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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EVS_VTS_FRAMEHANDLER_H
#define EVS_VTS_FRAMEHANDLER_H
#include <queue>
#include <FrameHandler.h>
#include <android/hardware/automotive/evs/1.1/IEvsCameraStream.h>
#include <android/hardware/automotive/evs/1.1/IEvsCamera.h>
#include <android/hardware/automotive/evs/1.0/IEvsDisplay.h>
using namespace ::android::hardware::automotive::evs::V1_1;
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::hidl_vec;
using ::android::hardware::hidl_handle;
using ::android::sp;
using ::android::hardware::automotive::evs::V1_0::IEvsDisplay;
using ::android::hardware::automotive::evs::V1_0::EvsResult;
using BufferDesc_1_0 = ::android::hardware::automotive::evs::V1_0::BufferDesc;
using BufferDesc_1_1 = ::android::hardware::automotive::evs::V1_1::BufferDesc;
/*
* FrameHandler:
* This class can be used to receive camera imagery from an IEvsCamera implementation. Given an
* IEvsDisplay instance at startup, it will forward the received imagery to the display,
* providing a trivial implementation of a rear vew camera type application.
* Note that the video frames are delivered on a background thread, while the control interface
* is actuated from the applications foreground thread.
*/
class FrameHandler : public IEvsCameraStream {
public:
enum BufferControlFlag {
eAutoReturn,
eNoAutoReturn,
};
FrameHandler(android::sp <IEvsCamera> pCamera, CameraDesc cameraInfo,
android::sp <IEvsDisplay> pDisplay = nullptr,
BufferControlFlag mode = eAutoReturn);
virtual ~FrameHandler() {
if (mCamera != nullptr) {
/* shutdown a camera explicitly */
shutdown();
}
}
void shutdown();
bool startStream();
void asyncStopStream();
void blockingStopStream();
bool returnHeldBuffer();
bool isRunning();
void waitForFrameCount(unsigned frameCount);
bool waitForEvent(const EvsEventType aTargetEvent,
EvsEvent &eventDesc);
void getFramesCounters(unsigned* received, unsigned* displayed);
void getFrameDimension(unsigned* width, unsigned* height);
private:
// Implementation for ::android::hardware::automotive::evs::V1_0::IEvsCameraStream
Return<void> deliverFrame(const BufferDesc_1_0& buffer) override;
// Implementation for ::android::hardware::automotive::evs::V1_1::IEvsCameraStream
Return<void> deliverFrame_1_1(const BufferDesc_1_1& buffer) override;
Return<void> notify(const EvsEvent& event) override;
// Local implementation details
bool copyBufferContents(const BufferDesc_1_0& tgtBuffer, const BufferDesc_1_1& srcBuffer);
const char *eventToString(const EvsEventType aType);
// Values initialized as startup
android::sp <IEvsCamera> mCamera;
CameraDesc mCameraInfo;
android::sp <IEvsDisplay> mDisplay;
BufferControlFlag mReturnMode;
// Since we get frames delivered to us asynchronously via the IEvsCameraStream interface,
// we need to protect all member variables that may be modified while we're streaming
// (ie: those below)
std::mutex mLock;
std::condition_variable mEventSignal;
std::condition_variable mFrameSignal;
std::queue<BufferDesc_1_1> mHeldBuffers;
bool mRunning = false;
unsigned mFramesReceived = 0; // Simple counter -- rolls over eventually!
unsigned mFramesDisplayed = 0; // Simple counter -- rolls over eventually!
unsigned mFrameWidth = 0;
unsigned mFrameHeight = 0;
EvsEvent mLatestEventDesc;
};
#endif //EVS_VTS_FRAMEHANDLER_H