- 23780be Track transaction merges through transaction trace by Pablo Gamito · 2 years, 4 months ago
- c78f53c Cleaned up transaction sanitize calls by Chavi Weingarten · 2 years, 4 months ago
- 6c6dd3b Cache and uncache buffers in the same transaction by Patrick Williams · 2 years, 6 months ago
- 1088bbf Revert "Cache and uncache buffers in the same transaction" by Patrick Williams · 2 years, 6 months ago
- 75ce1ea Cache and uncache buffers in the same transaction by Patrick Williams · 2 years, 7 months ago
- ffee3bc Revert "Migrate ITransactionCompletedListener to AIDL" by Huihong Luo · 2 years, 7 months ago
- c50b498 Migrate ITransactionCompletedListener to AIDL by Huihong Luo · 3 years, 9 months ago
- 40fff5c SF: Look up buffer caches in binder thread by Vishnu Nair · 2 years, 9 months ago
- ab8ffef Remove SurfaceInterceptor and surfacereplayer by Huihong Luo · 3 years ago
- 1b0c49f Migrate bootFinished of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 5 months ago
- d3d8f8e Migrate ISurfaceComposerClient to AIDL by Huihong Luo · 3 years, 5 months ago
- 3bdef86 Migrate and clean up methods of ISurfaceComposer by Huihong Luo · 3 years, 5 months ago
- 02186fb Migrate 13 methods of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 6 months ago
- 05539a1 Migrate 10 methods of ISurfaceComposer to AIDL by Huihong Luo · 3 years, 6 months ago
- 0a81aa3 Migrate getSupportedFrameTimestamps() to AIDL by Huihong Luo · 3 years, 6 months ago
- 4ed1c91 Convert FrameStats to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- ca3d9a4 Convert DisplayPrimaries to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- 38603fd Convert DynamicDisplayInfo to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- a79ddf4 Convert StaticDisplayInfo to AIDL parcelable by Huihong Luo · 3 years, 6 months ago
- b8027ec Merge "BLASTBufferQueue/SF: apply transactions with one-way binder" into tm-dev am: 734be1c1cf by Rob Carr · 3 years, 5 months ago
- 79dc06a BLASTBufferQueue/SF: apply transactions with one-way binder by Robert Carr · 3 years, 6 months ago
- aa7fc2e Migrate display related methods to AIDL part 3 by Huihong Luo · 3 years, 6 months ago
- 37396db Migrate display related methods to AIDL part 2 by Huihong Luo · 3 years, 6 months ago
- 07e7236 Migrate display related methods to AIDL by Huihong Luo · 3 years, 6 months ago
- 9e84f33 Migrate screenshot methods to AIDL by Huihong Luo · 3 years, 8 months ago
- f502922 Migrate screenshot methods to AIDL by Huihong Luo · 3 years, 8 months ago
- e7c51c6 Update native getDisplayDecorationSupport API by Leon Scroggins III · 3 years, 6 months ago
- 646f8ec Removing getSystemPreferredDisplayMode and adding it as part of by Kriti Dang · 3 years, 7 months ago
- 2ae6b6b Implement game mode framerate override by Andy Yu · 3 years, 9 months ago
- 7defaf3 Add boot time display mode to native framework by Kriti Dang · 3 years, 9 months ago
- e5cff63 Query the new DisplayCapability for DISPLAY_DECORATION by Leon Scroggins III · 3 years, 7 months ago
- 6fac523 Migrate IDisplayEventConnection interface to AIDL by Huihong Luo · 3 years, 9 months ago
- ecc1f90 Migrate IRegionSamplingListener interface to AIDL by Huihong Luo · 3 years, 9 months ago
- fa39ee7 Remove frame rate flexibility token by Marin Shalamanov · 3 years, 9 months ago
- 8c8db54 SF: Temporarily expose primary display id by Vishnu Nair · 3 years, 11 months ago
- b9cddeb Merge "Added IWindowInfosChangedListener interface" into sc-v2-dev am: f103edb578 am: 55f992e25d by Chavi Weingarten · 4 years ago
- 60c9d3e Added IWindowInfosChangedListener interface by chaviw · 4 years, 2 months ago
- e31243e Merge changes from topic "sf_maxAcquiredBufferCount" into sc-dev am: a9e4e2fb7a am: 19e047fb7c by TreeHugger Robot · 4 years, 2 months ago
- 899dcdb SF: change acquired buffers based on the current refresh rate by Ady Abraham · 4 years, 2 months ago
- aa11e58 Add SF side tunnel mode listener am: 8f04b30c59 am: 2833f90b06 am: c238fa8420 by Galia Peycheva · 4 years, 3 months ago
- 8f04b30 Add SF side tunnel mode listener by Galia Peycheva · 4 years, 3 months ago
- f183385 SF: Remove layer stack lookup for screencap by Dominik Laskowski · 4 years, 5 months ago
- 82f6e7f Merge "Introduce ASurfaceTransaction_setOnCommit api" into sc-dev by Vishnu Nair · 4 years, 4 months ago
- fc46c1e Introduce ASurfaceTransaction_setOnCommit api by Vishnu Nair · 4 years, 4 months ago
- e275177 Reroute surfaceflinger pulled atoms by Tej Singh · 4 years, 4 months ago
- b3b2ec1 Merge "HDR layer info listener" into sc-dev by John Reck · 4 years, 4 months ago
- 8827090 HDR layer info listener by John Reck · 4 years, 5 months ago
- 75ba8bc Merge "setFrameRate: Make shouldBeSeamless an enum" into sc-dev by Marin Shalamanov · 4 years, 4 months ago
- 49ad413 Hdr format settings [Backend] by Kriti Dang · 4 years, 7 months ago
- c598677 setFrameRate: Make shouldBeSeamless an enum by Marin Shalamanov · 4 years, 5 months ago
- 0fd5362 Merge "Extract ParcelableUtils to avoid code duplication" into sc-dev by TreeHugger Robot · 4 years, 5 months ago
- 3b1f7bc Extract ParcelableUtils to avoid code duplication by Marin Shalamanov · 4 years, 5 months ago
- 22be696 Expand setBrightness to take BrightnessInfo object by John Reck · 4 years, 5 months ago
- a9a68a6 Support task ID for fps listener rather than SurfaceControl. by Alec Mouri · 4 years, 5 months ago
- dde1abd Merge "Support streaming fps updates for a layer subtree to sysui via listener." into sc-dev by Alec Mouri · 4 years, 6 months ago
- adebf5c Support streaming fps updates for a layer subtree to sysui via listener. by Alec Mouri · 4 years, 7 months ago
- b173f75 SF: Move ALLM and GameContentType to DynamicDisplayInfo by Marin Shalamanov · 4 years, 6 months ago
- 228f46b Introduce DynamicDisplayInfo by Marin Shalamanov · 4 years, 6 months ago
- d486b82 Merge "SurfaceFlinger: expose vsync id extra buffers" into sc-dev by Ady Abraham · 4 years, 6 months ago
- 564f9de SurfaceFlinger: expose vsync id extra buffers by Ady Abraham · 4 years, 6 months ago
- a7fe304 Rename DisplayConfig to DisplayMode by Marin Shalamanov · 4 years, 6 months ago
- fc434ac Add inputEventId to SurfaceFrame by Siarhei Vishniakou · 4 years, 7 months ago
- f0c5649 SurfaceFlinger: correctly pass desired present time for BLAST by Ady Abraham · 4 years, 8 months ago
- 31f2b3c Plumbing through GPU context priority by Ana Krulec · 4 years, 8 months ago
- 62f216c SurfaceFlinger: Add DISPLAY_EVENT_FRAME_RATE_OVERRIDE by Ady Abraham · 4 years, 10 months ago
- 4608442 Add shouldBeSeamless to setFrameRate by Marin Shalamanov · 4 years, 10 months ago
- 30b0b3c SF: Populate allowGroupSwitching from DM by Marin Shalamanov · 4 years, 10 months ago
- 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 4 years, 11 months ago
- 7eb7ee7 Add ids to transactions and dump them in transaction trace by Pablo Gamito · 5 years ago
- 6ee484d Add listener callback to keep track of tracing state in SCC by Pablo Gamito · 5 years ago
- 7fb1931 Merge "SurfaceFlinger: Shared timeline plumbing" by Ady Abraham · 5 years ago
- 74e1756 SurfaceFlinger: Shared timeline plumbing by Ady Abraham · 5 years ago
- d4a6164 Only allow system and graphics to create secure displays by chaviw · 5 years ago
- 8ffc7b8 Pass IScreenCaptureListener to screen capture functions by chaviw · 5 years ago
- 308ddba Check status for every ISurfaceComposer Parcel by chaviw · 5 years ago
- 7de1783 Merge "Use type safe display IDs." by Marin Shalamanov · 5 years ago
- a524a09 Use type safe display IDs. by Marin Shalamanov · 5 years ago
- 3efadb1 Added LayerCapture args to captureLayers functions by chaviw · 5 years ago
- d243289 Use DisplayCaptureArgs for displayCapture functions. by chaviw · 5 years ago
- b071075 Merge "Call Layer::getLayerDebugInfo from the main thread" into rvc-dev am: 32ca5feb99 am: cc823882db am: a73c737c35 am: be36df3375 by Vishnu Nair · 5 years ago
- 43bccf8 Call Layer::getLayerDebugInfo from the main thread by Vishnu Nair · 5 years ago
- 31473fc Merge "Replace PowerHint with Boost in SurfaceComposer callback" by Lais Andrade · 5 years ago
- 0fb7d64 Merge "Split refresh rate range into two ranges" into rvc-dev am: 32bc62dc0e am: 72533e28b3 am: 588b4ffab9 am: 0986e59345 by Steven Thomas · 5 years ago
- f734df4 Split refresh rate range into two ranges by Steven Thomas · 5 years ago
- 3a6e47d Replace PowerHint with Boost in SurfaceComposer callback by Lais Andrade · 5 years ago
- 85f8504 Merge "SF: Fix thread safety in ISurfaceComposer APIs" into rvc-dev am: 55222d47ee am: 18d1aca6ad am: 7834ae1b0a am: 263947a0d7 by TreeHugger Robot · 5 years ago
- 470df5f SF: Fix thread safety in ISurfaceComposer APIs by Dominik Laskowski · 5 years ago
- eea1ebb Merge "Add frame rate flexibility token" into rvc-dev am: fcf9aeceb7 am: 45a1f17fce am: c6cd1ed836 by Alex Spradlin · 5 years ago
- d407190 Add frame rate flexibility token by Steven Thomas · 5 years ago
- 9b8dd4e Merge "Use std::string in DeviceProductInfo and serialize it as Flattenable" by TreeHugger Robot · 5 years ago
- 359a7e7 Use std::string in DeviceProductInfo and serialize it as Flattenable by Marin Shalamanov · 5 years ago
- 8e46e75 Merge "SurfaceFlinger: Layer::getFrameRate() with relatives" into rvc-dev by TreeHugger Robot · 5 years ago
- 60e42ea SurfaceFlinger: Layer::getFrameRate() with relatives by Ady Abraham · 5 years ago
- 0a52509 ISurfaceComposer: boundary check input on CAPTURE_LAYERS by Ady Abraham · 5 years ago
- b89ca7d ISurfaceComposer: boundary check input on CAPTURE_LAYERS by Ady Abraham · 5 years ago
- 62a4cf8 Add compatibility param to setFrameRate() api by Steven Thomas · 6 years ago
- 3cb3d4e SF: Redesign API to query display information by Dominik Laskowski · 6 years ago
- 012682f Merge "Make setActiveConfig() private, remove plumbing" by Steven Thomas · 6 years ago
- 718f960 ui: Deduplicate rotation types by Dominik Laskowski · 6 years ago
- a87ed45 Make setActiveConfig() private, remove plumbing by Steven Thomas · 6 years ago