| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/media/bufferpool2/BnAccessor.h> |
| #include <aidl/android/hardware/media/bufferpool2/IObserver.h> |
| #include <bufferpool2/BufferPoolTypes.h> |
| |
| #include <memory> |
| #include <map> |
| #include <set> |
| #include <condition_variable> |
| |
| #include "BufferPool.h" |
| |
| namespace aidl::android::hardware::media::bufferpool2::implementation { |
| |
| struct Connection; |
| using ::aidl::android::hardware::media::bufferpool2::IObserver; |
| using ::aidl::android::hardware::media::bufferpool2::IAccessor; |
| |
| /** |
| * Receives death notifications from remote connections. |
| * On death notifications, the connections are closed and used resources |
| * are released. |
| */ |
| struct ConnectionDeathRecipient { |
| ConnectionDeathRecipient(); |
| /** |
| * Registers a newly connected connection from remote processes. |
| */ |
| void add(int64_t connectionId, const std::shared_ptr<Accessor> &accessor); |
| |
| /** |
| * Removes a connection. |
| */ |
| void remove(int64_t connectionId); |
| |
| void addCookieToConnection(void *cookie, int64_t connectionId); |
| |
| void onDead(void *cookie); |
| |
| AIBinder_DeathRecipient *getRecipient(); |
| |
| private: |
| ::ndk::ScopedAIBinder_DeathRecipient mDeathRecipient; |
| |
| std::mutex mLock; |
| std::map<void *, std::set<int64_t>> mCookieToConnections; |
| std::map<int64_t, void *> mConnectionToCookie; |
| std::map<int64_t, const std::weak_ptr<Accessor>> mAccessors; |
| }; |
| |
| /** |
| * A buffer pool accessor which enables a buffer pool to communicate with buffer |
| * pool clients. 1:1 correspondense holds between a buffer pool and an accessor. |
| */ |
| struct Accessor : public BnAccessor { |
| // Methods from ::aidl::android::hardware::media::bufferpool2::IAccessor. |
| ::ndk::ScopedAStatus connect(const std::shared_ptr<IObserver>& in_observer, |
| IAccessor::ConnectionInfo* _aidl_return) override; |
| |
| /** |
| * Creates a buffer pool accessor which uses the specified allocator. |
| * |
| * @param allocator buffer allocator. |
| */ |
| explicit Accessor(const std::shared_ptr<BufferPoolAllocator> &allocator); |
| |
| /** Destructs a buffer pool accessor. */ |
| ~Accessor(); |
| |
| /** Returns whether the accessor is valid. */ |
| bool isValid(); |
| |
| /** Invalidates all buffers which are owned by bufferpool */ |
| BufferPoolStatus flush(); |
| |
| /** Allocates a buffer from a buffer pool. |
| * |
| * @param connectionId the connection id of the client. |
| * @param params the allocation parameters. |
| * @param bufferId the id of the allocated buffer. |
| * @param handle the native handle of the allocated buffer. |
| * |
| * @return OK when a buffer is successfully allocated. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| BufferPoolStatus allocate( |
| ConnectionId connectionId, |
| const std::vector<uint8_t>& params, |
| BufferId *bufferId, |
| const native_handle_t** handle); |
| |
| /** |
| * Fetches a buffer for the specified transaction. |
| * |
| * @param connectionId the id of receiving connection(client). |
| * @param transactionId the id of the transfer transaction. |
| * @param bufferId the id of the buffer to be fetched. |
| * @param handle the native handle of the fetched buffer. |
| * |
| * @return OK when a buffer is successfully fetched. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| BufferPoolStatus fetch( |
| ConnectionId connectionId, |
| TransactionId transactionId, |
| BufferId bufferId, |
| const native_handle_t** handle); |
| |
| /** |
| * Makes a connection to the buffer pool. The buffer pool client uses the |
| * created connection in order to communicate with the buffer pool. An |
| * FMQ for buffer status message is also created for the client. |
| * |
| * @param observer client observer for buffer invalidation |
| * @param local true when a connection request comes from local process, |
| * false otherwise. |
| * @param connection created connection |
| * @param pConnectionId the id of the created connection |
| * @param pMsgId the id of the recent buffer pool message |
| * @param statusDescPtr FMQ descriptor for shared buffer status message |
| * queue between a buffer pool and the client. |
| * @param invDescPtr FMQ descriptor for buffer invalidation message |
| * queue from a buffer pool to the client. |
| * |
| * @return OK when a connection is successfully made. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| BufferPoolStatus connect( |
| const std::shared_ptr<IObserver>& observer, |
| bool local, |
| std::shared_ptr<Connection> *connection, ConnectionId *pConnectionId, |
| uint32_t *pMsgId, |
| StatusDescriptor* statusDescPtr, |
| InvalidationDescriptor* invDescPtr); |
| |
| /** |
| * Closes the specified connection to the client. |
| * |
| * @param connectionId the id of the connection. |
| * |
| * @return OK when the connection is closed. |
| * CRITICAL_ERROR otherwise. |
| */ |
| BufferPoolStatus close(ConnectionId connectionId); |
| |
| /** |
| * Processes pending buffer status messages and performs periodic cache |
| * cleaning. |
| * |
| * @param clearCache if clearCache is true, it frees all buffers waiting |
| * to be recycled. |
| */ |
| void cleanUp(bool clearCache); |
| |
| /** |
| * ACK on buffer invalidation messages |
| */ |
| void handleInvalidateAck(); |
| |
| /** |
| * Gets a death_recipient for remote connection death. |
| */ |
| static std::shared_ptr<ConnectionDeathRecipient> getConnectionDeathRecipient(); |
| |
| static void createInvalidator(); |
| |
| static void createEvictor(); |
| |
| private: |
| // ConnectionId = pid : (timestamp_created + seqId) |
| // in order to guarantee uniqueness for each connection |
| static uint32_t sSeqId; |
| |
| const std::shared_ptr<BufferPoolAllocator> mAllocator; |
| nsecs_t mScheduleEvictTs; |
| BufferPool mBufferPool; |
| |
| struct AccessorInvalidator { |
| std::map<uint32_t, const std::weak_ptr<Accessor>> mAccessors; |
| std::mutex mMutex; |
| std::condition_variable mCv; |
| bool mReady; |
| |
| AccessorInvalidator(); |
| void addAccessor(uint32_t accessorId, const std::weak_ptr<Accessor> &accessor); |
| void delAccessor(uint32_t accessorId); |
| }; |
| |
| static std::unique_ptr<AccessorInvalidator> sInvalidator; |
| |
| static void invalidatorThread( |
| std::map<uint32_t, const std::weak_ptr<Accessor>> &accessors, |
| std::mutex &mutex, |
| std::condition_variable &cv, |
| bool &ready); |
| |
| struct AccessorEvictor { |
| std::map<const std::weak_ptr<Accessor>, nsecs_t, std::owner_less<>> mAccessors; |
| std::mutex mMutex; |
| std::condition_variable mCv; |
| |
| AccessorEvictor(); |
| void addAccessor(const std::weak_ptr<Accessor> &accessor, nsecs_t ts); |
| }; |
| |
| static std::unique_ptr<AccessorEvictor> sEvictor; |
| |
| static void evictorThread( |
| std::map<const std::weak_ptr<Accessor>, nsecs_t, std::owner_less<>> &accessors, |
| std::mutex &mutex, |
| std::condition_variable &cv); |
| |
| void scheduleEvictIfNeeded(); |
| |
| friend struct BufferPool; |
| }; |
| |
| } // namespace aidl::android::hardware::media::bufferpool2::implementation |