Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <cstdint> |
| 20 | |
| 21 | #include <EGL/egl.h> |
| 22 | #include <EGL/eglext.h> |
| 23 | #include <renderengine/Framebuffer.h> |
| 24 | |
| 25 | struct ANativeWindowBuffer; |
| 26 | |
| 27 | namespace android { |
| 28 | namespace renderengine { |
| 29 | namespace gl { |
| 30 | |
Peiyong Lin | 7e219eb | 2018-12-03 05:40:42 -0800 | [diff] [blame] | 31 | class GLESRenderEngine; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 32 | |
| 33 | class GLFramebuffer : public renderengine::Framebuffer { |
| 34 | public: |
Alec Mouri | da4cf3b | 2019-02-12 15:33:01 -0800 | [diff] [blame] | 35 | explicit GLFramebuffer(GLESRenderEngine& engine); |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 36 | ~GLFramebuffer() override; |
| 37 | |
Peiyong Lin | fb530cf | 2018-12-15 05:07:38 +0000 | [diff] [blame] | 38 | bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected) override; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 39 | EGLImageKHR getEGLImage() const { return mEGLImage; } |
| 40 | uint32_t getTextureName() const { return mTextureName; } |
| 41 | uint32_t getFramebufferName() const { return mFramebufferName; } |
Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 42 | int32_t getBufferHeight() const { return mBufferHeight; } |
| 43 | int32_t getBufferWidth() const { return mBufferWidth; } |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 44 | |
| 45 | private: |
Alec Mouri | da4cf3b | 2019-02-12 15:33:01 -0800 | [diff] [blame] | 46 | GLESRenderEngine& mEngine; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 47 | EGLDisplay mEGLDisplay; |
| 48 | EGLImageKHR mEGLImage; |
| 49 | uint32_t mTextureName, mFramebufferName; |
Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 50 | |
| 51 | int32_t mBufferHeight = 0; |
| 52 | int32_t mBufferWidth = 0; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 53 | }; |
| 54 | |
Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 55 | } // namespace gl |
| 56 | } // namespace renderengine |
| 57 | } // namespace android |