|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <map> | 
|  | #include <queue> | 
|  | #include <string> | 
|  | #include <variant> | 
|  | #include <vector> | 
|  |  | 
|  | #include "builtins.h" | 
|  | #include "keyword_map.h" | 
|  | #include "result.h" | 
|  | #include "subcontext.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace init { | 
|  |  | 
|  | Result<void> RunBuiltinFunction(const BuiltinFunction& function, | 
|  | const std::vector<std::string>& args, const std::string& context); | 
|  |  | 
|  | class Command { | 
|  | public: | 
|  | Command(BuiltinFunction f, bool execute_in_subcontext, std::vector<std::string>&& args, | 
|  | int line); | 
|  |  | 
|  | Result<void> InvokeFunc(Subcontext* subcontext) const; | 
|  | std::string BuildCommandString() const; | 
|  | Result<void> CheckCommand() const; | 
|  |  | 
|  | int line() const { return line_; } | 
|  |  | 
|  | private: | 
|  | BuiltinFunction func_; | 
|  | bool execute_in_subcontext_; | 
|  | std::vector<std::string> args_; | 
|  | int line_; | 
|  | }; | 
|  |  | 
|  | using EventTrigger = std::string; | 
|  | using PropertyChange = std::pair<std::string, std::string>; | 
|  | using BuiltinAction = class Action*; | 
|  |  | 
|  | class Action { | 
|  | public: | 
|  | Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line, | 
|  | const std::string& event_trigger, | 
|  | const std::map<std::string, std::string>& property_triggers); | 
|  |  | 
|  | Result<void> AddCommand(std::vector<std::string>&& args, int line); | 
|  | void AddCommand(BuiltinFunction f, std::vector<std::string>&& args, int line); | 
|  | size_t NumCommands() const; | 
|  | void ExecuteOneCommand(std::size_t command) const; | 
|  | void ExecuteAllCommands() const; | 
|  | bool CheckEvent(const EventTrigger& event_trigger) const; | 
|  | bool CheckEvent(const PropertyChange& property_change) const; | 
|  | bool CheckEvent(const BuiltinAction& builtin_action) const; | 
|  | std::string BuildTriggersString() const; | 
|  | void DumpState() const; | 
|  | size_t CheckAllCommands() const; | 
|  |  | 
|  | bool oneshot() const { return oneshot_; } | 
|  | const std::string& filename() const { return filename_; } | 
|  | int line() const { return line_; } | 
|  | static void set_function_map(const BuiltinFunctionMap* function_map) { | 
|  | function_map_ = function_map; | 
|  | } | 
|  |  | 
|  | private: | 
|  | void ExecuteCommand(const Command& command) const; | 
|  | bool CheckPropertyTriggers(const std::string& name = "", | 
|  | const std::string& value = "") const; | 
|  |  | 
|  | std::map<std::string, std::string> property_triggers_; | 
|  | std::string event_trigger_; | 
|  | std::vector<Command> commands_; | 
|  | bool oneshot_; | 
|  | Subcontext* subcontext_; | 
|  | std::string filename_; | 
|  | int line_; | 
|  | static const BuiltinFunctionMap* function_map_; | 
|  | }; | 
|  |  | 
|  | }  // namespace init | 
|  | }  // namespace android |