Santos Cordon | 7d4ddf6 | 2013-07-10 11:58:08 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2012 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | package com.android.phone; |
| 18 | |
| 19 | import android.animation.Animator; |
| 20 | import android.animation.AnimatorListenerAdapter; |
| 21 | import android.animation.ObjectAnimator; |
| 22 | import android.graphics.Canvas; |
| 23 | import android.graphics.drawable.BitmapDrawable; |
| 24 | import android.graphics.drawable.Drawable; |
| 25 | import android.graphics.drawable.LayerDrawable; |
| 26 | import android.util.Log; |
| 27 | import android.view.View; |
| 28 | import android.view.ViewPropertyAnimator; |
| 29 | import android.widget.ImageView; |
| 30 | |
| 31 | /** |
| 32 | * Utilities for Animation. |
| 33 | */ |
| 34 | public class AnimationUtils { |
| 35 | private static final String LOG_TAG = AnimationUtils.class.getSimpleName(); |
| 36 | /** |
| 37 | * Turn on when you're interested in fading animation. Intentionally untied from other debug |
| 38 | * settings. |
| 39 | */ |
| 40 | private static final boolean FADE_DBG = false; |
| 41 | |
| 42 | /** |
| 43 | * Duration for animations in msec, which can be used with |
| 44 | * {@link ViewPropertyAnimator#setDuration(long)} for example. |
| 45 | */ |
| 46 | public static final int ANIMATION_DURATION = 250; |
| 47 | |
| 48 | private AnimationUtils() { |
| 49 | } |
| 50 | |
| 51 | /** |
| 52 | * Simple Utility class that runs fading animations on specified views. |
| 53 | */ |
| 54 | public static class Fade { |
| 55 | |
| 56 | // View tag that's set during the fade-out animation; see hide() and |
| 57 | // isFadingOut(). |
| 58 | private static final int FADE_STATE_KEY = R.id.fadeState; |
| 59 | private static final String FADING_OUT = "fading_out"; |
| 60 | |
| 61 | /** |
| 62 | * Sets the visibility of the specified view to View.VISIBLE and then |
| 63 | * fades it in. If the view is already visible (and not in the middle |
| 64 | * of a fade-out animation), this method will return without doing |
| 65 | * anything. |
| 66 | * |
| 67 | * @param view The view to be faded in |
| 68 | */ |
| 69 | public static void show(final View view) { |
| 70 | if (FADE_DBG) log("Fade: SHOW view " + view + "..."); |
| 71 | if (FADE_DBG) log("Fade: - visibility = " + view.getVisibility()); |
| 72 | if ((view.getVisibility() != View.VISIBLE) || isFadingOut(view)) { |
| 73 | view.animate().cancel(); |
| 74 | // ...and clear the FADE_STATE_KEY tag in case we just |
| 75 | // canceled an in-progress fade-out animation. |
| 76 | view.setTag(FADE_STATE_KEY, null); |
| 77 | |
| 78 | view.setAlpha(0); |
| 79 | view.setVisibility(View.VISIBLE); |
| 80 | view.animate().setDuration(ANIMATION_DURATION); |
| 81 | view.animate().alpha(1); |
| 82 | if (FADE_DBG) log("Fade: ==> SHOW " + view |
| 83 | + " DONE. Set visibility = " + View.VISIBLE); |
| 84 | } else { |
| 85 | if (FADE_DBG) log("Fade: ==> Ignoring, already visible AND not fading out."); |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | /** |
| 90 | * Fades out the specified view and then sets its visibility to the |
| 91 | * specified value (either View.INVISIBLE or View.GONE). If the view |
| 92 | * is not currently visibile, the method will return without doing |
| 93 | * anything. |
| 94 | * |
| 95 | * Note that *during* the fade-out the view itself will still have |
| 96 | * visibility View.VISIBLE, although the isFadingOut() method will |
| 97 | * return true (in case the UI code needs to detect this state.) |
| 98 | * |
| 99 | * @param view The view to be hidden |
| 100 | * @param visibility The value to which the view's visibility will be |
| 101 | * set after it fades out. |
| 102 | * Must be either View.INVISIBLE or View.GONE. |
| 103 | */ |
| 104 | public static void hide(final View view, final int visibility) { |
| 105 | if (FADE_DBG) log("Fade: HIDE view " + view + "..."); |
| 106 | if (view.getVisibility() == View.VISIBLE && |
| 107 | (visibility == View.INVISIBLE || visibility == View.GONE)) { |
| 108 | |
| 109 | // Use a view tag to mark this view as being in the middle |
| 110 | // of a fade-out animation. |
| 111 | view.setTag(FADE_STATE_KEY, FADING_OUT); |
| 112 | |
| 113 | view.animate().cancel(); |
| 114 | view.animate().setDuration(ANIMATION_DURATION); |
| 115 | view.animate().alpha(0f).setListener(new AnimatorListenerAdapter() { |
| 116 | @Override |
| 117 | public void onAnimationEnd(Animator animation) { |
| 118 | view.setAlpha(1); |
| 119 | view.setVisibility(visibility); |
| 120 | view.animate().setListener(null); |
| 121 | // ...and we're done with the fade-out, so clear the view tag. |
| 122 | view.setTag(FADE_STATE_KEY, null); |
| 123 | if (FADE_DBG) log("Fade: HIDE " + view |
| 124 | + " DONE. Set visibility = " + visibility); |
| 125 | } |
| 126 | }); |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | /** |
| 131 | * @return true if the specified view is currently in the middle |
| 132 | * of a fade-out animation. (During the fade-out, the view's |
| 133 | * visibility is still VISIBLE, although in many cases the UI |
| 134 | * should behave as if it's already invisible or gone. This |
| 135 | * method allows the UI code to detect that state.) |
| 136 | * |
| 137 | * @see #hide(View, int) |
| 138 | */ |
| 139 | public static boolean isFadingOut(final View view) { |
| 140 | if (FADE_DBG) { |
| 141 | log("Fade: isFadingOut view " + view + "..."); |
| 142 | log("Fade: - getTag() returns: " + view.getTag(FADE_STATE_KEY)); |
| 143 | log("Fade: - returning: " + (view.getTag(FADE_STATE_KEY) == FADING_OUT)); |
| 144 | } |
| 145 | return (view.getTag(FADE_STATE_KEY) == FADING_OUT); |
| 146 | } |
| 147 | |
| 148 | } |
| 149 | |
| 150 | /** |
| 151 | * Drawable achieving cross-fade, just like TransitionDrawable. We can have |
| 152 | * call-backs via animator object (see also {@link CrossFadeDrawable#getAnimator()}). |
| 153 | */ |
| 154 | private static class CrossFadeDrawable extends LayerDrawable { |
| 155 | private final ObjectAnimator mAnimator; |
| 156 | |
| 157 | public CrossFadeDrawable(Drawable[] layers) { |
| 158 | super(layers); |
| 159 | mAnimator = ObjectAnimator.ofInt(this, "crossFadeAlpha", 0xff, 0); |
| 160 | } |
| 161 | |
| 162 | private int mCrossFadeAlpha; |
| 163 | |
| 164 | /** |
| 165 | * This will be used from ObjectAnimator. |
| 166 | * Note: this method is protected by proguard.flags so that it won't be removed |
| 167 | * automatically. |
| 168 | */ |
| 169 | @SuppressWarnings("unused") |
| 170 | public void setCrossFadeAlpha(int alpha) { |
| 171 | mCrossFadeAlpha = alpha; |
| 172 | invalidateSelf(); |
| 173 | } |
| 174 | |
| 175 | public ObjectAnimator getAnimator() { |
| 176 | return mAnimator; |
| 177 | } |
| 178 | |
| 179 | @Override |
| 180 | public void draw(Canvas canvas) { |
| 181 | Drawable first = getDrawable(0); |
| 182 | Drawable second = getDrawable(1); |
| 183 | |
| 184 | if (mCrossFadeAlpha > 0) { |
| 185 | first.setAlpha(mCrossFadeAlpha); |
| 186 | first.draw(canvas); |
| 187 | first.setAlpha(255); |
| 188 | } |
| 189 | |
| 190 | if (mCrossFadeAlpha < 0xff) { |
| 191 | second.setAlpha(0xff - mCrossFadeAlpha); |
| 192 | second.draw(canvas); |
| 193 | second.setAlpha(0xff); |
| 194 | } |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | private static CrossFadeDrawable newCrossFadeDrawable(Drawable first, Drawable second) { |
| 199 | Drawable[] layers = new Drawable[2]; |
| 200 | layers[0] = first; |
| 201 | layers[1] = second; |
| 202 | return new CrossFadeDrawable(layers); |
| 203 | } |
| 204 | |
| 205 | /** |
| 206 | * Starts cross-fade animation using TransitionDrawable. Nothing will happen if "from" and "to" |
| 207 | * are the same. |
| 208 | */ |
| 209 | public static void startCrossFade( |
| 210 | final ImageView imageView, final Drawable from, final Drawable to) { |
| 211 | // We skip the cross-fade when those two Drawables are equal, or they are BitmapDrawables |
| 212 | // pointing to the same Bitmap. |
| 213 | final boolean areSameImage = from.equals(to) || |
| 214 | ((from instanceof BitmapDrawable) |
| 215 | && (to instanceof BitmapDrawable) |
| 216 | && ((BitmapDrawable) from).getBitmap() |
| 217 | .equals(((BitmapDrawable) to).getBitmap())); |
| 218 | if (!areSameImage) { |
| 219 | if (FADE_DBG) { |
| 220 | log("Start cross-fade animation for " + imageView |
| 221 | + "(" + Integer.toHexString(from.hashCode()) + " -> " |
| 222 | + Integer.toHexString(to.hashCode()) + ")"); |
| 223 | } |
| 224 | |
| 225 | CrossFadeDrawable crossFadeDrawable = newCrossFadeDrawable(from, to); |
| 226 | ObjectAnimator animator = crossFadeDrawable.getAnimator(); |
| 227 | imageView.setImageDrawable(crossFadeDrawable); |
| 228 | animator.setDuration(ANIMATION_DURATION); |
| 229 | animator.addListener(new AnimatorListenerAdapter() { |
| 230 | @Override |
| 231 | public void onAnimationStart(Animator animation) { |
| 232 | if (FADE_DBG) { |
| 233 | log("cross-fade animation start (" |
| 234 | + Integer.toHexString(from.hashCode()) + " -> " |
| 235 | + Integer.toHexString(to.hashCode()) + ")"); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | @Override |
| 240 | public void onAnimationEnd(Animator animation) { |
| 241 | if (FADE_DBG) { |
| 242 | log("cross-fade animation ended (" |
| 243 | + Integer.toHexString(from.hashCode()) + " -> " |
| 244 | + Integer.toHexString(to.hashCode()) + ")"); |
| 245 | } |
| 246 | animation.removeAllListeners(); |
| 247 | // Workaround for issue 6300562; this will force the drawable to the |
| 248 | // resultant one regardless of animation glitch. |
| 249 | imageView.setImageDrawable(to); |
| 250 | } |
| 251 | }); |
| 252 | animator.start(); |
| 253 | |
| 254 | /* We could use TransitionDrawable here, but it may cause some weird animation in |
| 255 | * some corner cases. See issue 6300562 |
| 256 | * TODO: decide which to be used in the long run. TransitionDrawable is old but system |
| 257 | * one. Ours uses new animation framework and thus have callback (great for testing), |
| 258 | * while no framework support for the exact class. |
| 259 | |
| 260 | Drawable[] layers = new Drawable[2]; |
| 261 | layers[0] = from; |
| 262 | layers[1] = to; |
| 263 | TransitionDrawable transitionDrawable = new TransitionDrawable(layers); |
| 264 | imageView.setImageDrawable(transitionDrawable); |
| 265 | transitionDrawable.startTransition(ANIMATION_DURATION); */ |
| 266 | imageView.setTag(to); |
| 267 | } else { |
| 268 | if (FADE_DBG) { |
| 269 | log("*Not* start cross-fade. " + imageView); |
| 270 | } |
| 271 | } |
| 272 | } |
| 273 | |
| 274 | // Debugging / testing code |
| 275 | |
| 276 | private static void log(String msg) { |
| 277 | Log.d(LOG_TAG, msg); |
| 278 | } |
| 279 | } |