blob: 1289fbff1946cdbf8236b638150d2505fec8e6fa [file] [log] [blame]
Peiyong Line5a9a7f2018-08-30 15:32:13 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20
21#include <EGL/egl.h>
22#include <EGL/eglext.h>
23#include <renderengine/Framebuffer.h>
24
25struct ANativeWindowBuffer;
26
27namespace android {
28namespace renderengine {
29namespace gl {
30
Peiyong Lin7e219eb2018-12-03 05:40:42 -080031class GLESRenderEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070032
33class GLFramebuffer : public renderengine::Framebuffer {
34public:
Alec Mourida4cf3b2019-02-12 15:33:01 -080035 explicit GLFramebuffer(GLESRenderEngine& engine);
Peiyong Line5a9a7f2018-08-30 15:32:13 -070036 ~GLFramebuffer() override;
37
Peiyong Linfb530cf2018-12-15 05:07:38 +000038 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) override;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070039 EGLImageKHR getEGLImage() const { return mEGLImage; }
40 uint32_t getTextureName() const { return mTextureName; }
41 uint32_t getFramebufferName() const { return mFramebufferName; }
Alec Mouri05483a02018-09-10 21:03:42 +000042 int32_t getBufferHeight() const { return mBufferHeight; }
43 int32_t getBufferWidth() const { return mBufferWidth; }
Peiyong Line5a9a7f2018-08-30 15:32:13 -070044
45private:
Alec Mourida4cf3b2019-02-12 15:33:01 -080046 GLESRenderEngine& mEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047 EGLDisplay mEGLDisplay;
48 EGLImageKHR mEGLImage;
49 uint32_t mTextureName, mFramebufferName;
Alec Mouri05483a02018-09-10 21:03:42 +000050
51 int32_t mBufferHeight = 0;
52 int32_t mBufferWidth = 0;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070053};
54
Peiyong Lin46080ef2018-10-26 18:43:14 -070055} // namespace gl
56} // namespace renderengine
57} // namespace android