Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 1 | #pragma version(1) |
| 2 | #pragma stateVertex(PV) |
| 3 | #pragma stateFragment(PFTexLinear) |
| 4 | #pragma stateStore(PSIcons) |
| 5 | |
| 6 | #define PI 3.14159f |
| 7 | |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 8 | int g_SpecialHWWar; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 9 | |
| 10 | // Attraction to center values from page edge to page center. |
| 11 | float g_AttractionTable[9]; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 12 | float g_PhysicsTableSize; |
| 13 | |
| 14 | float g_PosPage; |
| 15 | float g_PosVelocity; |
| 16 | float g_LastPositionX; |
| 17 | int g_LastTouchDown; |
| 18 | float g_DT; |
| 19 | int g_LastTime; |
| 20 | int g_PosMax; |
| 21 | float g_Zoom; |
| 22 | float g_OldPosPage; |
| 23 | float g_OldPosVelocity; |
| 24 | float g_OldZoom; |
| 25 | |
| 26 | // Drawing constants, should be parameters ====== |
| 27 | #define VIEW_ANGLE 1.28700222f |
| 28 | |
| 29 | int g_DrawLastFrame; |
| 30 | int lastFrame(int draw) { |
| 31 | // We draw one extra frame to work around the last frame post bug. |
| 32 | // We also need to track if we drew the last frame to deal with large DT |
| 33 | // in the physics. |
| 34 | int ret = g_DrawLastFrame | draw; |
| 35 | g_DrawLastFrame = draw; |
| 36 | return ret; // should return draw instead. |
| 37 | } |
| 38 | |
| 39 | void updateReadback() { |
| 40 | if ((g_OldPosPage != g_PosPage) || |
| 41 | (g_OldPosVelocity != g_PosVelocity) || |
| 42 | (g_OldZoom != g_Zoom)) { |
| 43 | |
| 44 | g_OldPosPage = g_PosPage; |
| 45 | g_OldPosVelocity = g_PosVelocity; |
| 46 | g_OldZoom = g_Zoom; |
| 47 | |
| 48 | int i[3]; |
| 49 | i[0] = g_PosPage * (1 << 16); |
| 50 | i[1] = g_PosVelocity * (1 << 16); |
| 51 | i[2] = g_OldZoom * (1 << 16); |
| 52 | sendToClient(&i[0], 1, 12, 1); |
| 53 | } |
| 54 | } |
| 55 | |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 56 | void setColor(float r, float g, float b, float a) { |
| 57 | if (g_SpecialHWWar) { |
| 58 | color(0, 0, 0, 0.001f); |
| 59 | } else { |
| 60 | color(r, g, b, a); |
| 61 | } |
| 62 | } |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 63 | |
| 64 | void init() { |
| 65 | g_AttractionTable[0] = 6.5f; |
| 66 | g_AttractionTable[1] = 6.5f; |
| 67 | g_AttractionTable[2] = 7.0f; |
| 68 | g_AttractionTable[3] = 6.0f; |
| 69 | g_AttractionTable[4] = -6.0f; |
| 70 | g_AttractionTable[5] = -7.0f; |
| 71 | g_AttractionTable[6] = -6.5f; |
| 72 | g_AttractionTable[7] = -6.5f; |
| 73 | g_AttractionTable[8] = -6.5f; // dup 7 to avoid a clamp later |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 74 | g_PhysicsTableSize = 7; |
| 75 | |
| 76 | g_PosVelocity = 0; |
| 77 | g_PosPage = 0; |
| 78 | g_LastTouchDown = 0; |
| 79 | g_LastPositionX = 0; |
| 80 | g_Zoom = 0; |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 81 | g_SpecialHWWar = 1; |
| 82 | } |
| 83 | |
| 84 | void resetHWWar() { |
| 85 | g_SpecialHWWar = 1; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 86 | } |
| 87 | |
| 88 | void move() { |
| 89 | if (g_LastTouchDown) { |
| 90 | float dx = -(state->newPositionX - g_LastPositionX); |
| 91 | g_PosVelocity = 0; |
| 92 | g_PosPage += dx * 4; |
| 93 | |
| 94 | float pmin = -0.25f; |
| 95 | float pmax = g_PosMax + 0.25f; |
| 96 | g_PosPage = clampf(g_PosPage, pmin, pmax); |
| 97 | } |
| 98 | g_LastTouchDown = state->newTouchDown; |
| 99 | g_LastPositionX = state->newPositionX; |
| 100 | //debugF("Move P", g_PosPage); |
| 101 | } |
| 102 | |
| 103 | void fling() { |
| 104 | g_LastTouchDown = 0; |
| 105 | g_PosVelocity = -state->flingVelocityX * 2; |
| 106 | float av = fabsf(g_PosVelocity); |
| 107 | float minVel = 3.5f; |
| 108 | |
| 109 | minVel *= 1.f - (fabsf(fracf(g_PosPage + 0.5f) - 0.5f) * 0.45f); |
| 110 | |
| 111 | if (av < minVel && av > 0.2f) { |
| 112 | if (g_PosVelocity > 0) { |
| 113 | g_PosVelocity = minVel; |
| 114 | } else { |
| 115 | g_PosVelocity = -minVel; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | if (g_PosPage <= 0) { |
| 120 | g_PosVelocity = maxf(0, g_PosVelocity); |
| 121 | } |
| 122 | if (g_PosPage > g_PosMax) { |
| 123 | g_PosVelocity = minf(0, g_PosVelocity); |
| 124 | } |
| 125 | } |
| 126 | |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 127 | float |
| 128 | modf(float x, float y) |
| 129 | { |
| 130 | return x-(y*floorf(x/y)); |
| 131 | } |
| 132 | |
| 133 | void updatePos() { |
| 134 | if (g_LastTouchDown) { |
| 135 | return; |
| 136 | } |
| 137 | |
| 138 | int outOfRange = 0; |
| 139 | float tablePosNorm = fracf(g_PosPage + 0.5f); |
| 140 | float tablePosF = tablePosNorm * g_PhysicsTableSize; |
| 141 | int tablePosI = tablePosF; |
| 142 | float tablePosFrac = tablePosF - tablePosI; |
| 143 | float accel = lerpf(g_AttractionTable[tablePosI], |
| 144 | g_AttractionTable[tablePosI + 1], |
| 145 | tablePosFrac) * g_DT; |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 146 | float friction = 4.f * g_DT; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 147 | |
| 148 | if (g_PosPage < -0.5f) { |
| 149 | accel = g_AttractionTable[0] * g_DT; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 150 | outOfRange = 1; |
| 151 | } |
| 152 | if ((g_PosPage - g_PosMax) > 0.5f) { |
| 153 | accel = g_AttractionTable[(int)g_PhysicsTableSize] * g_DT; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 154 | outOfRange = 1; |
| 155 | } |
| 156 | |
| 157 | // If our velocity is low OR acceleration is opposing it, apply it. |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 158 | if (fabsf(g_PosVelocity) < 1.0f || (g_PosVelocity * accel) < 0 || outOfRange) { |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 159 | g_PosVelocity += accel; |
| 160 | } |
| 161 | |
| 162 | if ((friction > fabsf(g_PosVelocity)) && |
| 163 | (friction > fabsf(accel)) && |
| 164 | !outOfRange) { |
| 165 | // Special get back to center and overcome friction physics. |
| 166 | float t = tablePosNorm - 0.5f; |
| 167 | if (fabsf(t) < (friction * g_DT)) { |
| 168 | // really close, just snap |
| 169 | g_PosPage = roundf(g_PosPage); |
| 170 | g_PosVelocity = 0; |
| 171 | } else { |
| 172 | if (t > 0) { |
| 173 | g_PosVelocity = -friction; |
| 174 | } else { |
| 175 | g_PosVelocity = friction; |
| 176 | } |
| 177 | } |
| 178 | } else { |
| 179 | // Normal physics |
| 180 | if (g_PosVelocity > 0) { |
| 181 | g_PosVelocity -= friction; |
| 182 | g_PosVelocity = maxf(g_PosVelocity, 0); |
| 183 | } else { |
| 184 | g_PosVelocity += friction; |
| 185 | g_PosVelocity = minf(g_PosVelocity, 0); |
| 186 | } |
| 187 | } |
| 188 | g_PosPage += g_PosVelocity * g_DT; |
| 189 | |
| 190 | // Check for out of boundry conditions. |
| 191 | if (g_PosPage < 0 && g_PosVelocity < 0) { |
| 192 | g_PosPage = maxf(g_PosPage, -0.49); |
| 193 | float damp = 1.0 + (g_PosPage * 4); |
| 194 | damp = clampf(damp, 0.f, 0.9f); |
| 195 | g_PosVelocity *= damp; |
| 196 | } |
| 197 | if (g_PosPage > g_PosMax && g_PosVelocity > 0) { |
| 198 | g_PosPage = minf(g_PosPage, g_PosMax + 0.49); |
| 199 | float damp = 1.0 - ((g_PosPage - g_PosMax) * 4); |
| 200 | damp = clampf(damp, 0.f, 0.9f); |
| 201 | g_PosVelocity *= damp; |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | int positionStrip(float row, float column, int isTop) |
| 206 | { |
| 207 | float mat1[16]; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 208 | float x = 0.5f * (column - 1.5f); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 209 | float scale = 72.f * 3 / getWidth(); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 210 | |
| 211 | if (isTop) { |
| 212 | matrixLoadTranslate(mat1, x, 0.8f, 0.f); |
| 213 | matrixScale(mat1, scale, scale, 1.f); |
| 214 | } else { |
| 215 | matrixLoadTranslate(mat1, x, -0.9f, 0.f); |
| 216 | matrixScale(mat1, scale, -scale, 1.f); |
| 217 | } |
| 218 | vpLoadModelMatrix(mat1); |
| 219 | |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 220 | float soff = -(row * 1.4); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 221 | if (isTop) { |
| 222 | matrixLoadScale(mat1, 1.f, -0.85f, 1.f); |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 223 | matrixTranslate(mat1, 0, soff - 0.97f, 0); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 224 | } else { |
| 225 | matrixLoadScale(mat1, 1.f, 0.85f, 1.f); |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 226 | matrixTranslate(mat1, 0, soff - 0.45f, 0); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 227 | } |
| 228 | vpLoadTextureMatrix(mat1); |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 229 | return -soff * 10.f; |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 230 | } |
| 231 | |
| 232 | void |
| 233 | draw_home_button() |
| 234 | { |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 235 | setColor(1.0f, 1.0f, 1.0f, 1.0f); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 236 | bindTexture(NAMED_PFTexLinear, 0, params->homeButtonId); |
| 237 | |
| 238 | float scale = 2.0f / SCREEN_WIDTH_PX; |
| 239 | |
| 240 | float x = 0.0f; |
| 241 | |
| 242 | float y = -(SCREEN_HEIGHT_PX / (float)SCREEN_WIDTH_PX); |
| 243 | y += g_Zoom * (scale * params->homeButtonTextureHeight / 2); |
| 244 | |
| 245 | float z = 0.0f; |
| 246 | drawSprite(x, y, z, params->homeButtonTextureWidth, params->homeButtonTextureHeight); |
| 247 | } |
| 248 | |
| 249 | void drawFrontGrid(float rowOffset) |
| 250 | { |
| 251 | float h = getHeight(); |
| 252 | float w = getWidth(); |
| 253 | |
| 254 | int intRowOffset = rowOffset; |
| 255 | float rowFrac = rowOffset - intRowOffset; |
| 256 | float colWidth = getWidth() / 4; |
| 257 | float rowHeight = colWidth + 25.f; |
| 258 | float yoff = h - ((h - (rowHeight * 4.f)) / 2); |
| 259 | |
| 260 | yoff -= 110; |
| 261 | |
| 262 | int row, col; |
| 263 | int iconNum = intRowOffset * 4; |
| 264 | float ymax = yoff; |
| 265 | float ymin = yoff - (3 * rowHeight) - 70; |
| 266 | |
| 267 | for (row = 0; row < 5; row++) { |
| 268 | float y = yoff - ((-rowFrac + row) * rowHeight); |
| 269 | |
| 270 | for (col=0; col < 4; col++) { |
| 271 | if (iconNum >= state->iconCount) { |
| 272 | return; |
| 273 | } |
| 274 | |
| 275 | if (iconNum >= 0) { |
| 276 | float x = colWidth * col - ((128 - colWidth) / 2); |
| 277 | |
| 278 | if ((y >= ymin) && (y <= ymax)) { |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 279 | setColor(1.f, 1.f, 1.f, 1.f); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 280 | bindTexture(NAMED_PFTexLinear, 0, loadI32(ALLOC_ICON_IDS, iconNum)); |
| 281 | drawSpriteScreenspace(x, y, 0, 128, 128); |
| 282 | } |
| 283 | |
| 284 | float y2 = y - 44; |
| 285 | float a = 1.f; |
| 286 | if (y2 < ymin) { |
| 287 | a = 1.f - (ymin - y2) * 0.02f; |
| 288 | } |
| 289 | if (y > (ymax + 40)) { |
| 290 | a = 1.f - (y - (ymax + 40)) * 0.02f; |
| 291 | } |
| 292 | a = clampf(a, 0, 1); |
| 293 | |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 294 | setColor(1, 1, 1, a); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 295 | bindTexture(NAMED_PFTexLinear, 0, loadI32(ALLOC_LABEL_IDS, iconNum)); |
| 296 | drawSpriteScreenspace(x, y - 44, 0, |
| 297 | params->bubbleBitmapWidth, params->bubbleBitmapHeight); |
| 298 | } |
| 299 | iconNum++; |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 304 | void drawStrip(float row, float column, int isTop, int iconNum) |
| 305 | { |
| 306 | if (iconNum < 0) return; |
| 307 | int offset = positionStrip(row, column, isTop); |
| 308 | bindTexture(NAMED_PFTexLinear, 0, loadI32(ALLOC_ICON_IDS, iconNum)); |
| 309 | if (offset < -20) return; |
| 310 | offset = clamp(offset, 0, 199 - 20); |
| 311 | drawSimpleMeshRange(NAMED_SMMesh2, offset * 6, 20 * 6); |
| 312 | } |
| 313 | |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 314 | void drawTop(float rowOffset) |
| 315 | { |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 316 | int row, col; |
| 317 | int iconNum = 0; |
| 318 | for (row = 0; row < rowOffset; row++) { |
| 319 | for (col=0; col < 4; col++) { |
| 320 | if (iconNum >= state->iconCount) { |
| 321 | return; |
| 322 | } |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 323 | drawStrip(rowOffset - row, col, 1, iconNum); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 324 | iconNum++; |
| 325 | } |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | void drawBottom(float rowOffset) |
| 330 | { |
| 331 | float pos = -1.f; |
| 332 | int intRowOffset = rowOffset; |
| 333 | pos -= rowOffset - intRowOffset; |
| 334 | |
| 335 | int row, col; |
| 336 | int iconNum = (intRowOffset + 3) * 4; |
| 337 | while (1) { |
| 338 | for (col=0; col < 4; col++) { |
| 339 | if (iconNum >= state->iconCount) { |
| 340 | return; |
| 341 | } |
| 342 | if (pos > -1) { |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 343 | drawStrip(pos, col, 0, iconNum); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 344 | } |
| 345 | iconNum++; |
| 346 | } |
| 347 | pos += 1.f; |
| 348 | } |
| 349 | } |
| 350 | |
| 351 | int |
| 352 | main(int launchID) |
| 353 | { |
| 354 | // Compute dt in seconds. |
| 355 | int newTime = uptimeMillis(); |
| 356 | g_DT = (newTime - g_LastTime) / 1000.f; |
| 357 | g_LastTime = newTime; |
| 358 | |
| 359 | if (!g_DrawLastFrame) { |
| 360 | // If we stopped rendering we cannot use DT. |
| 361 | // assume 30fps in this case. |
| 362 | g_DT = 0.033f; |
| 363 | } |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 364 | // physics may break if DT is large. |
| 365 | g_DT = minf(g_DT, 0.2f); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 366 | |
| 367 | if (g_Zoom != state->zoomTarget) { |
| 368 | float dz = (state->zoomTarget - g_Zoom) * g_DT * 5; |
| 369 | if (dz && (fabsf(dz) < 0.03f)) { |
| 370 | if (dz > 0) { |
| 371 | dz = 0.03f; |
| 372 | } else { |
| 373 | dz = -0.03f; |
| 374 | } |
| 375 | } |
| 376 | if (fabsf(g_Zoom - state->zoomTarget) < fabsf(dz)) { |
| 377 | g_Zoom = state->zoomTarget; |
| 378 | } else { |
| 379 | g_Zoom += dz; |
| 380 | } |
| 381 | updateReadback(); |
| 382 | } |
| 383 | |
| 384 | // Set clear value to dim the background based on the zoom position. |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 385 | if ((g_Zoom < 0.001f) && (state->zoomTarget < 0.001f) && !g_SpecialHWWar) { |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 386 | pfClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
| 387 | // When we're zoomed out and not tracking motion events, reset the pos to 0. |
| 388 | if (!g_LastTouchDown) { |
| 389 | g_PosPage = 0; |
| 390 | } |
| 391 | return lastFrame(0); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 392 | } else { |
| 393 | pfClearColor(0.0f, 0.0f, 0.0f, g_Zoom); |
| 394 | } |
| 395 | |
| 396 | // icons & labels |
| 397 | int iconCount = state->iconCount; |
| 398 | g_PosMax = ((iconCount + 3) / 4) - 4; |
| 399 | if (g_PosMax < 0) g_PosMax = 0; |
| 400 | |
| 401 | updatePos(0.1f); |
| 402 | updateReadback(); |
| 403 | |
| 404 | //debugF(" draw g_PosPage", g_PosPage); |
| 405 | |
| 406 | // Draw the icons ======================================== |
| 407 | |
| 408 | //bindProgramFragment(NAMED_PFColor); |
| 409 | //positionStrip(1, 0, 0); |
| 410 | //drawSimpleMesh(NAMED_SMMesh2); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 411 | |
| 412 | bindProgramFragment(NAMED_PFTexLinear); |
| 413 | |
| 414 | |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 415 | float zoomOffset = 8.f * (1 - g_Zoom); |
| 416 | drawTop(g_PosPage - zoomOffset); |
| 417 | drawBottom(g_PosPage - zoomOffset); |
| 418 | drawFrontGrid(g_PosPage - zoomOffset); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 419 | |
| 420 | { |
| 421 | float mat1[16]; |
| 422 | matrixLoadIdentity(mat1); |
| 423 | vpLoadModelMatrix(mat1); |
| 424 | vpLoadTextureMatrix(mat1); |
| 425 | } |
Jason Sams | b52dfa0 | 2009-10-14 20:16:14 -0700 | [diff] [blame] | 426 | draw_home_button(); |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 427 | |
Jason Sams | 41b61c8 | 2009-10-15 15:40:54 -0700 | [diff] [blame^] | 428 | |
| 429 | // This is a WAR to do a rendering pass without drawing during init to |
| 430 | // force the driver to preload and compile its shaders. |
| 431 | // Without this the first animation does not appear due to the time it |
| 432 | // takes to init the driver state. |
| 433 | if (g_SpecialHWWar) { |
| 434 | g_SpecialHWWar = 0; |
| 435 | return 1; |
| 436 | } |
| 437 | |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 438 | if (0) { |
| 439 | float h = getHeight(); |
| 440 | |
| 441 | color(1, 1, 1, 1); |
| 442 | bindProgramFragment(NAMED_PFColor); |
| 443 | bindProgramVertex(NAMED_PVOrtho); |
| 444 | float dy = 145.f; |
| 445 | float y = h - ((h - (dy * 4.f)) / 2); |
| 446 | |
| 447 | drawLine(0, y, 0, 480, y, 0); |
| 448 | y -= dy; |
| 449 | drawLine(0, y, 0, 480, y, 0); |
| 450 | y -= dy; |
| 451 | drawLine(0, y, 0, 480, y, 0); |
| 452 | y -= dy; |
| 453 | drawLine(0, y, 0, 480, y, 0); |
| 454 | y -= dy; |
| 455 | drawLine(0, y, 0, 480, y, 0); |
| 456 | } |
| 457 | |
Jason Sams | 0f505e5 | 2009-10-13 17:18:35 -0700 | [diff] [blame] | 458 | // Bug workaround where the last frame is not always displayed |
| 459 | // So we keep rendering until the bug is fixed. |
| 460 | return lastFrame((g_PosVelocity != 0) || fracf(g_PosPage) || g_Zoom != state->zoomTarget); |
| 461 | } |
| 462 | |