blob: 9f66b5e529ca331d6af8e892052a8775dc7a934a [file] [log] [blame]
/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//! Handles the use of DICE (via diced / IDiceNode) for accessing our VM's unique secret.
use android_security_dice::aidl::android::security::dice::IDiceNode::IDiceNode;
use android_security_dice::binder::{wait_for_interface, Strong};
use anyhow::{Context, Result};
pub struct Dice {
node: Strong<dyn IDiceNode>,
}
impl Dice {
pub fn new() -> Result<Self> {
let dice_service = wait_for_interface::<dyn IDiceNode>("android.security.dice.IDiceNode")
.context("No IDiceNode service")?;
Ok(Self { node: dice_service })
}
pub fn get_sealing_cdi(&self) -> Result<Vec<u8>> {
let input_values = [];
let bcc_handover = self.node.derive(&input_values).context("Failed to retrieve CDI")?;
Ok(bcc_handover.cdiSeal.to_vec())
}
}