blob: 90faf335988e94b79be646fa8f80f96a48e48a20 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SoundTriggerHw"
#include "SoundTriggerHw.h"
#include <android/log.h>
#include <utility>
namespace android {
namespace hardware {
namespace soundtrigger {
namespace V2_2 {
namespace implementation {
Return<void> SoundTriggerHw::getModelState_2_2(int32_t modelHandle, getModelState_cb hidl_cb) {
sp<SoundModelClient> client;
if (mHwDevice == NULL) {
hidl_cb(-ENODEV, NULL);
return Void();
}
{
AutoMutex lock(mLock);
client = mClients.valueFor(modelHandle);
if (client == 0) {
hidl_cb(-ENOSYS, NULL);
return Void();
}
}
if (mHwDevice->get_model_state == NULL) {
ALOGE("Failed to get model state from device, no such method");
hidl_cb(-ENODEV, NULL);
return Void();
}
// Get the state from the device (as a recognition event)
struct sound_trigger_recognition_event* event =
mHwDevice->get_model_state(mHwDevice, client->getHalHandle());
if (event == NULL) {
ALOGE("Failed to get model state from device");
hidl_cb(-ENODEV, NULL);
return Void();
}
// Allocate shared memory to return to the client
sp<IAllocator> alloc = IAllocator::getService("ashmem");
if (alloc == 0) {
ALOGE("Failed to retrieve ashmem allocator service");
free(event);
hidl_cb(-ENOMEM, NULL);
return Void();
}
// Note: Only generic recognition events are currently supported
int n_bytes = sizeof(struct sound_trigger_generic_recognition_event);
bool success = false;
const hidl_memory& mem;
Return<void> r = ashmem->allocate(n_bytes, [&](bool s, const hidl_memory& m) {
success = s;
if (success) mem = m;
});
if (r.isOk() && success) {
// Copy the event data to the shared memory
sp<IMemory> memory = mapMemory(mem);
if (memory != 0) {
struct sound_trigger_generic_recognition_event* data =
(struct sound_trigger_generic_recognition_event*)memory->getPointer();
memory->update();
*data = *event;
memory->commit();
// Return the event memory via this callback
hidl_cb(0, memory);
} else {
ALOGE("Failed to map memory for recognition event");
hidl_cb(-ENOMEM, NULL);
}
} else {
ALOGE("Failed to allocate %d bytes from ashmem allocator service", n_bytes);
hidl_cb(-ENOMEM, NULL);
}
free(event);
return Void();
}
ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* /* name */) {
return (new SoundTriggerHw())->getInterface();
}
} // namespace implementation
} // namespace V2_2
} // namespace soundtrigger
} // namespace hardware
} // namespace android