| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <composer-vts/2.2/RenderEngineVts.h> |
| #include "renderengine/impl/ExternalTexture.h" |
| |
| namespace android { |
| namespace hardware { |
| namespace graphics { |
| namespace composer { |
| namespace V2_2 { |
| namespace vts { |
| |
| using mapper::V2_1::IMapper; |
| using renderengine::DisplaySettings; |
| using renderengine::LayerSettings; |
| using renderengine::RenderEngineCreationArgs; |
| |
| TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) { |
| mFormat = static_cast<common::V1_1::PixelFormat>(args.pixelFormat); |
| mRenderEngine = renderengine::RenderEngine::create(args); |
| } |
| |
| TestRenderEngine::~TestRenderEngine() { |
| mRenderEngine.release(); |
| } |
| |
| void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) { |
| sort(layers.begin(), layers.end(), |
| [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool { |
| return lhs->mZOrder < rhs->mZOrder; |
| }); |
| |
| if (!mCompositionLayers.empty()) { |
| mCompositionLayers.clear(); |
| } |
| for (auto& layer : layers) { |
| LayerSettings settings = layer->toRenderEngineLayerSettings(); |
| mCompositionLayers.push_back(settings); |
| } |
| } |
| |
| void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount, |
| uint64_t usage) { |
| mGraphicBuffer = |
| new GraphicBuffer(width, height, static_cast<int32_t>(mFormat), layerCount, usage); |
| } |
| |
| void TestRenderEngine::drawLayers() { |
| base::unique_fd bufferFence; |
| |
| std::vector<renderengine::LayerSettings> compositionLayers; |
| compositionLayers.reserve(mCompositionLayers.size()); |
| std::transform(mCompositionLayers.begin(), mCompositionLayers.end(), |
| std::back_insert_iterator(compositionLayers), |
| [](renderengine::LayerSettings& settings) -> renderengine::LayerSettings { |
| return settings; |
| }); |
| auto texture = std::make_shared<renderengine::impl::ExternalTexture>( |
| mGraphicBuffer, *mRenderEngine, renderengine::impl::ExternalTexture::Usage::WRITEABLE); |
| auto [status, readyFence] = mRenderEngine |
| ->drawLayers(mDisplaySettings, compositionLayers, texture, |
| true, std::move(bufferFence)) |
| .get(); |
| int fd = readyFence.release(); |
| if (fd != -1) { |
| ASSERT_EQ(0, sync_wait(fd, -1)); |
| ASSERT_EQ(0, close(fd)); |
| } |
| } |
| |
| void TestRenderEngine::checkColorBuffer(std::vector<V2_2::IComposerClient::Color>& expectedColors) { |
| void* bufferData; |
| ASSERT_EQ(0, mGraphicBuffer->lock(mGraphicBuffer->getUsage(), &bufferData)); |
| ReadbackHelper::compareColorBuffers(expectedColors, bufferData, mGraphicBuffer->getStride(), |
| mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(), |
| mFormat); |
| ASSERT_EQ(0, mGraphicBuffer->unlock()); |
| } |
| |
| } // namespace vts |
| } // namespace V2_2 |
| } // namespace composer |
| } // namespace graphics |
| } // namespace hardware |
| } // namespace android |