| /* | 
 |  * Copyright (C) 2008 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 |  | 
 | #ifndef ANDROID_GRALLOC_INTERFACE_H | 
 | #define ANDROID_GRALLOC_INTERFACE_H | 
 |  | 
 | #include <cutils/native_handle.h> | 
 |  | 
 | #include <hardware/hardware.h> | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/cdefs.h> | 
 | #include <sys/types.h> | 
 |  | 
 | __BEGIN_DECLS | 
 |  | 
 | /** | 
 |  * The id of this module | 
 |  */ | 
 | #define GRALLOC_HARDWARE_MODULE_ID "gralloc" | 
 |  | 
 | /** | 
 |  * Name of the graphics device to open | 
 |  */ | 
 |  | 
 | #define GRALLOC_HARDWARE_FB0 "fb0" | 
 | #define GRALLOC_HARDWARE_GPU0 "gpu0" | 
 |  | 
 | enum { | 
 |     /* buffer is never read in software */ | 
 |     GRALLOC_USAGE_SW_READ_NEVER   = 0x00000000, | 
 |     /* buffer is rarely read in software */ | 
 |     GRALLOC_USAGE_SW_READ_RARELY  = 0x00000002, | 
 |     /* buffer is often read in software */ | 
 |     GRALLOC_USAGE_SW_READ_OFTEN   = 0x00000003, | 
 |     /* mask for the software read values */ | 
 |     GRALLOC_USAGE_SW_READ_MASK    = 0x0000000F, | 
 |      | 
 |     /* buffer is never written in software */ | 
 |     GRALLOC_USAGE_SW_WRITE_NEVER  = 0x00000000, | 
 |     /* buffer is never written in software */ | 
 |     GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020, | 
 |     /* buffer is never written in software */ | 
 |     GRALLOC_USAGE_SW_WRITE_OFTEN  = 0x00000030, | 
 |     /* mask for the software write values */ | 
 |     GRALLOC_USAGE_SW_WRITE_MASK   = 0x000000F0, | 
 |  | 
 |     /* buffer will be used as an OpenGL ES texture */ | 
 |     GRALLOC_USAGE_HW_TEXTURE      = 0x00000100, | 
 |     /* buffer will be used as an OpenGL ES render target */ | 
 |     GRALLOC_USAGE_HW_RENDER       = 0x00000200, | 
 |     /* buffer will be used by the 2D hardware blitter */ | 
 |     GRALLOC_USAGE_HW_2D           = 0x00000400, | 
 |     /* buffer will be used with the framebuffer device */ | 
 |     GRALLOC_USAGE_HW_FB           = 0x00001000, | 
 |     /* mask for the software usage bit-mask */ | 
 |     GRALLOC_USAGE_HW_MASK         = 0x00001F00, | 
 |  | 
 |     /* implementation-specific private usage flags */ | 
 |     GRALLOC_USAGE_PRIVATE_0       = 0x10000000, | 
 |     GRALLOC_USAGE_PRIVATE_1       = 0x20000000, | 
 |     GRALLOC_USAGE_PRIVATE_2       = 0x40000000, | 
 |     GRALLOC_USAGE_PRIVATE_3       = 0x80000000, | 
 |     GRALLOC_USAGE_PRIVATE_MASK    = 0xF0000000, | 
 | }; | 
 |  | 
 | /*****************************************************************************/ | 
 |  | 
 | typedef const native_handle* buffer_handle_t; | 
 |  | 
 | enum { | 
 |     /* FIXME: this only exists to work-around some issues with | 
 |      * the video and camera frameworks. don't implement unless | 
 |      * you know what you're doing. | 
 |      */ | 
 |     GRALLOC_MODULE_PERFORM_CREATE_HANDLE_FROM_BUFFER = 0x080000001, | 
 | }; | 
 |  | 
 | /** | 
 |  * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM | 
 |  * and the fields of this data structure must begin with hw_module_t | 
 |  * followed by module specific information. | 
 |  */ | 
 | typedef struct gralloc_module_t { | 
 |     struct hw_module_t common; | 
 |      | 
 |     /* | 
 |      * (*registerBuffer)() must be called before a buffer_handle_t that has not | 
 |      * been created with (*alloc_device_t::alloc)() can be used. | 
 |      *  | 
 |      * This is intended to be used with buffer_handle_t's that have been | 
 |      * received in this process through IPC. | 
 |      *  | 
 |      * This function checks that the handle is indeed a valid one and prepares | 
 |      * it for use with (*lock)() and (*unlock)(). | 
 |      *  | 
 |      * It is not necessary to call (*registerBuffer)() on a handle created  | 
 |      * with (*alloc_device_t::alloc)(). | 
 |      *  | 
 |      * returns an error if this buffer_handle_t is not valid. | 
 |      */ | 
 |     int (*registerBuffer)(struct gralloc_module_t const* module, | 
 |             buffer_handle_t handle); | 
 |  | 
 |     /* | 
 |      * (*unregisterBuffer)() is called once this handle is no longer needed in | 
 |      * this process. After this call, it is an error to call (*lock)(), | 
 |      * (*unlock)(), or (*registerBuffer)(). | 
 |      *  | 
 |      * This function doesn't close or free the handle itself; this is done | 
 |      * by other means, usually through libcutils's native_handle_close() and | 
 |      * native_handle_free().  | 
 |      *  | 
 |      * It is an error to call (*unregisterBuffer)() on a buffer that wasn't | 
 |      * explicitly registered first. | 
 |      */ | 
 |     int (*unregisterBuffer)(struct gralloc_module_t const* module, | 
 |             buffer_handle_t handle); | 
 |      | 
 |     /* | 
 |      * The (*lock)() method is called before a buffer is accessed for the  | 
 |      * specified usage. This call may block, for instance if the h/w needs | 
 |      * to finish rendering or if CPU caches need to be synchronized. | 
 |      *  | 
 |      * The caller promises to modify only pixels in the area specified  | 
 |      * by (l,t,w,h). | 
 |      *  | 
 |      * The content of the buffer outside of the specified area is NOT modified | 
 |      * by this call. | 
 |      * | 
 |      * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address | 
 |      * of the buffer in virtual memory. | 
 |      * | 
 |      * THREADING CONSIDERATIONS: | 
 |      * | 
 |      * It is legal for several different threads to lock a buffer from  | 
 |      * read access, none of the threads are blocked. | 
 |      *  | 
 |      * However, locking a buffer simultaneously for write or read/write is | 
 |      * undefined, but: | 
 |      * - shall not result in termination of the process | 
 |      * - shall not block the caller | 
 |      * It is acceptable to return an error or to leave the buffer's content | 
 |      * into an indeterminate state. | 
 |      * | 
 |      * If the buffer was created with a usage mask incompatible with the | 
 |      * requested usage flags here, -EINVAL is returned.  | 
 |      *  | 
 |      */ | 
 |      | 
 |     int (*lock)(struct gralloc_module_t const* module, | 
 |             buffer_handle_t handle, int usage, | 
 |             int l, int t, int w, int h, | 
 |             void** vaddr); | 
 |  | 
 |      | 
 |     /* | 
 |      * The (*unlock)() method must be called after all changes to the buffer | 
 |      * are completed. | 
 |      */ | 
 |      | 
 |     int (*unlock)(struct gralloc_module_t const* module, | 
 |             buffer_handle_t handle); | 
 |  | 
 |  | 
 |     /* reserved for future use */ | 
 |     int (*perform)(struct gralloc_module_t const* module, | 
 |             int operation, ... ); | 
 |  | 
 |     /* reserved for future use */ | 
 |     void* reserved_proc[7]; | 
 | } gralloc_module_t; | 
 |  | 
 | /*****************************************************************************/ | 
 |  | 
 | /** | 
 |  * Every device data structure must begin with hw_device_t | 
 |  * followed by module specific public methods and attributes. | 
 |  */ | 
 |  | 
 | typedef struct alloc_device_t { | 
 |     struct hw_device_t common; | 
 |  | 
 |     /*  | 
 |      * (*alloc)() Allocates a buffer in graphic memory with the requested | 
 |      * parameters and returns a buffer_handle_t and the stride in pixels to | 
 |      * allow the implementation to satisfy hardware constraints on the width | 
 |      * of a pixmap (eg: it may have to be multiple of 8 pixels).  | 
 |      * The CALLER TAKES OWNERSHIP of the buffer_handle_t. | 
 |      *  | 
 |      * Returns 0 on success or -errno on error. | 
 |      */ | 
 |      | 
 |     int (*alloc)(struct alloc_device_t* dev, | 
 |             int w, int h, int format, int usage, | 
 |             buffer_handle_t* handle, int* stride); | 
 |  | 
 |     /* | 
 |      * (*free)() Frees a previously allocated buffer.  | 
 |      * Behavior is undefined if the buffer is still mapped in any process, | 
 |      * but shall not result in termination of the program or security breaches | 
 |      * (allowing a process to get access to another process' buffers). | 
 |      * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes | 
 |      * invalid after the call.  | 
 |      *  | 
 |      * Returns 0 on success or -errno on error. | 
 |      */ | 
 |     int (*free)(struct alloc_device_t* dev, | 
 |             buffer_handle_t handle); | 
 |  | 
 | } alloc_device_t; | 
 |  | 
 |  | 
 | typedef struct framebuffer_device_t { | 
 |     struct hw_device_t common; | 
 |  | 
 |     /* flags describing some attributes of the framebuffer */ | 
 |     const uint32_t  flags; | 
 |      | 
 |     /* dimensions of the framebuffer in pixels */ | 
 |     const uint32_t  width; | 
 |     const uint32_t  height; | 
 |  | 
 |     /* frambuffer stride in pixels */ | 
 |     const int       stride; | 
 |      | 
 |     /* framebuffer pixel format */ | 
 |     const int       format; | 
 |      | 
 |     /* resolution of the framebuffer's display panel in pixel per inch*/ | 
 |     const float     xdpi; | 
 |     const float     ydpi; | 
 |  | 
 |     /* framebuffer's display panel refresh rate in frames per second */ | 
 |     const float     fps; | 
 |  | 
 |     /* min swap interval supported by this framebuffer */ | 
 |     const int       minSwapInterval; | 
 |  | 
 |     /* max swap interval supported by this framebuffer */ | 
 |     const int       maxSwapInterval; | 
 |  | 
 |     int reserved[8]; | 
 |      | 
 |     /*  | 
 |      * requests a specific swap-interval (same definition than EGL)  | 
 |      *  | 
 |      * Returns 0 on success or -errno on error. | 
 |      */ | 
 |     int (*setSwapInterval)(struct framebuffer_device_t* window, | 
 |             int interval); | 
 |  | 
 |     /* | 
 |      * This hook is OPTIONAL. | 
 |      *  | 
 |      * It is non NULL If the framebuffer driver supports "update-on-demand"  | 
 |      * and the given rectangle is the area of the screen that gets  | 
 |      * updated during (*post)(). | 
 |      *  | 
 |      * This is useful on devices that are able to DMA only a portion of | 
 |      * the screen to the display panel, upon demand -- as opposed to | 
 |      * constantly refreshing the panel 60 times per second, for instance. | 
 |      *  | 
 |      * Only the area defined by this rectangle is guaranteed to be valid, that | 
 |      * is, the driver is not allowed to post anything outside of this | 
 |      * rectangle.  | 
 |      *  | 
 |      * The rectangle evaluated during (*post)() and specifies which area | 
 |      * of the buffer passed in (*post)() shall to be posted. | 
 |      *  | 
 |      * return -EINVAL if width or height <=0, or if left or top < 0  | 
 |      */ | 
 |     int (*setUpdateRect)(struct framebuffer_device_t* window, | 
 |             int left, int top, int width, int height); | 
 |      | 
 |     /* | 
 |      * Post <buffer> to the display (display it on the screen) | 
 |      * The buffer must have been allocated with the  | 
 |      *   GRALLOC_USAGE_HW_FB usage flag. | 
 |      * buffer must be the same width and height as the display and must NOT | 
 |      * be locked. | 
 |      *  | 
 |      * The buffer is shown during the next VSYNC.  | 
 |      *  | 
 |      * If the same buffer is posted again (possibly after some other buffer), | 
 |      * post() will block until the the first post is completed. | 
 |      * | 
 |      * Internally, post() is expected to lock the buffer so that a  | 
 |      * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or | 
 |      * USAGE_*_WRITE will block until it is safe; that is typically once this | 
 |      * buffer is shown and another buffer has been posted. | 
 |      * | 
 |      * Returns 0 on success or -errno on error. | 
 |      */ | 
 |     int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); | 
 |  | 
 |  | 
 |     /* | 
 |      * The (*compositionComplete)() method must be called after the | 
 |      * compositor has finished issuing GL commands for client buffers. | 
 |      */ | 
 |  | 
 |     int (*compositionComplete)(struct framebuffer_device_t* dev); | 
 |  | 
 |  | 
 |     void* reserved_proc[8]; | 
 |  | 
 | } framebuffer_device_t; | 
 |  | 
 |  | 
 | /** convenience API for opening and closing a supported device */ | 
 |  | 
 | static inline int gralloc_open(const struct hw_module_t* module,  | 
 |         struct alloc_device_t** device) { | 
 |     return module->methods->open(module,  | 
 |             GRALLOC_HARDWARE_GPU0, (struct hw_device_t**)device); | 
 | } | 
 |  | 
 | static inline int gralloc_close(struct alloc_device_t* device) { | 
 |     return device->common.close(&device->common); | 
 | } | 
 |  | 
 |  | 
 | static inline int framebuffer_open(const struct hw_module_t* module,  | 
 |         struct framebuffer_device_t** device) { | 
 |     return module->methods->open(module,  | 
 |             GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); | 
 | } | 
 |  | 
 | static inline int framebuffer_close(struct framebuffer_device_t* device) { | 
 |     return device->common.close(&device->common); | 
 | } | 
 |  | 
 |  | 
 | __END_DECLS | 
 |  | 
 | #endif  // ANDROID_ALLOC_INTERFACE_H |