- bad8a9e Merge "Remove callback at the end of consumer destructor" into main by Treehugger Robot · 10 months ago
- 37242c8 Do not resample when frameTime is not available by Paul Ramirez · 10 months ago
- 362fa22 Remove callback at the end of consumer destructor by Siarhei Vishniakou · 10 months ago
- bc72309 Do not invoke callbacks when InputConsumer is destroyed by Siarhei Vishniakou · 11 months ago
- e37f834 Add multiple device resampling support to InputConsumerNoResampling with tests by Paul Ramirez · 12 months ago
- 87f1c01 Update InputConsumer_test.cpp to use getFdStateDebug by Paul Ramirez · 11 months ago
- 00cf5d0 Add current device consumption to InputConsumerNoResampling by Paul Ramirez · 12 months ago
- cd7488c Fix batching logic in InputConsumerNoResampling.cpp by Paul Ramirez · 12 months ago
- e2bb187 Create TestInputChannel and TestLooper to better test InputConsumerNoResampling by Paul Ramirez · 1 year, 1 month ago
- be9c544 Add resampling to InputConsumerNoResampling by Paul Ramirez · 1 year, 2 months ago
- 71c6f73 Update MotionEvent's id when a new sample is added. by jioana · 1 year, 1 month ago
- b41d38e Move batching logic from consumeBatchedInputEvents by Paul Ramirez · 1 year, 1 month ago
- 0c25e86 Return message wrapped in Result from receiveMessage by Paul Ramirez · 1 year, 2 months ago
- 13bf76a Use a strongly typed LogicalDisplayId for displayId(2/n) by Linnan Li · 1 year, 4 months ago
- 11d223b Add the name of channel receiving bad data by Siarhei Vishniakou · 1 year, 5 months ago
- 3891ec9 Send events wrapped in unique_ptr to InputConsumerCallbacks by Siarhei Vishniakou · 1 year, 6 months ago
- 2b92027 Add InputConsumerNoResampling, which is a rewrite of InputConsumer by Siarhei Vishniakou · 1 year, 6 months ago