| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * Android BPF library - public API |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <libbpf.h> |
| #include <linux/bpf.h> |
| #include <log/log.h> |
| |
| #include <android-base/properties.h> |
| |
| namespace android { |
| namespace bpf { |
| |
| // BPF loader implementation. Loads an eBPF ELF object |
| int loadProg(const char* elfPath, bool* isCritical, const char* prefix = ""); |
| |
| // Wait for bpfloader to load BPF programs. |
| static inline void waitForProgsLoaded() { |
| // infinite loop until success with 5/10/20/40/60/60/60... delay |
| for (int delay = 5;; delay *= 2) { |
| if (delay > 60) delay = 60; |
| if (android::base::WaitForProperty("bpf.progs_loaded", "1", std::chrono::seconds(delay))) |
| return; |
| ALOGW("Waited %ds for bpf.progs_loaded, still waiting...", delay); |
| } |
| } |
| |
| } // namespace bpf |
| } // namespace android |