| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "VtsHalEvsTest" |
| |
| #include "FrameHandler.h" |
| |
| #include <stdio.h> |
| #include <string.h> |
| |
| #include <android/log.h> |
| #include <cutils/native_handle.h> |
| #include <ui/GraphicBufferMapper.h> |
| #include <ui/GraphicBuffer.h> |
| |
| #include <algorithm> // std::min |
| |
| |
| // For the moment, we're assuming that the underlying EVS driver we're working with |
| // is providing 4 byte RGBx data. This is fine for loopback testing, although |
| // real hardware is expected to provide YUV data -- most likly formatted as YV12 |
| static const unsigned kBytesPerPixel = 4; // assuming 4 byte RGBx pixels |
| |
| |
| FrameHandler::FrameHandler(android::sp <IEvsCamera> pCamera, CameraDesc cameraInfo, |
| android::sp <IEvsDisplay> pDisplay, |
| BufferControlFlag mode) : |
| mCamera(pCamera), |
| mCameraInfo(cameraInfo), |
| mDisplay(pDisplay), |
| mReturnMode(mode) { |
| // Nothing but member initialization here... |
| } |
| |
| |
| void FrameHandler::shutdown() |
| { |
| // Make sure we're not still streaming |
| blockingStopStream(); |
| |
| // At this point, the receiver thread is no longer running, so we can safely drop |
| // our remote object references so they can be freed |
| mCamera = nullptr; |
| mDisplay = nullptr; |
| } |
| |
| |
| bool FrameHandler::startStream() { |
| // Mark ourselves as running |
| mLock.lock(); |
| mRunning = true; |
| mLock.unlock(); |
| |
| // Tell the camera to start streaming |
| Return<EvsResult> result = mCamera->startVideoStream(this); |
| return (result == EvsResult::OK); |
| } |
| |
| |
| void FrameHandler::asyncStopStream() { |
| // Tell the camera to stop streaming. |
| // This will result in a null frame being delivered when the stream actually stops. |
| mCamera->stopVideoStream(); |
| } |
| |
| |
| void FrameHandler::blockingStopStream() { |
| // Tell the stream to stop |
| asyncStopStream(); |
| |
| // Wait until the stream has actually stopped |
| std::unique_lock<std::mutex> lock(mLock); |
| mSignal.wait(lock, [this](){ return !mRunning; }); |
| } |
| |
| |
| bool FrameHandler::returnHeldBuffer() { |
| std::unique_lock<std::mutex> lock(mLock); |
| |
| // Return the oldest buffer we're holding |
| if (mHeldBuffers.empty()) { |
| // No buffers are currently held |
| return false; |
| } |
| |
| BufferDesc buffer = mHeldBuffers.front(); |
| mHeldBuffers.pop(); |
| mCamera->doneWithFrame(buffer); |
| |
| return true; |
| } |
| |
| |
| bool FrameHandler::isRunning() { |
| std::unique_lock<std::mutex> lock(mLock); |
| return mRunning; |
| } |
| |
| |
| void FrameHandler::waitForFrameCount(unsigned frameCount) { |
| // Wait until we've seen at least the requested number of frames (could be more) |
| std::unique_lock<std::mutex> lock(mLock); |
| mSignal.wait(lock, [this, frameCount](){ return mFramesReceived >= frameCount; }); |
| } |
| |
| |
| void FrameHandler::getFramesCounters(unsigned* received, unsigned* displayed) { |
| std::unique_lock<std::mutex> lock(mLock); |
| |
| if (received) { |
| *received = mFramesReceived; |
| } |
| if (displayed) { |
| *displayed = mFramesDisplayed; |
| } |
| } |
| |
| |
| Return<void> FrameHandler::deliverFrame(const BufferDesc& bufferArg) { |
| ALOGD("Received a frame from the camera (%p)", bufferArg.memHandle.getNativeHandle()); |
| |
| // Local flag we use to keep track of when the stream is stopping |
| bool timeToStop = false; |
| |
| // TODO: Why do we get a gralloc crash if we don't clone the buffer here? |
| BufferDesc buffer(bufferArg); |
| ALOGD("Clone the received frame as %p", buffer.memHandle.getNativeHandle()); |
| |
| if (buffer.memHandle.getNativeHandle() == nullptr) { |
| // Signal that the last frame has been received and the stream is stopped |
| timeToStop = true; |
| } else { |
| // If we were given an opened display at construction time, then send the received |
| // image back down the camera. |
| if (mDisplay.get()) { |
| // Get the output buffer we'll use to display the imagery |
| BufferDesc tgtBuffer = {}; |
| mDisplay->getTargetBuffer([&tgtBuffer](const BufferDesc& buff) { |
| tgtBuffer = buff; |
| } |
| ); |
| |
| if (tgtBuffer.memHandle == nullptr) { |
| printf("Didn't get target buffer - frame lost\n"); |
| ALOGE("Didn't get requested output buffer -- skipping this frame."); |
| } else { |
| // In order for the handles passed through HIDL and stored in the BufferDesc to |
| // be lockable, we must register them with GraphicBufferMapper |
| registerBufferHelper(tgtBuffer); |
| registerBufferHelper(buffer); |
| |
| // Copy the contents of the of buffer.memHandle into tgtBuffer |
| copyBufferContents(tgtBuffer, buffer); |
| |
| // Send the target buffer back for display |
| Return <EvsResult> result = mDisplay->returnTargetBufferForDisplay(tgtBuffer); |
| if (!result.isOk()) { |
| printf("HIDL error on display buffer (%s)- frame lost\n", |
| result.description().c_str()); |
| ALOGE("Error making the remote function call. HIDL said %s", |
| result.description().c_str()); |
| } else if (result != EvsResult::OK) { |
| printf("Display reported error - frame lost\n"); |
| ALOGE("We encountered error %d when returning a buffer to the display!", |
| (EvsResult) result); |
| } else { |
| // Everything looks good! |
| // Keep track so tests or watch dogs can monitor progress |
| mLock.lock(); |
| mFramesDisplayed++; |
| mLock.unlock(); |
| } |
| |
| // Now tell GraphicBufferMapper we won't be using these handles anymore |
| unregisterBufferHelper(tgtBuffer); |
| unregisterBufferHelper(buffer); |
| } |
| } |
| |
| |
| switch (mReturnMode) { |
| case eAutoReturn: |
| // Send the camera buffer back now that we're done with it |
| ALOGD("Calling doneWithFrame"); |
| // TODO: Why is it that we get a HIDL crash if we pass back the cloned buffer? |
| mCamera->doneWithFrame(bufferArg); |
| break; |
| case eNoAutoReturn: |
| // Hang onto the buffer handle for now -- we'll return it explicitly later |
| mHeldBuffers.push(bufferArg); |
| } |
| |
| |
| ALOGD("Frame handling complete"); |
| } |
| |
| |
| // Update our received frame count and notify anybody who cares that things have changed |
| mLock.lock(); |
| if (timeToStop) { |
| mRunning = false; |
| } else { |
| mFramesReceived++; |
| } |
| mLock.unlock(); |
| mSignal.notify_all(); |
| |
| |
| return Void(); |
| } |
| |
| |
| bool FrameHandler::copyBufferContents(const BufferDesc& tgtBuffer, |
| const BufferDesc& srcBuffer) { |
| bool success = true; |
| |
| // Make sure we don't run off the end of either buffer |
| const unsigned width = std::min(tgtBuffer.width, |
| srcBuffer.width); |
| const unsigned height = std::min(tgtBuffer.height, |
| srcBuffer.height); |
| |
| android::GraphicBufferMapper &mapper = android::GraphicBufferMapper::get(); |
| |
| |
| // Lock our source buffer for reading |
| unsigned char* srcPixels = nullptr; |
| mapper.registerBuffer(srcBuffer.memHandle); |
| mapper.lock(srcBuffer.memHandle, |
| GRALLOC_USAGE_SW_READ_OFTEN, |
| android::Rect(width, height), |
| (void **) &srcPixels); |
| |
| // Lock our target buffer for writing |
| unsigned char* tgtPixels = nullptr; |
| mapper.registerBuffer(tgtBuffer.memHandle); |
| mapper.lock(tgtBuffer.memHandle, |
| GRALLOC_USAGE_SW_WRITE_OFTEN, |
| android::Rect(width, height), |
| (void **) &tgtPixels); |
| |
| if (srcPixels && tgtPixels) { |
| for (unsigned row = 0; row < height; row++) { |
| // Copy the entire row of pixel data |
| memcpy(tgtPixels, srcPixels, width * kBytesPerPixel); |
| |
| // Advance to the next row (keeping in mind that stride here is in units of pixels) |
| tgtPixels += tgtBuffer.stride * kBytesPerPixel; |
| srcPixels += srcBuffer.stride * kBytesPerPixel; |
| } |
| } else { |
| ALOGE("Failed to copy buffer contents"); |
| success = false; |
| } |
| |
| if (srcPixels) { |
| mapper.unlock(srcBuffer.memHandle); |
| } |
| if (tgtPixels) { |
| mapper.unlock(tgtBuffer.memHandle); |
| } |
| mapper.unregisterBuffer(srcBuffer.memHandle); |
| mapper.unregisterBuffer(tgtBuffer.memHandle); |
| |
| return success; |
| } |
| |
| |
| void FrameHandler::registerBufferHelper(const BufferDesc& buffer) |
| { |
| // In order for the handles passed through HIDL and stored in the BufferDesc to |
| // be lockable, we must register them with GraphicBufferMapper. |
| // If the device upon which we're running supports gralloc1, we could just call |
| // registerBuffer directly with the handle. But that call is broken for gralloc0 devices |
| // (which we care about, at least for now). As a result, we have to synthesize a GraphicBuffer |
| // object around the buffer handle in order to make a call to the overloaded alternate |
| // version of the registerBuffer call that does happen to work on gralloc0 devices. |
| #if REGISTER_BUFFER_ALWAYS_WORKS |
| android::GraphicBufferMapper::get().registerBuffer(buffer.memHandle); |
| #else |
| android::sp<android::GraphicBuffer> pGfxBuff = new android::GraphicBuffer( |
| buffer.width, buffer.height, buffer.format, |
| 1, /* we always use exactly one layer */ |
| buffer.usage, buffer.stride, |
| const_cast<native_handle_t*>(buffer.memHandle.getNativeHandle()), |
| false /* GraphicBuffer should not try to free the handle */ |
| ); |
| |
| android::GraphicBufferMapper::get().registerBuffer(pGfxBuff.get()); |
| #endif |
| } |
| |
| |
| void FrameHandler::unregisterBufferHelper(const BufferDesc& buffer) |
| { |
| // Now tell GraphicBufferMapper we won't be using these handles anymore |
| android::GraphicBufferMapper::get().unregisterBuffer(buffer.memHandle); |
| } |