1. 4344b4d Merge "Update RenderEngineTest's buffer dumping file paths" into main by Treehugger Robot · 1 year, 1 month ago
  2. be6f9e8 Update RenderEngineTest's buffer dumping file paths by Nolan Scobie · 1 year, 1 month ago
  3. 0d1a417 Add tests that exercise MouriMap in RenderEngineTest by Alec Mouri · 1 year, 1 month ago
  4. 488101b [RenderEngine] Only compile Graphite if either Graphite flag is enabled by Nolan Scobie · 1 year, 2 months ago
  5. 3348c74 Create more expressive shader cache config. by Russell Myers · 1 year, 3 months ago
  6. 24a6910 Convert RenderEngineTest's setup/teardown logging from DEBUG to INFO by Nolan Scobie · 1 year, 3 months ago
  7. 7338bd9 Add a sysprop to switch between blur algorithms by Robin Lee · 1 year, 4 months ago
  8. d1dfe29 Merge "Re-enable 3 output dataspace RE tests on Graphite" into main by Treehugger Robot · 1 year, 4 months ago
  9. 01b93b1 Re-enable RE test ..._premultipliesAlpha on Graphite w/ tolerance 1 by Nolan Scobie · 1 year, 4 months ago
  10. 7c88bdd Re-enable 3 output dataspace RE tests on Graphite by Nolan Scobie · 1 year, 4 months ago
  11. 195631a Add GraphiteVkRenderEngine to librenderengine_test by Nolan Scobie · 1 year, 4 months ago
  12. bbf362d Delete border rendering code from SurfaceFlinger. by Melody Hsu · 1 year, 4 months ago
  13. f3369ed vulkan_renderengine: Check for support first by Leon Scroggins III · 1 year, 5 months ago
  14. 9ba31e3 Reenable some tests for VK RenderEngine by Leon Scroggins III · 1 year, 6 months ago
  15. 696bf93 Split RenderEngineType into two enums by Leon Scroggins III · 1 year, 6 months ago
  16. 5ef5500 Clean up RenderEngineTest by Leon Scroggins III · 1 year, 6 months ago
  17. b9b5b70 RenderEngine, SF: gate HDR priming behind property by Bruno BELANYI · 1 year, 10 months ago
  18. d9e4f46 Clean up duplicate shadow lengths in layer snapshot by Vishnu Nair · 1 year, 10 months ago
  19. f29700f Remove useFramebufferCache parameter in drawLayers() by Alec Mouri · 2 years ago
  20. c3a1782 Delete genTextures and deleteTextures from RenderEngine by Alec Mouri · 2 years ago
  21. 47bcb07 Delete non-colormanagement code by Alec Mouri · 2 years ago
  22. be70507 Remove RE_SKIAVK ifdefs (always Compile SkiaVkRenderEngine) by Ian Elliott · 2 years, 7 months ago
  23. 32f9e69 Allow SkiaVkRenderEngine to not be compiled by Ian Elliott · 2 years, 8 months ago
  24. 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 2 years, 11 months ago
  25. c16974e Turn down GLESRenderEngine tests by Alec Mouri · 2 years, 11 months ago
  26. 2e9748f Replace RenderEngineResult with FenceResult by Patrick Williams · 3 years ago
  27. d11bade SF: build with ANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION by Ady Abraham · 3 years ago
  28. 50c0afe SF: Support xy scaling for rounded corners by Vishnu Nair · 3 years, 1 month ago
  29. 1fed86e Add test to validate that renderengine doesn't bail out early. by Sally Qi · 3 years, 1 month ago
  30. 10cea3c Allow using custom widths and colors for layer borders. by Tianhao Yao · 3 years, 4 months ago
  31. 67dd712 Enable drawing layers' borders in SurfaceFlinger. by Tianhao Yao · 3 years, 5 months ago
  32. 85ba66b Merge "RE: Add a test verifying we've compiled a min no of shaders" into tm-dev by Leon Scroggins · 3 years, 3 months ago
  33. 9bcd1d1 Don't double-apply display color transform by Alec Mouri · 3 years, 3 months ago
  34. 45be918 RE: Add a test verifying we've compiled a min no of shaders by Leon Scroggins III · 3 years, 3 months ago
  35. 8506569 Plumb through dimming stage into RenderEngine. by Alec Mouri · 3 years, 5 months ago
  36. 7a57745 Push HLG OOTF down to libtonemap. by Alec Mouri · 3 years, 5 months ago
  37. 196b0f2 Tweak libtonemap's CPU interface to support batching. by Alec Mouri · 3 years, 5 months ago
  38. 745dcaa Pass display's colorTransform to RE even if HW handles it by Leon Scroggins III · 3 years, 6 months ago
  39. 5a49372 Use BT2100 OOTF for HLG... by Alec Mouri · 3 years, 6 months ago
  40. 2c1d9ef RenderEngine: draw A8 buffers with a color filter by Leon Scroggins III · 3 years, 6 months ago
  41. dbbe385 SF: Make ExternalTexture mockable by Vishnu Nair · 3 years, 7 months ago
  42. cdf6cbc End-to-end plumbing for dimming SDR layers by Alec Mouri · 3 years, 9 months ago
  43. 2019fd2 Enable more ColorSpaces in RenderEngine by Sally Qi · 3 years, 8 months ago
  44. 4049b53 Add CPU implementation for tone-mapping curves. by Alec Mouri · 3 years, 10 months ago
  45. 59a9f50 Revert^2 "Second Patch for async RenderEngine" by Sally Qi · 3 years, 10 months ago
  46. 2109270 Revert "Second Patch for async RenderEngine" by Vladimir Marko · 3 years, 10 months ago
  47. 403a05b Second Patch for async RenderEngine by Sally Qi · 4 years ago
  48. ec41121 Fix renderengine_test to work with new async drawLayers API by Derek Sollenberger · 4 years ago
  49. 4cabdd0 First patch for async renderengine. by Sally Qi · 4 years ago
  50. 547d0a6 Use clipping when layer bounds are too small to mirror the crop's corner by Derek Sollenberger · 4 years ago
  51. df3da51 Remove clearRegion from SurfaceView interface. by Sally Qi · 4 years, 1 month ago
  52. d2bcbae Fix color shift between gles and skiagl without color management by Alec Mouri · 4 years, 1 month ago
  53. d3f6065 Defer deleting ExternalTextures that go out of scope during DrawLayers by Derek Sollenberger · 4 years, 2 months ago
  54. c4e0cbd SkiaRE: Use RGB_888x for isOpaque by Leon Scroggins III · 4 years, 2 months ago
  55. c31985e Remove unnecessary drawing commands when drawing shadows. by Derek Sollenberger · 4 years, 2 months ago
  56. 8e8b3bf Update RenderEngine to properly respect the roundRectCrop. by Derek Sollenberger · 4 years, 3 months ago
  57. 272e162 Merge "Increase color comparison threshold for blurred case" into sc-dev by TreeHugger Robot · 4 years, 3 months ago
  58. 53494f3 Increase color comparison threshold for blurred case by Nathaniel Nifong · 4 years, 3 months ago
  59. e8489fd Guarantee that blur surface has valid dimensions. by Alec Mouri · 4 years, 3 months ago
  60. af3a22e Merge "Disable renderengine blur test" into sc-dev by TreeHugger Robot · 4 years, 3 months ago
  61. ce438e7 Disable renderengine blur test by Alec Mouri · 4 years, 3 months ago
  62. a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 4 years, 4 months ago
  63. 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 4 years, 4 months ago
  64. 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 4 years, 4 months ago
  65. cf3d95c SkiaRE: respect disableBlending by Leon Scroggins III · 4 years, 4 months ago
  66. b399837 Enable RenderEngine blur testing on more devices. by Derek Sollenberger · 4 years, 5 months ago
  67. ecb2146 Update RenderEngine blur to snap an image of the full surface. by Derek Sollenberger · 4 years, 6 months ago
  68. c0aae73 Clean up and fix skia-RenderEngine tests by Alec Mouri · 4 years, 7 months ago
  69. 07b98df Add test that makes sure color transform from the layer is used by Ana Krulec · 4 years, 7 months ago
  70. 0a8314d Merge "Don't fill boundary rectangle when drawing shadows." by TreeHugger Robot · 4 years, 7 months ago
  71. bed7fd3 SF: Compile with -Wextra by Marin Shalamanov · 4 years, 7 months ago
  72. bd17b3b Don't fill boundary rectangle when drawing shadows. by Alec Mouri · 4 years, 8 months ago
  73. da2845c Fix the order of applying layer alpha and color matrices in GLESRenderEngine by KaiChieh Chuang · 4 years, 8 months ago
  74. f9a15d9 Fixing cosmetic kinks by Ana Krulec · 4 years, 8 months ago
  75. 0eab3e8 Enable Skia-RenderEngine in RenderEngineTest by Alec Mouri · 4 years, 8 months ago
  76. aa2fe7f Re-adding useColorManagement=true in GLESCMRenderEngineFactory class. by Ana Krulec · 4 years, 8 months ago
  77. 82ba2ec Moving RenderEngineTest to Value-parameterized tests by Ana Krulec · 4 years, 8 months ago
  78. 436fc19 [RenderEngine] Introduce non-linear display color transform. by KaiChieh Chuang · 5 years ago
  79. 04eae7d Remove unused code by Alec Mouri · 4 years, 11 months ago
  80. 6ab8a00 Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 am: d0567ad4a1 am: 444c983529 am: 228b500fe6 by Treehugger Robot · 5 years ago
  81. 228b500 Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 am: d0567ad4a1 am: 444c983529 by Treehugger Robot · 5 years ago
  82. d0567ad Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 by Treehugger Robot · 5 years ago
  83. 6f3c0bb [RenderEngine] correct alpha blending func by wukui1 · 5 years ago
  84. 56f295e Toggle for RenderEngine to cleanup texture memory. by Alec Mouri · 5 years ago
  85. 368e158 Toggle for RenderEngine to cleanup texture memory. by Alec Mouri · 5 years ago
  86. 58379d9 Merge "Use more inclusive terms." into rvc-dev-plus-aosp am: 6da1a17423 am: e9d251bb1b am: 2658bbf0a2 by Peiyong Lin · 5 years ago
  87. d8460c8 Use more inclusive terms. by Peiyong Lin · 5 years ago
  88. 9bc9dc6 Creating a threaded version of the Render Engine. by Ana Krulec · 5 years ago
  89. 2e4fef6 Revert "Revert "[RenderEngine] Rebind output texture when unbinding framebuffer"" by Lingfeng Yang · 5 years ago
  90. e76fc0c Revert "[RenderEngine] Rebind output texture when unbinding framebuffer" by Lingfeng Yang · 5 years ago
  91. 4dde178 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 6 years ago
  92. d9c7175 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 6 years ago
  93. d8f9114 Merge "Remove DisplaySettings::globalTransform" into rvc-dev am: 4afbe7c775 am: fb6c28b098 am: 96fca0a0fd am: e592621ca7 by Alec Mouri · 5 years ago
  94. 0e1df74 Fix filtering for screenshotting custom displays. am: 5a6d857f33 am: f537ef6c8f am: d478f37b5f am: 6a4c7a80b9 by Alec Mouri · 5 years ago
  95. d4bf795 Remove DisplaySettings::globalTransform by Alec Mouri · 5 years ago
  96. 5a6d857 Fix filtering for screenshotting custom displays. by Alec Mouri · 5 years ago
  97. fc874ae SF: RenderEngine->drawLayers takes GraphicBuffer instead of ANativeWindow by Ana Krulec · 5 years ago
  98. 9b079a2 Skip client composition requests by Vishnu Nair · 6 years ago
  99. 19c8f0e Add support for background blurs by Lucas Dupin · 6 years ago
  100. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 6 years ago