Santos Cordon | 7d4ddf6 | 2013-07-10 11:58:08 -0700 | [diff] [blame] | 1 | <?xml version="1.0" encoding="utf-8"?> |
Chiao Cheng | 7f7c652 | 2013-07-16 18:39:35 -0700 | [diff] [blame] | 2 | <!-- |
| 3 | ~ Copyright (C) 2013 The Android Open Source Project |
| 4 | ~ |
| 5 | ~ Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ~ you may not use this file except in compliance with the License. |
| 7 | ~ You may obtain a copy of the License at |
| 8 | ~ |
| 9 | ~ http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ~ |
| 11 | ~ Unless required by applicable law or agreed to in writing, software |
| 12 | ~ distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ~ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ~ See the License for the specific language governing permissions and |
| 15 | ~ limitations under the License |
| 16 | --> |
Santos Cordon | 7d4ddf6 | 2013-07-10 11:58:08 -0700 | [diff] [blame] | 17 | |
| 18 | <!-- In-call onscreen touch UI elements, used on some platforms. |
| 19 | |
| 20 | This layout is a fullscreen overlay, drawn on top of the |
| 21 | non-touch-sensitive parts of the in-call UI (i.e. the call card). |
| 22 | |
| 23 | The top-level View here is a InCallTouchUi (FrameLayout) with 2 children: |
| 24 | (1) inCallControls: the widgets visible while a regular call (or calls) is in progress |
| 25 | (2) incomingCallWidget: the UI displayed while an incoming call is ringing |
| 26 | In usual cases, one of these is visible at any given moment. |
| 27 | One exception is when incomingCallWidget is fading-out. At that moment, we show |
| 28 | inCallControls beneath incomingCallWidget for smoother transition. |
| 29 | --> |
| 30 | <com.android.phone.InCallTouchUi xmlns:android="http://schemas.android.com/apk/res/android" |
| 31 | xmlns:prvandroid="http://schemas.android.com/apk/prv/res/android" |
| 32 | android:id="@+id/inCallTouchUi" |
| 33 | android:layout_width="match_parent" |
| 34 | android:layout_height="match_parent" |
| 35 | > |
| 36 | |
| 37 | <!-- |
| 38 | (1) inCallControls: the widgets visible while a regular call |
| 39 | (or calls) is in progress |
| 40 | --> |
| 41 | <RelativeLayout android:id="@+id/inCallControls" |
| 42 | android:layout_width="match_parent" |
| 43 | android:layout_height="match_parent" |
| 44 | android:visibility="gone" |
| 45 | > |
| 46 | <!-- DTMF dialpad shown in the upper part of the screen |
| 47 | (above the main cluster of buttons.) --> |
| 48 | <ViewStub android:id="@+id/dtmf_twelve_key_dialer_stub" |
| 49 | android:layout="@layout/dtmf_twelve_key_dialer_view" |
| 50 | android:layout_width="match_parent" |
| 51 | android:layout_height="match_parent" |
| 52 | android:layout_above="@+id/bottomButtons" |
| 53 | android:layout_marginBottom="@dimen/dialpad_vertical_margin" /> |
| 54 | |
| 55 | <!-- Main cluster of onscreen buttons on the lower part of the screen. --> |
| 56 | <LinearLayout android:id="@+id/bottomButtons" |
| 57 | android:orientation="vertical" |
| 58 | android:layout_width="match_parent" |
| 59 | android:layout_height="wrap_content" |
| 60 | android:layout_alignParentBottom="true"> |
| 61 | |
| 62 | <!-- Row 1, the "extra button row": A couple of relatively rare |
| 63 | buttons used only in certain call states. |
| 64 | Most of the time this whole row is GONE. |
| 65 | For now, at least, there's only ever one button visible here |
| 66 | at a time, so this can be a simple FrameLayout. --> |
| 67 | <ViewStub android:id="@+id/extraButtonRow" |
| 68 | android:layout="@layout/extra_button_row" |
| 69 | android:layout_width="match_parent" |
| 70 | android:layout_height="wrap_content" /> |
| 71 | |
| 72 | <!-- Row 2: The "End call" button. --> |
| 73 | <ImageButton android:id="@+id/endButton" |
| 74 | style="@style/InCallEndButton" |
| 75 | android:layout_width="match_parent" |
| 76 | android:src="@drawable/ic_dial_end_call" |
| 77 | android:background="@drawable/end_call_background" |
| 78 | android:contentDescription="@string/onscreenEndCallText" /> |
| 79 | |
| 80 | <!-- Row 3: The main batch of in-call buttons: |
| 81 | Dialpad / Audio mode / Mute / Hold / Add call |
| 82 | Visible in all states except while an incoming call is |
| 83 | ringing. --> |
| 84 | <LinearLayout |
| 85 | android:orientation="horizontal" |
| 86 | android:layout_width="match_parent" |
| 87 | android:layout_height="wrap_content" |
| 88 | android:background="@drawable/dialpad_background" |
| 89 | android:paddingStart="@dimen/button_cluster_side_padding" |
| 90 | android:paddingEnd="@dimen/button_cluster_side_padding" |
| 91 | > |
| 92 | |
| 93 | <!-- This row has either 4 or 5 buttons, depending on |
| 94 | whether the device supports "Hold" (i.e. 4 buttons on |
| 95 | CDMA devices, 5 buttons on GSM devices.) The buttons |
| 96 | are interspersed with 'layout_weight="1"' placeholder |
| 97 | views so that they'll be spaced evenly in both cases. |
| 98 | |
| 99 | But note there are a couple of *pairs* of buttons that share a |
| 100 | single "slot", namely Hold/Swap and Add/Merge. For these, the |
| 101 | code in InCallTouchUi is responsible for making sure that at any |
| 102 | point exactly one of the pair is VISIBLE and the other is |
| 103 | GONE. --> |
| 104 | |
| 105 | <!-- Separator between left padding and 1st button --> |
| 106 | <View style="@style/VerticalSeparator" /> |
| 107 | |
| 108 | <!-- "Dialpad" --> |
| 109 | <!-- This is a "compound button": it has checked and unchecked states. --> |
| 110 | <ToggleButton android:id="@+id/dialpadButton" |
| 111 | style="@style/InCallCompoundButton" |
| 112 | android:background="@drawable/btn_compound_dialpad" |
| 113 | android:contentDescription="@string/onscreenShowDialpadText" |
| 114 | /> |
| 115 | |
| 116 | <!-- Separator between 1st and 2nd button --> |
| 117 | <View style="@style/VerticalSeparator" /> |
| 118 | |
| 119 | <!-- "Audio mode" --> |
| 120 | <!-- This is a multi-mode button that can behave either like a |
| 121 | simple "compound button" with two states *or* like an |
| 122 | action button that brings up a popup menu; see |
| 123 | btn_compound_audio.xml and InCallTouchUi.updateAudioButton() |
| 124 | for the full details. --> |
| 125 | <ToggleButton android:id="@+id/audioButton" |
| 126 | style="@style/InCallCompoundButton" |
| 127 | android:background="@drawable/btn_compound_audio" |
| 128 | android:contentDescription="@string/onscreenAudioText" |
| 129 | /> |
| 130 | |
| 131 | <!-- Separator between 2nd and 3rd button --> |
| 132 | <View style="@style/VerticalSeparator" /> |
| 133 | |
| 134 | <!-- "Mute" --> |
| 135 | <!-- This is a "compound button": it has checked and unchecked states. --> |
| 136 | <ToggleButton android:id="@+id/muteButton" |
| 137 | style="@style/InCallCompoundButton" |
| 138 | android:background="@drawable/btn_compound_mute" |
| 139 | android:contentDescription="@string/onscreenMuteText" |
| 140 | /> |
| 141 | |
| 142 | <!-- Separator between 3rd and 4th button --> |
| 143 | <View style="@style/VerticalSeparator" /> |
| 144 | |
| 145 | <!-- This slot is either "Hold" or "Swap", depending on |
| 146 | the state of the call. One or the other of these |
| 147 | must always be set to GONE. --> |
| 148 | <!-- "Hold" --> |
| 149 | <!-- This is a "compound button": it has checked and unchecked states. --> |
| 150 | <ToggleButton android:id="@+id/holdButton" |
| 151 | style="@style/InCallCompoundButton" |
| 152 | android:background="@drawable/btn_compound_hold" |
| 153 | android:contentDescription="@string/onscreenHoldText" |
| 154 | /> |
| 155 | <!-- "Swap" (or "Manage calls" in some CDMA states) --> |
| 156 | <ImageButton android:id="@+id/swapButton" |
| 157 | style="@style/InCallButton" |
| 158 | android:src="@drawable/ic_incall_switch_holo_dark" |
| 159 | android:contentDescription="@string/onscreenSwapCallsText" |
| 160 | /> |
| 161 | |
| 162 | <!-- Separator between 4th and 5th button (if 5th exists) --> |
| 163 | <View android:id="@+id/holdSwapSpacer" |
| 164 | style="@style/VerticalSeparator" /> |
| 165 | |
| 166 | <!-- This slot is either "Add" or "Merge", depending on |
| 167 | the state of the call. One or the other of these |
| 168 | must always be set to GONE. --> |
| 169 | <!-- "Add Call" --> |
| 170 | <ImageButton android:id="@+id/addButton" |
| 171 | style="@style/InCallButton" |
| 172 | android:src="@drawable/ic_add_contact_holo_dark" |
| 173 | android:contentDescription="@string/onscreenAddCallText" |
| 174 | /> |
| 175 | <!-- "Merge calls" --> |
| 176 | <!-- This button is used only on GSM devices, where we know |
| 177 | that "Add" and "Merge" are never available at the same time. |
| 178 | The "Merge" button for CDMA devices is "cdmaMergeButton" above. --> |
| 179 | <ImageButton android:id="@+id/mergeButton" |
| 180 | style="@style/InCallButton" |
| 181 | android:src="@drawable/ic_merge_holo_dark" |
| 182 | android:contentDescription="@string/onscreenMergeCallsText" |
| 183 | /> |
| 184 | |
| 185 | <!-- Separator between 5th and 6th button (if 6th exists) --> |
| 186 | <View android:id="@+id/videoCallSpacer" |
| 187 | style="@style/VerticalSeparator" /> |
| 188 | |
| 189 | <!-- This button is use for converting an ongoing call into a video call. --> |
| 190 | <ImageButton android:id="@+id/videoCallButton" |
| 191 | style="@style/InCallButton" |
| 192 | android:src="@drawable/ic_videocall_holo_dark" |
| 193 | android:contentDescription="@string/onscreenVideoCallText" |
| 194 | /> |
| 195 | |
| 196 | <!-- Separator between 4th (or 5th) button and right padding --> |
| 197 | <View style="@style/VerticalSeparator" /> |
| 198 | |
| 199 | </LinearLayout> |
| 200 | |
| 201 | </LinearLayout> |
| 202 | |
| 203 | </RelativeLayout> |
| 204 | |
| 205 | <!-- |
| 206 | (2) incomingCallWidget: the UI displayed while an incoming call is ringing. |
| 207 | See InCallTouchUi.showIncomingCallWidget(). |
| 208 | |
| 209 | Layout notes: |
| 210 | - Use an opaque black background since we need to cover up |
| 211 | a bit of the bottom of the contact photo |
| 212 | - The verticalOffset value gets us a little extra space above |
| 213 | the topmost "Respond by SMS" icon |
| 214 | - The negative layout_marginBottom shifts us slightly downward; |
| 215 | we're already aligned with the bottom of the screen, but we |
| 216 | don't have an icon in the downward direction so the whole |
| 217 | bottom area of this widget is just wasted space. |
| 218 | --> |
| 219 | <com.android.internal.widget.multiwaveview.GlowPadView |
| 220 | android:id="@+id/incomingCallWidget" |
| 221 | android:layout_width="match_parent" |
| 222 | android:layout_height="wrap_content" |
| 223 | android:layout_gravity="center|bottom" |
| 224 | android:layout_marginTop="20dip" |
| 225 | android:layout_marginBottom="-46dp" |
| 226 | android:background="@android:color/black" |
| 227 | android:visibility="gone" |
| 228 | android:gravity="top" |
| 229 | |
| 230 | prvandroid:targetDrawables="@array/incoming_call_widget_3way_targets" |
| 231 | prvandroid:targetDescriptions="@array/incoming_call_widget_3way_target_descriptions" |
| 232 | prvandroid:directionDescriptions="@array/incoming_call_widget_3way_direction_descriptions" |
| 233 | prvandroid:handleDrawable="@drawable/ic_in_call_touch_handle" |
| 234 | prvandroid:innerRadius="@*android:dimen/glowpadview_inner_radius" |
| 235 | prvandroid:outerRadius="@*android:dimen/glowpadview_target_placement_radius" |
| 236 | prvandroid:outerRingDrawable="@*android:drawable/ic_lockscreen_outerring" |
| 237 | prvandroid:snapMargin="@*android:dimen/glowpadview_snap_margin" |
| 238 | prvandroid:vibrationDuration="20" |
| 239 | prvandroid:feedbackCount="1" |
| 240 | prvandroid:glowRadius="@*android:dimen/glowpadview_glow_radius" |
| 241 | prvandroid:pointDrawable="@*android:drawable/ic_lockscreen_glowdot" |
| 242 | /> |
| 243 | |
| 244 | </com.android.phone.InCallTouchUi> |