| /* | 
 |  * Copyright (C) 2015 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "action.h" | 
 |  | 
 | #include <errno.h> | 
 |  | 
 | #include <android-base/strings.h> | 
 | #include <android-base/stringprintf.h> | 
 |  | 
 | #include "builtins.h" | 
 | #include "error.h" | 
 | #include "init_parser.h" | 
 | #include "log.h" | 
 | #include "property_service.h" | 
 | #include "util.h" | 
 |  | 
 | using android::base::Join; | 
 | using android::base::StringPrintf; | 
 |  | 
 | Command::Command(BuiltinFunction f, const std::vector<std::string>& args, | 
 |                  const std::string& filename, int line) | 
 |     : func_(f), args_(args), filename_(filename), line_(line) { | 
 | } | 
 |  | 
 | int Command::InvokeFunc() const { | 
 |     std::vector<std::string> expanded_args; | 
 |     expanded_args.resize(args_.size()); | 
 |     expanded_args[0] = args_[0]; | 
 |     for (std::size_t i = 1; i < args_.size(); ++i) { | 
 |         if (!expand_props(args_[i], &expanded_args[i])) { | 
 |             ERROR("%s: cannot expand '%s'\n", args_[0].c_str(), args_[i].c_str()); | 
 |             return -EINVAL; | 
 |         } | 
 |     } | 
 |  | 
 |     return func_(expanded_args); | 
 | } | 
 |  | 
 | std::string Command::BuildCommandString() const { | 
 |     return Join(args_, ' '); | 
 | } | 
 |  | 
 | std::string Command::BuildSourceString() const { | 
 |     if (!filename_.empty()) { | 
 |         return StringPrintf(" (%s:%d)", filename_.c_str(), line_); | 
 |     } else { | 
 |         return std::string(); | 
 |     } | 
 | } | 
 |  | 
 | Action::Action(bool oneshot) : oneshot_(oneshot) { | 
 | } | 
 |  | 
 | const KeywordMap<BuiltinFunction>* Action::function_map_ = nullptr; | 
 |  | 
 | bool Action::AddCommand(const std::vector<std::string>& args, | 
 |                         const std::string& filename, int line, std::string* err) { | 
 |     if (!function_map_) { | 
 |         *err = "no function map available"; | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (args.empty()) { | 
 |         *err = "command needed, but not provided"; | 
 |         return false; | 
 |     } | 
 |  | 
 |     auto function = function_map_->FindFunction(args[0], args.size() - 1, err); | 
 |     if (!function) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     AddCommand(function, args, filename, line); | 
 |     return true; | 
 | } | 
 |  | 
 | void Action::AddCommand(BuiltinFunction f, | 
 |                         const std::vector<std::string>& args, | 
 |                         const std::string& filename, int line) { | 
 |     commands_.emplace_back(f, args, filename, line); | 
 | } | 
 |  | 
 | void Action::CombineAction(const Action& action) { | 
 |     for (const auto& c : action.commands_) { | 
 |         commands_.emplace_back(c); | 
 |     } | 
 | } | 
 |  | 
 | std::size_t Action::NumCommands() const { | 
 |     return commands_.size(); | 
 | } | 
 |  | 
 | void Action::ExecuteOneCommand(std::size_t command) const { | 
 |     ExecuteCommand(commands_[command]); | 
 | } | 
 |  | 
 | void Action::ExecuteAllCommands() const { | 
 |     for (const auto& c : commands_) { | 
 |         ExecuteCommand(c); | 
 |     } | 
 | } | 
 |  | 
 | void Action::ExecuteCommand(const Command& command) const { | 
 |     Timer t; | 
 |     int result = command.InvokeFunc(); | 
 |  | 
 |     if (klog_get_level() >= KLOG_INFO_LEVEL) { | 
 |         std::string trigger_name = BuildTriggersString(); | 
 |         std::string cmd_str = command.BuildCommandString(); | 
 |         std::string source = command.BuildSourceString(); | 
 |  | 
 |         INFO("Command '%s' action=%s%s returned %d took %.2fs\n", | 
 |              cmd_str.c_str(), trigger_name.c_str(), source.c_str(), | 
 |              result, t.duration()); | 
 |     } | 
 | } | 
 |  | 
 | bool Action::ParsePropertyTrigger(const std::string& trigger, std::string* err) { | 
 |     const static std::string prop_str("property:"); | 
 |     std::string prop_name(trigger.substr(prop_str.length())); | 
 |     size_t equal_pos = prop_name.find('='); | 
 |     if (equal_pos == std::string::npos) { | 
 |         *err = "property trigger found without matching '='"; | 
 |         return false; | 
 |     } | 
 |  | 
 |     std::string prop_value(prop_name.substr(equal_pos + 1)); | 
 |     prop_name.erase(equal_pos); | 
 |  | 
 |     auto res = property_triggers_.emplace(prop_name, prop_value); | 
 |     if (res.second == false) { | 
 |         *err = "multiple property triggers found for same property"; | 
 |         return false; | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | bool Action::InitTriggers(const std::vector<std::string>& args, std::string* err) { | 
 |     const static std::string prop_str("property:"); | 
 |     for (std::size_t i = 0; i < args.size(); ++i) { | 
 |         if (i % 2) { | 
 |             if (args[i] != "&&") { | 
 |                 *err = "&& is the only symbol allowed to concatenate actions"; | 
 |                 return false; | 
 |             } else { | 
 |                 continue; | 
 |             } | 
 |         } | 
 |  | 
 |         if (!args[i].compare(0, prop_str.length(), prop_str)) { | 
 |             if (!ParsePropertyTrigger(args[i], err)) { | 
 |                 return false; | 
 |             } | 
 |         } else { | 
 |             if (!event_trigger_.empty()) { | 
 |                 *err = "multiple event triggers are not allowed"; | 
 |                 return false; | 
 |             } | 
 |  | 
 |             event_trigger_ = args[i]; | 
 |         } | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | bool Action::InitSingleTrigger(const std::string& trigger) { | 
 |     std::vector<std::string> name_vector{trigger}; | 
 |     std::string err; | 
 |     return InitTriggers(name_vector, &err); | 
 | } | 
 |  | 
 | // This function checks that all property triggers are satisfied, that is | 
 | // for each (name, value) in property_triggers_, check that the current | 
 | // value of the property 'name' == value. | 
 | // | 
 | // It takes an optional (name, value) pair, which if provided must | 
 | // be present in property_triggers_; it skips the check of the current | 
 | // property value for this pair. | 
 | bool Action::CheckPropertyTriggers(const std::string& name, | 
 |                                    const std::string& value) const { | 
 |     if (property_triggers_.empty()) { | 
 |         return true; | 
 |     } | 
 |  | 
 |     bool found = name.empty(); | 
 |     for (const auto& t : property_triggers_) { | 
 |         const auto& trigger_name = t.first; | 
 |         const auto& trigger_value = t.second; | 
 |         if (trigger_name == name) { | 
 |             if (trigger_value != "*" && trigger_value != value) { | 
 |                 return false; | 
 |             } else { | 
 |                 found = true; | 
 |             } | 
 |         } else { | 
 |             std::string prop_val = property_get(trigger_name.c_str()); | 
 |             if (prop_val.empty() || (trigger_value != "*" && | 
 |                                      trigger_value != prop_val)) { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |     } | 
 |     return found; | 
 | } | 
 |  | 
 | bool Action::CheckEventTrigger(const std::string& trigger) const { | 
 |     return !event_trigger_.empty() && | 
 |         trigger == event_trigger_ && | 
 |         CheckPropertyTriggers(); | 
 | } | 
 |  | 
 | bool Action::CheckPropertyTrigger(const std::string& name, | 
 |                                   const std::string& value) const { | 
 |     return event_trigger_.empty() && CheckPropertyTriggers(name, value); | 
 | } | 
 |  | 
 | bool Action::TriggersEqual(const Action& other) const { | 
 |     return property_triggers_ == other.property_triggers_ && | 
 |         event_trigger_ == other.event_trigger_; | 
 | } | 
 |  | 
 | std::string Action::BuildTriggersString() const { | 
 |     std::string result; | 
 |  | 
 |     for (const auto& t : property_triggers_) { | 
 |         result += t.first; | 
 |         result += '='; | 
 |         result += t.second; | 
 |         result += ' '; | 
 |     } | 
 |     if (!event_trigger_.empty()) { | 
 |         result += event_trigger_; | 
 |         result += ' '; | 
 |     } | 
 |     result.pop_back(); | 
 |     return result; | 
 | } | 
 |  | 
 | void Action::DumpState() const { | 
 |     std::string trigger_name = BuildTriggersString(); | 
 |     INFO("on %s\n", trigger_name.c_str()); | 
 |  | 
 |     for (const auto& c : commands_) { | 
 |         std::string cmd_str = c.BuildCommandString(); | 
 |         INFO(" %s\n", cmd_str.c_str()); | 
 |     } | 
 |     INFO("\n"); | 
 | } | 
 |  | 
 | class EventTrigger : public Trigger { | 
 | public: | 
 |     EventTrigger(const std::string& trigger) : trigger_(trigger) { | 
 |     } | 
 |     bool CheckTriggers(const Action& action) const override { | 
 |         return action.CheckEventTrigger(trigger_); | 
 |     } | 
 | private: | 
 |     const std::string trigger_; | 
 | }; | 
 |  | 
 | class PropertyTrigger : public Trigger { | 
 | public: | 
 |     PropertyTrigger(const std::string& name, const std::string& value) | 
 |         : name_(name), value_(value) { | 
 |     } | 
 |     bool CheckTriggers(const Action& action) const override { | 
 |         return action.CheckPropertyTrigger(name_, value_); | 
 |     } | 
 | private: | 
 |     const std::string name_; | 
 |     const std::string value_; | 
 | }; | 
 |  | 
 | class BuiltinTrigger : public Trigger { | 
 | public: | 
 |     BuiltinTrigger(Action* action) : action_(action) { | 
 |     } | 
 |     bool CheckTriggers(const Action& action) const override { | 
 |         return action_ == &action; | 
 |     } | 
 | private: | 
 |     const Action* action_; | 
 | }; | 
 |  | 
 | ActionManager::ActionManager() : current_command_(0) { | 
 | } | 
 |  | 
 | ActionManager& ActionManager::GetInstance() { | 
 |     static ActionManager instance; | 
 |     return instance; | 
 | } | 
 |  | 
 | void ActionManager::AddAction(std::unique_ptr<Action> action) { | 
 |     auto old_action_it = | 
 |         std::find_if(actions_.begin(), actions_.end(), | 
 |                      [&action] (std::unique_ptr<Action>& a) { | 
 |                          return action->TriggersEqual(*a); | 
 |                      }); | 
 |  | 
 |     if (old_action_it != actions_.end()) { | 
 |         (*old_action_it)->CombineAction(*action); | 
 |     } else { | 
 |         actions_.emplace_back(std::move(action)); | 
 |     } | 
 | } | 
 |  | 
 | void ActionManager::QueueEventTrigger(const std::string& trigger) { | 
 |     trigger_queue_.push(std::make_unique<EventTrigger>(trigger)); | 
 | } | 
 |  | 
 | void ActionManager::QueuePropertyTrigger(const std::string& name, | 
 |                                          const std::string& value) { | 
 |     trigger_queue_.push(std::make_unique<PropertyTrigger>(name, value)); | 
 | } | 
 |  | 
 | void ActionManager::QueueAllPropertyTriggers() { | 
 |     QueuePropertyTrigger("", ""); | 
 | } | 
 |  | 
 | void ActionManager::QueueBuiltinAction(BuiltinFunction func, | 
 |                                        const std::string& name) { | 
 |     auto action = std::make_unique<Action>(true); | 
 |     std::vector<std::string> name_vector{name}; | 
 |  | 
 |     if (!action->InitSingleTrigger(name)) { | 
 |         return; | 
 |     } | 
 |  | 
 |     action->AddCommand(func, name_vector); | 
 |  | 
 |     trigger_queue_.push(std::make_unique<BuiltinTrigger>(action.get())); | 
 |     actions_.emplace_back(std::move(action)); | 
 | } | 
 |  | 
 | void ActionManager::ExecuteOneCommand() { | 
 |     // Loop through the trigger queue until we have an action to execute | 
 |     while (current_executing_actions_.empty() && !trigger_queue_.empty()) { | 
 |         for (const auto& action : actions_) { | 
 |             if (trigger_queue_.front()->CheckTriggers(*action)) { | 
 |                 current_executing_actions_.emplace(action.get()); | 
 |             } | 
 |         } | 
 |         trigger_queue_.pop(); | 
 |     } | 
 |  | 
 |     if (current_executing_actions_.empty()) { | 
 |         return; | 
 |     } | 
 |  | 
 |     auto action = current_executing_actions_.front(); | 
 |  | 
 |     if (current_command_ == 0) { | 
 |         std::string trigger_name = action->BuildTriggersString(); | 
 |         INFO("processing action (%s)\n", trigger_name.c_str()); | 
 |     } | 
 |  | 
 |     action->ExecuteOneCommand(current_command_); | 
 |  | 
 |     // If this was the last command in the current action, then remove | 
 |     // the action from the executing list. | 
 |     // If this action was oneshot, then also remove it from actions_. | 
 |     ++current_command_; | 
 |     if (current_command_ == action->NumCommands()) { | 
 |         current_executing_actions_.pop(); | 
 |         current_command_ = 0; | 
 |         if (action->oneshot()) { | 
 |             auto eraser = [&action] (std::unique_ptr<Action>& a) { | 
 |                 return a.get() == action; | 
 |             }; | 
 |             actions_.erase(std::remove_if(actions_.begin(), actions_.end(), eraser)); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | bool ActionManager::HasMoreCommands() const { | 
 |     return !current_executing_actions_.empty() || !trigger_queue_.empty(); | 
 | } | 
 |  | 
 | void ActionManager::DumpState() const { | 
 |     for (const auto& a : actions_) { | 
 |         a->DumpState(); | 
 |     } | 
 |     INFO("\n"); | 
 | } | 
 |  | 
 | bool ActionParser::ParseSection(const std::vector<std::string>& args, | 
 |                                 std::string* err) { | 
 |     std::vector<std::string> triggers(args.begin() + 1, args.end()); | 
 |     if (triggers.size() < 1) { | 
 |         *err = "actions must have a trigger"; | 
 |         return false; | 
 |     } | 
 |  | 
 |     auto action = std::make_unique<Action>(false); | 
 |     if (!action->InitTriggers(triggers, err)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     action_ = std::move(action); | 
 |     return true; | 
 | } | 
 |  | 
 | bool ActionParser::ParseLineSection(const std::vector<std::string>& args, | 
 |                                     const std::string& filename, int line, | 
 |                                     std::string* err) const { | 
 |     return action_ ? action_->AddCommand(args, filename, line, err) : false; | 
 | } | 
 |  | 
 | void ActionParser::EndSection() { | 
 |     if (action_ && action_->NumCommands() > 0) { | 
 |         ActionManager::GetInstance().AddAction(std::move(action_)); | 
 |     } | 
 | } |