serverfh->fh_socket, addr, addrlen ); | 
|  | if (fh->fh_socket == INVALID_SOCKET) { | 
|  | _fh_close( fh ); | 
|  | D( "adb_socket_accept: accept on fd %d return error %ld\n", serverfd, GetLastError() ); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | snprintf( fh->name, sizeof(fh->name), "%d(accept:%s)", _fh_to_int(fh), serverfh->name ); | 
|  | D( "adb_socket_accept on fd %d returns fd %d\n", serverfd, _fh_to_int(fh) ); | 
|  | return  _fh_to_int(fh); | 
|  | } | 
|  |  | 
|  |  | 
|  | int  adb_setsockopt( int  fd, int  level, int  optname, const void*  optval, socklen_t  optlen ) | 
|  | { | 
|  | FH   fh = _fh_from_int(fd); | 
|  |  | 
|  | if ( !fh || fh->clazz != &_fh_socket_class ) { | 
|  | D("adb_setsockopt: invalid fd %d\n", fd); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return setsockopt( fh->fh_socket, level, optname, optval, optlen ); | 
|  | } | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    emulated socketpairs                                       *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | /* we implement socketpairs directly in use space for the following reasons: | 
|  | *   - it avoids copying data from/to the Nt kernel | 
|  | *   - it allows us to implement fdevent hooks easily and cheaply, something | 
|  | *     that is not possible with standard Win32 pipes !! | 
|  | * | 
|  | * basically, we use two circular buffers, each one corresponding to a given | 
|  | * direction. | 
|  | * | 
|  | * each buffer is implemented as two regions: | 
|  | * | 
|  | *   region A which is (a_start,a_end) | 
|  | *   region B which is (0, b_end)  with b_end <= a_start | 
|  | * | 
|  | * an empty buffer has:  a_start = a_end = b_end = 0 | 
|  | * | 
|  | * a_start is the pointer where we start reading data | 
|  | * a_end is the pointer where we start writing data, unless it is BUFFER_SIZE, | 
|  | * then you start writing at b_end | 
|  | * | 
|  | * the buffer is full when  b_end == a_start && a_end == BUFFER_SIZE | 
|  | * | 
|  | * there is room when b_end < a_start || a_end < BUFER_SIZE | 
|  | * | 
|  | * when reading, a_start is incremented, it a_start meets a_end, then | 
|  | * we do:  a_start = 0, a_end = b_end, b_end = 0, and keep going on.. | 
|  | */ | 
|  |  | 
|  | #define  BIP_BUFFER_SIZE   4096 | 
|  |  | 
|  | #if 0 | 
|  | #include <stdio.h> | 
|  | #  define  BIPD(x)      D x | 
|  | #  define  BIPDUMP   bip_dump_hex | 
|  |  | 
|  | static void  bip_dump_hex( const unsigned char*  ptr, size_t  len ) | 
|  | { | 
|  | int  nn, len2 = len; | 
|  |  | 
|  | if (len2 > 8) len2 = 8; | 
|  |  | 
|  | for (nn = 0; nn < len2; nn++) | 
|  | printf("%02x", ptr[nn]); | 
|  | printf("  "); | 
|  |  | 
|  | for (nn = 0; nn < len2; nn++) { | 
|  | int  c = ptr[nn]; | 
|  | if (c < 32 || c > 127) | 
|  | c = '.'; | 
|  | printf("%c", c); | 
|  | } | 
|  | printf("\n"); | 
|  | fflush(stdout); | 
|  | } | 
|  |  | 
|  | #else | 
|  | #  define  BIPD(x)        do {} while (0) | 
|  | #  define  BIPDUMP(p,l)   BIPD(p) | 
|  | #endif | 
|  |  | 
|  | typedef struct BipBufferRec_ | 
|  | { | 
|  | int                a_start; | 
|  | int                a_end; | 
|  | int                b_end; | 
|  | int                fdin; | 
|  | int                fdout; | 
|  | int                closed; | 
|  | int                can_write;  /* boolean */ | 
|  | HANDLE             evt_write;  /* event signaled when one can write to a buffer  */ | 
|  | int                can_read;   /* boolean */ | 
|  | HANDLE             evt_read;   /* event signaled when one can read from a buffer */ | 
|  | CRITICAL_SECTION  lock; | 
|  | unsigned char      buff[ BIP_BUFFER_SIZE ]; | 
|  |  | 
|  | } BipBufferRec, *BipBuffer; | 
|  |  | 
|  | static void | 
|  | bip_buffer_init( BipBuffer  buffer ) | 
|  | { | 
|  | D( "bit_buffer_init %p\n", buffer ); | 
|  | buffer->a_start   = 0; | 
|  | buffer->a_end     = 0; | 
|  | buffer->b_end     = 0; | 
|  | buffer->can_write = 1; | 
|  | buffer->can_read  = 0; | 
|  | buffer->fdin      = 0; | 
|  | buffer->fdout     = 0; | 
|  | buffer->closed    = 0; | 
|  | buffer->evt_write = CreateEvent( NULL, TRUE, TRUE, NULL ); | 
|  | buffer->evt_read  = CreateEvent( NULL, TRUE, FALSE, NULL ); | 
|  | InitializeCriticalSection( &buffer->lock ); | 
|  | } | 
|  |  | 
|  | static void | 
|  | bip_buffer_close( BipBuffer  bip ) | 
|  | { | 
|  | bip->closed = 1; | 
|  |  | 
|  | if (!bip->can_read) { | 
|  | SetEvent( bip->evt_read ); | 
|  | } | 
|  | if (!bip->can_write) { | 
|  | SetEvent( bip->evt_write ); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void | 
|  | bip_buffer_done( BipBuffer  bip ) | 
|  | { | 
|  | BIPD(( "bip_buffer_done: %d->%d\n", bip->fdin, bip->fdout )); | 
|  | CloseHandle( bip->evt_read ); | 
|  | CloseHandle( bip->evt_write ); | 
|  | DeleteCriticalSection( &bip->lock ); | 
|  | } | 
|  |  | 
|  | static int | 
|  | bip_buffer_write( BipBuffer  bip, const void* src, int  len ) | 
|  | { | 
|  | int  avail, count = 0; | 
|  |  | 
|  | if (len <= 0) | 
|  | return 0; | 
|  |  | 
|  | BIPD(( "bip_buffer_write: enter %d->%d len %d\n", bip->fdin, bip->fdout, len )); | 
|  | BIPDUMP( src, len ); | 
|  |  | 
|  | EnterCriticalSection( &bip->lock ); | 
|  |  | 
|  | while (!bip->can_write) { | 
|  | int  ret; | 
|  | LeaveCriticalSection( &bip->lock ); | 
|  |  | 
|  | if (bip->closed) { | 
|  | errno = EPIPE; | 
|  | return -1; | 
|  | } | 
|  | /* spinlocking here is probably unfair, but let's live with it */ | 
|  | ret = WaitForSingleObject( bip->evt_write, INFINITE ); | 
|  | if (ret != WAIT_OBJECT_0) {  /* buffer probably closed */ | 
|  | D( "bip_buffer_write: error %d->%d WaitForSingleObject returned %d, error %ld\n", bip->fdin, bip->fdout, ret, GetLastError() ); | 
|  | return 0; | 
|  | } | 
|  | if (bip->closed) { | 
|  | errno = EPIPE; | 
|  | return -1; | 
|  | } | 
|  | EnterCriticalSection( &bip->lock ); | 
|  | } | 
|  |  | 
|  | BIPD(( "bip_buffer_write: exec %d->%d len %d\n", bip->fdin, bip->fdout, len )); | 
|  |  | 
|  | avail = BIP_BUFFER_SIZE - bip->a_end; | 
|  | if (avail > 0) | 
|  | { | 
|  | /* we can append to region A */ | 
|  | if (avail > len) | 
|  | avail = len; | 
|  |  | 
|  | memcpy( bip->buff + bip->a_end, src, avail ); | 
|  | src   = (const char *)src + avail; | 
|  | count += avail; | 
|  | len   -= avail; | 
|  |  | 
|  | bip->a_end += avail; | 
|  | if (bip->a_end == BIP_BUFFER_SIZE && bip->a_start == 0) { | 
|  | bip->can_write = 0; | 
|  | ResetEvent( bip->evt_write ); | 
|  | goto Exit; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (len == 0) | 
|  | goto Exit; | 
|  |  | 
|  | avail = bip->a_start - bip->b_end; | 
|  | assert( avail > 0 );  /* since can_write is TRUE */ | 
|  |  | 
|  | if (avail > len) | 
|  | avail = len; | 
|  |  | 
|  | memcpy( bip->buff + bip->b_end, src, avail ); | 
|  | count += avail; | 
|  | bip->b_end += avail; | 
|  |  | 
|  | if (bip->b_end == bip->a_start) { | 
|  | bip->can_write = 0; | 
|  | ResetEvent( bip->evt_write ); | 
|  | } | 
|  |  | 
|  | Exit: | 
|  | assert( count > 0 ); | 
|  |  | 
|  | if ( !bip->can_read ) { | 
|  | bip->can_read = 1; | 
|  | SetEvent( bip->evt_read ); | 
|  | } | 
|  |  | 
|  | BIPD(( "bip_buffer_write: exit %d->%d count %d (as=%d ae=%d be=%d cw=%d cr=%d\n", | 
|  | bip->fdin, bip->fdout, count, bip->a_start, bip->a_end, bip->b_end, bip->can_write, bip->can_read )); | 
|  | LeaveCriticalSection( &bip->lock ); | 
|  |  | 
|  | return count; | 
|  | } | 
|  |  | 
|  | static int | 
|  | bip_buffer_read( BipBuffer  bip, void*  dst, int  len ) | 
|  | { | 
|  | int  avail, count = 0; | 
|  |  | 
|  | if (len <= 0) | 
|  | return 0; | 
|  |  | 
|  | BIPD(( "bip_buffer_read: enter %d->%d len %d\n", bip->fdin, bip->fdout, len )); | 
|  |  | 
|  | EnterCriticalSection( &bip->lock ); | 
|  | while ( !bip->can_read ) | 
|  | { | 
|  | #if 0 | 
|  | LeaveCriticalSection( &bip->lock ); | 
|  | errno = EAGAIN; | 
|  | return -1; | 
|  | #else | 
|  | int  ret; | 
|  | LeaveCriticalSection( &bip->lock ); | 
|  |  | 
|  | if (bip->closed) { | 
|  | errno = EPIPE; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | ret = WaitForSingleObject( bip->evt_read, INFINITE ); | 
|  | if (ret != WAIT_OBJECT_0) { /* probably closed buffer */ | 
|  | D( "bip_buffer_read: error %d->%d WaitForSingleObject returned %d, error %ld\n", bip->fdin, bip->fdout, ret, GetLastError()); | 
|  | return 0; | 
|  | } | 
|  | if (bip->closed) { | 
|  | errno = EPIPE; | 
|  | return -1; | 
|  | } | 
|  | EnterCriticalSection( &bip->lock ); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | BIPD(( "bip_buffer_read: exec %d->%d len %d\n", bip->fdin, bip->fdout, len )); | 
|  |  | 
|  | avail = bip->a_end - bip->a_start; | 
|  | assert( avail > 0 );  /* since can_read is TRUE */ | 
|  |  | 
|  | if (avail > len) | 
|  | avail = len; | 
|  |  | 
|  | memcpy( dst, bip->buff + bip->a_start, avail ); | 
|  | dst   = (char *)dst + avail; | 
|  | count += avail; | 
|  | len   -= avail; | 
|  |  | 
|  | bip->a_start += avail; | 
|  | if (bip->a_start < bip->a_end) | 
|  | goto Exit; | 
|  |  | 
|  | bip->a_start = 0; | 
|  | bip->a_end   = bip->b_end; | 
|  | bip->b_end   = 0; | 
|  |  | 
|  | avail = bip->a_end; | 
|  | if (avail > 0) { | 
|  | if (avail > len) | 
|  | avail = len; | 
|  | memcpy( dst, bip->buff, avail ); | 
|  | count += avail; | 
|  | bip->a_start += avail; | 
|  |  | 
|  | if ( bip->a_start < bip->a_end ) | 
|  | goto Exit; | 
|  |  | 
|  | bip->a_start = bip->a_end = 0; | 
|  | } | 
|  |  | 
|  | bip->can_read = 0; | 
|  | ResetEvent( bip->evt_read ); | 
|  |  | 
|  | Exit: | 
|  | assert( count > 0 ); | 
|  |  | 
|  | if (!bip->can_write ) { | 
|  | bip->can_write = 1; | 
|  | SetEvent( bip->evt_write ); | 
|  | } | 
|  |  | 
|  | BIPDUMP( (const unsigned char*)dst - count, count ); | 
|  | BIPD(( "bip_buffer_read: exit %d->%d count %d (as=%d ae=%d be=%d cw=%d cr=%d\n", | 
|  | bip->fdin, bip->fdout, count, bip->a_start, bip->a_end, bip->b_end, bip->can_write, bip->can_read )); | 
|  | LeaveCriticalSection( &bip->lock ); | 
|  |  | 
|  | return count; | 
|  | } | 
|  |  | 
|  | typedef struct SocketPairRec_ | 
|  | { | 
|  | BipBufferRec  a2b_bip; | 
|  | BipBufferRec  b2a_bip; | 
|  | FH            a_fd; | 
|  | int           used; | 
|  |  | 
|  | } SocketPairRec; | 
|  |  | 
|  | void _fh_socketpair_init( FH  f ) | 
|  | { | 
|  | f->fh_pair = NULL; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socketpair_close( FH  f ) | 
|  | { | 
|  | if ( f->fh_pair ) { | 
|  | SocketPair  pair = f->fh_pair; | 
|  |  | 
|  | if ( f == pair->a_fd ) { | 
|  | pair->a_fd = NULL; | 
|  | } | 
|  |  | 
|  | bip_buffer_close( &pair->b2a_bip ); | 
|  | bip_buffer_close( &pair->a2b_bip ); | 
|  |  | 
|  | if ( --pair->used == 0 ) { | 
|  | bip_buffer_done( &pair->b2a_bip ); | 
|  | bip_buffer_done( &pair->a2b_bip ); | 
|  | free( pair ); | 
|  | } | 
|  | f->fh_pair = NULL; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socketpair_lseek( FH  f, int pos, int  origin ) | 
|  | { | 
|  | errno = ESPIPE; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socketpair_read( FH  f, void* buf, int  len ) | 
|  | { | 
|  | SocketPair  pair = f->fh_pair; | 
|  | BipBuffer   bip; | 
|  |  | 
|  | if (!pair) | 
|  | return -1; | 
|  |  | 
|  | if ( f == pair->a_fd ) | 
|  | bip = &pair->b2a_bip; | 
|  | else | 
|  | bip = &pair->a2b_bip; | 
|  |  | 
|  | return bip_buffer_read( bip, buf, len ); | 
|  | } | 
|  |  | 
|  | static int | 
|  | _fh_socketpair_write( FH  f, const void*  buf, int  len ) | 
|  | { | 
|  | SocketPair  pair = f->fh_pair; | 
|  | BipBuffer   bip; | 
|  |  | 
|  | if (!pair) | 
|  | return -1; | 
|  |  | 
|  | if ( f == pair->a_fd ) | 
|  | bip = &pair->a2b_bip; | 
|  | else | 
|  | bip = &pair->b2a_bip; | 
|  |  | 
|  | return bip_buffer_write( bip, buf, len ); | 
|  | } | 
|  |  | 
|  |  | 
|  | static void  _fh_socketpair_hook( FH  f, int  event, EventHook  hook );  /* forward */ | 
|  |  | 
|  | static const FHClassRec  _fh_socketpair_class = | 
|  | { | 
|  | _fh_socketpair_init, | 
|  | _fh_socketpair_close, | 
|  | _fh_socketpair_lseek, | 
|  | _fh_socketpair_read, | 
|  | _fh_socketpair_write, | 
|  | _fh_socketpair_hook | 
|  | }; | 
|  |  | 
|  |  | 
|  | int  adb_socketpair( int  sv[2] ) | 
|  | { | 
|  | FH          fa, fb; | 
|  | SocketPair  pair; | 
|  |  | 
|  | fa = _fh_alloc( &_fh_socketpair_class ); | 
|  | fb = _fh_alloc( &_fh_socketpair_class ); | 
|  |  | 
|  | if (!fa || !fb) | 
|  | goto Fail; | 
|  |  | 
|  | pair = malloc( sizeof(*pair) ); | 
|  | if (pair == NULL) { | 
|  | D("adb_socketpair: not enough memory to allocate pipes\n" ); | 
|  | goto Fail; | 
|  | } | 
|  |  | 
|  | bip_buffer_init( &pair->a2b_bip ); | 
|  | bip_buffer_init( &pair->b2a_bip ); | 
|  |  | 
|  | fa->fh_pair = pair; | 
|  | fb->fh_pair = pair; | 
|  | pair->used  = 2; | 
|  | pair->a_fd  = fa; | 
|  |  | 
|  | sv[0] = _fh_to_int(fa); | 
|  | sv[1] = _fh_to_int(fb); | 
|  |  | 
|  | pair->a2b_bip.fdin  = sv[0]; | 
|  | pair->a2b_bip.fdout = sv[1]; | 
|  | pair->b2a_bip.fdin  = sv[1]; | 
|  | pair->b2a_bip.fdout = sv[0]; | 
|  |  | 
|  | snprintf( fa->name, sizeof(fa->name), "%d(pair:%d)", sv[0], sv[1] ); | 
|  | snprintf( fb->name, sizeof(fb->name), "%d(pair:%d)", sv[1], sv[0] ); | 
|  | D( "adb_socketpair: returns (%d, %d)\n", sv[0], sv[1] ); | 
|  | return 0; | 
|  |  | 
|  | Fail: | 
|  | _fh_close(fb); | 
|  | _fh_close(fa); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****    fdevents emulation                                          *****/ | 
|  | /*****                                                                *****/ | 
|  | /*****   this is a very simple implementation, we rely on the fact    *****/ | 
|  | /*****   that ADB doesn't use FDE_ERROR.                              *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | #define FATAL(x...) fatal(__FUNCTION__, x) | 
|  |  | 
|  | #if DEBUG | 
|  | static void dump_fde(fdevent *fde, const char *info) | 
|  | { | 
|  | fprintf(stderr,"FDE #%03d %c%c%c %s\n", fde->fd, | 
|  | fde->state & FDE_READ ? 'R' : ' ', | 
|  | fde->state & FDE_WRITE ? 'W' : ' ', | 
|  | fde->state & FDE_ERROR ? 'E' : ' ', | 
|  | info); | 
|  | } | 
|  | #else | 
|  | #define dump_fde(fde, info) do { } while(0) | 
|  | #endif | 
|  |  | 
|  | #define FDE_EVENTMASK  0x00ff | 
|  | #define FDE_STATEMASK  0xff00 | 
|  |  | 
|  | #define FDE_ACTIVE     0x0100 | 
|  | #define FDE_PENDING    0x0200 | 
|  | #define FDE_CREATED    0x0400 | 
|  |  | 
|  | static void fdevent_plist_enqueue(fdevent *node); | 
|  | static void fdevent_plist_remove(fdevent *node); | 
|  | static fdevent *fdevent_plist_dequeue(void); | 
|  |  | 
|  | static fdevent list_pending = { | 
|  | .next = &list_pending, | 
|  | .prev = &list_pending, | 
|  | }; | 
|  |  | 
|  | static fdevent **fd_table = 0; | 
|  | static int       fd_table_max = 0; | 
|  |  | 
|  | typedef struct EventLooperRec_*  EventLooper; | 
|  |  | 
|  | typedef struct EventHookRec_ | 
|  | { | 
|  | EventHook    next; | 
|  | FH           fh; | 
|  | HANDLE       h; | 
|  | int          wanted;   /* wanted event flags */ | 
|  | int          ready;    /* ready event flags  */ | 
|  | void*        aux; | 
|  | void        (*prepare)( EventHook  hook ); | 
|  | int         (*start)  ( EventHook  hook ); | 
|  | void        (*stop)   ( EventHook  hook ); | 
|  | int         (*check)  ( EventHook  hook ); | 
|  | int         (*peek)   ( EventHook  hook ); | 
|  | } EventHookRec; | 
|  |  | 
|  | static EventHook  _free_hooks; | 
|  |  | 
|  | static EventHook | 
|  | event_hook_alloc( FH  fh ) | 
|  | { | 
|  | EventHook  hook = _free_hooks; | 
|  | if (hook != NULL) | 
|  | _free_hooks = hook->next; | 
|  | else { | 
|  | hook = malloc( sizeof(*hook) ); | 
|  | if (hook == NULL) | 
|  | fatal( "could not allocate event hook\n" ); | 
|  | } | 
|  | hook->next   = NULL; | 
|  | hook->fh     = fh; | 
|  | hook->wanted = 0; | 
|  | hook->ready  = 0; | 
|  | hook->h      = INVALID_HANDLE_VALUE; | 
|  | hook->aux    = NULL; | 
|  |  | 
|  | hook->prepare = NULL; | 
|  | hook->start   = NULL; | 
|  | hook->stop    = NULL; | 
|  | hook->check   = NULL; | 
|  | hook->peek    = NULL; | 
|  |  | 
|  | return hook; | 
|  | } | 
|  |  | 
|  | static void | 
|  | event_hook_free( EventHook  hook ) | 
|  | { | 
|  | hook->fh     = NULL; | 
|  | hook->wanted = 0; | 
|  | hook->ready  = 0; | 
|  | hook->next   = _free_hooks; | 
|  | _free_hooks  = hook; | 
|  | } | 
|  |  | 
|  |  | 
|  | static void | 
|  | event_hook_signal( EventHook  hook ) | 
|  | { | 
|  | FH        f   = hook->fh; | 
|  | int       fd  = _fh_to_int(f); | 
|  | fdevent*  fde = fd_table[ fd - WIN32_FH_BASE ]; | 
|  |  | 
|  | if (fde != NULL && fde->fd == fd) { | 
|  | if ((fde->state & FDE_PENDING) == 0) { | 
|  | fde->state |= FDE_PENDING; | 
|  | fdevent_plist_enqueue( fde ); | 
|  | } | 
|  | fde->events |= hook->wanted; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | #define  MAX_LOOPER_HANDLES  WIN32_MAX_FHS | 
|  |  | 
|  | typedef struct EventLooperRec_ | 
|  | { | 
|  | EventHook    hooks; | 
|  | HANDLE       htab[ MAX_LOOPER_HANDLES ]; | 
|  | int          htab_count; | 
|  |  | 
|  | } EventLooperRec; | 
|  |  | 
|  | static EventHook* | 
|  | event_looper_find_p( EventLooper  looper, FH  fh ) | 
|  | { | 
|  | EventHook  *pnode = &looper->hooks; | 
|  | EventHook   node  = *pnode; | 
|  | for (;;) { | 
|  | if ( node == NULL || node->fh == fh ) | 
|  | break; | 
|  | pnode = &node->next; | 
|  | node  = *pnode; | 
|  | } | 
|  | return  pnode; | 
|  | } | 
|  |  | 
|  | static void | 
|  | event_looper_hook( EventLooper  looper, int  fd, int  events ) | 
|  | { | 
|  | FH          f = _fh_from_int(fd); | 
|  | EventHook  *pnode; | 
|  | EventHook   node; | 
|  |  | 
|  | if (f == NULL)  /* invalid arg */ { | 
|  | D("event_looper_hook: invalid fd=%d\n", fd); | 
|  | return; | 
|  | } | 
|  |  | 
|  | pnode = event_looper_find_p( looper, f ); | 
|  | node  = *pnode; | 
|  | if ( node == NULL ) { | 
|  | node       = event_hook_alloc( f ); | 
|  | node->next = *pnode; | 
|  | *pnode     = node; | 
|  | } | 
|  |  | 
|  | if ( (node->wanted & events) != events ) { | 
|  | /* this should update start/stop/check/peek */ | 
|  | D("event_looper_hook: call hook for %d (new=%x, old=%x)\n", | 
|  | fd, node->wanted, events); | 
|  | f->clazz->_fh_hook( f, events & ~node->wanted, node ); | 
|  | node->wanted |= events; | 
|  | } else { | 
|  | D("event_looper_hook: ignoring events %x for %d wanted=%x)\n", | 
|  | events, fd, node->wanted); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void | 
|  | event_looper_unhook( EventLooper  looper, int  fd, int  events ) | 
|  | { | 
|  | FH          fh    = _fh_from_int(fd); | 
|  | EventHook  *pnode = event_looper_find_p( looper, fh ); | 
|  | EventHook   node  = *pnode; | 
|  |  | 
|  | if (node != NULL) { | 
|  | int  events2 = events & node->wanted; | 
|  | if ( events2 == 0 ) { | 
|  | D( "event_looper_unhook: events %x not registered for fd %d\n", events, fd ); | 
|  | return; | 
|  | } | 
|  | node->wanted &= ~events2; | 
|  | if (!node->wanted) { | 
|  | *pnode = node->next; | 
|  | event_hook_free( node ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * A fixer for WaitForMultipleObjects on condition that there are more than 64 | 
|  | * handles to wait on. | 
|  | * | 
|  | * In cetain cases DDMS may establish more than 64 connections with ADB. For | 
|  | * instance, this may happen if there are more than 64 processes running on a | 
|  | * device, or there are multiple devices connected (including the emulator) with | 
|  | * the combined number of running processes greater than 64. In this case using | 
|  | * WaitForMultipleObjects to wait on connection events simply wouldn't cut, | 
|  | * because of the API limitations (64 handles max). So, we need to provide a way | 
|  | * to scale WaitForMultipleObjects to accept an arbitrary number of handles. The | 
|  | * easiest (and "Microsoft recommended") way to do that would be dividing the | 
|  | * handle array into chunks with the chunk size less than 64, and fire up as many | 
|  | * waiting threads as there are chunks. Then each thread would wait on a chunk of | 
|  | * handles, and will report back to the caller which handle has been set. | 
|  | * Here is the implementation of that algorithm. | 
|  | */ | 
|  |  | 
|  | /* Number of handles to wait on in each wating thread. */ | 
|  | #define WAIT_ALL_CHUNK_SIZE 63 | 
|  |  | 
|  | /* Descriptor for a wating thread */ | 
|  | typedef struct WaitForAllParam { | 
|  | /* A handle to an event to signal when waiting is over. This handle is shared | 
|  | * accross all the waiting threads, so each waiting thread knows when any | 
|  | * other thread has exited, so it can exit too. */ | 
|  | HANDLE          main_event; | 
|  | /* Upon exit from a waiting thread contains the index of the handle that has | 
|  | * been signaled. The index is an absolute index of the signaled handle in | 
|  | * the original array. This pointer is shared accross all the waiting threads | 
|  | * and it's not guaranteed (due to a race condition) that when all the | 
|  | * waiting threads exit, the value contained here would indicate the first | 
|  | * handle that was signaled. This is fine, because the caller cares only | 
|  | * about any handle being signaled. It doesn't care about the order, nor | 
|  | * about the whole list of handles that were signaled. */ | 
|  | LONG volatile   *signaled_index; | 
|  | /* Array of handles to wait on in a waiting thread. */ | 
|  | HANDLE*         handles; | 
|  | /* Number of handles in 'handles' array to wait on. */ | 
|  | int             handles_count; | 
|  | /* Index inside the main array of the first handle in the 'handles' array. */ | 
|  | int             first_handle_index; | 
|  | /* Waiting thread handle. */ | 
|  | HANDLE          thread; | 
|  | } WaitForAllParam; | 
|  |  | 
|  | /* Waiting thread routine. */ | 
|  | static unsigned __stdcall | 
|  | _in_waiter_thread(void*  arg) | 
|  | { | 
|  | HANDLE wait_on[WAIT_ALL_CHUNK_SIZE + 1]; | 
|  | int res; | 
|  | WaitForAllParam* const param = (WaitForAllParam*)arg; | 
|  |  | 
|  | /* We have to wait on the main_event in order to be notified when any of the | 
|  | * sibling threads is exiting. */ | 
|  | wait_on[0] = param->main_event; | 
|  | /* The rest of the handles go behind the main event handle. */ | 
|  | memcpy(wait_on + 1, param->handles, param->handles_count * sizeof(HANDLE)); | 
|  |  | 
|  | res = WaitForMultipleObjects(param->handles_count + 1, wait_on, FALSE, INFINITE); | 
|  | if (res > 0 && res < (param->handles_count + 1)) { | 
|  | /* One of the original handles got signaled. Save its absolute index into | 
|  | * the output variable. */ | 
|  | InterlockedCompareExchange(param->signaled_index, | 
|  | res - 1L + param->first_handle_index, -1L); | 
|  | } | 
|  |  | 
|  | /* Notify the caller (and the siblings) that the wait is over. */ | 
|  | SetEvent(param->main_event); | 
|  |  | 
|  | _endthreadex(0); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* WaitForMultipeObjects fixer routine. | 
|  | * Param: | 
|  | *  handles Array of handles to wait on. | 
|  | *  handles_count Number of handles in the array. | 
|  | * Return: | 
|  | *  (>= 0 && < handles_count) - Index of the signaled handle in the array, or | 
|  | *  WAIT_FAILED on an error. | 
|  | */ | 
|  | static int | 
|  | _wait_for_all(HANDLE* handles, int handles_count) | 
|  | { | 
|  | WaitForAllParam* threads; | 
|  | HANDLE main_event; | 
|  | int chunks, chunk, remains; | 
|  |  | 
|  | /* This variable is going to be accessed by several threads at the same time, | 
|  | * this is bound to fail randomly when the core is run on multi-core machines. | 
|  | * To solve this, we need to do the following (1 _and_ 2): | 
|  | * 1. Use the "volatile" qualifier to ensure the compiler doesn't optimize | 
|  | *    out the reads/writes in this function unexpectedly. | 
|  | * 2. Ensure correct memory ordering. The "simple" way to do that is to wrap | 
|  | *    all accesses inside a critical section. But we can also use | 
|  | *    InterlockedCompareExchange() which always provide a full memory barrier | 
|  | *    on Win32. | 
|  | */ | 
|  | volatile LONG sig_index = -1; | 
|  |  | 
|  | /* Calculate number of chunks, and allocate thread param array. */ | 
|  | chunks = handles_count / WAIT_ALL_CHUNK_SIZE; | 
|  | remains = handles_count % WAIT_ALL_CHUNK_SIZE; | 
|  | threads = (WaitForAllParam*)malloc((chunks + (remains ? 1 : 0)) * | 
|  | sizeof(WaitForAllParam)); | 
|  | if (threads == NULL) { | 
|  | D("Unable to allocate thread array for %d handles.", handles_count); | 
|  | return (int)WAIT_FAILED; | 
|  | } | 
|  |  | 
|  | /* Create main event to wait on for all waiting threads. This is a "manualy | 
|  | * reset" event that will remain set once it was set. */ | 
|  | main_event = CreateEvent(NULL, TRUE, FALSE, NULL); | 
|  | if (main_event == NULL) { | 
|  | D("Unable to create main event. Error: %d", (int)GetLastError()); | 
|  | free(threads); | 
|  | return (int)WAIT_FAILED; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Initialize waiting thread parameters. | 
|  | */ | 
|  |  | 
|  | for (chunk = 0; chunk < chunks; chunk++) { | 
|  | threads[chunk].main_event = main_event; | 
|  | threads[chunk].signaled_index = &sig_index; | 
|  | threads[chunk].first_handle_index = WAIT_ALL_CHUNK_SIZE * chunk; | 
|  | threads[chunk].handles = handles + threads[chunk].first_handle_index; | 
|  | threads[chunk].handles_count = WAIT_ALL_CHUNK_SIZE; | 
|  | } | 
|  | if (remains) { | 
|  | threads[chunk].main_event = main_event; | 
|  | threads[chunk].signaled_index = &sig_index; | 
|  | threads[chunk].first_handle_index = WAIT_ALL_CHUNK_SIZE * chunk; | 
|  | threads[chunk].handles = handles + threads[chunk].first_handle_index; | 
|  | threads[chunk].handles_count = remains; | 
|  | chunks++; | 
|  | } | 
|  |  | 
|  | /* Start the waiting threads. */ | 
|  | for (chunk = 0; chunk < chunks; chunk++) { | 
|  | /* Note that using adb_thread_create is not appropriate here, since we | 
|  | * need a handle to wait on for thread termination. */ | 
|  | threads[chunk].thread = (HANDLE)_beginthreadex(NULL, 0, _in_waiter_thread, | 
|  | &threads[chunk], 0, NULL); | 
|  | if (threads[chunk].thread == NULL) { | 
|  | /* Unable to create a waiter thread. Collapse. */ | 
|  | D("Unable to create a waiting thread %d of %d. errno=%d", | 
|  | chunk, chunks, errno); | 
|  | chunks = chunk; | 
|  | SetEvent(main_event); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Wait on any of the threads to get signaled. */ | 
|  | WaitForSingleObject(main_event, INFINITE); | 
|  |  | 
|  | /* Wait on all the waiting threads to exit. */ | 
|  | for (chunk = 0; chunk < chunks; chunk++) { | 
|  | WaitForSingleObject(threads[chunk].thread, INFINITE); | 
|  | CloseHandle(threads[chunk].thread); | 
|  | } | 
|  |  | 
|  | CloseHandle(main_event); | 
|  | free(threads); | 
|  |  | 
|  |  | 
|  | const int ret = (int)InterlockedCompareExchange(&sig_index, -1, -1); | 
|  | return (ret >= 0) ? ret : (int)WAIT_FAILED; | 
|  | } | 
|  |  | 
|  | static EventLooperRec  win32_looper; | 
|  |  | 
|  | static void fdevent_init(void) | 
|  | { | 
|  | win32_looper.htab_count = 0; | 
|  | win32_looper.hooks      = NULL; | 
|  | } | 
|  |  | 
|  | static void fdevent_connect(fdevent *fde) | 
|  | { | 
|  | EventLooper  looper = &win32_looper; | 
|  | int          events = fde->state & FDE_EVENTMASK; | 
|  |  | 
|  | if (events != 0) | 
|  | event_looper_hook( looper, fde->fd, events ); | 
|  | } | 
|  |  | 
|  | static void fdevent_disconnect(fdevent *fde) | 
|  | { | 
|  | EventLooper  looper = &win32_looper; | 
|  | int          events = fde->state & FDE_EVENTMASK; | 
|  |  | 
|  | if (events != 0) | 
|  | event_looper_unhook( looper, fde->fd, events ); | 
|  | } | 
|  |  | 
|  | static void fdevent_update(fdevent *fde, unsigned events) | 
|  | { | 
|  | EventLooper  looper  = &win32_looper; | 
|  | unsigned     events0 = fde->state & FDE_EVENTMASK; | 
|  |  | 
|  | if (events != events0) { | 
|  | int  removes = events0 & ~events; | 
|  | int  adds    = events  & ~events0; | 
|  | if (removes) { | 
|  | D("fdevent_update: remove %x from %d\n", removes, fde->fd); | 
|  | event_looper_unhook( looper, fde->fd, removes ); | 
|  | } | 
|  | if (adds) { | 
|  | D("fdevent_update: add %x to %d\n", adds, fde->fd); | 
|  | event_looper_hook  ( looper, fde->fd, adds ); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static void fdevent_process() | 
|  | { | 
|  | EventLooper  looper = &win32_looper; | 
|  | EventHook    hook; | 
|  | int          gotone = 0; | 
|  |  | 
|  | /* if we have at least one ready hook, execute it/them */ | 
|  | for (hook = looper->hooks; hook; hook = hook->next) { | 
|  | hook->ready = 0; | 
|  | if (hook->prepare) { | 
|  | hook->prepare(hook); | 
|  | if (hook->ready != 0) { | 
|  | event_hook_signal( hook ); | 
|  | gotone = 1; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* nothing's ready yet, so wait for something to happen */ | 
|  | if (!gotone) | 
|  | { | 
|  | looper->htab_count = 0; | 
|  |  | 
|  | for (hook = looper->hooks; hook; hook = hook->next) | 
|  | { | 
|  | if (hook->start && !hook->start(hook)) { | 
|  | D( "fdevent_process: error when starting a hook\n" ); | 
|  | return; | 
|  | } | 
|  | if (hook->h != INVALID_HANDLE_VALUE) { | 
|  | int  nn; | 
|  |  | 
|  | for (nn = 0; nn < looper->htab_count; nn++) | 
|  | { | 
|  | if ( looper->htab[nn] == hook->h ) | 
|  | goto DontAdd; | 
|  | } | 
|  | looper->htab[ looper->htab_count++ ] = hook->h; | 
|  | DontAdd: | 
|  | ; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (looper->htab_count == 0) { | 
|  | D( "fdevent_process: nothing to wait for !!\n" ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | do | 
|  | { | 
|  | int   wait_ret; | 
|  |  | 
|  | D( "adb_win32: waiting for %d events\n", looper->htab_count ); | 
|  | if (looper->htab_count > MAXIMUM_WAIT_OBJECTS) { | 
|  | D("handle count %d exceeds MAXIMUM_WAIT_OBJECTS.\n", looper->htab_count); | 
|  | wait_ret = _wait_for_all(looper->htab, looper->htab_count); | 
|  | } else { | 
|  | wait_ret = WaitForMultipleObjects( looper->htab_count, looper->htab, FALSE, INFINITE ); | 
|  | } | 
|  | if (wait_ret == (int)WAIT_FAILED) { | 
|  | D( "adb_win32: wait failed, error %ld\n", GetLastError() ); | 
|  | } else { | 
|  | D( "adb_win32: got one (index %d)\n", wait_ret ); | 
|  |  | 
|  | /* according to Cygwin, some objects like consoles wake up on "inappropriate" events | 
|  | * like mouse movements. we need to filter these with the "check" function | 
|  | */ | 
|  | if ((unsigned)wait_ret < (unsigned)looper->htab_count) | 
|  | { | 
|  | for (hook = looper->hooks; hook; hook = hook->next) | 
|  | { | 
|  | if ( looper->htab[wait_ret] == hook->h       && | 
|  | (!hook->check || hook->check(hook)) ) | 
|  | { | 
|  | D( "adb_win32: signaling %s for %x\n", hook->fh->name, hook->ready ); | 
|  | event_hook_signal( hook ); | 
|  | gotone = 1; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | while (!gotone); | 
|  |  | 
|  | for (hook = looper->hooks; hook; hook = hook->next) { | 
|  | if (hook->stop) | 
|  | hook->stop( hook ); | 
|  | } | 
|  | } | 
|  |  | 
|  | for (hook = looper->hooks; hook; hook = hook->next) { | 
|  | if (hook->peek && hook->peek(hook)) | 
|  | event_hook_signal( hook ); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | static void fdevent_register(fdevent *fde) | 
|  | { | 
|  | int  fd = fde->fd - WIN32_FH_BASE; | 
|  |  | 
|  | if(fd < 0) { | 
|  | FATAL("bogus negative fd (%d)\n", fde->fd); | 
|  | } | 
|  |  | 
|  | if(fd >= fd_table_max) { | 
|  | int oldmax = fd_table_max; | 
|  | if(fde->fd > 32000) { | 
|  | FATAL("bogus huuuuge fd (%d)\n", fde->fd); | 
|  | } | 
|  | if(fd_table_max == 0) { | 
|  | fdevent_init(); | 
|  | fd_table_max = 256; | 
|  | } | 
|  | while(fd_table_max <= fd) { | 
|  | fd_table_max *= 2; | 
|  | } | 
|  | fd_table = realloc(fd_table, sizeof(fdevent*) * fd_table_max); | 
|  | if(fd_table == 0) { | 
|  | FATAL("could not expand fd_table to %d entries\n", fd_table_max); | 
|  | } | 
|  | memset(fd_table + oldmax, 0, sizeof(int) * (fd_table_max - oldmax)); | 
|  | } | 
|  |  | 
|  | fd_table[fd] = fde; | 
|  | } | 
|  |  | 
|  | static void fdevent_unregister(fdevent *fde) | 
|  | { | 
|  | int  fd = fde->fd - WIN32_FH_BASE; | 
|  |  | 
|  | if((fd < 0) || (fd >= fd_table_max)) { | 
|  | FATAL("fd out of range (%d)\n", fde->fd); | 
|  | } | 
|  |  | 
|  | if(fd_table[fd] != fde) { | 
|  | FATAL("fd_table out of sync"); | 
|  | } | 
|  |  | 
|  | fd_table[fd] = 0; | 
|  |  | 
|  | if(!(fde->state & FDE_DONT_CLOSE)) { | 
|  | dump_fde(fde, "close"); | 
|  | adb_close(fde->fd); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void fdevent_plist_enqueue(fdevent *node) | 
|  | { | 
|  | fdevent *list = &list_pending; | 
|  |  | 
|  | node->next = list; | 
|  | node->prev = list->prev; | 
|  | node->prev->next = node; | 
|  | list->prev = node; | 
|  | } | 
|  |  | 
|  | static void fdevent_plist_remove(fdevent *node) | 
|  | { | 
|  | node->prev->next = node->next; | 
|  | node->next->prev = node->prev; | 
|  | node->next = 0; | 
|  | node->prev = 0; | 
|  | } | 
|  |  | 
|  | static fdevent *fdevent_plist_dequeue(void) | 
|  | { | 
|  | fdevent *list = &list_pending; | 
|  | fdevent *node = list->next; | 
|  |  | 
|  | if(node == list) return 0; | 
|  |  | 
|  | list->next = node->next; | 
|  | list->next->prev = list; | 
|  | node->next = 0; | 
|  | node->prev = 0; | 
|  |  | 
|  | return node; | 
|  | } | 
|  |  | 
|  | fdevent *fdevent_create(int fd, fd_func func, void *arg) | 
|  | { | 
|  | fdevent *fde = (fdevent*) malloc(sizeof(fdevent)); | 
|  | if(fde == 0) return 0; | 
|  | fdevent_install(fde, fd, func, arg); | 
|  | fde->state |= FDE_CREATED; | 
|  | return fde; | 
|  | } | 
|  |  | 
|  | void fdevent_destroy(fdevent *fde) | 
|  | { | 
|  | if(fde == 0) return; | 
|  | if(!(fde->state & FDE_CREATED)) { | 
|  | FATAL("fde %p not created by fdevent_create()\n", fde); | 
|  | } | 
|  | fdevent_remove(fde); | 
|  | } | 
|  |  | 
|  | void fdevent_install(fdevent *fde, int fd, fd_func func, void *arg) | 
|  | { | 
|  | memset(fde, 0, sizeof(fdevent)); | 
|  | fde->state = FDE_ACTIVE; | 
|  | fde->fd = fd; | 
|  | fde->func = func; | 
|  | fde->arg = arg; | 
|  |  | 
|  | fdevent_register(fde); | 
|  | dump_fde(fde, "connect"); | 
|  | fdevent_connect(fde); | 
|  | fde->state |= FDE_ACTIVE; | 
|  | } | 
|  |  | 
|  | void fdevent_remove(fdevent *fde) | 
|  | { | 
|  | if(fde->state & FDE_PENDING) { | 
|  | fdevent_plist_remove(fde); | 
|  | } | 
|  |  | 
|  | if(fde->state & FDE_ACTIVE) { | 
|  | fdevent_disconnect(fde); | 
|  | dump_fde(fde, "disconnect"); | 
|  | fdevent_unregister(fde); | 
|  | } | 
|  |  | 
|  | fde->state = 0; | 
|  | fde->events = 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | void fdevent_set(fdevent *fde, unsigned events) | 
|  | { | 
|  | events &= FDE_EVENTMASK; | 
|  |  | 
|  | if((fde->state & FDE_EVENTMASK) == (int)events) return; | 
|  |  | 
|  | if(fde->state & FDE_ACTIVE) { | 
|  | fdevent_update(fde, events); | 
|  | dump_fde(fde, "update"); | 
|  | } | 
|  |  | 
|  | fde->state = (fde->state & FDE_STATEMASK) | events; | 
|  |  | 
|  | if(fde->state & FDE_PENDING) { | 
|  | /* if we're pending, make sure | 
|  | ** we don't signal an event that | 
|  | ** is no longer wanted. | 
|  | */ | 
|  | fde->events &= (~events); | 
|  | if(fde->events == 0) { | 
|  | fdevent_plist_remove(fde); | 
|  | fde->state &= (~FDE_PENDING); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void fdevent_add(fdevent *fde, unsigned events) | 
|  | { | 
|  | fdevent_set( | 
|  | fde, (fde->state & FDE_EVENTMASK) | (events & FDE_EVENTMASK)); | 
|  | } | 
|  |  | 
|  | void fdevent_del(fdevent *fde, unsigned events) | 
|  | { | 
|  | fdevent_set( | 
|  | fde, (fde->state & FDE_EVENTMASK) & (~(events & FDE_EVENTMASK))); | 
|  | } | 
|  |  | 
|  | void fdevent_loop() | 
|  | { | 
|  | fdevent *fde; | 
|  |  | 
|  | for(;;) { | 
|  | #if DEBUG | 
|  | fprintf(stderr,"--- ---- waiting for events\n"); | 
|  | #endif | 
|  | fdevent_process(); | 
|  |  | 
|  | while((fde = fdevent_plist_dequeue())) { | 
|  | unsigned events = fde->events; | 
|  | fde->events = 0; | 
|  | fde->state &= (~FDE_PENDING); | 
|  | dump_fde(fde, "callback"); | 
|  | fde->func(fde->fd, events, fde->arg); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /**  FILE EVENT HOOKS | 
|  | **/ | 
|  |  | 
|  | static void  _event_file_prepare( EventHook  hook ) | 
|  | { | 
|  | if (hook->wanted & (FDE_READ|FDE_WRITE)) { | 
|  | /* we can always read/write */ | 
|  | hook->ready |= hook->wanted & (FDE_READ|FDE_WRITE); | 
|  | } | 
|  | } | 
|  |  | 
|  | static int  _event_file_peek( EventHook  hook ) | 
|  | { | 
|  | return (hook->wanted & (FDE_READ|FDE_WRITE)); | 
|  | } | 
|  |  | 
|  | static void  _fh_file_hook( FH  f, int  events, EventHook  hook ) | 
|  | { | 
|  | hook->h       = f->fh_handle; | 
|  | hook->prepare = _event_file_prepare; | 
|  | hook->peek    = _event_file_peek; | 
|  | } | 
|  |  | 
|  | /** SOCKET EVENT HOOKS | 
|  | **/ | 
|  |  | 
|  | static void  _event_socket_verify( EventHook  hook, WSANETWORKEVENTS*  evts ) | 
|  | { | 
|  | if ( evts->lNetworkEvents & (FD_READ|FD_ACCEPT|FD_CLOSE) ) { | 
|  | if (hook->wanted & FDE_READ) | 
|  | hook->ready |= FDE_READ; | 
|  | if ((evts->iErrorCode[FD_READ] != 0) && hook->wanted & FDE_ERROR) | 
|  | hook->ready |= FDE_ERROR; | 
|  | } | 
|  | if ( evts->lNetworkEvents & (FD_WRITE|FD_CONNECT|FD_CLOSE) ) { | 
|  | if (hook->wanted & FDE_WRITE) | 
|  | hook->ready |= FDE_WRITE; | 
|  | if ((evts->iErrorCode[FD_WRITE] != 0) && hook->wanted & FDE_ERROR) | 
|  | hook->ready |= FDE_ERROR; | 
|  | } | 
|  | if ( evts->lNetworkEvents & FD_OOB ) { | 
|  | if (hook->wanted & FDE_ERROR) | 
|  | hook->ready |= FDE_ERROR; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void  _event_socket_prepare( EventHook  hook ) | 
|  | { | 
|  | WSANETWORKEVENTS  evts; | 
|  |  | 
|  | /* look if some of the events we want already happened ? */ | 
|  | if (!WSAEnumNetworkEvents( hook->fh->fh_socket, NULL, &evts )) | 
|  | _event_socket_verify( hook, &evts ); | 
|  | } | 
|  |  | 
|  | static int  _socket_wanted_to_flags( int  wanted ) | 
|  | { | 
|  | int  flags = 0; | 
|  | if (wanted & FDE_READ) | 
|  | flags |= FD_READ | FD_ACCEPT | FD_CLOSE; | 
|  |  | 
|  | if (wanted & FDE_WRITE) | 
|  | flags |= FD_WRITE | FD_CONNECT | FD_CLOSE; | 
|  |  | 
|  | if (wanted & FDE_ERROR) | 
|  | flags |= FD_OOB; | 
|  |  | 
|  | return flags; | 
|  | } | 
|  |  | 
|  | static int _event_socket_start( EventHook  hook ) | 
|  | { | 
|  | /* create an event which we're going to wait for */ | 
|  | FH    fh    = hook->fh; | 
|  | long  flags = _socket_wanted_to_flags( hook->wanted ); | 
|  |  | 
|  | hook->h = fh->event; | 
|  | if (hook->h == INVALID_HANDLE_VALUE) { | 
|  | D( "_event_socket_start: no event for %s\n", fh->name ); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | if ( flags != fh->mask ) { | 
|  | D( "_event_socket_start: hooking %s for %x (flags %ld)\n", hook->fh->name, hook->wanted, flags ); | 
|  | if ( WSAEventSelect( fh->fh_socket, hook->h, flags ) ) { | 
|  | D( "_event_socket_start: WSAEventSelect() for %s failed, error %d\n", hook->fh->name, WSAGetLastError() ); | 
|  | CloseHandle( hook->h ); | 
|  | hook->h = INVALID_HANDLE_VALUE; | 
|  | exit(1); | 
|  | return 0; | 
|  | } | 
|  | fh->mask = flags; | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static void _event_socket_stop( EventHook  hook ) | 
|  | { | 
|  | hook->h = INVALID_HANDLE_VALUE; | 
|  | } | 
|  |  | 
|  | static int  _event_socket_check( EventHook  hook ) | 
|  | { | 
|  | int               result = 0; | 
|  | FH                fh = hook->fh; | 
|  | WSANETWORKEVENTS  evts; | 
|  |  | 
|  | if (!WSAEnumNetworkEvents( fh->fh_socket, hook->h, &evts ) ) { | 
|  | _event_socket_verify( hook, &evts ); | 
|  | result = (hook->ready != 0); | 
|  | if (result) { | 
|  | ResetEvent( hook->h ); | 
|  | } | 
|  | } | 
|  | D( "_event_socket_check %s returns %d\n", fh->name, result ); | 
|  | return  result; | 
|  | } | 
|  |  | 
|  | static int  _event_socket_peek( EventHook  hook ) | 
|  | { | 
|  | WSANETWORKEVENTS  evts; | 
|  | FH                fh = hook->fh; | 
|  |  | 
|  | /* look if some of the events we want already happened ? */ | 
|  | if (!WSAEnumNetworkEvents( fh->fh_socket, NULL, &evts )) { | 
|  | _event_socket_verify( hook, &evts ); | 
|  | if (hook->ready) | 
|  | ResetEvent( hook->h ); | 
|  | } | 
|  |  | 
|  | return hook->ready != 0; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | static void  _fh_socket_hook( FH  f, int  events, EventHook  hook ) | 
|  | { | 
|  | hook->prepare = _event_socket_prepare; | 
|  | hook->start   = _event_socket_start; | 
|  | hook->stop    = _event_socket_stop; | 
|  | hook->check   = _event_socket_check; | 
|  | hook->peek    = _event_socket_peek; | 
|  |  | 
|  | _event_socket_start( hook ); | 
|  | } | 
|  |  | 
|  | /** SOCKETPAIR EVENT HOOKS | 
|  | **/ | 
|  |  | 
|  | static void  _event_socketpair_prepare( EventHook  hook ) | 
|  | { | 
|  | FH          fh   = hook->fh; | 
|  | SocketPair  pair = fh->fh_pair; | 
|  | BipBuffer   rbip = (pair->a_fd == fh) ? &pair->b2a_bip : &pair->a2b_bip; | 
|  | BipBuffer   wbip = (pair->a_fd == fh) ? &pair->a2b_bip : &pair->b2a_bip; | 
|  |  | 
|  | if (hook->wanted & FDE_READ && rbip->can_read) | 
|  | hook->ready |= FDE_READ; | 
|  |  | 
|  | if (hook->wanted & FDE_WRITE && wbip->can_write) | 
|  | hook->ready |= FDE_WRITE; | 
|  | } | 
|  |  | 
|  | static int  _event_socketpair_start( EventHook  hook ) | 
|  | { | 
|  | FH          fh   = hook->fh; | 
|  | SocketPair  pair = fh->fh_pair; | 
|  | BipBuffer   rbip = (pair->a_fd == fh) ? &pair->b2a_bip : &pair->a2b_bip; | 
|  | BipBuffer   wbip = (pair->a_fd == fh) ? &pair->a2b_bip : &pair->b2a_bip; | 
|  |  | 
|  | if (hook->wanted == FDE_READ) | 
|  | hook->h = rbip->evt_read; | 
|  |  | 
|  | else if (hook->wanted == FDE_WRITE) | 
|  | hook->h = wbip->evt_write; | 
|  |  | 
|  | else { | 
|  | D("_event_socketpair_start: can't handle FDE_READ+FDE_WRITE\n" ); | 
|  | return 0; | 
|  | } | 
|  | D( "_event_socketpair_start: hook %s for %x wanted=%x\n", | 
|  | hook->fh->name, _fh_to_int(fh), hook->wanted); | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int  _event_socketpair_peek( EventHook  hook ) | 
|  | { | 
|  | _event_socketpair_prepare( hook ); | 
|  | return hook->ready != 0; | 
|  | } | 
|  |  | 
|  | static void  _fh_socketpair_hook( FH  fh, int  events, EventHook  hook ) | 
|  | { | 
|  | hook->prepare = _event_socketpair_prepare; | 
|  | hook->start   = _event_socketpair_start; | 
|  | hook->peek    = _event_socketpair_peek; | 
|  | } | 
|  |  | 
|  |  | 
|  | void | 
|  | adb_sysdeps_init( void ) | 
|  | { | 
|  | #define  ADB_MUTEX(x)  InitializeCriticalSection( & x ); | 
|  | #include "mutex_list.h" | 
|  | InitializeCriticalSection( &_win32_lock ); | 
|  | } | 
|  |  | 
|  | /* Windows doesn't have strtok_r.  Use the one from bionic. */ | 
|  |  | 
|  | /* | 
|  | * Copyright (c) 1988 Regents of the University of California. | 
|  | * All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * 3. Neither the name of the University nor the names of its contributors | 
|  | *    may be used to endorse or promote products derived from this software | 
|  | *    without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | 
|  | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
|  | * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | 
|  | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | 
|  | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 
|  | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
|  | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 
|  | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|  | * SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | char * | 
|  | adb_strtok_r(char *s, const char *delim, char **last) | 
|  | { | 
|  | char *spanp; | 
|  | int c, sc; | 
|  | char *tok; | 
|  |  | 
|  |  | 
|  | if (s == NULL && (s = *last) == NULL) | 
|  | return (NULL); | 
|  |  | 
|  | /* | 
|  | * Skip (span) leading delimiters (s += strspn(s, delim), sort of). | 
|  | */ | 
|  | cont: | 
|  | c = *s++; | 
|  | for (spanp = (char *)delim; (sc = *spanp++) != 0;) { | 
|  | if (c == sc) | 
|  | goto cont; | 
|  | } | 
|  |  | 
|  | if (c == 0) {		/* no non-delimiter characters */ | 
|  | *last = NULL; | 
|  | return (NULL); | 
|  | } | 
|  | tok = s - 1; | 
|  |  | 
|  | /* | 
|  | * Scan token (scan for delimiters: s += strcspn(s, delim), sort of). | 
|  | * Note that delim must have one NUL; we stop if we see that, too. | 
|  | */ | 
|  | for (;;) { | 
|  | c = *s++; | 
|  | spanp = (char *)delim; | 
|  | do { | 
|  | if ((sc = *spanp++) == c) { | 
|  | if (c == 0) | 
|  | s = NULL; | 
|  | else | 
|  | s[-1] = 0; | 
|  | *last = s; | 
|  | return (tok); | 
|  | } | 
|  | } while (sc != 0); | 
|  | } | 
|  | /* NOTREACHED */ | 
|  | } | 
|  |  | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  | /*****                                                                *****/ | 
|  | /*****      Console Window Terminal Emulation                         *****/ | 
|  | /*****                                                                *****/ | 
|  | /**************************************************************************/ | 
|  | /**************************************************************************/ | 
|  |  | 
|  | // This reads input from a Win32 console window and translates it into Unix | 
|  | // terminal-style sequences. This emulates mostly Gnome Terminal (in Normal | 
|  | // mode, not Application mode), which itself emulates xterm. Gnome Terminal | 
|  | // is emulated instead of xterm because it is probably more popular than xterm: | 
|  | // Ubuntu's default Ctrl-Alt-T shortcut opens Gnome Terminal, Gnome Terminal | 
|  | // supports modern fonts, etc. It seems best to emulate the terminal that most | 
|  | // Android developers use because they'll fix apps (the shell, etc.) to keep | 
|  | // working with that terminal's emulation. | 
|  | // | 
|  | // The point of this emulation is not to be perfect or to solve all issues with | 
|  | // console windows on Windows, but to be better than the original code which | 
|  | // just called read() (which called ReadFile(), which called ReadConsoleA()) | 
|  | // which did not support Ctrl-C, tab completion, shell input line editing | 
|  | // keys, server echo, and more. | 
|  | // | 
|  | // This implementation reconfigures the console with SetConsoleMode(), then | 
|  | // calls ReadConsoleInput() to get raw input which it remaps to Unix | 
|  | // terminal-style sequences which is returned via unix_read() which is used | 
|  | // by the 'adb shell' command. | 
|  | // | 
|  | // Code organization: | 
|  | // | 
|  | // * stdin_raw_init() and stdin_raw_restore() reconfigure the console. | 
|  | // * unix_read() detects console windows (as opposed to pipes, files, etc.). | 
|  | // * _console_read() is the main code of the emulation. | 
|  |  | 
|  |  | 
|  | // Read an input record from the console; one that should be processed. | 
|  | static bool _get_interesting_input_record_uncached(const HANDLE console, | 
|  | INPUT_RECORD* const input_record) { | 
|  | for (;;) { | 
|  | DWORD read_count = 0; | 
|  | memset(input_record, 0, sizeof(*input_record)); | 
|  | if (!ReadConsoleInputA(console, input_record, 1, &read_count)) { | 
|  | D("_get_interesting_input_record_uncached: ReadConsoleInputA() " | 
|  | "failure, error %ld\n", GetLastError()); | 
|  | errno = EIO; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (read_count == 0) {   // should be impossible | 
|  | fatal("ReadConsoleInputA returned 0"); | 
|  | } | 
|  |  | 
|  | if (read_count != 1) {   // should be impossible | 
|  | fatal("ReadConsoleInputA did not return one input record"); | 
|  | } | 
|  |  | 
|  | if ((input_record->EventType == KEY_EVENT) && | 
|  | (input_record->Event.KeyEvent.bKeyDown)) { | 
|  | if (input_record->Event.KeyEvent.wRepeatCount == 0) { | 
|  | fatal("ReadConsoleInputA returned a key event with zero repeat" | 
|  | " count"); | 
|  | } | 
|  |  | 
|  | // Got an interesting INPUT_RECORD, so return | 
|  | return true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Cached input record (in case _console_read() is passed a buffer that doesn't | 
|  | // have enough space to fit wRepeatCount number of key sequences). A non-zero | 
|  | // wRepeatCount indicates that a record is cached. | 
|  | static INPUT_RECORD _win32_input_record; | 
|  |  | 
|  | // Get the next KEY_EVENT_RECORD that should be processed. | 
|  | static KEY_EVENT_RECORD* _get_key_event_record(const HANDLE console) { | 
|  | // If nothing cached, read directly from the console until we get an | 
|  | // interesting record. | 
|  | if (_win32_input_record.Event.KeyEvent.wRepeatCount == 0) { | 
|  | if (!_get_interesting_input_record_uncached(console, | 
|  | &_win32_input_record)) { | 
|  | // There was an error, so make sure wRepeatCount is zero because | 
|  | // that signifies no cached input record. | 
|  | _win32_input_record.Event.KeyEvent.wRepeatCount = 0; | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | return &_win32_input_record.Event.KeyEvent; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_shift_pressed(const DWORD control_key_state) { | 
|  | return (control_key_state & SHIFT_PRESSED) != 0; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_ctrl_pressed(const DWORD control_key_state) { | 
|  | return (control_key_state & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_alt_pressed(const DWORD control_key_state) { | 
|  | return (control_key_state & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) != 0; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_numlock_on(const DWORD control_key_state) { | 
|  | return (control_key_state & NUMLOCK_ON) != 0; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_capslock_on(const DWORD control_key_state) { | 
|  | return (control_key_state & CAPSLOCK_ON) != 0; | 
|  | } | 
|  |  | 
|  | static __inline__ bool _is_enhanced_key(const DWORD control_key_state) { | 
|  | return (control_key_state & ENHANCED_KEY) != 0; | 
|  | } | 
|  |  | 
|  | // Constants from MSDN for ToAscii(). | 
|  | static const BYTE TOASCII_KEY_OFF = 0x00; | 
|  | static const BYTE TOASCII_KEY_DOWN = 0x80; | 
|  | static const BYTE TOASCII_KEY_TOGGLED_ON = 0x01;   // for CapsLock | 
|  |  | 
|  | // Given a key event, ignore a modifier key and return the character that was | 
|  | // entered without the modifier. Writes to *ch and returns the number of bytes | 
|  | // written. | 
|  | static size_t _get_char_ignoring_modifier(char* const ch, | 
|  | const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state, | 
|  | const WORD modifier) { | 
|  | // If there is no character from Windows, try ignoring the specified | 
|  | // modifier and look for a character. Note that if AltGr is being used, | 
|  | // there will be a character from Windows. | 
|  | if (key_event->uChar.AsciiChar == '\0') { | 
|  | // Note that we read the control key state from the passed in argument | 
|  | // instead of from key_event since the argument has been normalized. | 
|  | if (((modifier == VK_SHIFT)   && | 
|  | _is_shift_pressed(control_key_state)) || | 
|  | ((modifier == VK_CONTROL) && | 
|  | _is_ctrl_pressed(control_key_state)) || | 
|  | ((modifier == VK_MENU)    && _is_alt_pressed(control_key_state))) { | 
|  |  | 
|  | BYTE key_state[256]   = {0}; | 
|  | key_state[VK_SHIFT]   = _is_shift_pressed(control_key_state) ? | 
|  | TOASCII_KEY_DOWN : TOASCII_KEY_OFF; | 
|  | key_state[VK_CONTROL] = _is_ctrl_pressed(control_key_state)  ? | 
|  | TOASCII_KEY_DOWN : TOASCII_KEY_OFF; | 
|  | key_state[VK_MENU]    = _is_alt_pressed(control_key_state)   ? | 
|  | TOASCII_KEY_DOWN : TOASCII_KEY_OFF; | 
|  | key_state[VK_CAPITAL] = _is_capslock_on(control_key_state)   ? | 
|  | TOASCII_KEY_TOGGLED_ON : TOASCII_KEY_OFF; | 
|  |  | 
|  | // cause this modifier to be ignored | 
|  | key_state[modifier]   = TOASCII_KEY_OFF; | 
|  |  | 
|  | WORD translated = 0; | 
|  | if (ToAscii(key_event->wVirtualKeyCode, | 
|  | key_event->wVirtualScanCode, key_state, &translated, 0) == 1) { | 
|  | // Ignoring the modifier, we found a character. | 
|  | *ch = (CHAR)translated; | 
|  | return 1; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Just use whatever Windows told us originally. | 
|  | *ch = key_event->uChar.AsciiChar; | 
|  |  | 
|  | // If the character from Windows is NULL, return a size of zero. | 
|  | return (*ch == '\0') ? 0 : 1; | 
|  | } | 
|  |  | 
|  | // If a Ctrl key is pressed, lookup the character, ignoring the Ctrl key, | 
|  | // but taking into account the shift key. This is because for a sequence like | 
|  | // Ctrl-Alt-0, we want to find the character '0' and for Ctrl-Alt-Shift-0, | 
|  | // we want to find the character ')'. | 
|  | // | 
|  | // Note that Windows doesn't seem to pass bKeyDown for Ctrl-Shift-NoAlt-0 | 
|  | // because it is the default key-sequence to switch the input language. | 
|  | // This is configurable in the Region and Language control panel. | 
|  | static __inline__ size_t _get_non_control_char(char* const ch, | 
|  | const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) { | 
|  | return _get_char_ignoring_modifier(ch, key_event, control_key_state, | 
|  | VK_CONTROL); | 
|  | } | 
|  |  | 
|  | // Get without Alt. | 
|  | static __inline__ size_t _get_non_alt_char(char* const ch, | 
|  | const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) { | 
|  | return _get_char_ignoring_modifier(ch, key_event, control_key_state, | 
|  | VK_MENU); | 
|  | } | 
|  |  | 
|  | // Ignore the control key, find the character from Windows, and apply any | 
|  | // Control key mappings (for example, Ctrl-2 is a NULL character). Writes to | 
|  | // *pch and returns number of bytes written. | 
|  | static size_t _get_control_character(char* const pch, | 
|  | const KEY_EVENT_RECORD* const key_event, const DWORD control_key_state) { | 
|  | const size_t len = _get_non_control_char(pch, key_event, | 
|  | control_key_state); | 
|  |  | 
|  | if ((len == 1) && _is_ctrl_pressed(control_key_state)) { | 
|  | char ch = *pch; | 
|  | switch (ch) { | 
|  | case '2': | 
|  | case '@': | 
|  | case '`': | 
|  | ch = '\0'; | 
|  | break; | 
|  | case '3': | 
|  | case '[': | 
|  | case '{': | 
|  | ch = '\x1b'; | 
|  | break; | 
|  | case '4': | 
|  | case '\\': | 
|  | case '|': | 
|  | ch = '\x1c'; | 
|  | break; | 
|  | case '5': | 
|  | case ']': | 
|  | case '}': | 
|  | ch = '\x1d'; | 
|  | break; | 
|  | case '6': | 
|  | case '^': | 
|  | case '~': | 
|  | ch = '\x1e'; | 
|  | break; | 
|  | case '7': | 
|  | case '-': | 
|  | case '_': | 
|  | ch = '\x1f'; | 
|  | break; | 
|  | case '8': | 
|  | ch = '\x7f'; | 
|  | break; | 
|  | case '/': | 
|  | if (!_is_alt_pressed(control_key_state)) { | 
|  | ch = '\x1f'; | 
|  | } | 
|  | break; | 
|  | case '?': | 
|  | if (!_is_alt_pressed(control_key_state)) { | 
|  | ch = '\x7f'; | 
|  | } | 
|  | break; | 
|  | } | 
|  | *pch = ch; | 
|  | } | 
|  |  | 
|  | return len; | 
|  | } | 
|  |  | 
|  | static DWORD _normalize_altgr_control_key_state( | 
|  | const KEY_EVENT_RECORD* const key_event) { | 
|  | DWORD control_key_state = key_event->dwControlKeyState; | 
|  |  | 
|  | // If we're in an AltGr situation where the AltGr key is down (depending on | 
|  | // the keyboard layout, that might be the physical right alt key which | 
|  | // produces a control_key_state where Right-Alt and Left-Ctrl are down) or | 
|  | // AltGr-equivalent keys are down (any Ctrl key + any Alt key), and we have | 
|  | // a character (which indicates that there was an AltGr mapping), then act | 
|  | // as if alt and control are not really down for the purposes of modifiers. | 
|  | // This makes it so that if the user with, say, a German keyboard layout | 
|  | // presses AltGr-] (which we see as Right-Alt + Left-Ctrl + key), we just | 
|  | // output the key and we don't see the Alt and Ctrl keys. | 
|  | if (_is_ctrl_pressed(control_key_state) && | 
|  | _is_alt_pressed(control_key_state) | 
|  | && (key_event->uChar.AsciiChar != '\0')) { | 
|  | // Try to remove as few bits as possible to improve our chances of | 
|  | // detecting combinations like Left-Alt + AltGr, Right-Ctrl + AltGr, or | 
|  | // Left-Alt + Right-Ctrl + AltGr. | 
|  | if ((control_key_state & RIGHT_ALT_PRESSED) != 0) { | 
|  | // Remove Right-Alt. | 
|  | control_key_state &= ~RIGHT_ALT_PRESSED; | 
|  | // If uChar is set, a Ctrl key is pressed, and Right-Alt is | 
|  | // pressed, Left-Ctrl is almost always set, except if the user | 
|  | // presses Right-Ctrl, then AltGr (in that specific order) for | 
|  | // whatever reason. At any rate, make sure the bit is not set. | 
|  | control_key_state &= ~LEFT_CTRL_PRESSED; | 
|  | } else if ((control_key_state & LEFT_ALT_PRESSED) != 0) { | 
|  | // Remove Left-Alt. | 
|  | control_key_state &= ~LEFT_ALT_PRESSED; | 
|  | // Whichever Ctrl key is down, remove it from the state. We only | 
|  | // remove one key, to improve our chances of detecting the | 
|  | // corner-case of Left-Ctrl + Left-Alt + Right-Ctrl. | 
|  | if ((control_key_state & LEFT_CTRL_PRESSED) != 0) { | 
|  | // Remove Left-Ctrl. | 
|  | control_key_state &= ~LEFT_CTRL_PRESSED; | 
|  | } else if ((control_key_state & RIGHT_CTRL_PRESSED) != 0) { | 
|  | // Remove Right-Ctrl. | 
|  | control_key_state &= ~RIGHT_CTRL_PRESSED; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Note that this logic isn't 100% perfect because Windows doesn't | 
|  | // allow us to detect all combinations because a physical AltGr key | 
|  | // press shows up as two bits, plus some combinations are ambiguous | 
|  | // about what is actually physically pressed. | 
|  | } | 
|  |  | 
|  | return control_key_state; | 
|  | } | 
|  |  | 
|  | // If NumLock is on and Shift is pressed, SHIFT_PRESSED is not set in | 
|  | // dwControlKeyState for the following keypad keys: period, 0-9. If we detect | 
|  | // this scenario, set the SHIFT_PRESSED bit so we can add modifiers | 
|  | // appropriately. | 
|  | static DWORD _normalize_keypad_control_key_state(const WORD vk, | 
|  | const DWORD control_key_state) { | 
|  | if (!_is_numlock_on(control_key_state)) { | 
|  | return control_key_state; | 
|  | } | 
|  | if (!_is_enhanced_key(control_key_state)) { | 
|  | switch (vk) { | 
|  | case VK_INSERT: // 0 | 
|  | case VK_DELETE: // . | 
|  | case VK_END:    // 1 | 
|  | case VK_DOWN:   // 2 | 
|  | case VK_NEXT:   // 3 | 
|  | case VK_LEFT:   // 4 | 
|  | case VK_CLEAR:  // 5 | 
|  | case VK_RIGHT:  // 6 | 
|  | case VK_HOME:   // 7 | 
|  | case VK_UP:     // 8 | 
|  | case VK_PRIOR:  // 9 | 
|  | return control_key_state | SHIFT_PRESSED; | 
|  | } | 
|  | } | 
|  |  | 
|  | return control_key_state; | 
|  | } | 
|  |  | 
|  | static const char* _get_keypad_sequence(const DWORD control_key_state, | 
|  | const char* const normal, const char* const shifted) { | 
|  | if (_is_shift_pressed(control_key_state)) { | 
|  | // Shift is pressed and NumLock is off | 
|  | return shifted; | 
|  | } else { | 
|  | // Shift is not pressed and NumLock is off, or, | 
|  | // Shift is pressed and NumLock is on, in which case we want the | 
|  | // NumLock and Shift to neutralize each other, thus, we want the normal | 
|  | // sequence. | 
|  | return normal; | 
|  | } | 
|  | // If Shift is not pressed and NumLock is on, a different virtual key code | 
|  | // is returned by Windows, which can be taken care of by a different case | 
|  | // statement in _console_read(). | 
|  | } | 
|  |  | 
|  | // Write sequence to buf and return the number of bytes written. | 
|  | static size_t _get_modifier_sequence(char* const buf, const WORD vk, | 
|  | DWORD control_key_state, const char* const normal) { | 
|  | // Copy the base sequence into buf. | 
|  | const size_t len = strlen(normal); | 
|  | memcpy(buf, normal, len); | 
|  |  | 
|  | int code = 0; | 
|  |  | 
|  | control_key_state = _normalize_keypad_control_key_state(vk, | 
|  | control_key_state); | 
|  |  | 
|  | if (_is_shift_pressed(control_key_state)) { | 
|  | code |= 0x1; | 
|  | } | 
|  | if (_is_alt_pressed(control_key_state)) {   // any alt key pressed | 
|  | code |= 0x2; | 
|  | } | 
|  | if (_is_ctrl_pressed(control_key_state)) {  // any control key pressed | 
|  | code |= 0x4; | 
|  | } | 
|  | // If some modifier was held down, then we need to insert the modifier code | 
|  | if (code != 0) { | 
|  | if (len == 0) { | 
|  | // Should be impossible because caller should pass a string of | 
|  | // non-zero length. | 
|  | return 0; | 
|  | } | 
|  | size_t index = len - 1; | 
|  | const char lastChar = buf[index]; | 
|  | if (lastChar != '~') { | 
|  | buf[index++] = '1'; | 
|  | } | 
|  | buf[index++] = ';';         // modifier separator | 
|  | // 2 = shift, 3 = alt, 4 = shift & alt, 5 = control, | 
|  | // 6 = shift & control, 7 = alt & control, 8 = shift & alt & control | 
|  | buf[index++] = '1' + code; | 
|  | buf[index++] = lastChar;    // move ~ (or other last char) to the end | 
|  | return index; | 
|  | } | 
|  | return len; | 
|  | } | 
|  |  | 
|  | // Write sequence to buf and return the number of bytes written. | 
|  | static size_t _get_modifier_keypad_sequence(char* const buf, const WORD vk, | 
|  | const DWORD control_key_state, const char* const normal, | 
|  | const char shifted) { | 
|  | if (_is_shift_pressed(control_key_state)) { | 
|  | // Shift is pressed and NumLock is off | 
|  | if (shifted != '\0') { | 
|  | buf[0] = shifted; | 
|  | return sizeof(buf[0]); | 
|  | } else { | 
|  | return 0; | 
|  | } | 
|  | } else { | 
|  | // Shift is not pressed and NumLock is off, or, | 
|  | // Shift is pressed and NumLock is on, in which case we want the | 
|  | // NumLock and Shift to neutralize each other, thus, we want the normal | 
|  | // sequence. | 
|  | return _get_modifier_sequence(buf, vk, control_key_state, normal); | 
|  | } | 
|  | // If Shift is not pressed and NumLock is on, a different virtual key code | 
|  | // is returned by Windows, which can be taken care of by a different case | 
|  | // statement in _console_read(). | 
|  | } | 
|  |  | 
|  | // The decimal key on the keypad produces a '.' for U.S. English and a ',' for | 
|  | // Standard German. Figure this out at runtime so we know what to output for | 
|  | // Shift-VK_DELETE. | 
|  | static char _get_decimal_char() { | 
|  | return (char)MapVirtualKeyA(VK_DECIMAL, MAPVK_VK_TO_CHAR); | 
|  | } | 
|  |  | 
|  | // Prefix the len bytes in buf with the escape character, and then return the | 
|  | // new buffer length. | 
|  | size_t _escape_prefix(char* const buf, const size_t len) { | 
|  | // If nothing to prefix, don't do anything. We might be called with | 
|  | // len == 0, if alt was held down with a dead key which produced nothing. | 
|  | if (len == 0) { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | memmove(&buf[1], buf, len); | 
|  | buf[0] = '\x1b'; | 
|  | return len + 1; | 
|  | } | 
|  |  | 
|  | // Writes to buffer buf (of length len), returning number of bytes written or | 
|  | // -1 on error. Never returns zero because Win32 consoles are never 'closed' | 
|  | // (as far as I can tell). | 
|  | static int _console_read(const HANDLE console, void* buf, size_t len) { | 
|  | for (;;) { | 
|  | KEY_EVENT_RECORD* const key_event = _get_key_event_record(console); | 
|  | if (key_event == NULL) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | const WORD vk = key_event->wVirtualKeyCode; | 
|  | const CHAR ch = key_event->uChar.AsciiChar; | 
|  | const DWORD control_key_state = _normalize_altgr_control_key_state( | 
|  | key_event); | 
|  |  | 
|  | // The following emulation code should write the output sequence to | 
|  | // either seqstr or to seqbuf and seqbuflen. | 
|  | const char* seqstr = NULL;  // NULL terminated C-string | 
|  | // Enough space for max sequence string below, plus modifiers and/or | 
|  | // escape prefix. | 
|  | char seqbuf[16]; | 
|  | size_t seqbuflen = 0;       // Space used in seqbuf. | 
|  |  | 
|  | #define MATCH(vk, normal) \ | 
|  | case (vk): \ | 
|  | { \ | 
|  | seqstr = (normal); \ | 
|  | } \ | 
|  | break; | 
|  |  | 
|  | // Modifier keys should affect the output sequence. | 
|  | #define MATCH_MODIFIER(vk, normal) \ | 
|  | case (vk): \ | 
|  | { \ | 
|  | seqbuflen = _get_modifier_sequence(seqbuf, (vk), \ | 
|  | control_key_state, (normal)); \ | 
|  | } \ | 
|  | break; | 
|  |  | 
|  | // The shift key should affect the output sequence. | 
|  | #define MATCH_KEYPAD(vk, normal, shifted) \ | 
|  | case (vk): \ | 
|  | { \ | 
|  | seqstr = _get_keypad_sequence(control_key_state, (normal), \ | 
|  | (shifted)); \ | 
|  | } \ | 
|  | break; | 
|  |  | 
|  | // The shift key and other modifier keys should affect the output | 
|  | // sequence. | 
|  | #define MATCH_MODIFIER_KEYPAD(vk, normal, shifted) \ | 
|  | case (vk): \ | 
|  | { \ | 
|  | seqbuflen = _get_modifier_keypad_sequence(seqbuf, (vk), \ | 
|  | control_key_state, (normal), (shifted)); \ | 
|  | } \ | 
|  | break; | 
|  |  | 
|  | #define ESC "\x1b" | 
|  | #define CSI ESC "[" | 
|  | #define SS3 ESC "O" | 
|  |  | 
|  | // Only support normal mode, not application mode. | 
|  |  | 
|  | // Enhanced keys: | 
|  | // * 6-pack: insert, delete, home, end, page up, page down | 
|  | // * cursor keys: up, down, right, left | 
|  | // * keypad: divide, enter | 
|  | // * Undocumented: VK_PAUSE (Ctrl-NumLock), VK_SNAPSHOT, | 
|  | //   VK_CANCEL (Ctrl-Pause/Break), VK_NUMLOCK | 
|  | if (_is_enhanced_key(control_key_state)) { | 
|  | switch (vk) { | 
|  | case VK_RETURN: // Enter key on keypad | 
|  | if (_is_ctrl_pressed(control_key_state)) { | 
|  | seqstr = "\n"; | 
|  | } else { | 
|  | seqstr = "\r"; | 
|  | } | 
|  | break; | 
|  |  | 
|  | MATCH_MODIFIER(VK_PRIOR, CSI "5~"); // Page Up | 
|  | MATCH_MODIFIER(VK_NEXT,  CSI "6~"); // Page Down | 
|  |  | 
|  | // gnome-terminal currently sends SS3 "F" and SS3 "H", but that | 
|  | // will be fixed soon to match xterm which sends CSI "F" and | 
|  | // CSI "H". https://bugzilla.redhat.com/show_bug.cgi?id=1119764 | 
|  | MATCH(VK_END,  CSI "F"); | 
|  | MATCH(VK_HOME, CSI "H"); | 
|  |  | 
|  | MATCH_MODIFIER(VK_LEFT,  CSI "D"); | 
|  | MATCH_MODIFIER(VK_UP,    CSI "A"); | 
|  | MATCH_MODIFIER(VK_RIGHT, CSI "C"); | 
|  | MATCH_MODIFIER(VK_DOWN,  CSI "B"); | 
|  |  | 
|  | MATCH_MODIFIER(VK_INSERT, CSI "2~"); | 
|  | MATCH_MODIFIER(VK_DELETE, CSI "3~"); | 
|  |  | 
|  | MATCH(VK_DIVIDE, "/"); | 
|  | } | 
|  | } else {    // Non-enhanced keys: | 
|  | switch (vk) { | 
|  | case VK_BACK:   // backspace | 
|  | if (_is_alt_pressed(control_key_state)) { | 
|  | seqstr = ESC "\x7f"; | 
|  | } else { | 
|  | seqstr = "\x7f"; | 
|  | } | 
|  | break; | 
|  |  | 
|  | case VK_TAB: | 
|  | if (_is_shift_pressed(control_key_state)) { | 
|  | seqstr = CSI "Z"; | 
|  | } else { | 
|  | seqstr = "\t"; | 
|  | } | 
|  | break; | 
|  |  | 
|  | // Number 5 key in keypad when NumLock is off, or if NumLock is | 
|  | // on and Shift is down. | 
|  | MATCH_KEYPAD(VK_CLEAR, CSI "E", "5"); | 
|  |  | 
|  | case VK_RETURN:     // Enter key on main keyboard | 
|  | if (_is_alt_pressed(control_key_state)) { | 
|  | seqstr = ESC "\n"; | 
|  | } else if (_is_ctrl_pressed(control_key_state)) { | 
|  | seqstr = "\n"; | 
|  | } else { | 
|  | seqstr = "\r"; | 
|  | } | 
|  | break; | 
|  |  | 
|  | // VK_ESCAPE: Don't do any special handling. The OS uses many | 
|  | // of the sequences with Escape and many of the remaining | 
|  | // sequences don't produce bKeyDown messages, only !bKeyDown | 
|  | // for whatever reason. | 
|  |  | 
|  | case VK_SPACE: | 
|  | if (_is_alt_pressed(control_key_state)) { | 
|  | seqstr = ESC " "; | 
|  | } else if (_is_ctrl_pressed(control_key_state)) { | 
|  | seqbuf[0] = '\0';   // NULL char | 
|  | seqbuflen = 1; | 
|  | } else { | 
|  | seqstr = " "; | 
|  | } | 
|  | break; | 
|  |  | 
|  | MATCH_MODIFIER_KEYPAD(VK_PRIOR, CSI "5~", '9'); // Page Up | 
|  | MATCH_MODIFIER_KEYPAD(VK_NEXT,  CSI "6~", '3'); // Page Down | 
|  |  | 
|  | MATCH_KEYPAD(VK_END,  CSI "4~", "1"); | 
|  | MATCH_KEYPAD(VK_HOME, CSI "1~", "7"); | 
|  |  | 
|  | MATCH_MODIFIER_KEYPAD(VK_LEFT,  CSI "D", '4'); | 
|  | MATCH_MODIFIER_KEYPAD(VK_UP,    CSI "A", '8'); | 
|  | MATCH_MODIFIER_KEYPAD(VK_RIGHT, CSI "C", '6'); | 
|  | MATCH_MODIFIER_KEYPAD(VK_DOWN,  CSI "B", '2'); | 
|  |  | 
|  | MATCH_MODIFIER_KEYPAD(VK_INSERT, CSI "2~", '0'); | 
|  | MATCH_MODIFIER_KEYPAD(VK_DELETE, CSI "3~", | 
|  | _get_decimal_char()); | 
|  |  | 
|  | case 0x30:          // 0 | 
|  | case 0x31:          // 1 | 
|  | case 0x39:          // 9 | 
|  | case VK_OEM_1:      // ;: | 
|  | case VK_OEM_PLUS:   // =+ | 
|  | case VK_OEM_COMMA:  // ,< | 
|  | case VK_OEM_PERIOD: // .> | 
|  | case VK_OEM_7:      // '" | 
|  | case VK_OEM_102:    // depends on keyboard, could be <> or \| | 
|  | case VK_OEM_2:      // /? | 
|  | case VK_OEM_3:      // `~ | 
|  | case VK_OEM_4:      // [{ | 
|  | case VK_OEM_5:      // \| | 
|  | case VK_OEM_6:      // ]} | 
|  | { | 
|  | seqbuflen = _get_control_character(seqbuf, key_event, | 
|  | control_key_state); | 
|  |  | 
|  | if (_is_alt_pressed(control_key_state)) { | 
|  | seqbuflen = _escape_prefix(seqbuf, seqbuflen); | 
|  | } | 
|  | } | 
|  | break; | 
|  |  | 
|  | case 0x32:          // 2 | 
|  | case 0x36:          // 6 | 
|  | case VK_OEM_MINUS:  // -_ | 
|  | { | 
|  | seqbuflen = _get_control_character(seqbuf, key_event, | 
|  | control_key_state); | 
|  |  | 
|  | // If Alt is pressed and it isn't Ctrl-Alt-ShiftUp, then | 
|  | // prefix with escape. | 
|  | if (_is_alt_pressed(control_key_state) && | 
|  | !(_is_ctrl_pressed(control_key_state) && | 
|  | !_is_shift_pressed(control_key_state))) { | 
|  | seqbuflen = _escape_prefix(seqbuf, seqbuflen); | 
|  | } | 
|  | } | 
|  | break; | 
|  |  | 
|  | case 0x33:  // 3 | 
|  | case 0x34:  // 4 | 
|  | case 0x35:  // 5 | 
|  | case 0x37:  // 7 | 
|  | case 0x38:  // 8 | 
|  | { | 
|  | seqbuflen = _get_control_character(seqbuf, key_event, | 
|  | control_key_state); | 
|  |  | 
|  | // If Alt is pressed and it isn't Ctrl-Alt-ShiftUp, then | 
|  | // prefix with escape. | 
|  | if (_is_alt_pressed(control_key_state) && | 
|  | !(_is_ctrl_pressed(control_key_state) && | 
|  | !_is_shift_pressed(control_key_state))) { | 
|  | seqbuflen = _escape_prefix(seqbuf, seqbuflen); | 
|  | } | 
|  | } | 
|  | break; | 
|  |  | 
|  | case 0x41:  // a | 
|  | case 0x42:  // b | 
|  | case 0x43:  // c | 
|  | case 0x44:  // d | 
|  | case 0x45:  // e | 
|  | case 0x46:  // f | 
|  | case 0x47:  // g | 
|  | case 0x48:  // h | 
|  | case 0x49:  // i | 
|  | case 0x4a:  // j | 
|  | case 0x4b:  // k | 
|  | case 0x4c:  // l | 
|  | case 0x4d:  // m | 
|  | case 0x4e:  // n | 
|  | case 0x4f:  // o | 
|  | case 0x50:  // p | 
|  | case 0x51:  // q | 
|  | case 0x52:  // r | 
|  | case 0x53:  // s | 
|  | case 0x54:  // t | 
|  | case 0x55:  // u | 
|  | case 0x56:  // v | 
|  | case 0x57:  // w | 
|  | case 0x58:  // x | 
|  | case 0x59:  // y | 
|  | case 0x5a:  // z | 
|  | { | 
|  | seqbuflen = _get_non_alt_char(seqbuf, key_event, | 
|  | control_key_state); | 
|  |  | 
|  | // If Alt is pressed, then prefix with escape. | 
|  | if (_is_alt_pressed(control_key_state)) { | 
|  | seqbuflen = _escape_prefix(seqbuf, seqbuflen); | 
|  | } | 
|  | } | 
|  | break; | 
|  |  | 
|  | // These virtual key codes are generated by the keys on the | 
|  | // keypad *when NumLock is on* and *Shift is up*. | 
|  | MATCH(VK_NUMPAD0, "0"); | 
|  | MATCH(VK_NUMPAD1, "1"); | 
|  | MATCH(VK_NUMPAD2, "2"); | 
|  | MATCH(VK_NUMPAD3, "3"); | 
|  | MATCH(VK_NUMPAD4, "4"); | 
|  | MATCH(VK_NUMPAD5, "5"); | 
|  | MATCH(VK_NUMPAD6, "6"); | 
|  | MATCH(VK_NUMPAD7, "7"); | 
|  | MATCH(VK_NUMPAD8, "8"); | 
|  | MATCH(VK_NUMPAD9, "9"); | 
|  |  | 
|  | MATCH(VK_MULTIPLY, "*"); | 
|  | MATCH(VK_ADD,      "+"); | 
|  | MATCH(VK_SUBTRACT, "-"); | 
|  | // VK_DECIMAL is generated by the . key on the keypad *when | 
|  | // NumLock is on* and *Shift is up* and the sequence is not | 
|  | // Ctrl-Alt-NoShift-. (which causes Ctrl-Alt-Del and the | 
|  | // Windows Security screen to come up). | 
|  | case VK_DECIMAL: | 
|  | // U.S. English uses '.', Germany German uses ','. | 
|  | seqbuflen = _get_non_control_char(seqbuf, key_event, | 
|  | control_key_state); | 
|  | break; | 
|  |  | 
|  | MATCH_MODIFIER(VK_F1,  SS3 "P"); | 
|  | MATCH_MODIFIER(VK_F2,  SS3 "Q"); | 
|  | MATCH_MODIFIER(VK_F3,  SS3 "R"); | 
|  | MATCH_MODIFIER(VK_F4,  SS3 "S"); | 
|  | MATCH_MODIFIER(VK_F5,  CSI "15~"); | 
|  | MATCH_MODIFIER(VK_F6,  CSI "17~"); | 
|  | MATCH_MODIFIER(VK_F7,  CSI "18~"); | 
|  | MATCH_MODIFIER(VK_F8,  CSI "19~"); | 
|  | MATCH_MODIFIER(VK_F9,  CSI "20~"); | 
|  | MATCH_MODIFIER(VK_F10, CSI "21~"); | 
|  | MATCH_MODIFIER(VK_F11, CSI "23~"); | 
|  | MATCH_MODIFIER(VK_F12, CSI "24~"); | 
|  |  | 
|  | MATCH_MODIFIER(VK_F13, CSI "25~"); | 
|  | MATCH_MODIFIER(VK_F14, CSI "26~"); | 
|  | MATCH_MODIFIER(VK_F15, CSI "28~"); | 
|  | MATCH_MODIFIER(VK_F16, CSI "29~"); | 
|  | MATCH_MODIFIER(VK_F17, CSI "31~"); | 
|  | MATCH_MODIFIER(VK_F18, CSI "32~"); | 
|  | MATCH_MODIFIER(VK_F19, CSI "33~"); | 
|  | MATCH_MODIFIER(VK_F20, CSI "34~"); | 
|  |  | 
|  | // MATCH_MODIFIER(VK_F21, ???); | 
|  | // MATCH_MODIFIER(VK_F22, ???); | 
|  | // MATCH_MODIFIER(VK_F23, ???); | 
|  | // MATCH_MODIFIER(VK_F24, ???); | 
|  | } | 
|  | } | 
|  |  | 
|  | #undef MATCH | 
|  | #undef MATCH_MODIFIER | 
|  | #undef MATCH_KEYPAD | 
|  | #undef MATCH_MODIFIER_KEYPAD | 
|  | #undef ESC | 
|  | #undef CSI | 
|  | #undef SS3 | 
|  |  | 
|  | const char* out; | 
|  | size_t outlen; | 
|  |  | 
|  | // Check for output in any of: | 
|  | // * seqstr is set (and strlen can be used to determine the length). | 
|  | // * seqbuf and seqbuflen are set | 
|  | // Fallback to ch from Windows. | 
|  | if (seqstr != NULL) { | 
|  | out = seqstr; | 
|  | outlen = strlen(seqstr); | 
|  | } else if (seqbuflen > 0) { | 
|  | out = seqbuf; | 
|  | outlen = seqbuflen; | 
|  | } else if (ch != '\0') { | 
|  | // Use whatever Windows told us it is. | 
|  | seqbuf[0] = ch; | 
|  | seqbuflen = 1; | 
|  | out = seqbuf; | 
|  | outlen = seqbuflen; | 
|  | } else { | 
|  | // No special handling for the virtual key code and Windows isn't | 
|  | // telling us a character code, then we don't know how to translate | 
|  | // the key press. | 
|  | // | 
|  | // Consume the input and 'continue' to cause us to get a new key | 
|  | // event. | 
|  | D("_console_read: unknown virtual key code: %d, enhanced: %s\n", | 
|  | vk, _is_enhanced_key(control_key_state) ? "true" : "false"); | 
|  | key_event->wRepeatCount = 0; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | int bytesRead = 0; | 
|  |  | 
|  | // put output wRepeatCount times into buf/len | 
|  | while (key_event->wRepeatCount > 0) { | 
|  | if (len >= outlen) { | 
|  | // Write to buf/len | 
|  | memcpy(buf, out, outlen); | 
|  | buf = (void*)((char*)buf + outlen); | 
|  | len -= outlen; | 
|  | bytesRead += outlen; | 
|  |  | 
|  | // consume the input | 
|  | --key_event->wRepeatCount; | 
|  | } else { | 
|  | // Not enough space, so just leave it in _win32_input_record | 
|  | // for a subsequent retrieval. | 
|  | if (bytesRead == 0) { | 
|  | // We didn't write anything because there wasn't enough | 
|  | // space to even write one sequence. This should never | 
|  | // happen if the caller uses sensible buffer sizes | 
|  | // (i.e. >= maximum sequence length which is probably a | 
|  | // few bytes long). | 
|  | D("_console_read: no buffer space to write one sequence; " | 
|  | "buffer: %ld, sequence: %ld\n", (long)len, | 
|  | (long)outlen); | 
|  | errno = ENOMEM; | 
|  | return -1; | 
|  | } else { | 
|  | // Stop trying to write to buf/len, just return whatever | 
|  | // we wrote so far. | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | return bytesRead; | 
|  | } | 
|  | } | 
|  |  | 
|  | static DWORD _old_console_mode; // previous GetConsoleMode() result | 
|  | static HANDLE _console_handle;  // when set, console mode should be restored | 
|  |  | 
|  | void stdin_raw_init(const int fd) { | 
|  | if (STDIN_FILENO == fd) { | 
|  | const HANDLE in = GetStdHandle(STD_INPUT_HANDLE); | 
|  | if ((in == INVALID_HANDLE_VALUE) || (in == NULL)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (GetFileType(in) != FILE_TYPE_CHAR) { | 
|  | // stdin might be a file or pipe. | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (!GetConsoleMode(in, &_old_console_mode)) { | 
|  | // If GetConsoleMode() fails, stdin is probably is not a console. | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Disable ENABLE_PROCESSED_INPUT so that Ctrl-C is read instead of | 
|  | // calling the process Ctrl-C routine (configured by | 
|  | // SetConsoleCtrlHandler()). | 
|  | // Disable ENABLE_LINE_INPUT so that input is immediately sent. | 
|  | // Disable ENABLE_ECHO_INPUT to disable local echo. Disabling this | 
|  | // flag also seems necessary to have proper line-ending processing. | 
|  | if (!SetConsoleMode(in, _old_console_mode & ~(ENABLE_PROCESSED_INPUT | | 
|  | ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT))) { | 
|  | // This really should not fail. | 
|  | D("stdin_raw_init: SetConsoleMode() failure, error %ld\n", | 
|  | GetLastError()); | 
|  | } | 
|  |  | 
|  | // Once this is set, it means that stdin has been configured for | 
|  | // reading from and that the old console mode should be restored later. | 
|  | _console_handle = in; | 
|  |  | 
|  | // Note that we don't need to configure C Runtime line-ending | 
|  | // translation because _console_read() does not call the C Runtime to | 
|  | // read from the console. | 
|  | } | 
|  | } | 
|  |  | 
|  | void stdin_raw_restore(const int fd) { | 
|  | if (STDIN_FILENO == fd) { | 
|  | if (_console_handle != NULL) { | 
|  | const HANDLE in = _console_handle; | 
|  | _console_handle = NULL;  // clear state | 
|  |  | 
|  | if (!SetConsoleMode(in, _old_console_mode)) { | 
|  | // This really should not fail. | 
|  | D("stdin_raw_restore: SetConsoleMode() failure, error %ld\n", | 
|  | GetLastError()); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Called by 'adb shell' command to read from stdin. | 
|  | int unix_read(int fd, void* buf, size_t len) { | 
|  | if ((fd == STDIN_FILENO) && (_console_handle != NULL)) { | 
|  | // If it is a request to read from stdin, and stdin_raw_init() has been | 
|  | // called, and it successfully configured the console, then read from | 
|  | // the console using Win32 console APIs and partially emulate a unix | 
|  | // terminal. | 
|  | return _console_read(_console_handle, buf, len); | 
|  | } else { | 
|  | // Just call into C Runtime which can read from pipes/files and which | 
|  | // can do LF/CR translation. | 
|  | #undef read | 
|  | return read(fd, buf, len); | 
|  | } | 
|  | } |