- bad6c06 Surface: Add a SurfaceQueueOutput struct for replaced buffers by Jim Shargo · 1 year, 2 months ago
- a3da302 Surface: Add a death notification to SurfaceListener by Jim Shargo · 1 year, 2 months ago
- 924f950 Rename AidlStatusUtil.h to AidlUtil.h by Alec Mouri · 1 year, 1 month ago
- 550dbaa libgui: Add a test server utility for unit tests. by Jim Shargo · 1 year, 1 month ago
- 785d2e2 view::Surface: Add toString() by Jim Shargo · 1 year, 1 month ago
- d30823a libgui: ConsumerBase-based classes now create their own BufferQueues by Jim Shargo · 1 year, 1 month ago
- 6a5fdc1 Remove redundant connect methods in Surface. by Carlos Martinez Romero · 1 year, 1 month ago
- c604993 Surface: don't hold mMutex when queuing buffers by Jim Shargo · 1 year, 2 months ago
- e77d47e Surface: expose allowAllocation method by Jim Shargo · 1 year, 2 months ago
- 0088639 Surface: Provide more useful/platform-y buffer methods by Jim Shargo · 1 year, 2 months ago
- 9aeb2cb Merge "Fix DisplayState sanitization." into main by Treehugger Robot · 1 year, 1 month ago
- f65da8a Fix DisplayState sanitization. by Patrick Williams · 1 year, 1 month ago
- ab8443c Use SurfaceListener instead of IProducerListener by Carlos Martinez Romero · 1 year, 2 months ago
- 6baa593 Merge "Revert "Fix DisplayState sanitization."" into main by Patrick Williams · 1 year, 2 months ago
- b3daf1a Revert "Fix DisplayState sanitization." by Patrick Williams · 1 year, 2 months ago
- f3e0251 Merge "Jank callback API refactor." into main by Pascal Mütschard · 1 year, 2 months ago
- d56514e Jank callback API refactor. by Pascal Mütschard · 1 year, 3 months ago
- b6ddf52 Fix DisplayState sanitization. by Patrick Williams · 1 year, 2 months ago
- 48a6e2f Merge "Capture transaction traces before system reboot" into main by Wenhui Yang · 1 year, 3 months ago
- eafc18a Capture transaction traces before system reboot by Wenhui Yang · 1 year, 4 months ago
- d53801c SF: Cleanup creating / destroying virtual display APIs by Alan Ding · 1 year, 4 months ago
- 56a49ba Merge "SF: Propagate uniqueID when creating virtual displays" into main by Alan Ding · 1 year, 4 months ago
- fc6eab5 SF: Propagate uniqueID when creating virtual displays by Alan Ding · 1 year, 4 months ago
- bf98a57 Add compile checks to EndToEndNativeInputTest by Siarhei Vishniakou · 1 year, 5 months ago
- 969c4de Remove getLayerDebugInfo in SF and Layer by Melody Hsu · 1 year, 5 months ago
- f6fb445 Add captureLayersSync function by Chavi Weingarten · 1 year, 7 months ago
- 8c2703d Refactor game-related frame rate override to LayerHistory by Andy Yu · 1 year, 10 months ago
- 8f36308 Merge "Add capture args to captureDisplayById" into main by John Reck · 1 year, 10 months ago
- 7e4c487 Add capture args to captureDisplayById by John Reck · 1 year, 10 months ago
- 15e788a Merge changes from topic "sfdo" into main by Carlos Martinez Romero · 1 year, 10 months ago
- b4ea9e6 [sfdo] Add the forceClientComposition command to sfdo. by Carlos Martinez Romero · 1 year, 10 months ago
- 8e084b1 Merge "[ScreenCaptureTest] Remove captureDisplay." into main by Melody Hsu · 1 year, 10 months ago
- e69bb17 [ScreenCaptureTest] Remove captureDisplay. by Melody Hsu · 1 year, 10 months ago
- 5b58149 SF: Rename postComposition and related for clarity by Leon Scroggins III · 1 year, 10 months ago
- c65ae65 Merge "VRR: Use appId to replace uid mapping" into main by Tony Huang · 1 year, 11 months ago
- f362110 VRR: Use appId to replace uid mapping by Tony Huang · 2 years ago
- 07d03c4 SF: fix binder thread priority by Ady Abraham · 2 years ago
- 9ac5e6e VRR: Allowlist for small area detection by Tony Huang · 2 years ago
- 5ec086e Add a tool to make calls to SurfaceFlinger by Carlos Martinez Romero · 2 years, 7 months ago
- b19fe0c Use String8/16 c_str [graphics] by Tomasz Wasilczyk · 2 years, 1 month ago
- 652493d Merge "Delete non-colormanagement code" into main by Alec Mouri · 2 years, 1 month ago
- 47bcb07 Delete non-colormanagement code by Alec Mouri · 2 years, 1 month ago
- 090ad06 Add getStalledTransactionInfo method to SurfaceComposer by Patrick Williams · 2 years, 1 month ago
- acd2258 Improve updateInputFlinger performance by Patrick Williams · 2 years, 2 months ago
- 9c42794 Ensure usage flags are always passed to dequeueBuffer in libgui_tests by Nolan Scobie · 2 years, 4 months ago
- 23780be Track transaction merges through transaction trace by Pablo Gamito · 2 years, 5 months ago
- c78f53c Cleaned up transaction sanitize calls by Chavi Weingarten · 2 years, 5 months ago
- b451c5c Merge "Update setHdrConversionStrategy to return the preferredHdrOutput type" by Kriti Dang · 2 years, 7 months ago
- d432bb5 Update setHdrConversionStrategy to return the preferredHdrOutput type by Kriti Dang · 2 years, 7 months ago
- a8cafbf Merge "Cache and uncache buffers in the same transaction" by Patrick Williams · 2 years, 7 months ago
- 6c6dd3b Cache and uncache buffers in the same transaction by Patrick Williams · 2 years, 7 months ago
- 82a999b Merge "Revert "Cache and uncache buffers in the same transaction"" by Patrick Williams · 2 years, 7 months ago
- 1088bbf Revert "Cache and uncache buffers in the same transaction" by Patrick Williams · 2 years, 7 months ago
- 2248f52 Framework code for Attached Choreographer. by Rachel Lee · 2 years, 7 months ago
- 1768cb0 Variable refresh rate for virtual display by Huihong Luo · 2 years, 11 months ago
- 75ce1ea Cache and uncache buffers in the same transaction by Patrick Williams · 2 years, 8 months ago
- 674b937 HDR ouput control native implementation by Kriti Dang · 2 years, 10 months ago
- 6bb1282 Add security check to getPhysicalDisplayToken binder function. by Sally Qi · 2 years, 11 months ago
- c5269bf Merge changes I61fe1d1f,I8a440e9f by Vishnu Nair · 2 years, 10 months ago
- 40fff5c SF: Look up buffer caches in binder thread by Vishnu Nair · 2 years, 10 months ago
- 285f8c1 SF: store the render frame rate in RefreshRateConfigs::Policy by Ady Abraham · 2 years, 11 months ago
- c081058 Merge "SurfaceFlinger HWC overlay API" by Sally Qi · 2 years, 11 months ago
- d71299e Remove vsync injection methods by Huihong Luo · 3 years ago
- ab8ffef Remove SurfaceInterceptor and surfacereplayer by Huihong Luo · 3 years, 1 month ago
- 0cbd08b SurfaceFlinger HWC overlay API by Sally Qi · 3 years, 1 month ago
- 31b5ac2 Remove internal display related methods by Huihong Luo · 3 years, 1 month ago
- fdb57bb Use FenceResult in ScreenCaptureResults by Patrick Williams · 3 years, 1 month ago
- 37ef025 Remove getPrimaryPhysicalDisplayId by Huihong Luo · 3 years, 1 month ago
- 5a5e01e SF: Pull CompositorTiming constructor to libgui by Dominik Laskowski · 3 years, 2 months ago
- 1b0c49f Migrate bootFinished of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 6 months ago
- d3d8f8e Migrate ISurfaceComposerClient to AIDL by Huihong Luo · 3 years, 6 months ago
- 3bdef86 Migrate and clean up methods of ISurfaceComposer by Huihong Luo · 3 years, 6 months ago
- 02186fb Migrate 13 methods of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 6 months ago
- 05539a1 Migrate 10 methods of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 6 months ago
- 0a81aa3 Migrate getSupportedFrameTimestamps() to AIDL by Huihong Luo · 3 years, 6 months ago
- 4ed1c91 Convert FrameStats to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- ca3d9a4 Convert DisplayPrimaries to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- 38603fd Convert DynamicDisplayInfo to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- a79ddf4 Convert StaticDisplayInfo to AIDL parcelable by Huihong Luo · 3 years, 7 months ago
- aa7fc2e Migrate display related methods to AIDL part 3 by Huihong Luo · 3 years, 7 months ago
- 37396db Migrate display related methods to AIDL part 2 by Huihong Luo · 3 years, 7 months ago
- 07e7236 Migrate display related methods to AIDL by Huihong Luo · 3 years, 7 months ago
- f502922 Migrate screenshot methods to AIDL by Huihong Luo · 3 years, 9 months ago
- e7c51c6 Update native getDisplayDecorationSupport API by Leon Scroggins III · 3 years, 7 months ago
- 646f8ec Removing getSystemPreferredDisplayMode and adding it as part of by Kriti Dang · 3 years, 8 months ago
- 2ae6b6b Implement game mode framerate override by Andy Yu · 3 years, 10 months ago
- 7defaf3 Add boot time display mode to native framework by Kriti Dang · 3 years, 10 months ago
- e5cff63 Query the new DisplayCapability for DISPLAY_DECORATION by Leon Scroggins III · 3 years, 8 months ago
- 6fac523 Migrate IDisplayEventConnection interface to AIDL by Huihong Luo · 3 years, 9 months ago
- ecc1f90 Migrate IRegionSamplingListener interface to AIDL by Huihong Luo · 3 years, 10 months ago
- fa39ee7 Remove frame rate flexibility token by Marin Shalamanov · 3 years, 10 months ago
- 8c8db54 SF: Temporarily expose primary display id by Vishnu Nair · 4 years ago
- b9cddeb Merge "Added IWindowInfosChangedListener interface" into sc-v2-dev am: f103edb578 am: 55f992e25d by Chavi Weingarten · 4 years, 1 month ago
- 60c9d3e Added IWindowInfosChangedListener interface by chaviw · 4 years, 3 months ago
- e31243e Merge changes from topic "sf_maxAcquiredBufferCount" into sc-dev am: a9e4e2fb7a am: 19e047fb7c by TreeHugger Robot · 4 years, 3 months ago
- 899dcdb SF: change acquired buffers based on the current refresh rate by Ady Abraham · 4 years, 3 months ago
- aa11e58 Add SF side tunnel mode listener am: 8f04b30c59 am: 2833f90b06 am: c238fa8420 by Galia Peycheva · 4 years, 3 months ago
- 8f04b30 Add SF side tunnel mode listener by Galia Peycheva · 4 years, 4 months ago
- f183385 SF: Remove layer stack lookup for screencap by Dominik Laskowski · 4 years, 5 months ago
- 9e5a922 Merge "SF: non blocking createSurface" into sc-dev by Arthur Hung · 4 years, 5 months ago