|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | *  * Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | *  * Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in | 
|  | *    the documentation and/or other materials provided with the | 
|  | *    distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 
|  | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 
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|  | * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED | 
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|  | * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|  | * SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | // This file provides a class interface for cross-platform socket functionality. The main fastboot | 
|  | // engine should not be using this interface directly, but instead should use a higher-level | 
|  | // interface that enforces the fastboot protocol. | 
|  |  | 
|  | #ifndef SOCKET_H_ | 
|  | #define SOCKET_H_ | 
|  |  | 
|  | #include <functional> | 
|  | #include <memory> | 
|  | #include <string> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include <android-base/macros.h> | 
|  | #include <cutils/sockets.h> | 
|  | #include <gtest/gtest_prod.h> | 
|  |  | 
|  | // Socket interface to be implemented for each platform. | 
|  | class Socket { | 
|  | public: | 
|  | enum class Protocol { kTcp, kUdp }; | 
|  |  | 
|  | // Returns the socket error message. This must be called immediately after a socket failure | 
|  | // before any other system calls are made. | 
|  | static std::string GetErrorMessage(); | 
|  |  | 
|  | // Creates a new client connection. Clients are connected to a specific hostname/port and can | 
|  | // only send to that destination. | 
|  | // On failure, |error| is filled (if non-null) and nullptr is returned. | 
|  | static std::unique_ptr<Socket> NewClient(Protocol protocol, const std::string& hostname, | 
|  | int port, std::string* error); | 
|  |  | 
|  | // Creates a new server bound to local |port|. This is only meant for testing, during normal | 
|  | // fastboot operation the device acts as the server. | 
|  | // A UDP server saves sender addresses in Receive(), and uses the most recent address during | 
|  | // calls to Send(). | 
|  | static std::unique_ptr<Socket> NewServer(Protocol protocol, int port); | 
|  |  | 
|  | // Destructor closes the socket if it's open. | 
|  | virtual ~Socket(); | 
|  |  | 
|  | // Sends |length| bytes of |data|. For TCP sockets this will continue trying to send until all | 
|  | // bytes are transmitted. Returns true on success. | 
|  | virtual bool Send(const void* data, size_t length) = 0; | 
|  |  | 
|  | // Sends |buffers| using multi-buffer write, which can be significantly faster than making | 
|  | // multiple calls. For UDP sockets |buffers| are all combined into a single datagram; for | 
|  | // TCP sockets this will continue sending until all buffers are fully transmitted. Returns true | 
|  | // on success. | 
|  | // | 
|  | // Note: This is non-functional for UDP server Sockets because it's not currently needed and | 
|  | // would require an additional sendto() variation of multi-buffer write. | 
|  | virtual bool Send(std::vector<cutils_socket_buffer_t> buffers) = 0; | 
|  |  | 
|  | // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will | 
|  | // block forever. Returns the number of bytes received or -1 on error/timeout; see | 
|  | // ReceiveTimedOut() to distinguish between the two. | 
|  | virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0; | 
|  |  | 
|  | // Calls Receive() until exactly |length| bytes have been received or an error occurs. | 
|  | virtual ssize_t ReceiveAll(void* data, size_t length, int timeout_ms); | 
|  |  | 
|  | // Returns true if the last Receive() call timed out normally and can be retried; fatal errors | 
|  | // or successful reads will return false. | 
|  | bool ReceiveTimedOut() { return receive_timed_out_; } | 
|  |  | 
|  | // Closes the socket. Returns 0 on success, -1 on error. | 
|  | virtual int Close(); | 
|  |  | 
|  | // Accepts an incoming TCP connection. No effect for UDP sockets. Returns a new Socket | 
|  | // connected to the client on success, nullptr on failure. | 
|  | virtual std::unique_ptr<Socket> Accept() { return nullptr; } | 
|  |  | 
|  | // Returns the local port the Socket is bound to or -1 on error. | 
|  | int GetLocalPort(); | 
|  |  | 
|  | protected: | 
|  | // Protected constructor to force factory function use. | 
|  | Socket(cutils_socket_t sock); | 
|  |  | 
|  | // Blocks up to |timeout_ms| until a read is possible on |sock_|, and sets |receive_timed_out_| | 
|  | // as appropriate to help distinguish between normal timeouts and fatal errors. Returns true if | 
|  | // a subsequent recv() on |sock_| will complete without blocking or if |timeout_ms| <= 0. | 
|  | bool WaitForRecv(int timeout_ms); | 
|  |  | 
|  | cutils_socket_t sock_ = INVALID_SOCKET; | 
|  | bool receive_timed_out_ = false; | 
|  |  | 
|  | // Non-class functions we want to override during tests to verify functionality. Implementation | 
|  | // should call this rather than using socket_send_buffers() directly. | 
|  | std::function<ssize_t(cutils_socket_t, cutils_socket_buffer_t*, size_t)> | 
|  | socket_send_buffers_function_ = &socket_send_buffers; | 
|  |  | 
|  | private: | 
|  | FRIEND_TEST(SocketTest, TestTcpSendBuffers); | 
|  | FRIEND_TEST(SocketTest, TestUdpSendBuffers); | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(Socket); | 
|  | }; | 
|  |  | 
|  | #endif  // SOCKET_H_ |