|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | *  * Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | *  * Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in | 
|  | *    the documentation and/or other materials provided with the | 
|  | *    distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 
|  | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 
|  | * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | 
|  | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | 
|  | * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS | 
|  | * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED | 
|  | * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT | 
|  | * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|  | * SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #include "socket.h" | 
|  |  | 
|  | #include <android-base/errors.h> | 
|  | #include <android-base/stringprintf.h> | 
|  |  | 
|  | Socket::Socket(cutils_socket_t sock) : sock_(sock) {} | 
|  |  | 
|  | Socket::~Socket() { | 
|  | Close(); | 
|  | } | 
|  |  | 
|  | int Socket::Close() { | 
|  | int ret = 0; | 
|  |  | 
|  | if (sock_ != INVALID_SOCKET) { | 
|  | ret = socket_close(sock_); | 
|  | sock_ = INVALID_SOCKET; | 
|  | } | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) { | 
|  | size_t total = 0; | 
|  |  | 
|  | while (total < length) { | 
|  | ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms); | 
|  |  | 
|  | if (bytes == -1) { | 
|  | if (total == 0) { | 
|  | return -1; | 
|  | } | 
|  | break; | 
|  | } | 
|  | total += bytes; | 
|  | } | 
|  |  | 
|  | return total; | 
|  | } | 
|  |  | 
|  | int Socket::GetLocalPort() { | 
|  | return socket_get_local_port(sock_); | 
|  | } | 
|  |  | 
|  | // According to Windows setsockopt() documentation, if a Windows socket times out during send() or | 
|  | // recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able | 
|  | // to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO. | 
|  | // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx. | 
|  | bool Socket::WaitForRecv(int timeout_ms) { | 
|  | receive_timed_out_ = false; | 
|  |  | 
|  | // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let | 
|  | // the subsequent recv() do the blocking. | 
|  | if (timeout_ms <= 0) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // select() doesn't always check this case and will block for |timeout_ms| if we let it. | 
|  | if (sock_ == INVALID_SOCKET) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | fd_set read_set; | 
|  | FD_ZERO(&read_set); | 
|  | FD_SET(sock_, &read_set); | 
|  |  | 
|  | timeval timeout; | 
|  | timeout.tv_sec = timeout_ms / 1000; | 
|  | timeout.tv_usec = (timeout_ms % 1000) * 1000; | 
|  |  | 
|  | int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout)); | 
|  |  | 
|  | if (result == 0) { | 
|  | receive_timed_out_ = true; | 
|  | } | 
|  | return result == 1; | 
|  | } | 
|  |  | 
|  | // Implements the Socket interface for UDP. | 
|  | class UdpSocket : public Socket { | 
|  | public: | 
|  | enum class Type { kClient, kServer }; | 
|  |  | 
|  | UdpSocket(Type type, cutils_socket_t sock); | 
|  |  | 
|  | bool Send(const void* data, size_t length) override; | 
|  | bool Send(std::vector<cutils_socket_buffer_t> buffers) override; | 
|  | ssize_t Receive(void* data, size_t length, int timeout_ms) override; | 
|  |  | 
|  | private: | 
|  | std::unique_ptr<sockaddr_storage> addr_; | 
|  | socklen_t addr_size_ = 0; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(UdpSocket); | 
|  | }; | 
|  |  | 
|  | UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) { | 
|  | // Only servers need to remember addresses; clients are connected to a server in NewClient() | 
|  | // so will send to that server without needing to specify the address again. | 
|  | if (type == Type::kServer) { | 
|  | addr_.reset(new sockaddr_storage); | 
|  | addr_size_ = sizeof(*addr_); | 
|  | memset(addr_.get(), 0, addr_size_); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool UdpSocket::Send(const void* data, size_t length) { | 
|  | return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0, | 
|  | reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) == | 
|  | static_cast<ssize_t>(length); | 
|  | } | 
|  |  | 
|  | bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { | 
|  | size_t total_length = 0; | 
|  | for (const auto& buffer : buffers) { | 
|  | total_length += buffer.length; | 
|  | } | 
|  |  | 
|  | return TEMP_FAILURE_RETRY(socket_send_buffers_function_( | 
|  | sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length); | 
|  | } | 
|  |  | 
|  | ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) { | 
|  | if (!WaitForRecv(timeout_ms)) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | socklen_t* addr_size_ptr = nullptr; | 
|  | if (addr_ != nullptr) { | 
|  | // Reset addr_size as it may have been modified by previous recvfrom() calls. | 
|  | addr_size_ = sizeof(*addr_); | 
|  | addr_size_ptr = &addr_size_; | 
|  | } | 
|  |  | 
|  | return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0, | 
|  | reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr)); | 
|  | } | 
|  |  | 
|  | // Implements the Socket interface for TCP. | 
|  | class TcpSocket : public Socket { | 
|  | public: | 
|  | explicit TcpSocket(cutils_socket_t sock) : Socket(sock) {} | 
|  |  | 
|  | bool Send(const void* data, size_t length) override; | 
|  | bool Send(std::vector<cutils_socket_buffer_t> buffers) override; | 
|  | ssize_t Receive(void* data, size_t length, int timeout_ms) override; | 
|  |  | 
|  | std::unique_ptr<Socket> Accept() override; | 
|  |  | 
|  | private: | 
|  | DISALLOW_COPY_AND_ASSIGN(TcpSocket); | 
|  | }; | 
|  |  | 
|  | bool TcpSocket::Send(const void* data, size_t length) { | 
|  | while (length > 0) { | 
|  | ssize_t sent = | 
|  | TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0)); | 
|  |  | 
|  | if (sent == -1) { | 
|  | return false; | 
|  | } | 
|  | length -= sent; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { | 
|  | while (!buffers.empty()) { | 
|  | ssize_t sent = TEMP_FAILURE_RETRY( | 
|  | socket_send_buffers_function_(sock_, buffers.data(), buffers.size())); | 
|  |  | 
|  | if (sent == -1) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Adjust the buffers to skip past the bytes we've just sent. | 
|  | auto iter = buffers.begin(); | 
|  | while (sent > 0) { | 
|  | if (iter->length > static_cast<size_t>(sent)) { | 
|  | // Incomplete buffer write; adjust the buffer to point to the next byte to send. | 
|  | iter->length -= sent; | 
|  | iter->data = reinterpret_cast<const char*>(iter->data) + sent; | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Complete buffer write; move on to the next buffer. | 
|  | sent -= iter->length; | 
|  | ++iter; | 
|  | } | 
|  |  | 
|  | // Shortcut the common case: we've written everything remaining. | 
|  | if (iter == buffers.end()) { | 
|  | break; | 
|  | } | 
|  | buffers.erase(buffers.begin(), iter); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) { | 
|  | if (!WaitForRecv(timeout_ms)) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0)); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<Socket> TcpSocket::Accept() { | 
|  | cutils_socket_t handler = accept(sock_, nullptr, nullptr); | 
|  | if (handler == INVALID_SOCKET) { | 
|  | return nullptr; | 
|  | } | 
|  | return std::unique_ptr<TcpSocket>(new TcpSocket(handler)); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port, | 
|  | std::string* error) { | 
|  | if (protocol == Protocol::kUdp) { | 
|  | cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM); | 
|  | if (sock != INVALID_SOCKET) { | 
|  | return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock)); | 
|  | } | 
|  | } else { | 
|  | cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM); | 
|  | if (sock != INVALID_SOCKET) { | 
|  | return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (error) { | 
|  | *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port); | 
|  | } | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // This functionality is currently only used by tests so we don't need any error messages. | 
|  | std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) { | 
|  | if (protocol == Protocol::kUdp) { | 
|  | cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM); | 
|  | if (sock != INVALID_SOCKET) { | 
|  | return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock)); | 
|  | } | 
|  | } else { | 
|  | cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM); | 
|  | if (sock != INVALID_SOCKET) { | 
|  | return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); | 
|  | } | 
|  | } | 
|  |  | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::string Socket::GetErrorMessage() { | 
|  | #if defined(_WIN32) | 
|  | DWORD error_code = WSAGetLastError(); | 
|  | #else | 
|  | int error_code = errno; | 
|  | #endif | 
|  | return android::base::SystemErrorCodeToString(error_code); | 
|  | } |