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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BTAudioProviderLeAudioHW"
#include "LeAudioOffloadAudioProvider.h"
#include <BluetoothAudioCodecs.h>
#include <BluetoothAudioSessionReport.h>
#include <android-base/logging.h>
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
constexpr uint8_t kLeAudioDirectionSink = 0x01;
constexpr uint8_t kLeAudioDirectionSource = 0x02;
constexpr uint8_t kIsoDataPathHci = 0x00;
constexpr uint8_t kIsoDataPathPlatformDefault = 0x01;
const std::map<CodecSpecificConfigurationLtv::SamplingFrequency, uint32_t>
freq_to_support_bitmask_map = {
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ8000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ8000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ11025,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ11025},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ16000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ22050,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ22050},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ24000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ32000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ32000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ48000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ88200,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ88200},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ96000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ96000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ176400,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ176400},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ192000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ192000},
{CodecSpecificConfigurationLtv::SamplingFrequency::HZ384000,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ384000},
};
// Helper map from capability's tag to configuration's tag
std::map<CodecSpecificCapabilitiesLtv::Tag, CodecSpecificConfigurationLtv::Tag>
cap_to_cfg_tag_map = {
{CodecSpecificCapabilitiesLtv::Tag::supportedSamplingFrequencies,
CodecSpecificConfigurationLtv::Tag::samplingFrequency},
{CodecSpecificCapabilitiesLtv::Tag::supportedMaxCodecFramesPerSDU,
CodecSpecificConfigurationLtv::Tag::codecFrameBlocksPerSDU},
{CodecSpecificCapabilitiesLtv::Tag::supportedFrameDurations,
CodecSpecificConfigurationLtv::Tag::frameDuration},
{CodecSpecificCapabilitiesLtv::Tag::supportedAudioChannelCounts,
CodecSpecificConfigurationLtv::Tag::audioChannelAllocation},
{CodecSpecificCapabilitiesLtv::Tag::supportedOctetsPerCodecFrame,
CodecSpecificConfigurationLtv::Tag::octetsPerCodecFrame},
};
const std::map<CodecSpecificConfigurationLtv::FrameDuration, uint32_t>
fduration_to_support_fduration_map = {
{CodecSpecificConfigurationLtv::FrameDuration::US7500,
CodecSpecificCapabilitiesLtv::SupportedFrameDurations::US7500},
{CodecSpecificConfigurationLtv::FrameDuration::US10000,
CodecSpecificCapabilitiesLtv::SupportedFrameDurations::US10000},
{CodecSpecificConfigurationLtv::FrameDuration::US20000,
CodecSpecificCapabilitiesLtv::SupportedFrameDurations::US20000},
};
std::map<int32_t, CodecSpecificConfigurationLtv::SamplingFrequency>
sampling_freq_map = {
{16000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000},
{24000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000},
{48000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000},
{96000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ96000},
};
std::map<int32_t, CodecSpecificConfigurationLtv::FrameDuration>
frame_duration_map = {
{7500, CodecSpecificConfigurationLtv::FrameDuration::US7500},
{10000, CodecSpecificConfigurationLtv::FrameDuration::US10000},
};
LeAudioOffloadOutputAudioProvider::LeAudioOffloadOutputAudioProvider()
: LeAudioOffloadAudioProvider() {
session_type_ = SessionType::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH;
}
LeAudioOffloadInputAudioProvider::LeAudioOffloadInputAudioProvider()
: LeAudioOffloadAudioProvider() {
session_type_ = SessionType::LE_AUDIO_HARDWARE_OFFLOAD_DECODING_DATAPATH;
}
LeAudioOffloadBroadcastAudioProvider::LeAudioOffloadBroadcastAudioProvider()
: LeAudioOffloadAudioProvider() {
session_type_ =
SessionType::LE_AUDIO_BROADCAST_HARDWARE_OFFLOAD_ENCODING_DATAPATH;
}
LeAudioOffloadAudioProvider::LeAudioOffloadAudioProvider()
: BluetoothAudioProvider() {}
bool LeAudioOffloadAudioProvider::isValid(const SessionType& sessionType) {
return (sessionType == session_type_);
}
std::string getSettingOutputString(
IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting) {
std::stringstream ss;
std::string name = "";
if (!setting.sinkAseConfiguration.has_value() &&
!setting.sourceAseConfiguration.has_value())
return "";
std::vector<
std::optional<LeAudioAseConfigurationSetting::AseDirectionConfiguration>>*
directionAseConfiguration;
if (setting.sinkAseConfiguration.has_value() &&
!setting.sinkAseConfiguration.value().empty())
directionAseConfiguration = &setting.sinkAseConfiguration.value();
else
directionAseConfiguration = &setting.sourceAseConfiguration.value();
for (auto& aseConfiguration : *directionAseConfiguration) {
if (aseConfiguration.has_value() &&
aseConfiguration.value().aseConfiguration.metadata.has_value()) {
for (auto& meta :
aseConfiguration.value().aseConfiguration.metadata.value()) {
if (meta.has_value() &&
meta.value().getTag() == MetadataLtv::vendorSpecific) {
auto k = meta.value().get<MetadataLtv::vendorSpecific>().opaqueValue;
name = std::string(k.begin(), k.end());
break;
}
}
}
}
ss << "setting name: " << name << ", setting: " << setting.toString();
return ss.str();
}
ndk::ScopedAStatus LeAudioOffloadAudioProvider::startSession(
const std::shared_ptr<IBluetoothAudioPort>& host_if,
const AudioConfiguration& audio_config,
const std::vector<LatencyMode>& latency_modes, DataMQDesc* _aidl_return) {
if (session_type_ ==
SessionType::LE_AUDIO_BROADCAST_HARDWARE_OFFLOAD_ENCODING_DATAPATH) {
if (audio_config.getTag() != AudioConfiguration::leAudioBroadcastConfig) {
LOG(WARNING) << __func__ << " - Invalid Audio Configuration="
<< audio_config.toString();
*_aidl_return = DataMQDesc();
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
} else if (audio_config.getTag() != AudioConfiguration::leAudioConfig) {
LOG(WARNING) << __func__ << " - Invalid Audio Configuration="
<< audio_config.toString();
*_aidl_return = DataMQDesc();
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
return BluetoothAudioProvider::startSession(host_if, audio_config,
latency_modes, _aidl_return);
}
ndk::ScopedAStatus LeAudioOffloadAudioProvider::onSessionReady(
DataMQDesc* _aidl_return) {
BluetoothAudioSessionReport::OnSessionStarted(
session_type_, stack_iface_, nullptr, *audio_config_, latency_modes_);
*_aidl_return = DataMQDesc();
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus LeAudioOffloadAudioProvider::setCodecPriority(
const CodecId& in_codecId, int32_t in_priority) {
codec_priority_map_[in_codecId] = in_priority;
return ndk::ScopedAStatus::ok();
};
bool LeAudioOffloadAudioProvider::isMatchedValidCodec(CodecId cfg_codec,
CodecId req_codec) {
auto priority = codec_priority_map_.find(cfg_codec);
if (priority != codec_priority_map_.end() &&
priority->second ==
LeAudioOffloadAudioProvider::CODEC_PRIORITY_DISABLED) {
return false;
}
return cfg_codec == req_codec;
}
bool LeAudioOffloadAudioProvider::filterCapabilitiesMatchedContext(
AudioContext& setting_context,
const IBluetoothAudioProvider::LeAudioDeviceCapabilities& capabilities) {
// If has no metadata, assume match
if (!capabilities.metadata.has_value()) return true;
for (auto metadata : capabilities.metadata.value()) {
if (!metadata.has_value()) continue;
if (metadata.value().getTag() == MetadataLtv::Tag::preferredAudioContexts) {
// Check all pref audio context to see if anything matched
auto& prefer_context =
metadata.value()
.get<MetadataLtv::Tag::preferredAudioContexts>()
.values;
if (setting_context.bitmask & prefer_context.bitmask) {
// New mask with matched capability
setting_context.bitmask &= prefer_context.bitmask;
return true;
}
}
}
return false;
}
bool LeAudioOffloadAudioProvider::isMatchedSamplingFreq(
CodecSpecificConfigurationLtv::SamplingFrequency& cfg_freq,
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies&
capability_freq) {
auto p = freq_to_support_bitmask_map.find(cfg_freq);
if (p != freq_to_support_bitmask_map.end()) {
if (capability_freq.bitmask & p->second) {
return true;
}
}
return false;
}
bool LeAudioOffloadAudioProvider::isMatchedFrameDuration(
CodecSpecificConfigurationLtv::FrameDuration& cfg_fduration,
CodecSpecificCapabilitiesLtv::SupportedFrameDurations&
capability_fduration) {
auto p = fduration_to_support_fduration_map.find(cfg_fduration);
if (p != fduration_to_support_fduration_map.end())
if (capability_fduration.bitmask & p->second) {
return true;
}
return false;
}
int getCountFromBitmask(int bitmask) {
return std::bitset<32>(bitmask).count();
}
bool LeAudioOffloadAudioProvider::isMatchedAudioChannel(
CodecSpecificConfigurationLtv::AudioChannelAllocation& cfg_channel,
CodecSpecificCapabilitiesLtv::SupportedAudioChannelCounts&
capability_channel) {
int count = getCountFromBitmask(cfg_channel.bitmask);
if (count == 1 &&
!(capability_channel.bitmask &
CodecSpecificCapabilitiesLtv::SupportedAudioChannelCounts::ONE))
return false;
if (count == 2 &&
!(capability_channel.bitmask &
CodecSpecificCapabilitiesLtv::SupportedAudioChannelCounts::TWO))
return false;
return true;
}
bool LeAudioOffloadAudioProvider::isMatchedCodecFramesPerSDU(
CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU& cfg_frame_sdu,
CodecSpecificCapabilitiesLtv::SupportedMaxCodecFramesPerSDU&
capability_frame_sdu) {
return cfg_frame_sdu.value <= capability_frame_sdu.value;
}
bool LeAudioOffloadAudioProvider::isMatchedOctetsPerCodecFrame(
CodecSpecificConfigurationLtv::OctetsPerCodecFrame& cfg_octets,
CodecSpecificCapabilitiesLtv::SupportedOctetsPerCodecFrame&
capability_octets) {
return cfg_octets.value >= capability_octets.min &&
cfg_octets.value <= capability_octets.max;
}
bool LeAudioOffloadAudioProvider::isCapabilitiesMatchedCodecConfiguration(
std::vector<CodecSpecificConfigurationLtv>& codec_cfg,
std::vector<CodecSpecificCapabilitiesLtv> codec_capabilities) {
// Convert all codec_cfg into a map of tags -> correct data
std::map<CodecSpecificConfigurationLtv::Tag, CodecSpecificConfigurationLtv>
cfg_tag_map;
for (auto codec_cfg_data : codec_cfg)
cfg_tag_map[codec_cfg_data.getTag()] = codec_cfg_data;
for (auto& codec_capability : codec_capabilities) {
auto cfg = cfg_tag_map.find(cap_to_cfg_tag_map[codec_capability.getTag()]);
// If capability has this tag, but our configuration doesn't
// Then we will assume it is matched
if (cfg == cfg_tag_map.end()) {
continue;
}
switch (codec_capability.getTag()) {
case CodecSpecificCapabilitiesLtv::Tag::supportedSamplingFrequencies: {
if (!isMatchedSamplingFreq(
cfg->second.get<
CodecSpecificConfigurationLtv::Tag::samplingFrequency>(),
codec_capability.get<CodecSpecificCapabilitiesLtv::Tag::
supportedSamplingFrequencies>())) {
return false;
}
break;
}
case CodecSpecificCapabilitiesLtv::Tag::supportedFrameDurations: {
if (!isMatchedFrameDuration(
cfg->second
.get<CodecSpecificConfigurationLtv::Tag::frameDuration>(),
codec_capability.get<CodecSpecificCapabilitiesLtv::Tag::
supportedFrameDurations>())) {
return false;
}
break;
}
case CodecSpecificCapabilitiesLtv::Tag::supportedAudioChannelCounts: {
if (!isMatchedAudioChannel(
cfg->second.get<CodecSpecificConfigurationLtv::Tag::
audioChannelAllocation>(),
codec_capability.get<CodecSpecificCapabilitiesLtv::Tag::
supportedAudioChannelCounts>())) {
return false;
}
break;
}
case CodecSpecificCapabilitiesLtv::Tag::supportedMaxCodecFramesPerSDU: {
if (!isMatchedCodecFramesPerSDU(
cfg->second.get<CodecSpecificConfigurationLtv::Tag::
codecFrameBlocksPerSDU>(),
codec_capability.get<CodecSpecificCapabilitiesLtv::Tag::
supportedMaxCodecFramesPerSDU>())) {
return false;
}
break;
}
case CodecSpecificCapabilitiesLtv::Tag::supportedOctetsPerCodecFrame: {
if (!isMatchedOctetsPerCodecFrame(
cfg->second.get<
CodecSpecificConfigurationLtv::Tag::octetsPerCodecFrame>(),
codec_capability.get<CodecSpecificCapabilitiesLtv::Tag::
supportedOctetsPerCodecFrame>())) {
return false;
}
break;
}
}
}
return true;
}
bool LeAudioOffloadAudioProvider::filterMatchedAseConfiguration(
LeAudioAseConfiguration& setting_cfg,
const LeAudioAseConfiguration& requirement_cfg) {
// Check matching for codec configuration <=> requirement ASE codec
// Also match if no CodecId requirement
if (requirement_cfg.codecId.has_value()) {
if (!setting_cfg.codecId.has_value()) return false;
if (!isMatchedValidCodec(setting_cfg.codecId.value(),
requirement_cfg.codecId.value())) {
return false;
}
}
if (requirement_cfg.targetLatency !=
LeAudioAseConfiguration::TargetLatency::UNDEFINED &&
setting_cfg.targetLatency != requirement_cfg.targetLatency) {
return false;
}
// Ignore PHY requirement
// Check all codec configuration
std::map<CodecSpecificConfigurationLtv::Tag, CodecSpecificConfigurationLtv>
cfg_tag_map;
for (auto cfg : setting_cfg.codecConfiguration)
cfg_tag_map[cfg.getTag()] = cfg;
for (auto requirement_cfg : requirement_cfg.codecConfiguration) {
// Directly compare CodecSpecificConfigurationLtv
auto cfg = cfg_tag_map.find(requirement_cfg.getTag());
// Config not found for this requirement, cannot match
if (cfg == cfg_tag_map.end()) {
return false;
}
// Ignore matching for audio channel allocation
// since the rule is complicated. Match outside instead
if (requirement_cfg.getTag() ==
CodecSpecificConfigurationLtv::Tag::audioChannelAllocation)
continue;
if (cfg->second != requirement_cfg) {
return false;
}
}
// Ignore vendor configuration and metadata requirement
return true;
}
bool LeAudioOffloadAudioProvider::isMatchedBISConfiguration(
LeAudioBisConfiguration bis_cfg,
const IBluetoothAudioProvider::LeAudioDeviceCapabilities& capabilities) {
if (!isMatchedValidCodec(bis_cfg.codecId, capabilities.codecId)) {
return false;
}
if (!isCapabilitiesMatchedCodecConfiguration(
bis_cfg.codecConfiguration, capabilities.codecSpecificCapabilities)) {
return false;
}
return true;
}
void LeAudioOffloadAudioProvider::filterCapabilitiesAseDirectionConfiguration(
std::vector<std::optional<AseDirectionConfiguration>>&
direction_configurations,
const IBluetoothAudioProvider::LeAudioDeviceCapabilities& capabilities,
std::vector<std::optional<AseDirectionConfiguration>>&
valid_direction_configurations) {
for (auto direction_configuration : direction_configurations) {
if (!direction_configuration.has_value()) continue;
if (!direction_configuration.value().aseConfiguration.codecId.has_value())
continue;
if (!isMatchedValidCodec(
direction_configuration.value().aseConfiguration.codecId.value(),
capabilities.codecId))
continue;
// Check matching for codec configuration <=> codec capabilities
if (!isCapabilitiesMatchedCodecConfiguration(
direction_configuration.value().aseConfiguration.codecConfiguration,
capabilities.codecSpecificCapabilities))
continue;
valid_direction_configurations.push_back(direction_configuration);
}
}
int getLeAudioAseConfigurationAllocationBitmask(LeAudioAseConfiguration cfg) {
for (auto cfg_ltv : cfg.codecConfiguration) {
if (cfg_ltv.getTag() ==
CodecSpecificConfigurationLtv::Tag::audioChannelAllocation) {
return cfg_ltv
.get<CodecSpecificConfigurationLtv::Tag::audioChannelAllocation>()
.bitmask;
}
}
return 0;
}
std::optional<AseDirectionConfiguration> findValidMonoConfig(
std::vector<AseDirectionConfiguration>& valid_direction_configurations,
int bitmask) {
for (auto& cfg : valid_direction_configurations) {
int cfg_bitmask =
getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration);
if (getCountFromBitmask(cfg_bitmask) <= 1) {
// Modify the bitmask to be the same as the requirement
for (auto& codec_cfg : cfg.aseConfiguration.codecConfiguration) {
if (codec_cfg.getTag() ==
CodecSpecificConfigurationLtv::Tag::audioChannelAllocation) {
codec_cfg
.get<CodecSpecificConfigurationLtv::Tag::audioChannelAllocation>()
.bitmask = bitmask;
return cfg;
}
}
}
}
return std::nullopt;
}
std::vector<AseDirectionConfiguration> getValidConfigurationsFromAllocation(
int req_allocation_bitmask,
std::vector<AseDirectionConfiguration>& valid_direction_configurations,
bool isExact) {
// Prefer the same allocation_bitmask
int channel_count = getCountFromBitmask(req_allocation_bitmask);
if (isExact) {
for (auto& cfg : valid_direction_configurations) {
int cfg_bitmask =
getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration);
if (cfg_bitmask == req_allocation_bitmask) {
LOG(DEBUG)
<< __func__
<< ": Found an exact match for the requirement allocation of "
<< cfg_bitmask;
return {cfg};
}
}
return {};
}
// Not using exact match strategy
if (channel_count <= 1) {
// Mono requirement matched if cfg is a mono config
auto cfg = findValidMonoConfig(valid_direction_configurations,
req_allocation_bitmask);
if (cfg.has_value()) return {cfg.value()};
} else {
// Stereo requirement returns 2 mono configs
// that has a combined bitmask equal to the stereo config
std::vector<AseDirectionConfiguration> temp;
for (int bit = 0; bit < 32; ++bit)
if (req_allocation_bitmask & (1 << bit)) {
auto cfg =
findValidMonoConfig(valid_direction_configurations, (1 << bit));
if (cfg.has_value()) temp.push_back(cfg.value());
}
if (temp.size() == channel_count) return temp;
}
return {};
}
// Check and filter each index to see if it's a match.
void LeAudioOffloadAudioProvider::filterRequirementAseDirectionConfiguration(
std::optional<std::vector<std::optional<AseDirectionConfiguration>>>&
direction_configurations,
const std::vector<std::optional<AseDirectionRequirement>>& requirements,
std::optional<std::vector<std::optional<AseDirectionConfiguration>>>&
valid_direction_configurations,
bool isExact) {
if (!direction_configurations.has_value()) return;
if (!valid_direction_configurations.has_value()) {
valid_direction_configurations =
std::vector<std::optional<AseDirectionConfiguration>>();
}
if (isExact) {
// Exact matching process
// Need to respect the number of device
for (int i = 0; i < requirements.size(); ++i) {
auto requirement = requirements[i];
auto direction_configuration = direction_configurations.value()[i];
if (!direction_configuration.has_value()) {
valid_direction_configurations = std::nullopt;
return;
}
auto cfg = direction_configuration.value();
if (!filterMatchedAseConfiguration(
cfg.aseConfiguration, requirement.value().aseConfiguration)) {
valid_direction_configurations = std::nullopt;
return; // No way to match
}
// For exact match, we require this direction to have the same allocation.
// If stereo, need stereo.
// If mono, need mono (modified to the correct required allocation)
auto req_allocation_bitmask = getLeAudioAseConfigurationAllocationBitmask(
requirement.value().aseConfiguration);
int req_channel_count = getCountFromBitmask(req_allocation_bitmask);
int cfg_bitmask =
getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration);
int cfg_channel_count = getCountFromBitmask(cfg_bitmask);
if (req_channel_count <= 1) {
// MONO case, is a match if also mono, modify to the same allocation
if (cfg_channel_count > 1) {
valid_direction_configurations = std::nullopt;
return; // Not a match
}
// Modify the bitmask to be the same as the requirement
for (auto& codec_cfg : cfg.aseConfiguration.codecConfiguration) {
if (codec_cfg.getTag() ==
CodecSpecificConfigurationLtv::Tag::audioChannelAllocation) {
codec_cfg
.get<CodecSpecificConfigurationLtv::Tag::
audioChannelAllocation>()
.bitmask = req_allocation_bitmask;
break;
}
}
} else {
// STEREO case, is a match if same allocation
if (req_allocation_bitmask != cfg_bitmask) {
valid_direction_configurations = std::nullopt;
return; // Not a match
}
}
// Push to list if valid
valid_direction_configurations.value().push_back(cfg);
}
} else {
// Loose matching process
for (auto& requirement : requirements) {
if (!requirement.has_value()) continue;
auto req_allocation_bitmask = getLeAudioAseConfigurationAllocationBitmask(
requirement.value().aseConfiguration);
auto req_channel_count = getCountFromBitmask(req_allocation_bitmask);
auto temp = std::vector<AseDirectionConfiguration>();
for (auto direction_configuration : direction_configurations.value()) {
if (!direction_configuration.has_value()) continue;
if (!filterMatchedAseConfiguration(
direction_configuration.value().aseConfiguration,
requirement.value().aseConfiguration))
continue;
// Valid if match any requirement.
temp.push_back(direction_configuration.value());
}
// Get the best matching config based on channel allocation
auto total_cfg_channel_count = 0;
auto req_valid_configs = getValidConfigurationsFromAllocation(
req_allocation_bitmask, temp, isExact);
// Count and check required channel counts
for (auto& cfg : req_valid_configs) {
total_cfg_channel_count += getCountFromBitmask(
getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration));
valid_direction_configurations.value().push_back(cfg);
}
if (total_cfg_channel_count != req_channel_count) {
valid_direction_configurations = std::nullopt;
return;
}
}
}
}
/* Get a new LeAudioAseConfigurationSetting by matching a setting with a
* capabilities. The new setting will have a filtered list of
* AseDirectionConfiguration that matched the capabilities */
std::optional<LeAudioAseConfigurationSetting>
LeAudioOffloadAudioProvider::getCapabilitiesMatchedAseConfigurationSettings(
IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting,
const IBluetoothAudioProvider::LeAudioDeviceCapabilities& capabilities,
uint8_t direction) {
// Create a new LeAudioAseConfigurationSetting and return
LeAudioAseConfigurationSetting filtered_setting{
.audioContext = setting.audioContext,
.sinkAseConfiguration = setting.sinkAseConfiguration,
.sourceAseConfiguration = setting.sourceAseConfiguration,
.flags = setting.flags,
.packing = setting.packing,
};
// Get a list of all matched AseDirectionConfiguration
// for the input direction
std::vector<std::optional<AseDirectionConfiguration>>*
direction_configuration = nullptr;
if (direction == kLeAudioDirectionSink) {
if (!filtered_setting.sinkAseConfiguration.has_value()) return std::nullopt;
direction_configuration = &filtered_setting.sinkAseConfiguration.value();
} else {
if (!filtered_setting.sourceAseConfiguration.has_value())
return std::nullopt;
direction_configuration = &filtered_setting.sourceAseConfiguration.value();
}
std::vector<std::optional<AseDirectionConfiguration>>
valid_direction_configuration;
filterCapabilitiesAseDirectionConfiguration(
*direction_configuration, capabilities, valid_direction_configuration);
// No valid configuration for this direction
if (valid_direction_configuration.empty()) {
return std::nullopt;
}
// Create a new LeAudioAseConfigurationSetting and return
// For other direction will contain all settings
if (direction == kLeAudioDirectionSink) {
filtered_setting.sinkAseConfiguration = valid_direction_configuration;
} else {
filtered_setting.sourceAseConfiguration = valid_direction_configuration;
}
return filtered_setting;
}
/* Get a new LeAudioAseConfigurationSetting by matching a setting with a
* requirement. The new setting will have a filtered list of
* AseDirectionConfiguration that matched the requirement */
std::optional<LeAudioAseConfigurationSetting>
LeAudioOffloadAudioProvider::getRequirementMatchedAseConfigurationSettings(
IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting,
const IBluetoothAudioProvider::LeAudioConfigurationRequirement& requirement,
bool isExact) {
// Create a new LeAudioAseConfigurationSetting to return
// Make context the same as the requirement
LeAudioAseConfigurationSetting filtered_setting{
.audioContext = requirement.audioContext,
.packing = setting.packing,
.flags = setting.flags,
};
// The number of AseDirectionRequirement in the requirement
// is the number of device.
// The exact matching process is as follow:
// 1. Setting direction has the same number of cfg (ignore when null
// require)
// 2. For each index, it's a 1-1 filter / mapping.
if (isExact) {
if (requirement.sinkAseRequirement.has_value() &&
requirement.sinkAseRequirement.value().size() !=
setting.sinkAseConfiguration.value().size()) {
return std::nullopt;
}
if (requirement.sourceAseRequirement.has_value() &&
requirement.sourceAseRequirement.value().size() !=
setting.sourceAseConfiguration.value().size()) {
return std::nullopt;
}
}
if (requirement.sinkAseRequirement.has_value()) {
filterRequirementAseDirectionConfiguration(
setting.sinkAseConfiguration, requirement.sinkAseRequirement.value(),
filtered_setting.sinkAseConfiguration, isExact);
if (!filtered_setting.sinkAseConfiguration.has_value()) {
return std::nullopt;
}
}
if (requirement.sourceAseRequirement.has_value()) {
filterRequirementAseDirectionConfiguration(
setting.sourceAseConfiguration,
requirement.sourceAseRequirement.value(),
filtered_setting.sourceAseConfiguration, isExact);
if (!filtered_setting.sourceAseConfiguration.has_value()) {
return std::nullopt;
}
}
return filtered_setting;
}
std::optional<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
LeAudioOffloadAudioProvider::matchWithRequirement(
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>&
matched_ase_configuration_settings,
const IBluetoothAudioProvider::LeAudioConfigurationRequirement& requirement,
bool isMatchContext, bool isExact, bool isMatchFlags) {
LOG(INFO) << __func__ << ": Trying to match for the requirement "
<< requirement.toString() << ", match context = " << isMatchContext
<< ", match exact = " << isExact
<< ", match flags = " << isMatchFlags;
// Don't have to match with flag if requirements don't have flags.
auto requirement_flags_bitmask = 0;
if (isMatchFlags) {
if (!requirement.flags.has_value()) return std::nullopt;
requirement_flags_bitmask = requirement.flags.value().bitmask;
}
for (auto& setting : matched_ase_configuration_settings) {
// Try to match context.
if (isMatchContext) {
if ((setting.audioContext.bitmask & requirement.audioContext.bitmask) !=
requirement.audioContext.bitmask)
continue;
LOG(DEBUG) << __func__ << ": Setting with matched context: "
<< getSettingOutputString(setting);
}
// Try to match configuration flags
if (isMatchFlags) {
if (!setting.flags.has_value()) continue;
if ((setting.flags.value().bitmask & requirement_flags_bitmask) !=
requirement_flags_bitmask)
continue;
LOG(DEBUG) << __func__ << ": Setting with matched flags: "
<< getSettingOutputString(setting);
}
auto filtered_ase_configuration_setting =
getRequirementMatchedAseConfigurationSettings(setting, requirement,
isExact);
if (filtered_ase_configuration_setting.has_value()) {
LOG(INFO) << __func__ << ": Result found: "
<< getSettingOutputString(
filtered_ase_configuration_setting.value());
// Found a matched setting, ignore other settings
return filtered_ase_configuration_setting;
}
}
// If cannot satisfy this requirement, return nullopt
LOG(WARNING) << __func__ << ": Cannot match the requirement "
<< requirement.toString()
<< ", match context = " << isMatchContext;
return std::nullopt;
}
// For each requirement, a valid ASE configuration will satify:
// - matched with the sink capability (if presented)
// - AND matched with the source capability (if presented)
// - and the setting need to pass the requirement
ndk::ScopedAStatus LeAudioOffloadAudioProvider::getLeAudioAseConfiguration(
const std::optional<std::vector<
std::optional<IBluetoothAudioProvider::LeAudioDeviceCapabilities>>>&
in_remoteSinkAudioCapabilities,
const std::optional<std::vector<
std::optional<IBluetoothAudioProvider::LeAudioDeviceCapabilities>>>&
in_remoteSourceAudioCapabilities,
const std::vector<IBluetoothAudioProvider::LeAudioConfigurationRequirement>&
in_requirements,
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>*
_aidl_return) {
// Get all configuration settings
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
ase_configuration_settings =
BluetoothAudioCodecs::GetLeAudioAseConfigurationSettings();
if (!in_remoteSinkAudioCapabilities.has_value() &&
!in_remoteSourceAudioCapabilities.has_value()) {
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
// Matched ASE configuration with ignored audio context
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
sink_matched_ase_configuration_settings;
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
matched_ase_configuration_settings;
// A setting must match both source and sink.
// First filter all setting matched with sink capability
if (in_remoteSinkAudioCapabilities.has_value()) {
for (auto& setting : ase_configuration_settings) {
for (auto& capability : in_remoteSinkAudioCapabilities.value()) {
if (!capability.has_value()) continue;
auto filtered_ase_configuration_setting =
getCapabilitiesMatchedAseConfigurationSettings(
setting, capability.value(), kLeAudioDirectionSink);
if (filtered_ase_configuration_setting.has_value()) {
sink_matched_ase_configuration_settings.push_back(
filtered_ase_configuration_setting.value());
}
}
}
} else {
sink_matched_ase_configuration_settings = ase_configuration_settings;
}
// Combine filter every source capability
if (in_remoteSourceAudioCapabilities.has_value()) {
for (auto& setting : sink_matched_ase_configuration_settings)
for (auto& capability : in_remoteSourceAudioCapabilities.value()) {
if (!capability.has_value()) continue;
auto filtered_ase_configuration_setting =
getCapabilitiesMatchedAseConfigurationSettings(
setting, capability.value(), kLeAudioDirectionSource);
if (filtered_ase_configuration_setting.has_value()) {
matched_ase_configuration_settings.push_back(
filtered_ase_configuration_setting.value());
}
}
} else {
matched_ase_configuration_settings =
sink_matched_ase_configuration_settings;
}
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting> result;
for (auto& requirement : in_requirements) {
// For each requirement, try to match with a setting.
// If we cannot match, return an empty result.
// Matching priority list:
// Matched configuration flags, i.e. for asymmetric requirement.
// Preferred context - exact match with allocation
// Preferred context - loose match with allocation
// Any context - exact match with allocation
// Any context - loose match with allocation
bool found = false;
for (bool match_flag : {true, false}) {
for (bool match_context : {true, false}) {
for (bool match_exact : {true, false}) {
auto matched_setting = matchWithRequirement(
matched_ase_configuration_settings, requirement, match_context,
match_exact, match_flag);
if (matched_setting.has_value()) {
result.push_back(matched_setting.value());
found = true;
break;
}
}
if (found) break;
}
if (found) break;
}
if (!found) {
LOG(ERROR) << __func__
<< ": Cannot find any match for this requirement, exitting...";
result.clear();
*_aidl_return = result;
return ndk::ScopedAStatus::ok();
}
}
LOG(INFO) << __func__
<< ": Found matches for all requirements, chosen settings:";
for (auto& setting : result) {
LOG(INFO) << __func__ << ": " << getSettingOutputString(setting);
}
*_aidl_return = result;
return ndk::ScopedAStatus::ok();
};
bool LeAudioOffloadAudioProvider::isMatchedQosRequirement(
LeAudioAseQosConfiguration setting_qos,
AseQosDirectionRequirement requirement_qos) {
if (setting_qos.retransmissionNum !=
requirement_qos.preferredRetransmissionNum) {
return false;
}
if (setting_qos.maxTransportLatencyMs >
requirement_qos.maxTransportLatencyMs) {
return false;
}
return true;
}
bool isValidQosRequirement(AseQosDirectionRequirement qosRequirement) {
return ((qosRequirement.maxTransportLatencyMs > 0) &&
(qosRequirement.presentationDelayMaxUs > 0) &&
(qosRequirement.presentationDelayMaxUs >=
qosRequirement.presentationDelayMinUs));
}
std::optional<LeAudioAseQosConfiguration>
LeAudioOffloadAudioProvider::getDirectionQosConfiguration(
uint8_t direction,
const IBluetoothAudioProvider::LeAudioAseQosConfigurationRequirement&
qosRequirement,
std::vector<LeAudioAseConfigurationSetting>& ase_configuration_settings,
bool isExact, bool isMatchFlags) {
auto requirement_flags_bitmask = 0;
if (isMatchFlags) {
if (!qosRequirement.flags.has_value()) return std::nullopt;
requirement_flags_bitmask = qosRequirement.flags.value().bitmask;
}
std::optional<AseQosDirectionRequirement> direction_qos_requirement =
std::nullopt;
// Get the correct direction
if (direction == kLeAudioDirectionSink) {
direction_qos_requirement = qosRequirement.sinkAseQosRequirement.value();
} else {
direction_qos_requirement = qosRequirement.sourceAseQosRequirement.value();
}
for (auto& setting : ase_configuration_settings) {
// Context matching
if ((setting.audioContext.bitmask & qosRequirement.audioContext.bitmask) !=
qosRequirement.audioContext.bitmask)
continue;
LOG(DEBUG) << __func__ << ": Setting with matched context: "
<< getSettingOutputString(setting);
// Match configuration flags
if (isMatchFlags) {
if (!setting.flags.has_value()) continue;
if ((setting.flags.value().bitmask & requirement_flags_bitmask) !=
requirement_flags_bitmask)
continue;
LOG(DEBUG) << __func__ << ": Setting with matched flags: "
<< getSettingOutputString(setting);
}
// Get a list of all matched AseDirectionConfiguration
// for the input direction
std::optional<std::vector<std::optional<AseDirectionConfiguration>>>
direction_configuration = std::nullopt;
if (direction == kLeAudioDirectionSink) {
if (!setting.sinkAseConfiguration.has_value()) continue;
direction_configuration.emplace(setting.sinkAseConfiguration.value());
} else {
if (!setting.sourceAseConfiguration.has_value()) continue;
direction_configuration.emplace(setting.sourceAseConfiguration.value());
}
if (!direction_configuration.has_value()) {
return std::nullopt;
}
// Collect all valid cfg into a vector
// Then try to get the best match for audio allocation
auto temp = std::vector<AseDirectionConfiguration>();
for (auto& cfg : direction_configuration.value()) {
if (!cfg.has_value()) continue;
// If no requirement, return the first QoS
if (!direction_qos_requirement.has_value()) {
return cfg.value().qosConfiguration;
}
// If has requirement, return the first matched QoS
// Try to match the ASE configuration
// and QoS with requirement
if (!cfg.value().qosConfiguration.has_value()) continue;
if (filterMatchedAseConfiguration(
cfg.value().aseConfiguration,
direction_qos_requirement.value().aseConfiguration) &&
isMatchedQosRequirement(cfg.value().qosConfiguration.value(),
direction_qos_requirement.value())) {
temp.push_back(cfg.value());
}
}
LOG(WARNING) << __func__ << ": Got " << temp.size()
<< " configs, start matching allocation";
int qos_allocation_bitmask = getLeAudioAseConfigurationAllocationBitmask(
direction_qos_requirement.value().aseConfiguration);
// Get the best matching config based on channel allocation
auto req_valid_configs = getValidConfigurationsFromAllocation(
qos_allocation_bitmask, temp, isExact);
if (req_valid_configs.empty()) {
LOG(WARNING) << __func__
<< ": Cannot find matching allocation for bitmask "
<< qos_allocation_bitmask;
} else {
return req_valid_configs[0].qosConfiguration;
}
}
return std::nullopt;
}
ndk::ScopedAStatus LeAudioOffloadAudioProvider::getLeAudioAseQosConfiguration(
const IBluetoothAudioProvider::LeAudioAseQosConfigurationRequirement&
in_qosRequirement,
IBluetoothAudioProvider::LeAudioAseQosConfigurationPair* _aidl_return) {
IBluetoothAudioProvider::LeAudioAseQosConfigurationPair result;
// Get all configuration settings
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
ase_configuration_settings =
BluetoothAudioCodecs::GetLeAudioAseConfigurationSettings();
// Direction QoS matching
// Only handle one direction input case
if (in_qosRequirement.sinkAseQosRequirement.has_value()) {
if (!isValidQosRequirement(in_qosRequirement.sinkAseQosRequirement.value()))
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
bool found = false;
for (bool match_flag : {true, false}) {
for (bool match_exact : {true, false}) {
auto setting = getDirectionQosConfiguration(
kLeAudioDirectionSink, in_qosRequirement,
ase_configuration_settings, match_exact, match_flag);
if (setting.has_value()) {
found = true;
result.sinkQosConfiguration = setting;
break;
}
}
if (found) break;
}
}
if (in_qosRequirement.sourceAseQosRequirement.has_value()) {
if (!isValidQosRequirement(
in_qosRequirement.sourceAseQosRequirement.value()))
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
bool found = false;
for (bool match_flag : {true, false}) {
for (bool match_exact : {true, false}) {
auto setting = getDirectionQosConfiguration(
kLeAudioDirectionSource, in_qosRequirement,
ase_configuration_settings, match_exact, match_flag);
if (setting.has_value()) {
found = true;
result.sourceQosConfiguration = setting;
break;
}
}
if (found) break;
}
}
*_aidl_return = result;
return ndk::ScopedAStatus::ok();
};
ndk::ScopedAStatus LeAudioOffloadAudioProvider::onSinkAseMetadataChanged(
IBluetoothAudioProvider::AseState in_state, int32_t /*in_cigId*/,
int32_t /*in_cisId*/,
const std::optional<std::vector<std::optional<MetadataLtv>>>& in_metadata) {
(void)in_state;
(void)in_metadata;
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
};
ndk::ScopedAStatus LeAudioOffloadAudioProvider::onSourceAseMetadataChanged(
IBluetoothAudioProvider::AseState in_state, int32_t /*in_cigId*/,
int32_t /*in_cisId*/,
const std::optional<std::vector<std::optional<MetadataLtv>>>& in_metadata) {
(void)in_state;
(void)in_metadata;
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
};
LeAudioBroadcastConfigurationSetting getDefaultBroadcastSetting(
int context_bitmask, IBluetoothAudioProvider::BroadcastQuality quality) {
LeAudioBroadcastConfigurationSetting setting;
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 60;
setting.sduIntervalUs = 10000;
setting.maxSduOctets = 40;
if (quality == IBluetoothAudioProvider::BroadcastQuality::HIGH) {
LOG(INFO) << __func__ << ": High quality, returning high quality settings";
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 65;
setting.maxSduOctets = 200;
return setting;
}
// Populate other settings base on context
// TODO: Populate with better design
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME)) {
setting.retransmitionNum = 2;
setting.maxTransportLatencyMs = 10;
setting.maxSduOctets = 120;
} else if (context_bitmask & (AudioContext::INSTRUCTIONAL)) {
setting.retransmitionNum = 2;
setting.maxTransportLatencyMs = 10;
setting.maxSduOctets = 40;
} else if (context_bitmask &
(AudioContext::SOUND_EFFECTS | AudioContext::UNSPECIFIED)) {
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 60;
setting.maxSduOctets = 80;
} else if (context_bitmask &
(AudioContext::ALERTS | AudioContext::NOTIFICATIONS |
AudioContext::EMERGENCY_ALARM)) {
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 60;
setting.maxSduOctets = 40;
} else if (context_bitmask & AudioContext::MEDIA) {
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 60;
setting.maxSduOctets = 120;
}
return setting;
}
void modifySubBISConfigAllocation(
IBluetoothAudioProvider::LeAudioSubgroupBisConfiguration& sub_bis_cfg,
int allocation_bitmask) {
for (auto& codec_cfg : sub_bis_cfg.bisConfiguration.codecConfiguration) {
if (codec_cfg.getTag() ==
CodecSpecificConfigurationLtv::audioChannelAllocation) {
codec_cfg.get<CodecSpecificConfigurationLtv::audioChannelAllocation>()
.bitmask = allocation_bitmask;
break;
}
}
}
void modifySubgroupConfiguration(
IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration&
subgroup_cfg,
int context_bitmask) {
// STEREO configs
// Split into 2 sub BIS config, each has numBis = 1
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME |
AudioContext::SOUND_EFFECTS |
AudioContext::UNSPECIFIED | AudioContext::MEDIA)) {
if (subgroup_cfg.bisConfigurations.size() == 1)
subgroup_cfg.bisConfigurations.push_back(
subgroup_cfg.bisConfigurations[0]);
subgroup_cfg.bisConfigurations[0].numBis = 1;
modifySubBISConfigAllocation(
subgroup_cfg.bisConfigurations[0],
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_LEFT);
subgroup_cfg.bisConfigurations[1].numBis = 1;
modifySubBISConfigAllocation(
subgroup_cfg.bisConfigurations[1],
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_RIGHT);
return;
}
// MONO configs
for (auto& sub_bis_cfg : subgroup_cfg.bisConfigurations) {
sub_bis_cfg.numBis = 1;
modifySubBISConfigAllocation(
sub_bis_cfg,
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_CENTER);
}
}
void LeAudioOffloadAudioProvider::getBroadcastSettings() {
if (!broadcast_settings.empty()) return;
LOG(INFO) << __func__
<< ": Loading basic broadcast settings from provider info";
std::vector<CodecInfo> db_codec_info =
BluetoothAudioCodecs::GetLeAudioOffloadCodecInfo(
SessionType::LE_AUDIO_BROADCAST_HARDWARE_OFFLOAD_ENCODING_DATAPATH);
for (auto x : db_codec_info) {
LOG(INFO) << __func__ << ": codec info = " << x.toString();
}
broadcast_settings.clear();
// Default value population
CodecSpecificConfigurationLtv::AudioChannelAllocation default_allocation;
default_allocation.bitmask =
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_CENTER;
CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU default_frame;
default_frame.value = 1;
for (auto& codec_info : db_codec_info) {
if (codec_info.transport.getTag() != CodecInfo::Transport::leAudio)
continue;
auto& transport = codec_info.transport.get<CodecInfo::Transport::leAudio>();
LeAudioBroadcastConfigurationSetting setting;
setting.retransmitionNum = 4;
setting.maxTransportLatencyMs = 60;
setting.sduIntervalUs = 10000;
setting.maxSduOctets = 40;
// Default setting
setting.numBis = 1;
setting.phy = {Phy::TWO_M};
// Populate BIS configuration info using codec_info
LeAudioBisConfiguration bis_cfg;
bis_cfg.codecId = codec_info.id;
CodecSpecificConfigurationLtv::OctetsPerCodecFrame octets;
octets.value = transport.bitdepth[0];
bis_cfg.codecConfiguration = {
sampling_freq_map[transport.samplingFrequencyHz[0]],
octets,
frame_duration_map[transport.frameDurationUs[0]],
default_allocation,
default_frame,
};
// Ignore bis_cfg.metadata
// Add information to structure
IBluetoothAudioProvider::LeAudioSubgroupBisConfiguration sub_bis_cfg;
sub_bis_cfg.numBis = 1;
sub_bis_cfg.bisConfiguration = bis_cfg;
IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration sub_cfg;
// Populate the same sub config
sub_cfg.bisConfigurations = {sub_bis_cfg};
setting.subgroupsConfigurations = {sub_cfg};
broadcast_settings.push_back(setting);
}
LOG(INFO) << __func__
<< ": Done loading broadcast settings from provider info";
}
/* Get a new LeAudioAseConfigurationSetting by matching a setting with a
* capabilities. The new setting will have a filtered list of
* AseDirectionConfiguration that matched the capabilities */
std::optional<LeAudioBroadcastConfigurationSetting>
LeAudioOffloadAudioProvider::
getCapabilitiesMatchedBroadcastConfigurationSettings(
LeAudioBroadcastConfigurationSetting& setting,
const IBluetoothAudioProvider::LeAudioDeviceCapabilities&
capabilities) {
std::vector<IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration>
filter_subgroup;
for (auto& sub_cfg : setting.subgroupsConfigurations) {
std::vector<IBluetoothAudioProvider::LeAudioSubgroupBisConfiguration>
filtered_bis_cfg;
for (auto& bis_cfg : sub_cfg.bisConfigurations)
if (isMatchedBISConfiguration(bis_cfg.bisConfiguration, capabilities)) {
filtered_bis_cfg.push_back(bis_cfg);
}
if (!filtered_bis_cfg.empty()) {
IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration
subgroup_cfg;
subgroup_cfg.bisConfigurations = filtered_bis_cfg;
filter_subgroup.push_back(subgroup_cfg);
}
}
if (filter_subgroup.empty()) return std::nullopt;
// Create a new LeAudioAseConfigurationSetting and return
LeAudioBroadcastConfigurationSetting filtered_setting(setting);
filtered_setting.subgroupsConfigurations = filter_subgroup;
return filtered_setting;
}
std::vector<CodecSpecificConfigurationLtv> getCodecRequirementBasedOnContext(
int context_bitmask, IBluetoothAudioProvider::BroadcastQuality quality) {
// Default requirement: lc3_stereo_16_2
std::vector<CodecSpecificConfigurationLtv> requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
if (quality == IBluetoothAudioProvider::BroadcastQuality::HIGH) {
LOG(INFO) << __func__
<< ": High quality, returning high quality requirement";
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
return requirement;
}
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME)) {
// lc3_stereo_24_2_1
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
} else if (context_bitmask & (AudioContext::INSTRUCTIONAL)) {
// lc3_mono_16_2
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
} else if (context_bitmask &
(AudioContext::SOUND_EFFECTS | AudioContext::UNSPECIFIED)) {
// lc3_stereo_16_2
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
} else if (context_bitmask &
(AudioContext::ALERTS | AudioContext::NOTIFICATIONS |
AudioContext::EMERGENCY_ALARM)) {
// Default requirement: lc3_stereo_16_2
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
} else if (context_bitmask & AudioContext::MEDIA) {
// Default requirement: lc3_stereo_16_2
// Return the 48k requirement
requirement = {
CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000,
CodecSpecificConfigurationLtv::FrameDuration::US10000,
};
}
return requirement;
}
bool LeAudioOffloadAudioProvider::isSubgroupConfigurationMatchedContext(
AudioContext requirement_context,
IBluetoothAudioProvider::BroadcastQuality quality,
LeAudioBroadcastSubgroupConfiguration configuration) {
// Find any valid context metadata in the bisConfigurations
// assuming the bis configuration in the same bis subgroup
// will have the same context metadata
std::optional<AudioContext> config_context = std::nullopt;
auto codec_requirement =
getCodecRequirementBasedOnContext(requirement_context.bitmask, quality);
std::map<CodecSpecificConfigurationLtv::Tag, CodecSpecificConfigurationLtv>
req_tag_map;
for (auto x : codec_requirement) req_tag_map[x.getTag()] = x;
for (auto& bis_cfg : configuration.bisConfigurations) {
// Check every sub_bis_cfg to see which match
for (auto& x : bis_cfg.bisConfiguration.codecConfiguration) {
auto p = req_tag_map.find(x.getTag());
if (p == req_tag_map.end()) continue;
if (p->second != x) {
LOG(WARNING) << __func__ << ": does not match for context "
<< requirement_context.toString()
<< ", cfg = " << x.toString();
return false;
}
}
}
return true;
}
ndk::ScopedAStatus
LeAudioOffloadAudioProvider::getLeAudioBroadcastConfiguration(
const std::optional<std::vector<
std::optional<IBluetoothAudioProvider::LeAudioDeviceCapabilities>>>&
in_remoteSinkAudioCapabilities,
const IBluetoothAudioProvider::LeAudioBroadcastConfigurationRequirement&
in_requirement,
LeAudioBroadcastConfigurationSetting* _aidl_return) {
if (in_requirement.subgroupConfigurationRequirements.empty()) {
LOG(WARNING) << __func__ << ": Empty requirement";
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
}
// Broadcast setting are from provider info
// We will allow empty capability input, match all settings with requirements.
getBroadcastSettings();
std::vector<LeAudioBroadcastConfigurationSetting> filtered_settings;
if (!in_remoteSinkAudioCapabilities.has_value() ||
in_remoteSinkAudioCapabilities.value().empty()) {
LOG(INFO) << __func__ << ": Empty capability, get all broadcast settings";
filtered_settings = broadcast_settings;
} else {
for (auto& setting : broadcast_settings) {
for (auto& capability : in_remoteSinkAudioCapabilities.value()) {
if (!capability.has_value()) continue;
auto filtered_setting =
getCapabilitiesMatchedBroadcastConfigurationSettings(
setting, capability.value());
if (filtered_setting.has_value())
filtered_settings.push_back(filtered_setting.value());
}
}
}
if (filtered_settings.empty()) {
LOG(WARNING) << __func__ << ": Cannot match any remote capability";
return ndk::ScopedAStatus::ok();
}
if (in_requirement.subgroupConfigurationRequirements.empty()) {
LOG(INFO) << __func__ << ": Empty requirement";
*_aidl_return = filtered_settings[0];
return ndk::ScopedAStatus::ok();
}
// For each subgroup config requirement, find a suitable subgroup config.
// Gather these suitable subgroup config in an array.
// If the setting can satisfy all requirement, we can return the setting
// with the filtered array.
auto context_bitmask =
in_requirement.subgroupConfigurationRequirements[0].audioContext.bitmask;
auto quality = in_requirement.subgroupConfigurationRequirements[0].quality;
LeAudioBroadcastConfigurationSetting return_setting =
getDefaultBroadcastSetting(context_bitmask, quality);
// Default setting
return_setting.numBis = 0;
return_setting.subgroupsConfigurations = {};
LeAudioDataPathConfiguration path;
path.isoDataPathConfiguration.isTransparent = true;
path.dataPathId = kIsoDataPathPlatformDefault;
// Each subreq, find a setting that match
for (auto& sub_req : in_requirement.subgroupConfigurationRequirements) {
bool is_setting_matched = false;
for (auto setting : filtered_settings) {
bool is_matched = true;
// Check if every sub BIS config satisfy
for (auto& sub_group_config : setting.subgroupsConfigurations) {
if (!isSubgroupConfigurationMatchedContext(
sub_req.audioContext, sub_req.quality, sub_group_config)) {
is_matched = false;
break;
}
path.isoDataPathConfiguration.codecId =
sub_group_config.bisConfigurations[0].bisConfiguration.codecId;
// Also modify the subgroup config to match the context
modifySubgroupConfiguration(sub_group_config, context_bitmask);
}
if (is_matched) {
is_setting_matched = true;
for (auto& sub_group_config : setting.subgroupsConfigurations)
return_setting.subgroupsConfigurations.push_back(sub_group_config);
break;
}
}
if (!is_setting_matched) {
LOG(WARNING) << __func__
<< ": Cannot find a setting that match requirement "
<< sub_req.toString();
return ndk::ScopedAStatus::ok();
}
}
// Populate all numBis
for (auto& sub_group_config : return_setting.subgroupsConfigurations) {
for (auto& sub_bis_config : sub_group_config.bisConfigurations) {
return_setting.numBis += sub_bis_config.numBis;
}
}
return_setting.phy = std::vector<Phy>(return_setting.numBis, Phy::TWO_M);
// Populate data path config
return_setting.dataPathConfiguration = path;
// TODO: Workaround for STEREO configs maxSduOctets being doubled
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME |
AudioContext::SOUND_EFFECTS |
AudioContext::UNSPECIFIED | AudioContext::MEDIA)) {
return_setting.maxSduOctets /= 2;
}
LOG(INFO) << __func__
<< ": Combined setting that match: " << return_setting.toString();
*_aidl_return = return_setting;
return ndk::ScopedAStatus::ok();
};
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl