blob: c992fd3e674980c681d0f6fb2203d339df62081c [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.power;
@VintfStability
@Backing(type="int")
enum Boost {
/**
* This boost is set when user interacting with the device, for example,
* touchscreen events are incoming. CPU and GPU load may be expected soon,
* and it may be appropriate to raise speeds of CPU, memory bus etc.
* Note that this is different from INTERACTIVE mode, which only indicates
* that such interaction *may* occur, not that it is actively occurring.
*/
INTERACTION,
/**
* This boost indicates that the framework is likely to provide a new
* display frame soon. This implies that the device should ensure that the
* display processing path is powered up and ready to receive that update.
*/
DISPLAY_UPDATE_IMMINENT,
/**
* Below hints are currently not sent in Android framework but OEM might choose to
* implement for power/perf optimizations.
*/
/**
* This boost indicates that the device is interacting with ML accelerator.
*/
ML_ACC,
/**
* This boost indicates that the device is setting up audio stream.
*/
AUDIO_LAUNCH,
/**
* This boost indicates that camera is being launched.
*/
CAMERA_LAUNCH,
/**
* This boost indicates that camera shot is being taken.
*/
CAMERA_SHOT,
}