The Android Open Source Project | 51704be | 2008-12-17 18:05:50 -0800 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2008 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "Overlay" |
| 18 | |
| 19 | #include <hardware/hardware.h> |
| 20 | #include <hardware/overlay.h> |
| 21 | |
| 22 | #include <fcntl.h> |
| 23 | #include <errno.h> |
| 24 | |
| 25 | #include <cutils/log.h> |
| 26 | #include <cutils/atomic.h> |
| 27 | |
| 28 | /*****************************************************************************/ |
| 29 | |
| 30 | struct overlay_context_t { |
| 31 | struct overlay_device_t device; |
| 32 | /* our private state goes below here */ |
| 33 | }; |
| 34 | |
| 35 | |
| 36 | static int overlay_device_open(const struct hw_module_t* module, const char* name, |
| 37 | struct hw_device_t** device); |
| 38 | |
| 39 | static struct hw_module_methods_t overlay_module_methods = { |
| 40 | open: overlay_device_open |
| 41 | }; |
| 42 | |
| 43 | const struct overlay_module_t HAL_MODULE_INFO_SYM = { |
| 44 | common: { |
| 45 | tag: HARDWARE_MODULE_TAG, |
| 46 | version_major: 1, |
| 47 | version_minor: 0, |
| 48 | id: OVERLAY_HARDWARE_MODULE_ID, |
| 49 | name: "Sample Overlay module", |
| 50 | author: "The Android Open Source Project", |
| 51 | methods: &overlay_module_methods, |
| 52 | } |
| 53 | }; |
| 54 | |
| 55 | /*****************************************************************************/ |
| 56 | |
| 57 | /* |
| 58 | * This is the overlay_t object, it is returned to the user and represents |
| 59 | * an overlay. here we use a subclass, where we can store our own state. |
| 60 | * Notice the use of "overlay_handle_t", which is an "opaque" marshallable |
| 61 | * handle, it can contains any number of ints and up to 4 filedescriptors. |
| 62 | * In this example we store no fd and 2 ints. |
| 63 | * This handles will be passed across processes and possibly given to other |
| 64 | * HAL modules (for instance video decode modules). |
| 65 | */ |
| 66 | |
| 67 | class overlay_object : public overlay_t { |
| 68 | |
| 69 | struct handle_t : public overlay_handle_t { |
| 70 | /* add the data fields we need here, for instance: */ |
| 71 | int width; |
| 72 | int height; |
| 73 | }; |
| 74 | |
| 75 | handle_t mHandle; |
| 76 | |
| 77 | static overlay_handle_t const* getHandleRef(struct overlay_t* overlay) { |
| 78 | /* returns a reference to the handle, caller doesn't take ownership */ |
| 79 | return &(static_cast<overlay_object *>(overlay)->mHandle); |
| 80 | } |
| 81 | |
| 82 | public: |
| 83 | overlay_object() { |
| 84 | this->overlay_t::getHandleRef = getHandleRef; |
| 85 | mHandle.numFds = 0; |
| 86 | mHandle.numInts = 2; // extra ints we have in our handle |
| 87 | } |
| 88 | }; |
| 89 | |
| 90 | /*****************************************************************************/ |
| 91 | |
| 92 | static int overlay_get(struct overlay_device_t *dev, int name) { |
| 93 | int result = -1; |
| 94 | switch (name) { |
| 95 | case OVERLAY_MINIFICATION_LIMIT: |
| 96 | result = 0; // 0 = no limit |
| 97 | break; |
| 98 | case OVERLAY_MAGNIFICATION_LIMIT: |
| 99 | result = 0; // 0 = no limit |
| 100 | break; |
| 101 | case OVERLAY_SCALING_FRAC_BITS: |
| 102 | result = 0; // 0 = infinite |
| 103 | break; |
| 104 | case OVERLAY_ROTATION_STEP_DEG: |
| 105 | result = 90; // 90 rotation steps (for instance) |
| 106 | break; |
| 107 | case OVERLAY_HORIZONTAL_ALIGNMENT: |
| 108 | result = 1; // 1-pixel alignment |
| 109 | break; |
| 110 | case OVERLAY_VERTICAL_ALIGNMENT: |
| 111 | result = 1; // 1-pixel alignment |
| 112 | break; |
| 113 | case OVERLAY_WIDTH_ALIGNMENT: |
| 114 | result = 1; // 1-pixel alignment |
| 115 | break; |
| 116 | case OVERLAY_HEIGHT_ALIGNMENT: |
| 117 | result = 1; // 1-pixel alignment |
| 118 | break; |
| 119 | } |
| 120 | return result; |
| 121 | } |
| 122 | |
| 123 | static overlay_t* overlay_createOverlay(struct overlay_device_t *dev, |
| 124 | uint32_t w, uint32_t h, int32_t format) |
| 125 | { |
| 126 | /* check the input params, reject if not supported or invalid */ |
| 127 | switch (format) { |
| 128 | case OVERLAY_FORMAT_RGBA_8888: |
| 129 | case OVERLAY_FORMAT_RGB_565: |
| 130 | case OVERLAY_FORMAT_BGRA_8888: |
| 131 | case OVERLAY_FORMAT_YCbCr_422_SP: |
| 132 | case OVERLAY_FORMAT_YCbCr_420_SP: |
| 133 | case OVERLAY_FORMAT_YCbCr_422_P: |
| 134 | case OVERLAY_FORMAT_YCbCr_420_P: |
| 135 | break; |
| 136 | default: |
| 137 | return NULL; |
| 138 | } |
| 139 | |
| 140 | /* Create overlay object. Talk to the h/w here and adjust to what it can |
| 141 | * do. the overlay_t returned can be a C++ object, subclassing overlay_t |
| 142 | * if needed. |
| 143 | * |
| 144 | * we probably want to keep a list of the overlay_t created so they can |
| 145 | * all be cleaned up in overlay_close(). |
| 146 | */ |
| 147 | return new overlay_object( /* pass needed params here*/ ); |
| 148 | } |
| 149 | |
| 150 | static void overlay_destroyOverlay(struct overlay_device_t *dev, |
| 151 | overlay_t* overlay) |
| 152 | { |
| 153 | /* free resources associated with this overlay_t */ |
| 154 | delete overlay; |
| 155 | } |
| 156 | |
| 157 | static int overlay_setPosition(struct overlay_device_t *dev, |
| 158 | overlay_t* overlay, |
| 159 | int x, int y, uint32_t w, uint32_t h) { |
| 160 | /* set this overlay's position (talk to the h/w) */ |
| 161 | return -EINVAL; |
| 162 | } |
| 163 | |
| 164 | static int overlay_getPosition(struct overlay_device_t *dev, |
| 165 | overlay_t* overlay, |
| 166 | int* x, int* y, uint32_t* w, uint32_t* h) { |
| 167 | /* get this overlay's position */ |
| 168 | return -EINVAL; |
| 169 | } |
| 170 | |
| 171 | static int overlay_setParameter(struct overlay_device_t *dev, |
| 172 | overlay_t* overlay, int param, int value) { |
| 173 | |
| 174 | int result = 0; |
| 175 | /* set this overlay's parameter (talk to the h/w) */ |
| 176 | switch (param) { |
| 177 | case OVERLAY_ROTATION_DEG: |
| 178 | break; |
| 179 | case OVERLAY_DITHER: |
| 180 | break; |
| 181 | default: |
| 182 | result = -EINVAL; |
| 183 | break; |
| 184 | } |
| 185 | return result; |
| 186 | } |
| 187 | |
| 188 | static int overlay_swapBuffers(struct overlay_device_t *dev, |
| 189 | overlay_t* overlay) { |
| 190 | /* swap this overlay's buffers (talk to the h/w), this call probably |
| 191 | * wants to block until a new buffer is available */ |
| 192 | return -EINVAL; |
| 193 | } |
| 194 | |
| 195 | static int overlay_getOffset(struct overlay_device_t *dev, |
| 196 | overlay_t* overlay) { |
| 197 | /* return the current's buffer offset */ |
| 198 | return 0; |
| 199 | } |
| 200 | |
| 201 | static int overlay_getMemory(struct overlay_device_t *dev) { |
| 202 | /* maps this overlay if possible. don't forget to unmap in destroyOverlay */ |
| 203 | return -EINVAL; |
| 204 | } |
| 205 | |
| 206 | /*****************************************************************************/ |
| 207 | |
| 208 | |
| 209 | static int overlay_device_close(struct hw_device_t *dev) |
| 210 | { |
| 211 | struct overlay_context_t* ctx = (struct overlay_context_t*)dev; |
| 212 | if (ctx) { |
| 213 | /* free all resources associated with this device here */ |
| 214 | free(ctx); |
| 215 | } |
| 216 | return 0; |
| 217 | } |
| 218 | |
| 219 | |
| 220 | static int overlay_device_open(const struct hw_module_t* module, const char* name, |
| 221 | struct hw_device_t** device) |
| 222 | { |
| 223 | int status = -EINVAL; |
| 224 | if (!strcmp(name, OVERLAY_HARDWARE_OVERLAY0)) { |
| 225 | struct overlay_context_t *dev; |
| 226 | dev = (overlay_context_t*)malloc(sizeof(*dev)); |
| 227 | |
| 228 | /* initialize our state here */ |
| 229 | memset(dev, 0, sizeof(*dev)); |
| 230 | |
| 231 | /* initialize the procs */ |
| 232 | dev->device.common.tag = HARDWARE_DEVICE_TAG; |
| 233 | dev->device.common.version = 0; |
| 234 | dev->device.common.module = const_cast<hw_module_t*>(module); |
| 235 | dev->device.common.close = overlay_device_close; |
| 236 | |
| 237 | dev->device.get = overlay_get; |
| 238 | dev->device.createOverlay = overlay_createOverlay; |
| 239 | dev->device.destroyOverlay = overlay_destroyOverlay; |
| 240 | dev->device.setPosition = overlay_setPosition; |
| 241 | dev->device.getPosition = overlay_getPosition; |
| 242 | dev->device.setParameter = overlay_setParameter; |
| 243 | dev->device.swapBuffers = overlay_swapBuffers; |
| 244 | dev->device.getOffset = overlay_getOffset; |
| 245 | dev->device.getMemory = overlay_getMemory; |
| 246 | |
| 247 | *device = &dev->device.common; |
| 248 | status = 0; |
| 249 | } |
| 250 | return status; |
| 251 | } |