| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AHAL_EffectFactory" |
| #include <android-base/logging.h> |
| #include <dlfcn.h> |
| |
| #include "effect-impl/EffectUUID.h" |
| #include "effectFactory-impl/EffectFactory.h" |
| |
| using aidl::android::media::audio::common::AudioUuid; |
| |
| namespace aidl::android::hardware::audio::effect { |
| |
| Factory::Factory() { |
| std::function<void(void*)> dlClose = [](void* handle) -> void { |
| if (handle && dlclose(handle)) { |
| LOG(ERROR) << "dlclose failed " << dlerror(); |
| } |
| }; |
| // TODO: implement this with audio_effect.xml. |
| auto libHandle = |
| std::unique_ptr<void, decltype(dlClose)>{dlopen("libequalizer.so", RTLD_LAZY), dlClose}; |
| if (!libHandle) { |
| LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror(); |
| return; |
| } |
| |
| LOG(DEBUG) << __func__ << " dlopen uuid: " << EqualizerSwImplUUID.toString() << " handle " |
| << libHandle; |
| mEffectLibMap.insert({EqualizerSwImplUUID, std::make_pair(std::move(libHandle), nullptr)}); |
| |
| Descriptor::Identity id; |
| id.type = EqualizerTypeUUID; |
| id.uuid = EqualizerSwImplUUID; |
| mIdentityList.push_back(id); |
| } |
| |
| Factory::~Factory() { |
| if (auto count = mEffectUuidMap.size()) { |
| LOG(ERROR) << __func__ << " remaining " << count |
| << " effect instances not destroyed indicating resource leak!"; |
| for (const auto& it : mEffectUuidMap) { |
| if (auto spEffect = it.first.lock()) { |
| LOG(ERROR) << __func__ << " erase remaining instance UUID " << it.second.toString(); |
| destroyEffectImpl(spEffect); |
| } |
| } |
| } |
| } |
| |
| ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid, |
| const std::optional<AudioUuid>& in_impl_uuid, |
| std::vector<Descriptor::Identity>* _aidl_return) { |
| std::copy_if(mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return), |
| [&](auto& desc) { |
| return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) && |
| (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid); |
| }); |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| #define RETURN_IF_BINDER_EXCEPTION(functor) \ |
| { \ |
| binder_exception_t exception = functor; \ |
| if (EX_NONE != exception) { \ |
| LOG(ERROR) << #functor << ": failed with error " << exception; \ |
| return ndk::ScopedAStatus::fromExceptionCode(exception); \ |
| } \ |
| } |
| |
| ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid, |
| std::shared_ptr<IEffect>* _aidl_return) { |
| LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString(); |
| if (in_impl_uuid == EqualizerSwImplUUID) { |
| if (mEffectLibMap.count(in_impl_uuid)) { |
| auto& lib = mEffectLibMap[in_impl_uuid]; |
| // didn't do dlsym yet |
| if (nullptr == lib.second) { |
| void* libHandle = lib.first.get(); |
| struct effect_interface_s intf = { |
| .createEffectFunc = (EffectCreateFunctor)dlsym(libHandle, "createEffect"), |
| .destroyEffectFunc = |
| (EffectDestroyFunctor)dlsym(libHandle, "destroyEffect")}; |
| auto dlInterface = std::make_unique<struct effect_interface_s>(intf); |
| if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc) { |
| LOG(ERROR) << __func__ |
| << ": create or destroy symbol not exist in library: " << libHandle |
| << "!"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED); |
| } |
| lib.second = std::move(dlInterface); |
| } |
| |
| auto& libInterface = lib.second; |
| std::shared_ptr<IEffect> effectSp; |
| RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&effectSp)); |
| if (!effectSp) { |
| LOG(ERROR) << __func__ << ": library created null instance without return error!"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED); |
| } |
| *_aidl_return = effectSp; |
| mEffectUuidMap[std::weak_ptr<IEffect>(effectSp)] = in_impl_uuid; |
| LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully"; |
| return ndk::ScopedAStatus::ok(); |
| } else { |
| LOG(ERROR) << __func__ << ": library doesn't exist"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT); |
| } |
| } else { |
| LOG(ERROR) << __func__ << ": UUID not supported"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT); |
| } |
| return ndk::ScopedAStatus::ok(); |
| } |
| |
| ndk::ScopedAStatus Factory::destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle) { |
| std::weak_ptr<IEffect> wpHandle(in_handle); |
| // find UUID with key (std::weak_ptr<IEffect>) |
| if (auto uuidIt = mEffectUuidMap.find(wpHandle); uuidIt != mEffectUuidMap.end()) { |
| auto& uuid = uuidIt->second; |
| // find implementation library with UUID |
| if (auto libIt = mEffectLibMap.find(uuid); libIt != mEffectLibMap.end()) { |
| if (libIt->second.second->destroyEffectFunc) { |
| RETURN_IF_BINDER_EXCEPTION(libIt->second.second->destroyEffectFunc(in_handle)); |
| } |
| } else { |
| LOG(ERROR) << __func__ << ": UUID " << uuid.toString() << " does not exist in libMap!"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT); |
| } |
| mEffectUuidMap.erase(uuidIt); |
| return ndk::ScopedAStatus::ok(); |
| } else { |
| LOG(ERROR) << __func__ << ": instance " << in_handle << " does not exist!"; |
| return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT); |
| } |
| } |
| |
| // go over the map and cleanup all expired weak_ptrs. |
| void Factory::cleanupEffectMap() { |
| for (auto it = mEffectUuidMap.begin(); it != mEffectUuidMap.end();) { |
| if (nullptr == it->first.lock()) { |
| it = mEffectUuidMap.erase(it); |
| } else { |
| ++it; |
| } |
| } |
| } |
| |
| ndk::ScopedAStatus Factory::destroyEffect(const std::shared_ptr<IEffect>& in_handle) { |
| LOG(DEBUG) << __func__ << ": instance " << in_handle.get(); |
| ndk::ScopedAStatus status = destroyEffectImpl(in_handle); |
| // always do the cleanup |
| cleanupEffectMap(); |
| return status; |
| } |
| |
| } // namespace aidl::android::hardware::audio::effect |