1. 48a60cc Revert "Skip a step when blurring" by Leon Scroggins III · 1 year, 7 months ago
  2. df8166e Use a flag to determine isRenderable by Leon Scroggins III · 1 year, 7 months ago
  3. 56cc414 Merge "Modify dimming threshold from 0.2 to 0.9." into main am: a1283449a9 am: c6e22d8533 by Treehugger Robot · 1 year, 7 months ago
  4. 696bf93 Split RenderEngineType into two enums by Leon Scroggins III · 1 year, 7 months ago
  5. 296566e Modify dimming threshold from 0.2 to 0.9. by linkai · 1 year, 7 months ago
  6. b9b5b70 RenderEngine, SF: gate HDR priming behind property by Bruno BELANYI · 1 year, 11 months ago
  7. 20836a5 Merge "Don't import GPU inaccessible buffers in RenderEngine" into main by Alec Mouri · 2 years ago
  8. 07196db Don't import GPU inaccessible buffers in RenderEngine by Alec Mouri · 2 years ago
  9. 4011eb9 [native] Update GrDirectContext calls to use safer API by Kevin Lubick · 2 years ago
  10. 961f916 Don't look through the buffer cache in protected contexts am: a0c7cca576 am: 6fd105f0b6 am: e8799f6b1d by Robert Phillips · 2 years ago
  11. 6fd105f Don't look through the buffer cache in protected contexts am: a0c7cca576 by Robert Phillips · 2 years ago
  12. a0c7cca Don't look through the buffer cache in protected contexts by Robert Phillips · 2 years ago
  13. f31b4bc Revert "RenderEngine: don't blur when using protected content" by Leon Scroggins III · 2 years ago
  14. 59f7173 Don't look through the buffer cache in protected contexts by Robert Phillips · 2 years ago
  15. a92d6d1 Refactor `isHdrDataspace` function. by Sally Qi · 2 years, 1 month ago
  16. 3b2ad8c Merge "Remove useFramebufferCache parameter in drawLayers()" into main by Alec Mouri · 2 years, 1 month ago
  17. f29700f Remove useFramebufferCache parameter in drawLayers() by Alec Mouri · 2 years, 1 month ago
  18. d7f3f3a Merge "Refactor `isHdrDataspace` function." into main by Sally Qi · 2 years, 1 month ago
  19. f6918d4 Refactor `isHdrDataspace` function. by Sally Qi · 2 years, 1 month ago
  20. 47bcb07 Delete non-colormanagement code by Alec Mouri · 2 years, 1 month ago
  21. f88c330 Merge "Fix extended range handling when Gamma OETF is used" into udc-d1-dev am: a34acd1a29 by Alec Mouri · 2 years, 1 month ago
  22. fad6ef5 Fix extended range handling when Gamma OETF is used by Alec Mouri · 2 years, 1 month ago
  23. 013bead Merge "Fix extended range handling when Gamma OETF is used" into main by Alec Mouri · 2 years, 1 month ago
  24. 40fb442 Merge "RenderEngine: don't blur when using protected content" into udc-dev by Leon Scroggins · 2 years, 1 month ago
  25. e0bb6f4 Fix extended range handling when Gamma OETF is used by Alec Mouri · 2 years, 1 month ago
  26. 5df9851 Merge "RenderEngine: Limit the size of blur input to the display size" into udc-dev am: be2ac9c753 am: f6dc23b2a3 by Treehugger Robot · 2 years, 1 month ago
  27. 8f80837 Merge "RenderEngine: don't blur when using protected content" into udc-qpr-dev am: 32422fb423 am: 19adf6ce88 by Leon Scroggins · 2 years, 1 month ago
  28. 247b241 RenderEngine: don't blur when using protected content by Leon Scroggins III · 2 years, 2 months ago
  29. 763e450 RenderEngine: Limit the size of blur input to the display size by Leon Scroggins III · 2 years, 1 month ago
  30. a09cddc RenderEngine: Limit the size of blur input to the display size by Leon Scroggins III · 2 years, 1 month ago
  31. 4623eeb RenderEngine: don't blur when using protected content by Leon Scroggins III · 2 years, 2 months ago
  32. 315f305 Merge "RE: Better error messages for context lost and SkiaVk" into udc-qpr-dev am: e371d683a1 am: e22a6b77a8 by Leon Scroggins · 2 years, 2 months ago
  33. 41c00c5 RE: Better error messages for context lost and SkiaVk by Leon Scroggins III · 2 years, 2 months ago
  34. 666bc87 Merge "Adjust screenshot behavior of HDR content" into udc-dev am: c83558cf2d am: 32d8237b90 by John Reck · 2 years, 3 months ago
  35. 5b02fc4 Adjust screenshot behavior of HDR content by John Reck · 2 years, 3 months ago
  36. 208e11a [native] Migrate SkSurface::flush methods to skgpu::ganesh version by Kevin Lubick · 2 years, 3 months ago
  37. 0e7d8fd Add tracing thread for RenderEngine's fences by Alec Mouri · 2 years, 4 months ago
  38. 8a18610 Align HLG and PQ color management to 203 nits == SDR max by default by Alec Mouri · 2 years, 4 months ago
  39. 3e5965f Support screenshots of HDR content by Alec Mouri · 2 years, 5 months ago
  40. 628ef6e Fix tone shift issue when switching between GPU and DPU composition. by Sally Qi · 2 years, 5 months ago
  41. 8506e36 SkiaVkRenderEngine: Do not cache textures with protected contexts by Ian Elliott · 2 years, 6 months ago
  42. 92f89fa Reduce number of copies into unmapExternalTextureBuffer by Alec Mouri · 2 years, 6 months ago
  43. cab0728 Merge "Add SkiaVk backend to RenderEngine" by TreeHugger Robot · 2 years, 10 months ago
  44. 1f0911e Add SkiaVk backend to RenderEngine by Ian Elliott · 3 years ago
  45. 5a655b8 Add display name and id to traces by Leon Scroggins III · 3 years ago
  46. 2e9748f Replace RenderEngineResult with FenceResult by Patrick Williams · 3 years, 1 month ago
  47. 00c1ff6 Move common Skia code to SkiaRenderEngine by Lingfeng Yang · 3 years, 3 months ago
  48. a37ca99 Read prop for Skia tracing after boot by Leon Scroggins III · 3 years, 7 months ago
  49. c6a7364 Add detailed Skia traces sysprop to RenderEngine. by rnlee · 4 years, 3 months ago
  50. 67b1e2b RE-on-SK The First Steps by John Reck · 5 years ago