AIDL effect: Add Equalizer parameters implementation and vts
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest
Change-Id: I94b2283ca2aa0e45715e1c9ac3ea6ad809ec2a2c
diff --git a/audio/aidl/default/include/effect-impl/EffectContext.h b/audio/aidl/default/include/effect-impl/EffectContext.h
new file mode 100644
index 0000000..36492ec
--- /dev/null
+++ b/audio/aidl/default/include/effect-impl/EffectContext.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <cstdint>
+#include <memory>
+#include <utility>
+#include <vector>
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+
+namespace aidl::android::hardware::audio::effect {
+
+class EffectContext {
+ public:
+ typedef ::android::AidlMessageQueue<
+ IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+ StatusMQ;
+ typedef ::android::AidlMessageQueue<
+ int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+ DataMQ;
+
+ EffectContext(size_t statusDepth, size_t inBufferSize, size_t outBufferSize) {
+ mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/);
+ mInputMQ = std::make_shared<DataMQ>(inBufferSize);
+ mOutputMQ = std::make_shared<DataMQ>(outBufferSize);
+
+ if (!mStatusMQ->isValid() || !mInputMQ->isValid() || !mOutputMQ->isValid()) {
+ LOG(ERROR) << __func__ << " created invalid FMQ";
+ }
+ mWorkBuffer.reserve(std::max(inBufferSize, outBufferSize));
+ };
+
+ std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; };
+ std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; };
+ std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; };
+
+ int8_t* getWorkBuffer() { return static_cast<int8_t*>(mWorkBuffer.data()); };
+ // TODO: update with actual available size
+ size_t availableToRead() { return mWorkBuffer.capacity(); };
+ size_t availableToWrite() { return mWorkBuffer.capacity(); };
+
+ private:
+ std::shared_ptr<StatusMQ> mStatusMQ;
+ std::shared_ptr<DataMQ> mInputMQ;
+ std::shared_ptr<DataMQ> mOutputMQ;
+ // TODO handle effect process input and output
+ // work buffer set by effect instances, the access and update are in same thread
+ std::vector<int8_t> mWorkBuffer;
+};
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectThread.h b/audio/aidl/default/include/effect-impl/EffectThread.h
index e831cea..09a0000 100644
--- a/audio/aidl/default/include/effect-impl/EffectThread.h
+++ b/audio/aidl/default/include/effect-impl/EffectThread.h
@@ -22,12 +22,10 @@
#include <android-base/thread_annotations.h>
#include <system/thread_defs.h>
+#include "effect-impl/EffectTypes.h"
+
namespace aidl::android::hardware::audio::effect {
-enum class RetCode { SUCCESS, ERROR };
-
-std::string toString(RetCode& code);
-
class EffectThread {
public:
// default priority is same as HIDL: ANDROID_PRIORITY_URGENT_AUDIO
@@ -35,10 +33,11 @@
virtual ~EffectThread();
// called by effect implementation.
- RetCode create(const std::string& name, const int priority = ANDROID_PRIORITY_URGENT_AUDIO);
- RetCode destroy();
- RetCode start();
- RetCode stop();
+ RetCode createThread(const std::string& name,
+ const int priority = ANDROID_PRIORITY_URGENT_AUDIO);
+ RetCode destroyThread();
+ RetCode startThread();
+ RetCode stopThread();
// Will call process() in a loop if the thread is running.
void threadLoop();
diff --git a/audio/aidl/default/include/effect-impl/EffectTypes.h b/audio/aidl/default/include/effect-impl/EffectTypes.h
new file mode 100644
index 0000000..46cfc0c
--- /dev/null
+++ b/audio/aidl/default/include/effect-impl/EffectTypes.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <ostream>
+#include <string>
+
+namespace aidl::android::hardware::audio::effect {
+
+enum class RetCode {
+ SUCCESS,
+ ERROR_ILLEGAL_PARAMETER, /* Illegal parameter */
+ ERROR_THREAD, /* Effect thread error */
+ ERROR_NULL_POINTER, /* NULL pointer */
+ ERROR_ALIGNMENT_ERROR, /* Memory alignment error */
+ ERROR_BLOCK_SIZE_EXCEED /* Maximum block size exceeded */
+};
+
+inline std::ostream& operator<<(std::ostream& out, const RetCode& code) {
+ switch (code) {
+ case RetCode::SUCCESS:
+ return out << "SUCCESS";
+ case RetCode::ERROR_ILLEGAL_PARAMETER:
+ return out << "ERROR_ILLEGAL_PARAMETER";
+ case RetCode::ERROR_THREAD:
+ return out << "ERROR_THREAD";
+ case RetCode::ERROR_NULL_POINTER:
+ return out << "ERROR_NULL_POINTER";
+ case RetCode::ERROR_ALIGNMENT_ERROR:
+ return out << "ERROR_ALIGNMENT_ERROR";
+ case RetCode::ERROR_BLOCK_SIZE_EXCEED:
+ return out << "ERROR_BLOCK_SIZE_EXCEED";
+ }
+
+ return out << "EnumError: " << code;
+}
+
+} // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectUUID.h b/audio/aidl/default/include/effect-impl/EffectUUID.h
index 99f6c24..48b7137 100644
--- a/audio/aidl/default/include/effect-impl/EffectUUID.h
+++ b/audio/aidl/default/include/effect-impl/EffectUUID.h
@@ -21,6 +21,17 @@
using ::aidl::android::media::audio::common::AudioUuid;
+// Null UUID
+static const AudioUuid EffectNullUuid = {static_cast<int32_t>(0xec7178ec),
+ 0xe5e1,
+ 0x4432,
+ 0xa3f4,
+ {0x46, 0x57, 0xe6, 0x79, 0x52, 0x10}};
+
+// Zero UUID
+static const AudioUuid EffectZeroUuid = {
+ static_cast<int32_t>(0x0), 0x0, 0x0, 0x0, {0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
+
// Equalizer type UUID.
static const AudioUuid EqualizerTypeUUID = {static_cast<int32_t>(0x0bed4300),
0xddd6,
diff --git a/audio/aidl/default/include/effect-impl/EffectWorker.h b/audio/aidl/default/include/effect-impl/EffectWorker.h
new file mode 100644
index 0000000..0fe69ff
--- /dev/null
+++ b/audio/aidl/default/include/effect-impl/EffectWorker.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <algorithm>
+#include <memory>
+#include <mutex>
+#include <string>
+
+#include "EffectContext.h"
+#include "EffectThread.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+std::string toString(RetCode& code);
+
+class EffectWorker : public EffectThread {
+ public:
+ // set effect context for worker, suppose to only happen once here
+ void setContext(std::shared_ptr<EffectContext> context) {
+ std::call_once(mOnceFlag, [&]() { mContext = context; });
+ };
+
+ // handle FMQ and call effect implemented virtual function
+ void process() override {
+ if (!mContext) {
+ LOG(ERROR) << __func__ << " invalid context!";
+ return;
+ }
+ std::shared_ptr<EffectContext::StatusMQ> statusMQ = mContext->getStatusFmq();
+ std::shared_ptr<EffectContext::DataMQ> inputMQ = mContext->getInputDataFmq();
+ std::shared_ptr<EffectContext::DataMQ> outputMQ = mContext->getOutputDataFmq();
+
+ // Only this worker will read from input data MQ and write to output data MQ.
+ auto readSize = inputMQ->availableToRead(), writeSize = outputMQ->availableToWrite();
+ if (readSize && writeSize) {
+ LOG(DEBUG) << __func__ << " available to read " << readSize << " available to write "
+ << writeSize;
+ auto buffer = mContext->getWorkBuffer();
+ inputMQ->read(buffer, readSize);
+ IEffect::Status status = effectProcessImpl();
+ writeSize = std::min((int32_t)writeSize, status.fmqByteProduced);
+ outputMQ->write(buffer, writeSize);
+ statusMQ->writeBlocking(&status, 1);
+ LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqByteConsumed
+ << " produced " << status.fmqByteProduced;
+ } else {
+ // TODO: maybe add some sleep here to avoid busy waiting
+ }
+ }
+
+ // must implement by each effect implementation
+ virtual IEffect::Status effectProcessImpl() = 0;
+
+ private:
+ // make sure the context only set once.
+ std::once_flag mOnceFlag;
+ std::shared_ptr<EffectContext> mContext;
+};
+
+} // namespace aidl::android::hardware::audio::effect