| #include <corkscrew/backtrace.h> | 
 | #include <corkscrew/symbol_table.h> | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 |  | 
 | int do_backtrace(float /* just to test demangling */) { | 
 |   const size_t MAX_DEPTH = 32; | 
 |   backtrace_frame_t* frames = (backtrace_frame_t*) malloc(sizeof(backtrace_frame_t) * MAX_DEPTH); | 
 |   ssize_t frame_count = unwind_backtrace(frames, 0, MAX_DEPTH); | 
 |   fprintf(stderr, "frame_count=%d\n", (int) frame_count); | 
 |   if (frame_count <= 0) { | 
 |     return frame_count; | 
 |   } | 
 |  | 
 |   backtrace_symbol_t* backtrace_symbols = (backtrace_symbol_t*) malloc(sizeof(backtrace_symbol_t) * frame_count); | 
 |   get_backtrace_symbols(frames, frame_count, backtrace_symbols); | 
 |  | 
 |   for (size_t i = 0; i < (size_t) frame_count; ++i) { | 
 |     char line[MAX_BACKTRACE_LINE_LENGTH]; | 
 |     format_backtrace_line(i, &frames[i], &backtrace_symbols[i], | 
 |                           line, MAX_BACKTRACE_LINE_LENGTH); | 
 |     if (backtrace_symbols[i].symbol_name != NULL) { | 
 |       // get_backtrace_symbols found the symbol's name with dladdr(3). | 
 |       fprintf(stderr, "  %s\n", line); | 
 |     } else { | 
 |       // We don't have a symbol. Maybe this is a static symbol, and | 
 |       // we can look it up? | 
 |       symbol_table_t* symbols = NULL; | 
 |       if (backtrace_symbols[i].map_name != NULL) { | 
 |         symbols = load_symbol_table(backtrace_symbols[i].map_name); | 
 |       } | 
 |       const symbol_t* symbol = NULL; | 
 |       if (symbols != NULL) { | 
 |         symbol = find_symbol(symbols, frames[i].absolute_pc); | 
 |       } | 
 |       if (symbol != NULL) { | 
 |         int offset = frames[i].absolute_pc - symbol->start; | 
 |         fprintf(stderr, "  %s (%s%+d)\n", line, symbol->name, offset); | 
 |       } else { | 
 |         fprintf(stderr, "  %s (\?\?\?)\n", line); | 
 |       } | 
 |       free_symbol_table(symbols); | 
 |     } | 
 |   } | 
 |  | 
 |   free_backtrace_symbols(backtrace_symbols, frame_count); | 
 |   free(backtrace_symbols); | 
 |   free(frames); | 
 |   return frame_count; | 
 | } | 
 |  | 
 | struct C { | 
 |   int g(int i); | 
 | }; | 
 |  | 
 | __attribute__ ((noinline)) int C::g(int i) { | 
 |   if (i == 0) { | 
 |     return do_backtrace(0.1); | 
 |   } | 
 |   return g(i - 1); | 
 | } | 
 |  | 
 | extern "C" __attribute__ ((noinline)) int f() { | 
 |   C c; | 
 |   return c.g(5); | 
 | } | 
 |  | 
 | int main() { | 
 |   flush_my_map_info_list(); | 
 |   f(); | 
 |  | 
 |   flush_my_map_info_list(); | 
 |   f(); | 
 |  | 
 |   return 0; | 
 | } |