| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // #define LOG_NDEBUG 0 | 
 | #define LOG_TAG "libutils.threads" | 
 |  | 
 | #include <assert.h> | 
 | #include <errno.h> | 
 | #include <memory.h> | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 | #include <unistd.h> | 
 |  | 
 | #if !defined(_WIN32) | 
 | # include <pthread.h> | 
 | # include <sched.h> | 
 | # include <sys/resource.h> | 
 | #else | 
 | # include <windows.h> | 
 | # include <stdint.h> | 
 | # include <process.h> | 
 | # define HAVE_CREATETHREAD  // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW | 
 | #endif | 
 |  | 
 | #if defined(__linux__) | 
 | #include <sys/prctl.h> | 
 | #endif | 
 |  | 
 | #include <utils/threads.h> | 
 | #include <utils/Log.h> | 
 |  | 
 | #include <cutils/sched_policy.h> | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | # define __android_unused | 
 | #else | 
 | # define __android_unused __attribute__((__unused__)) | 
 | #endif | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      Thread wrappers | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 | using namespace android; | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | #if !defined(_WIN32) | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | /* | 
 |  * Create and run a new thread. | 
 |  * | 
 |  * We create it "detached", so it cleans up after itself. | 
 |  */ | 
 |  | 
 | typedef void* (*android_pthread_entry)(void*); | 
 |  | 
 | struct thread_data_t { | 
 |     thread_func_t   entryFunction; | 
 |     void*           userData; | 
 |     int             priority; | 
 |     char *          threadName; | 
 |  | 
 |     // we use this trampoline when we need to set the priority with | 
 |     // nice/setpriority, and name with prctl. | 
 |     static int trampoline(const thread_data_t* t) { | 
 |         thread_func_t f = t->entryFunction; | 
 |         void* u = t->userData; | 
 |         int prio = t->priority; | 
 |         char * name = t->threadName; | 
 |         delete t; | 
 |         setpriority(PRIO_PROCESS, 0, prio); | 
 |         if (prio >= ANDROID_PRIORITY_BACKGROUND) { | 
 |             set_sched_policy(0, SP_BACKGROUND); | 
 |         } else { | 
 |             set_sched_policy(0, SP_FOREGROUND); | 
 |         } | 
 |  | 
 |         if (name) { | 
 |             androidSetThreadName(name); | 
 |             free(name); | 
 |         } | 
 |         return f(u); | 
 |     } | 
 | }; | 
 |  | 
 | void androidSetThreadName(const char* name) { | 
 | #if defined(__linux__) | 
 |     // Mac OS doesn't have this, and we build libutil for the host too | 
 |     int hasAt = 0; | 
 |     int hasDot = 0; | 
 |     const char *s = name; | 
 |     while (*s) { | 
 |         if (*s == '.') hasDot = 1; | 
 |         else if (*s == '@') hasAt = 1; | 
 |         s++; | 
 |     } | 
 |     int len = s - name; | 
 |     if (len < 15 || hasAt || !hasDot) { | 
 |         s = name; | 
 |     } else { | 
 |         s = name + len - 15; | 
 |     } | 
 |     prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0); | 
 | #endif | 
 | } | 
 |  | 
 | int androidCreateRawThreadEtc(android_thread_func_t entryFunction, | 
 |                                void *userData, | 
 |                                const char* threadName __android_unused, | 
 |                                int32_t threadPriority, | 
 |                                size_t threadStackSize, | 
 |                                android_thread_id_t *threadId) | 
 | { | 
 |     pthread_attr_t attr; | 
 |     pthread_attr_init(&attr); | 
 |     pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); | 
 |  | 
 | #ifdef HAVE_ANDROID_OS  /* valgrind is rejecting RT-priority create reqs */ | 
 |     if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) { | 
 |         // Now that the pthread_t has a method to find the associated | 
 |         // android_thread_id_t (pid) from pthread_t, it would be possible to avoid | 
 |         // this trampoline in some cases as the parent could set the properties | 
 |         // for the child.  However, there would be a race condition because the | 
 |         // child becomes ready immediately, and it doesn't work for the name. | 
 |         // prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was | 
 |         // proposed but not yet accepted. | 
 |         thread_data_t* t = new thread_data_t; | 
 |         t->priority = threadPriority; | 
 |         t->threadName = threadName ? strdup(threadName) : NULL; | 
 |         t->entryFunction = entryFunction; | 
 |         t->userData = userData; | 
 |         entryFunction = (android_thread_func_t)&thread_data_t::trampoline; | 
 |         userData = t; | 
 |     } | 
 | #endif | 
 |  | 
 |     if (threadStackSize) { | 
 |         pthread_attr_setstacksize(&attr, threadStackSize); | 
 |     } | 
 |  | 
 |     errno = 0; | 
 |     pthread_t thread; | 
 |     int result = pthread_create(&thread, &attr, | 
 |                     (android_pthread_entry)entryFunction, userData); | 
 |     pthread_attr_destroy(&attr); | 
 |     if (result != 0) { | 
 |         ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, errno=%d)\n" | 
 |              "(android threadPriority=%d)", | 
 |             entryFunction, result, errno, threadPriority); | 
 |         return 0; | 
 |     } | 
 |  | 
 |     // Note that *threadID is directly available to the parent only, as it is | 
 |     // assigned after the child starts.  Use memory barrier / lock if the child | 
 |     // or other threads also need access. | 
 |     if (threadId != NULL) { | 
 |         *threadId = (android_thread_id_t)thread; // XXX: this is not portable | 
 |     } | 
 |     return 1; | 
 | } | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread) | 
 | { | 
 |     return (pthread_t) thread; | 
 | } | 
 | #endif | 
 |  | 
 | android_thread_id_t androidGetThreadId() | 
 | { | 
 |     return (android_thread_id_t)pthread_self(); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | #else // !defined(_WIN32) | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | /* | 
 |  * Trampoline to make us __stdcall-compliant. | 
 |  * | 
 |  * We're expected to delete "vDetails" when we're done. | 
 |  */ | 
 | struct threadDetails { | 
 |     int (*func)(void*); | 
 |     void* arg; | 
 | }; | 
 | static __stdcall unsigned int threadIntermediary(void* vDetails) | 
 | { | 
 |     struct threadDetails* pDetails = (struct threadDetails*) vDetails; | 
 |     int result; | 
 |  | 
 |     result = (*(pDetails->func))(pDetails->arg); | 
 |  | 
 |     delete pDetails; | 
 |  | 
 |     ALOG(LOG_VERBOSE, "thread", "thread exiting\n"); | 
 |     return (unsigned int) result; | 
 | } | 
 |  | 
 | /* | 
 |  * Create and run a new thread. | 
 |  */ | 
 | static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id) | 
 | { | 
 |     HANDLE hThread; | 
 |     struct threadDetails* pDetails = new threadDetails; // must be on heap | 
 |     unsigned int thrdaddr; | 
 |  | 
 |     pDetails->func = fn; | 
 |     pDetails->arg = arg; | 
 |  | 
 | #if defined(HAVE__BEGINTHREADEX) | 
 |     hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0, | 
 |                     &thrdaddr); | 
 |     if (hThread == 0) | 
 | #elif defined(HAVE_CREATETHREAD) | 
 |     hThread = CreateThread(NULL, 0, | 
 |                     (LPTHREAD_START_ROUTINE) threadIntermediary, | 
 |                     (void*) pDetails, 0, (DWORD*) &thrdaddr); | 
 |     if (hThread == NULL) | 
 | #endif | 
 |     { | 
 |         ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n"); | 
 |         return false; | 
 |     } | 
 |  | 
 | #if defined(HAVE_CREATETHREAD) | 
 |     /* close the management handle */ | 
 |     CloseHandle(hThread); | 
 | #endif | 
 |  | 
 |     if (id != NULL) { | 
 |       	*id = (android_thread_id_t)thrdaddr; | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | int androidCreateRawThreadEtc(android_thread_func_t fn, | 
 |                                void *userData, | 
 |                                const char* /*threadName*/, | 
 |                                int32_t /*threadPriority*/, | 
 |                                size_t /*threadStackSize*/, | 
 |                                android_thread_id_t *threadId) | 
 | { | 
 |     return doCreateThread(  fn, userData, threadId); | 
 | } | 
 |  | 
 | android_thread_id_t androidGetThreadId() | 
 | { | 
 |     return (android_thread_id_t)GetCurrentThreadId(); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | #endif // !defined(_WIN32) | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | int androidCreateThread(android_thread_func_t fn, void* arg) | 
 | { | 
 |     return createThreadEtc(fn, arg); | 
 | } | 
 |  | 
 | int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id) | 
 | { | 
 |     return createThreadEtc(fn, arg, "android:unnamed_thread", | 
 |                            PRIORITY_DEFAULT, 0, id); | 
 | } | 
 |  | 
 | static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc; | 
 |  | 
 | int androidCreateThreadEtc(android_thread_func_t entryFunction, | 
 |                             void *userData, | 
 |                             const char* threadName, | 
 |                             int32_t threadPriority, | 
 |                             size_t threadStackSize, | 
 |                             android_thread_id_t *threadId) | 
 | { | 
 |     return gCreateThreadFn(entryFunction, userData, threadName, | 
 |         threadPriority, threadStackSize, threadId); | 
 | } | 
 |  | 
 | void androidSetCreateThreadFunc(android_create_thread_fn func) | 
 | { | 
 |     gCreateThreadFn = func; | 
 | } | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | int androidSetThreadPriority(pid_t tid, int pri) | 
 | { | 
 |     int rc = 0; | 
 |  | 
 | #if !defined(_WIN32) | 
 |     int lasterr = 0; | 
 |  | 
 |     if (pri >= ANDROID_PRIORITY_BACKGROUND) { | 
 |         rc = set_sched_policy(tid, SP_BACKGROUND); | 
 |     } else if (getpriority(PRIO_PROCESS, tid) >= ANDROID_PRIORITY_BACKGROUND) { | 
 |         rc = set_sched_policy(tid, SP_FOREGROUND); | 
 |     } | 
 |  | 
 |     if (rc) { | 
 |         lasterr = errno; | 
 |     } | 
 |  | 
 |     if (setpriority(PRIO_PROCESS, tid, pri) < 0) { | 
 |         rc = INVALID_OPERATION; | 
 |     } else { | 
 |         errno = lasterr; | 
 |     } | 
 | #endif | 
 |  | 
 |     return rc; | 
 | } | 
 |  | 
 | int androidGetThreadPriority(pid_t tid) { | 
 | #if !defined(_WIN32) | 
 |     return getpriority(PRIO_PROCESS, tid); | 
 | #else | 
 |     return ANDROID_PRIORITY_NORMAL; | 
 | #endif | 
 | } | 
 |  | 
 | #endif | 
 |  | 
 | namespace android { | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      Mutex class | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 | #if !defined(_WIN32) | 
 | // implemented as inlines in threads.h | 
 | #else | 
 |  | 
 | Mutex::Mutex() | 
 | { | 
 |     HANDLE hMutex; | 
 |  | 
 |     assert(sizeof(hMutex) == sizeof(mState)); | 
 |  | 
 |     hMutex = CreateMutex(NULL, FALSE, NULL); | 
 |     mState = (void*) hMutex; | 
 | } | 
 |  | 
 | Mutex::Mutex(const char* name) | 
 | { | 
 |     // XXX: name not used for now | 
 |     HANDLE hMutex; | 
 |  | 
 |     assert(sizeof(hMutex) == sizeof(mState)); | 
 |  | 
 |     hMutex = CreateMutex(NULL, FALSE, NULL); | 
 |     mState = (void*) hMutex; | 
 | } | 
 |  | 
 | Mutex::Mutex(int type, const char* name) | 
 | { | 
 |     // XXX: type and name not used for now | 
 |     HANDLE hMutex; | 
 |  | 
 |     assert(sizeof(hMutex) == sizeof(mState)); | 
 |  | 
 |     hMutex = CreateMutex(NULL, FALSE, NULL); | 
 |     mState = (void*) hMutex; | 
 | } | 
 |  | 
 | Mutex::~Mutex() | 
 | { | 
 |     CloseHandle((HANDLE) mState); | 
 | } | 
 |  | 
 | status_t Mutex::lock() | 
 | { | 
 |     DWORD dwWaitResult; | 
 |     dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE); | 
 |     return dwWaitResult != WAIT_OBJECT_0 ? -1 : NO_ERROR; | 
 | } | 
 |  | 
 | void Mutex::unlock() | 
 | { | 
 |     if (!ReleaseMutex((HANDLE) mState)) | 
 |         ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n"); | 
 | } | 
 |  | 
 | status_t Mutex::tryLock() | 
 | { | 
 |     DWORD dwWaitResult; | 
 |  | 
 |     dwWaitResult = WaitForSingleObject((HANDLE) mState, 0); | 
 |     if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT) | 
 |         ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n"); | 
 |     return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1; | 
 | } | 
 |  | 
 | #endif // !defined(_WIN32) | 
 |  | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      Condition class | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 | #if !defined(_WIN32) | 
 | // implemented as inlines in threads.h | 
 | #else | 
 |  | 
 | /* | 
 |  * Windows doesn't have a condition variable solution.  It's possible | 
 |  * to create one, but it's easy to get it wrong.  For a discussion, and | 
 |  * the origin of this implementation, see: | 
 |  * | 
 |  *  http://www.cs.wustl.edu/~schmidt/win32-cv-1.html | 
 |  * | 
 |  * The implementation shown on the page does NOT follow POSIX semantics. | 
 |  * As an optimization they require acquiring the external mutex before | 
 |  * calling signal() and broadcast(), whereas POSIX only requires grabbing | 
 |  * it before calling wait().  The implementation here has been un-optimized | 
 |  * to have the correct behavior. | 
 |  */ | 
 | typedef struct WinCondition { | 
 |     // Number of waiting threads. | 
 |     int                 waitersCount; | 
 |  | 
 |     // Serialize access to waitersCount. | 
 |     CRITICAL_SECTION    waitersCountLock; | 
 |  | 
 |     // Semaphore used to queue up threads waiting for the condition to | 
 |     // become signaled. | 
 |     HANDLE              sema; | 
 |  | 
 |     // An auto-reset event used by the broadcast/signal thread to wait | 
 |     // for all the waiting thread(s) to wake up and be released from | 
 |     // the semaphore. | 
 |     HANDLE              waitersDone; | 
 |  | 
 |     // This mutex wouldn't be necessary if we required that the caller | 
 |     // lock the external mutex before calling signal() and broadcast(). | 
 |     // I'm trying to mimic pthread semantics though. | 
 |     HANDLE              internalMutex; | 
 |  | 
 |     // Keeps track of whether we were broadcasting or signaling.  This | 
 |     // allows us to optimize the code if we're just signaling. | 
 |     bool                wasBroadcast; | 
 |  | 
 |     status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime) | 
 |     { | 
 |         // Increment the wait count, avoiding race conditions. | 
 |         EnterCriticalSection(&condState->waitersCountLock); | 
 |         condState->waitersCount++; | 
 |         //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n", | 
 |         //    condState->waitersCount, getThreadId()); | 
 |         LeaveCriticalSection(&condState->waitersCountLock); | 
 |  | 
 |         DWORD timeout = INFINITE; | 
 |         if (abstime) { | 
 |             nsecs_t reltime = *abstime - systemTime(); | 
 |             if (reltime < 0) | 
 |                 reltime = 0; | 
 |             timeout = reltime/1000000; | 
 |         } | 
 |  | 
 |         // Atomically release the external mutex and wait on the semaphore. | 
 |         DWORD res = | 
 |             SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE); | 
 |  | 
 |         //printf("+++ wait: awake (tid=%ld)\n", getThreadId()); | 
 |  | 
 |         // Reacquire lock to avoid race conditions. | 
 |         EnterCriticalSection(&condState->waitersCountLock); | 
 |  | 
 |         // No longer waiting. | 
 |         condState->waitersCount--; | 
 |  | 
 |         // Check to see if we're the last waiter after a broadcast. | 
 |         bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0); | 
 |  | 
 |         //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n", | 
 |         //    lastWaiter, condState->wasBroadcast, condState->waitersCount); | 
 |  | 
 |         LeaveCriticalSection(&condState->waitersCountLock); | 
 |  | 
 |         // If we're the last waiter thread during this particular broadcast | 
 |         // then signal broadcast() that we're all awake.  It'll drop the | 
 |         // internal mutex. | 
 |         if (lastWaiter) { | 
 |             // Atomically signal the "waitersDone" event and wait until we | 
 |             // can acquire the internal mutex.  We want to do this in one step | 
 |             // because it ensures that everybody is in the mutex FIFO before | 
 |             // any thread has a chance to run.  Without it, another thread | 
 |             // could wake up, do work, and hop back in ahead of us. | 
 |             SignalObjectAndWait(condState->waitersDone, condState->internalMutex, | 
 |                 INFINITE, FALSE); | 
 |         } else { | 
 |             // Grab the internal mutex. | 
 |             WaitForSingleObject(condState->internalMutex, INFINITE); | 
 |         } | 
 |  | 
 |         // Release the internal and grab the external. | 
 |         ReleaseMutex(condState->internalMutex); | 
 |         WaitForSingleObject(hMutex, INFINITE); | 
 |  | 
 |         return res == WAIT_OBJECT_0 ? NO_ERROR : -1; | 
 |     } | 
 | } WinCondition; | 
 |  | 
 | /* | 
 |  * Constructor.  Set up the WinCondition stuff. | 
 |  */ | 
 | Condition::Condition() | 
 | { | 
 |     WinCondition* condState = new WinCondition; | 
 |  | 
 |     condState->waitersCount = 0; | 
 |     condState->wasBroadcast = false; | 
 |     // semaphore: no security, initial value of 0 | 
 |     condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); | 
 |     InitializeCriticalSection(&condState->waitersCountLock); | 
 |     // auto-reset event, not signaled initially | 
 |     condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); | 
 |     // used so we don't have to lock external mutex on signal/broadcast | 
 |     condState->internalMutex = CreateMutex(NULL, FALSE, NULL); | 
 |  | 
 |     mState = condState; | 
 | } | 
 |  | 
 | /* | 
 |  * Destructor.  Free Windows resources as well as our allocated storage. | 
 |  */ | 
 | Condition::~Condition() | 
 | { | 
 |     WinCondition* condState = (WinCondition*) mState; | 
 |     if (condState != NULL) { | 
 |         CloseHandle(condState->sema); | 
 |         CloseHandle(condState->waitersDone); | 
 |         delete condState; | 
 |     } | 
 | } | 
 |  | 
 |  | 
 | status_t Condition::wait(Mutex& mutex) | 
 | { | 
 |     WinCondition* condState = (WinCondition*) mState; | 
 |     HANDLE hMutex = (HANDLE) mutex.mState; | 
 |  | 
 |     return ((WinCondition*)mState)->wait(condState, hMutex, NULL); | 
 | } | 
 |  | 
 | status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) | 
 | { | 
 |     WinCondition* condState = (WinCondition*) mState; | 
 |     HANDLE hMutex = (HANDLE) mutex.mState; | 
 |     nsecs_t absTime = systemTime()+reltime; | 
 |  | 
 |     return ((WinCondition*)mState)->wait(condState, hMutex, &absTime); | 
 | } | 
 |  | 
 | /* | 
 |  * Signal the condition variable, allowing one thread to continue. | 
 |  */ | 
 | void Condition::signal() | 
 | { | 
 |     WinCondition* condState = (WinCondition*) mState; | 
 |  | 
 |     // Lock the internal mutex.  This ensures that we don't clash with | 
 |     // broadcast(). | 
 |     WaitForSingleObject(condState->internalMutex, INFINITE); | 
 |  | 
 |     EnterCriticalSection(&condState->waitersCountLock); | 
 |     bool haveWaiters = (condState->waitersCount > 0); | 
 |     LeaveCriticalSection(&condState->waitersCountLock); | 
 |  | 
 |     // If no waiters, then this is a no-op.  Otherwise, knock the semaphore | 
 |     // down a notch. | 
 |     if (haveWaiters) | 
 |         ReleaseSemaphore(condState->sema, 1, 0); | 
 |  | 
 |     // Release internal mutex. | 
 |     ReleaseMutex(condState->internalMutex); | 
 | } | 
 |  | 
 | /* | 
 |  * Signal the condition variable, allowing all threads to continue. | 
 |  * | 
 |  * First we have to wake up all threads waiting on the semaphore, then | 
 |  * we wait until all of the threads have actually been woken before | 
 |  * releasing the internal mutex.  This ensures that all threads are woken. | 
 |  */ | 
 | void Condition::broadcast() | 
 | { | 
 |     WinCondition* condState = (WinCondition*) mState; | 
 |  | 
 |     // Lock the internal mutex.  This keeps the guys we're waking up | 
 |     // from getting too far. | 
 |     WaitForSingleObject(condState->internalMutex, INFINITE); | 
 |  | 
 |     EnterCriticalSection(&condState->waitersCountLock); | 
 |     bool haveWaiters = false; | 
 |  | 
 |     if (condState->waitersCount > 0) { | 
 |         haveWaiters = true; | 
 |         condState->wasBroadcast = true; | 
 |     } | 
 |  | 
 |     if (haveWaiters) { | 
 |         // Wake up all the waiters. | 
 |         ReleaseSemaphore(condState->sema, condState->waitersCount, 0); | 
 |  | 
 |         LeaveCriticalSection(&condState->waitersCountLock); | 
 |  | 
 |         // Wait for all awakened threads to acquire the counting semaphore. | 
 |         // The last guy who was waiting sets this. | 
 |         WaitForSingleObject(condState->waitersDone, INFINITE); | 
 |  | 
 |         // Reset wasBroadcast.  (No crit section needed because nobody | 
 |         // else can wake up to poke at it.) | 
 |         condState->wasBroadcast = 0; | 
 |     } else { | 
 |         // nothing to do | 
 |         LeaveCriticalSection(&condState->waitersCountLock); | 
 |     } | 
 |  | 
 |     // Release internal mutex. | 
 |     ReleaseMutex(condState->internalMutex); | 
 | } | 
 |  | 
 | #endif // !defined(_WIN32) | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | /* | 
 |  * This is our thread object! | 
 |  */ | 
 |  | 
 | Thread::Thread(bool canCallJava) | 
 |     :   mCanCallJava(canCallJava), | 
 |         mThread(thread_id_t(-1)), | 
 |         mLock("Thread::mLock"), | 
 |         mStatus(NO_ERROR), | 
 |         mExitPending(false), mRunning(false) | 
 | #ifdef HAVE_ANDROID_OS | 
 |         , mTid(-1) | 
 | #endif | 
 | { | 
 | } | 
 |  | 
 | Thread::~Thread() | 
 | { | 
 | } | 
 |  | 
 | status_t Thread::readyToRun() | 
 | { | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t Thread::run(const char* name, int32_t priority, size_t stack) | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |  | 
 |     if (mRunning) { | 
 |         // thread already started | 
 |         return INVALID_OPERATION; | 
 |     } | 
 |  | 
 |     // reset status and exitPending to their default value, so we can | 
 |     // try again after an error happened (either below, or in readyToRun()) | 
 |     mStatus = NO_ERROR; | 
 |     mExitPending = false; | 
 |     mThread = thread_id_t(-1); | 
 |  | 
 |     // hold a strong reference on ourself | 
 |     mHoldSelf = this; | 
 |  | 
 |     mRunning = true; | 
 |  | 
 |     bool res; | 
 |     if (mCanCallJava) { | 
 |         res = createThreadEtc(_threadLoop, | 
 |                 this, name, priority, stack, &mThread); | 
 |     } else { | 
 |         res = androidCreateRawThreadEtc(_threadLoop, | 
 |                 this, name, priority, stack, &mThread); | 
 |     } | 
 |  | 
 |     if (res == false) { | 
 |         mStatus = UNKNOWN_ERROR;   // something happened! | 
 |         mRunning = false; | 
 |         mThread = thread_id_t(-1); | 
 |         mHoldSelf.clear();  // "this" may have gone away after this. | 
 |  | 
 |         return UNKNOWN_ERROR; | 
 |     } | 
 |  | 
 |     // Do not refer to mStatus here: The thread is already running (may, in fact | 
 |     // already have exited with a valid mStatus result). The NO_ERROR indication | 
 |     // here merely indicates successfully starting the thread and does not | 
 |     // imply successful termination/execution. | 
 |     return NO_ERROR; | 
 |  | 
 |     // Exiting scope of mLock is a memory barrier and allows new thread to run | 
 | } | 
 |  | 
 | int Thread::_threadLoop(void* user) | 
 | { | 
 |     Thread* const self = static_cast<Thread*>(user); | 
 |  | 
 |     sp<Thread> strong(self->mHoldSelf); | 
 |     wp<Thread> weak(strong); | 
 |     self->mHoldSelf.clear(); | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 |     // this is very useful for debugging with gdb | 
 |     self->mTid = gettid(); | 
 | #endif | 
 |  | 
 |     bool first = true; | 
 |  | 
 |     do { | 
 |         bool result; | 
 |         if (first) { | 
 |             first = false; | 
 |             self->mStatus = self->readyToRun(); | 
 |             result = (self->mStatus == NO_ERROR); | 
 |  | 
 |             if (result && !self->exitPending()) { | 
 |                 // Binder threads (and maybe others) rely on threadLoop | 
 |                 // running at least once after a successful ::readyToRun() | 
 |                 // (unless, of course, the thread has already been asked to exit | 
 |                 // at that point). | 
 |                 // This is because threads are essentially used like this: | 
 |                 //   (new ThreadSubclass())->run(); | 
 |                 // The caller therefore does not retain a strong reference to | 
 |                 // the thread and the thread would simply disappear after the | 
 |                 // successful ::readyToRun() call instead of entering the | 
 |                 // threadLoop at least once. | 
 |                 result = self->threadLoop(); | 
 |             } | 
 |         } else { | 
 |             result = self->threadLoop(); | 
 |         } | 
 |  | 
 |         // establish a scope for mLock | 
 |         { | 
 |         Mutex::Autolock _l(self->mLock); | 
 |         if (result == false || self->mExitPending) { | 
 |             self->mExitPending = true; | 
 |             self->mRunning = false; | 
 |             // clear thread ID so that requestExitAndWait() does not exit if | 
 |             // called by a new thread using the same thread ID as this one. | 
 |             self->mThread = thread_id_t(-1); | 
 |             // note that interested observers blocked in requestExitAndWait are | 
 |             // awoken by broadcast, but blocked on mLock until break exits scope | 
 |             self->mThreadExitedCondition.broadcast(); | 
 |             break; | 
 |         } | 
 |         } | 
 |  | 
 |         // Release our strong reference, to let a chance to the thread | 
 |         // to die a peaceful death. | 
 |         strong.clear(); | 
 |         // And immediately, re-acquire a strong reference for the next loop | 
 |         strong = weak.promote(); | 
 |     } while(strong != 0); | 
 |  | 
 |     return 0; | 
 | } | 
 |  | 
 | void Thread::requestExit() | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     mExitPending = true; | 
 | } | 
 |  | 
 | status_t Thread::requestExitAndWait() | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     if (mThread == getThreadId()) { | 
 |         ALOGW( | 
 |         "Thread (this=%p): don't call waitForExit() from this " | 
 |         "Thread object's thread. It's a guaranteed deadlock!", | 
 |         this); | 
 |  | 
 |         return WOULD_BLOCK; | 
 |     } | 
 |  | 
 |     mExitPending = true; | 
 |  | 
 |     while (mRunning == true) { | 
 |         mThreadExitedCondition.wait(mLock); | 
 |     } | 
 |     // This next line is probably not needed any more, but is being left for | 
 |     // historical reference. Note that each interested party will clear flag. | 
 |     mExitPending = false; | 
 |  | 
 |     return mStatus; | 
 | } | 
 |  | 
 | status_t Thread::join() | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     if (mThread == getThreadId()) { | 
 |         ALOGW( | 
 |         "Thread (this=%p): don't call join() from this " | 
 |         "Thread object's thread. It's a guaranteed deadlock!", | 
 |         this); | 
 |  | 
 |         return WOULD_BLOCK; | 
 |     } | 
 |  | 
 |     while (mRunning == true) { | 
 |         mThreadExitedCondition.wait(mLock); | 
 |     } | 
 |  | 
 |     return mStatus; | 
 | } | 
 |  | 
 | bool Thread::isRunning() const { | 
 |     Mutex::Autolock _l(mLock); | 
 |     return mRunning; | 
 | } | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | pid_t Thread::getTid() const | 
 | { | 
 |     // mTid is not defined until the child initializes it, and the caller may need it earlier | 
 |     Mutex::Autolock _l(mLock); | 
 |     pid_t tid; | 
 |     if (mRunning) { | 
 |         pthread_t pthread = android_thread_id_t_to_pthread(mThread); | 
 |         tid = pthread_gettid_np(pthread); | 
 |     } else { | 
 |         ALOGW("Thread (this=%p): getTid() is undefined before run()", this); | 
 |         tid = -1; | 
 |     } | 
 |     return tid; | 
 | } | 
 | #endif | 
 |  | 
 | bool Thread::exitPending() const | 
 | { | 
 |     Mutex::Autolock _l(mLock); | 
 |     return mExitPending; | 
 | } | 
 |  | 
 |  | 
 |  | 
 | };  // namespace android |