| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright (C) 2016 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #include <mutex> | 
 | 18 | #include <array> | 
 | 19 | #include <sstream> | 
 | 20 | #include <algorithm> | 
 | 21 |  | 
 | 22 | #include <gui/Surface.h> | 
 | 23 | #include <gui/BufferItemConsumer.h> | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 24 |  | 
 | 25 | #include <ui/GraphicBuffer.h> | 
| Marissa Wall | dde1944 | 2017-03-14 13:06:04 -0700 | [diff] [blame] | 26 | #include <math/vec4.h> | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 27 |  | 
 | 28 | #include <GLES3/gl3.h> | 
 | 29 |  | 
 | 30 | #include "Hwc2TestBuffer.h" | 
 | 31 | #include "Hwc2TestLayers.h" | 
 | 32 |  | 
 | 33 | using namespace android; | 
 | 34 |  | 
 | 35 | /* Returns a fence from egl */ | 
 | 36 | typedef void (*FenceCallback)(int32_t fence, void* callbackArgs); | 
 | 37 |  | 
 | 38 | /* Returns fence to fence generator */ | 
 | 39 | static void setFence(int32_t fence, void* fenceGenerator); | 
 | 40 |  | 
 | 41 |  | 
 | 42 | /* Used to receive the surfaces and fences from egl. The egl buffers are thrown | 
 | 43 |  * away. The fences are sent to the requester via a callback */ | 
 | 44 | class Hwc2TestSurfaceManager { | 
 | 45 | public: | 
 | 46 |     /* Listens for a new frame, detaches the buffer and returns the fence | 
 | 47 |      * through saved callback. */ | 
 | 48 |     class BufferListener : public ConsumerBase::FrameAvailableListener { | 
 | 49 |     public: | 
 | 50 |         BufferListener(sp<IGraphicBufferConsumer> consumer, | 
 | 51 |                 FenceCallback callback, void* callbackArgs) | 
 | 52 |             : mConsumer(consumer), | 
 | 53 |               mCallback(callback), | 
 | 54 |               mCallbackArgs(callbackArgs) { } | 
 | 55 |  | 
 | 56 |         void onFrameAvailable(const BufferItem& /*item*/) | 
 | 57 |         { | 
 | 58 |             BufferItem item; | 
 | 59 |  | 
 | 60 |             if (mConsumer->acquireBuffer(&item, 0)) | 
 | 61 |                 return; | 
 | 62 |             if (mConsumer->detachBuffer(item.mSlot)) | 
 | 63 |                 return; | 
 | 64 |  | 
 | 65 |             mCallback(item.mFence->dup(), mCallbackArgs); | 
 | 66 |         } | 
 | 67 |  | 
 | 68 |     private: | 
 | 69 |         sp<IGraphicBufferConsumer> mConsumer; | 
 | 70 |         FenceCallback mCallback; | 
 | 71 |         void* mCallbackArgs; | 
 | 72 |     }; | 
 | 73 |  | 
 | 74 |     /* Creates a buffer listener that waits on a new frame from the buffer | 
 | 75 |      * queue. */ | 
 | 76 |     void initialize(const Area& bufferArea, android_pixel_format_t format, | 
 | 77 |             FenceCallback callback, void* callbackArgs) | 
 | 78 |     { | 
 | 79 |         sp<IGraphicBufferProducer> producer; | 
 | 80 |         sp<IGraphicBufferConsumer> consumer; | 
 | 81 |         BufferQueue::createBufferQueue(&producer, &consumer); | 
 | 82 |  | 
 | 83 |         consumer->setDefaultBufferSize(bufferArea.width, bufferArea.height); | 
 | 84 |         consumer->setDefaultBufferFormat(format); | 
 | 85 |  | 
 | 86 |         mBufferItemConsumer = new BufferItemConsumer(consumer, 0); | 
 | 87 |  | 
 | 88 |         mListener = new BufferListener(consumer, callback, callbackArgs); | 
 | 89 |         mBufferItemConsumer->setFrameAvailableListener(mListener); | 
 | 90 |  | 
 | 91 |         mSurface = new Surface(producer, true); | 
 | 92 |     } | 
 | 93 |  | 
 | 94 |     /* Used by Egl manager. The surface is never displayed. */ | 
 | 95 |     sp<Surface> getSurface() const | 
 | 96 |     { | 
 | 97 |         return mSurface; | 
 | 98 |     } | 
 | 99 |  | 
 | 100 | private: | 
 | 101 |     sp<BufferItemConsumer> mBufferItemConsumer; | 
 | 102 |     sp<BufferListener> mListener; | 
 | 103 |     /* Used by Egl manager. The surface is never displayed */ | 
 | 104 |     sp<Surface> mSurface; | 
 | 105 | }; | 
 | 106 |  | 
 | 107 |  | 
 | 108 | /* Used to generate valid fences. It is not possible to create a dummy sync | 
 | 109 |  * fence for testing. Egl can generate buffers along with a valid fence. | 
 | 110 |  * The buffer cannot be guaranteed to be the same format across all devices so | 
 | 111 |  * a CPU filled buffer is used instead. The Egl fence is used along with the | 
 | 112 |  * CPU filled buffer. */ | 
 | 113 | class Hwc2TestEglManager { | 
 | 114 | public: | 
 | 115 |     Hwc2TestEglManager() | 
 | 116 |         : mEglDisplay(EGL_NO_DISPLAY), | 
 | 117 |           mEglSurface(EGL_NO_SURFACE), | 
 | 118 |           mEglContext(EGL_NO_CONTEXT) { } | 
 | 119 |  | 
 | 120 |     ~Hwc2TestEglManager() | 
 | 121 |     { | 
 | 122 |         cleanup(); | 
 | 123 |     } | 
 | 124 |  | 
 | 125 |     int initialize(sp<Surface> surface) | 
 | 126 |     { | 
 | 127 |         mSurface = surface; | 
 | 128 |  | 
 | 129 |         mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 | 130 |         if (mEglDisplay == EGL_NO_DISPLAY) return false; | 
 | 131 |  | 
 | 132 |         EGLint major; | 
 | 133 |         EGLint minor; | 
 | 134 |         if (!eglInitialize(mEglDisplay, &major, &minor)) { | 
 | 135 |             ALOGW("Could not initialize EGL"); | 
 | 136 |             return false; | 
 | 137 |         } | 
 | 138 |  | 
 | 139 |         /* We're going to use a 1x1 pbuffer surface later on | 
 | 140 |          * The configuration distance doesn't really matter for what we're | 
 | 141 |          * trying to do */ | 
 | 142 |         EGLint configAttrs[] = { | 
 | 143 |                 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
 | 144 |                 EGL_RED_SIZE, 8, | 
 | 145 |                 EGL_GREEN_SIZE, 8, | 
 | 146 |                 EGL_BLUE_SIZE, 8, | 
 | 147 |                 EGL_ALPHA_SIZE, 0, | 
 | 148 |                 EGL_DEPTH_SIZE, 24, | 
 | 149 |                 EGL_STENCIL_SIZE, 0, | 
 | 150 |                 EGL_NONE | 
 | 151 |         }; | 
 | 152 |  | 
 | 153 |         EGLConfig configs[1]; | 
 | 154 |         EGLint configCnt; | 
 | 155 |         if (!eglChooseConfig(mEglDisplay, configAttrs, configs, 1, | 
 | 156 |                 &configCnt)) { | 
 | 157 |             ALOGW("Could not select EGL configuration"); | 
 | 158 |             eglReleaseThread(); | 
 | 159 |             eglTerminate(mEglDisplay); | 
 | 160 |             return false; | 
 | 161 |         } | 
 | 162 |  | 
 | 163 |         if (configCnt <= 0) { | 
 | 164 |             ALOGW("Could not find EGL configuration"); | 
 | 165 |             eglReleaseThread(); | 
 | 166 |             eglTerminate(mEglDisplay); | 
 | 167 |             return false; | 
 | 168 |         } | 
 | 169 |  | 
 | 170 |         /* These objects are initialized below but the default "null" values are | 
 | 171 |          * used to cleanup properly at any point in the initialization sequence */ | 
 | 172 |         EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; | 
 | 173 |         mEglContext = eglCreateContext(mEglDisplay, configs[0], EGL_NO_CONTEXT, | 
 | 174 |                 attrs); | 
 | 175 |         if (mEglContext == EGL_NO_CONTEXT) { | 
 | 176 |             ALOGW("Could not create EGL context"); | 
 | 177 |             cleanup(); | 
 | 178 |             return false; | 
 | 179 |         } | 
 | 180 |  | 
 | 181 |         EGLint surfaceAttrs[] = { EGL_NONE }; | 
 | 182 |         mEglSurface = eglCreateWindowSurface(mEglDisplay, configs[0], | 
 | 183 |                 mSurface.get(), surfaceAttrs); | 
 | 184 |         if (mEglSurface == EGL_NO_SURFACE) { | 
 | 185 |             ALOGW("Could not create EGL surface"); | 
 | 186 |             cleanup(); | 
 | 187 |             return false; | 
 | 188 |         } | 
 | 189 |  | 
 | 190 |         if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { | 
 | 191 |             ALOGW("Could not change current EGL context"); | 
 | 192 |             cleanup(); | 
 | 193 |             return false; | 
 | 194 |         } | 
 | 195 |  | 
 | 196 |         return true; | 
 | 197 |     } | 
 | 198 |  | 
 | 199 |     void makeCurrent() const | 
 | 200 |     { | 
 | 201 |         eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); | 
 | 202 |     } | 
 | 203 |  | 
 | 204 |     void present() const | 
 | 205 |     { | 
 | 206 |         eglSwapBuffers(mEglDisplay, mEglSurface); | 
 | 207 |     } | 
 | 208 |  | 
 | 209 | private: | 
 | 210 |     void cleanup() | 
 | 211 |     { | 
 | 212 |         if (mEglDisplay == EGL_NO_DISPLAY) | 
 | 213 |             return; | 
 | 214 |         if (mEglSurface != EGL_NO_SURFACE) | 
 | 215 |             eglDestroySurface(mEglDisplay, mEglSurface); | 
 | 216 |         if (mEglContext != EGL_NO_CONTEXT) | 
 | 217 |             eglDestroyContext(mEglDisplay, mEglContext); | 
 | 218 |  | 
 | 219 |         eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
 | 220 |                 EGL_NO_CONTEXT); | 
 | 221 |         eglReleaseThread(); | 
 | 222 |         eglTerminate(mEglDisplay); | 
 | 223 |     } | 
 | 224 |  | 
 | 225 |     sp<Surface> mSurface; | 
 | 226 |     EGLDisplay mEglDisplay; | 
 | 227 |     EGLSurface mEglSurface; | 
 | 228 |     EGLContext mEglContext; | 
 | 229 | }; | 
 | 230 |  | 
 | 231 |  | 
 | 232 | static const std::array<vec2, 4> triangles = {{ | 
 | 233 |     {  1.0f,  1.0f }, | 
 | 234 |     { -1.0f,  1.0f }, | 
 | 235 |     {  1.0f, -1.0f }, | 
 | 236 |     { -1.0f, -1.0f }, | 
 | 237 | }}; | 
 | 238 |  | 
 | 239 | class Hwc2TestFenceGenerator { | 
 | 240 | public: | 
 | 241 |  | 
 | 242 |     Hwc2TestFenceGenerator() | 
 | 243 |     { | 
 | 244 |         mSurfaceManager.initialize({1, 1}, HAL_PIXEL_FORMAT_RGBA_8888, | 
 | 245 |                 setFence, this); | 
 | 246 |  | 
 | 247 |         if (!mEglManager.initialize(mSurfaceManager.getSurface())) | 
 | 248 |             return; | 
 | 249 |  | 
 | 250 |         mEglManager.makeCurrent(); | 
 | 251 |  | 
 | 252 |         glClearColor(0.0, 0.0, 0.0, 1.0); | 
 | 253 |         glEnableVertexAttribArray(0); | 
 | 254 |     } | 
 | 255 |  | 
 | 256 |     ~Hwc2TestFenceGenerator() | 
 | 257 |     { | 
 | 258 |         if (mFence >= 0) | 
 | 259 |             close(mFence); | 
 | 260 |         mFence = -1; | 
 | 261 |  | 
 | 262 |         mEglManager.makeCurrent(); | 
 | 263 |     } | 
 | 264 |  | 
 | 265 |     /* It is not possible to simply generate a fence. The easiest way is to | 
 | 266 |      * generate a buffer using egl and use the associated fence. The buffer | 
 | 267 |      * cannot be guaranteed to be a certain format across all devices using this | 
 | 268 |      * method. Instead the buffer is generated using the CPU */ | 
 | 269 |     int32_t get() | 
 | 270 |     { | 
 | 271 |         if (mFence >= 0) { | 
 | 272 |             return dup(mFence); | 
 | 273 |         } | 
 | 274 |  | 
 | 275 |         std::unique_lock<std::mutex> lock(mMutex); | 
 | 276 |  | 
 | 277 |         /* If the pending is still set to false and times out, we cannot recover. | 
 | 278 |          * Set an error and return */ | 
 | 279 |         while (mPending != false) { | 
 | 280 |             if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) | 
 | 281 |                 return -ETIME; | 
 | 282 |         } | 
 | 283 |  | 
 | 284 |         /* Generate a fence. The fence will be returned through the setFence | 
 | 285 |          * callback */ | 
 | 286 |         mEglManager.makeCurrent(); | 
 | 287 |  | 
 | 288 |         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, triangles.data()); | 
 | 289 |         glClear(GL_COLOR_BUFFER_BIT); | 
 | 290 |  | 
 | 291 |         mEglManager.present(); | 
 | 292 |  | 
 | 293 |         /* Wait for the setFence callback */ | 
 | 294 |         while (mPending != true) { | 
 | 295 |             if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) | 
 | 296 |                 return -ETIME; | 
 | 297 |         } | 
 | 298 |  | 
 | 299 |         mPending = false; | 
 | 300 |  | 
 | 301 |         return dup(mFence); | 
 | 302 |     } | 
 | 303 |  | 
 | 304 |     /* Callback that sets the fence */ | 
 | 305 |     void set(int32_t fence) | 
 | 306 |     { | 
 | 307 |         mFence = fence; | 
 | 308 |         mPending = true; | 
 | 309 |  | 
 | 310 |         mCv.notify_all(); | 
 | 311 |     } | 
 | 312 |  | 
 | 313 | private: | 
 | 314 |  | 
 | 315 |     Hwc2TestSurfaceManager mSurfaceManager; | 
 | 316 |     Hwc2TestEglManager mEglManager; | 
 | 317 |  | 
 | 318 |     std::mutex mMutex; | 
 | 319 |     std::condition_variable mCv; | 
 | 320 |  | 
 | 321 |     int32_t mFence = -1; | 
 | 322 |     bool mPending = false; | 
 | 323 | }; | 
 | 324 |  | 
 | 325 |  | 
 | 326 | static void setFence(int32_t fence, void* fenceGenerator) | 
 | 327 | { | 
 | 328 |     static_cast<Hwc2TestFenceGenerator*>(fenceGenerator)->set(fence); | 
 | 329 | } | 
 | 330 |  | 
 | 331 |  | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 332 | /* Sets the pixel of a buffer given the location, format, stride and color. | 
 | 333 |  * Currently only supports RGBA_8888 */ | 
 | 334 | static void setColor(int32_t x, int32_t y, | 
 | 335 |         android_pixel_format_t format, uint32_t stride, uint8_t* img, uint8_t r, | 
 | 336 |         uint8_t g, uint8_t b, uint8_t a) | 
 | 337 | { | 
 | 338 |        switch (format) { | 
 | 339 |        case HAL_PIXEL_FORMAT_RGBA_8888: | 
 | 340 |            img[(y * stride + x) * 4 + 0] = r; | 
 | 341 |            img[(y * stride + x) * 4 + 1] = g; | 
 | 342 |            img[(y * stride + x) * 4 + 2] = b; | 
 | 343 |            img[(y * stride + x) * 4 + 3] = a; | 
 | 344 |            break; | 
 | 345 |        default: | 
 | 346 |            break; | 
 | 347 |        } | 
 | 348 | } | 
 | 349 |  | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 350 | Hwc2TestBuffer::Hwc2TestBuffer() | 
 | 351 |     : mFenceGenerator(new Hwc2TestFenceGenerator()) { } | 
 | 352 |  | 
 | 353 | Hwc2TestBuffer::~Hwc2TestBuffer() = default; | 
 | 354 |  | 
 | 355 | /* When the buffer changes sizes, save the new size and invalidate the current | 
 | 356 |  * buffer */ | 
 | 357 | void Hwc2TestBuffer::updateBufferArea(const Area& bufferArea) | 
 | 358 | { | 
 | 359 |     if (mBufferArea.width == bufferArea.width | 
 | 360 |             && mBufferArea.height == bufferArea.height) | 
 | 361 |         return; | 
 | 362 |  | 
 | 363 |     mBufferArea.width = bufferArea.width; | 
 | 364 |     mBufferArea.height = bufferArea.height; | 
 | 365 |  | 
 | 366 |     mValidBuffer = false; | 
 | 367 | } | 
 | 368 |  | 
 | 369 | /* Returns a valid buffer handle and fence. The handle is filled using the CPU | 
 | 370 |  * to ensure the correct format across all devices. The fence is created using | 
 | 371 |  * egl. */ | 
 | 372 | int Hwc2TestBuffer::get(buffer_handle_t* outHandle, int32_t* outFence) | 
 | 373 | { | 
 | 374 |     if (mBufferArea.width == -1 || mBufferArea.height == -1) | 
 | 375 |         return -EINVAL; | 
 | 376 |  | 
 | 377 |     /* If the current buffer is valid, the previous buffer can be reused. | 
 | 378 |      * Otherwise, create new buffer */ | 
 | 379 |     if (!mValidBuffer) { | 
 | 380 |         int ret = generateBuffer(); | 
 | 381 |         if (ret) | 
 | 382 |             return ret; | 
 | 383 |     } | 
 | 384 |  | 
 | 385 |     *outFence = mFenceGenerator->get(); | 
 | 386 |     *outHandle = mHandle; | 
 | 387 |  | 
 | 388 |     mValidBuffer = true; | 
 | 389 |  | 
 | 390 |     return 0; | 
 | 391 | } | 
 | 392 |  | 
 | 393 | /* CPU fills a buffer to guarantee the correct buffer format across all | 
 | 394 |  * devices */ | 
 | 395 | int Hwc2TestBuffer::generateBuffer() | 
 | 396 | { | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 397 |     /* Create new graphic buffer with correct dimensions */ | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 398 |     mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height, | 
 | 399 |             mFormat, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER, | 
 | 400 |             "hwc2_test_buffer"); | 
 | 401 |     int ret = mGraphicBuffer->initCheck(); | 
 | 402 |     if (ret) { | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 403 |         return ret; | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 404 |     } | 
 | 405 |     if (!mGraphicBuffer->handle) { | 
 | 406 |         return -EINVAL; | 
 | 407 |     } | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 408 |  | 
 | 409 |     /* Locks the buffer for writing */ | 
 | 410 |     uint8_t* img; | 
 | 411 |     mGraphicBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
 | 412 |  | 
 | 413 |     uint32_t stride = mGraphicBuffer->getStride(); | 
 | 414 |  | 
 | 415 |     /* Iterate from the top row of the buffer to the bottom row */ | 
 | 416 |     for (int32_t y = 0; y < mBufferArea.height; y++) { | 
 | 417 |  | 
 | 418 |         /* Will be used as R, G and B values for pixel colors */ | 
 | 419 |         uint8_t max = 255; | 
 | 420 |         uint8_t min = 0; | 
 | 421 |  | 
 | 422 |         /* Divide the rows into 3 sections. The first section will contain | 
 | 423 |          * the lighest colors. The last section will contain the darkest | 
 | 424 |          * colors. */ | 
 | 425 |         if (y < mBufferArea.height * 1.0 / 3.0) { | 
 | 426 |             min = 255 / 2; | 
 | 427 |         } else if (y >= mBufferArea.height * 2.0 / 3.0) { | 
 | 428 |             max = 255 / 2; | 
 | 429 |         } | 
 | 430 |  | 
 | 431 |         /* Divide the columns into 3 sections. The first section is red, | 
 | 432 |          * the second is green and the third is blue */ | 
 | 433 |         int32_t x = 0; | 
 | 434 |         for (; x < mBufferArea.width / 3; x++) { | 
 | 435 |             setColor(x, y, mFormat, stride, img, max, min, min, 255); | 
 | 436 |         } | 
 | 437 |  | 
 | 438 |         for (; x < mBufferArea.width * 2 / 3; x++) { | 
 | 439 |             setColor(x, y, mFormat, stride, img, min, max, min, 255); | 
 | 440 |         } | 
 | 441 |  | 
 | 442 |         for (; x < mBufferArea.width; x++) { | 
 | 443 |             setColor(x, y, mFormat, stride, img, min, min, max, 255); | 
 | 444 |         } | 
 | 445 |     } | 
 | 446 |  | 
 | 447 |     /* Unlock the buffer for reading */ | 
 | 448 |     mGraphicBuffer->unlock(); | 
 | 449 |  | 
 | 450 |     mHandle = mGraphicBuffer->handle; | 
 | 451 |  | 
 | 452 |     return 0; | 
 | 453 | } | 
 | 454 |  | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 455 |  | 
 | 456 | Hwc2TestClientTargetBuffer::Hwc2TestClientTargetBuffer() | 
 | 457 |     : mFenceGenerator(new Hwc2TestFenceGenerator()) { } | 
 | 458 |  | 
 | 459 | Hwc2TestClientTargetBuffer::~Hwc2TestClientTargetBuffer() { } | 
 | 460 |  | 
 | 461 | /* Generates a client target buffer using the layers assigned for client | 
 | 462 |  * composition. Takes into account the individual layer properties such as | 
 | 463 |  * transform, blend mode, source crop, etc. */ | 
 | 464 | int Hwc2TestClientTargetBuffer::get(buffer_handle_t* outHandle, | 
 | 465 |         int32_t* outFence, const Area& bufferArea, | 
 | 466 |         const Hwc2TestLayers* testLayers, | 
 | 467 |         const std::set<hwc2_layer_t>* clientLayers, | 
 | 468 |         const std::set<hwc2_layer_t>* clearLayers) | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 469 | { | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 470 |     /* Create new graphic buffer with correct dimensions */ | 
 | 471 |     mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height, | 
 | 472 |             mFormat, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER, | 
 | 473 |             "hwc2_test_buffer"); | 
 | 474 |     int ret = mGraphicBuffer->initCheck(); | 
 | 475 |     if (ret) { | 
 | 476 |         return ret; | 
 | 477 |     } | 
 | 478 |     if (!mGraphicBuffer->handle) { | 
 | 479 |         return -EINVAL; | 
 | 480 |     } | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 481 |  | 
 | 482 |     uint8_t* img; | 
 | 483 |     mGraphicBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
 | 484 |  | 
 | 485 |     uint32_t stride = mGraphicBuffer->getStride(); | 
 | 486 |  | 
 | 487 |     float bWDiv3 = bufferArea.width / 3; | 
 | 488 |     float bW2Div3 = bufferArea.width * 2 / 3; | 
 | 489 |     float bHDiv3 = bufferArea.height / 3; | 
 | 490 |     float bH2Div3 = bufferArea.height * 2 / 3; | 
 | 491 |  | 
 | 492 |     /* Cycle through every pixel in the buffer and determine what color it | 
 | 493 |      * should be. */ | 
 | 494 |     for (int32_t y = 0; y < bufferArea.height; y++) { | 
 | 495 |         for (int32_t x = 0; x < bufferArea.width; x++) { | 
 | 496 |  | 
 | 497 |             uint8_t r = 0, g = 0, b = 0; | 
 | 498 |             float a = 0.0f; | 
 | 499 |  | 
 | 500 |             /* Cycle through each client layer from back to front and | 
 | 501 |              * update the pixel color. */ | 
 | 502 |             for (auto layer = clientLayers->rbegin(); | 
 | 503 |                     layer != clientLayers->rend(); ++layer) { | 
 | 504 |  | 
 | 505 |                 const hwc_rect_t df = testLayers->getDisplayFrame(*layer); | 
 | 506 |  | 
 | 507 |                 float dfL = df.left; | 
 | 508 |                 float dfT = df.top; | 
 | 509 |                 float dfR = df.right; | 
 | 510 |                 float dfB = df.bottom; | 
 | 511 |  | 
 | 512 |                 /* If the pixel location falls outside of the layer display | 
 | 513 |                  * frame, skip the layer. */ | 
 | 514 |                 if (x < dfL || x >= dfR || y < dfT || y >= dfB) | 
 | 515 |                     continue; | 
 | 516 |  | 
 | 517 |                 /* If the device has requested the layer be clear, clear | 
 | 518 |                  * the pixel and continue. */ | 
 | 519 |                 if (clearLayers->count(*layer) != 0) { | 
 | 520 |                     r = 0; | 
 | 521 |                     g = 0; | 
 | 522 |                     b = 0; | 
 | 523 |                     a = 0.0f; | 
 | 524 |                     continue; | 
 | 525 |                 } | 
 | 526 |  | 
 | 527 |                 float planeAlpha = testLayers->getPlaneAlpha(*layer); | 
 | 528 |  | 
 | 529 |                 /* If the layer is a solid color, fill the color and | 
 | 530 |                  * continue. */ | 
 | 531 |                 if (testLayers->getComposition(*layer) | 
 | 532 |                         == HWC2_COMPOSITION_SOLID_COLOR) { | 
 | 533 |                     const auto color = testLayers->getColor(*layer); | 
 | 534 |                     r = color.r; | 
 | 535 |                     g = color.g; | 
 | 536 |                     b = color.b; | 
 | 537 |                     a = color.a * planeAlpha; | 
 | 538 |                     continue; | 
 | 539 |                 } | 
 | 540 |  | 
 | 541 |                 float xPos = x; | 
 | 542 |                 float yPos = y; | 
 | 543 |  | 
 | 544 |                 hwc_transform_t transform = testLayers->getTransform(*layer); | 
 | 545 |  | 
 | 546 |                 float dfW = dfR - dfL; | 
 | 547 |                 float dfH = dfB - dfT; | 
 | 548 |  | 
 | 549 |                 /* If a layer has a transform, find which location on the | 
 | 550 |                  * layer will end up in the current pixel location. We | 
 | 551 |                  * can calculate the color of the current pixel using that | 
 | 552 |                  * location. */ | 
 | 553 |                 if (transform > 0) { | 
 | 554 |                     /* Change origin to be the center of the layer. */ | 
 | 555 |                     xPos = xPos - dfL - dfW / 2.0; | 
 | 556 |                     yPos = yPos - dfT - dfH / 2.0; | 
 | 557 |  | 
 | 558 |                     /* Flip Horizontal by reflecting across the y axis. */ | 
 | 559 |                     if (transform & HWC_TRANSFORM_FLIP_H) | 
 | 560 |                         xPos = -xPos; | 
 | 561 |  | 
 | 562 |                     /* Flip vertical by reflecting across the x axis. */ | 
 | 563 |                     if (transform & HWC_TRANSFORM_FLIP_V) | 
 | 564 |                         yPos = -yPos; | 
 | 565 |  | 
 | 566 |                     /* Rotate 90 by using a basic linear algebra rotation | 
 | 567 |                      * and scaling the result so the display frame remains | 
 | 568 |                      * the same. For example, a buffer of size 100x50 should | 
 | 569 |                      * rotate 90 degress but remain the same dimension | 
 | 570 |                      * (100x50) at the end of the transformation. */ | 
 | 571 |                     if (transform & HWC_TRANSFORM_ROT_90) { | 
 | 572 |                         float tmp = xPos; | 
 | 573 |                         xPos = -yPos * dfW / dfH; | 
 | 574 |                         yPos = tmp * dfH / dfW; | 
 | 575 |                     } | 
 | 576 |  | 
 | 577 |                     /* Change origin back to the top left corner of the | 
 | 578 |                      * layer. */ | 
 | 579 |                     xPos = xPos + dfL + dfW / 2.0; | 
 | 580 |                     yPos = yPos + dfT + dfH / 2.0; | 
 | 581 |                 } | 
 | 582 |  | 
 | 583 |                 hwc_frect_t sc = testLayers->getSourceCrop(*layer); | 
 | 584 |                 float scL = sc.left, scT = sc.top; | 
 | 585 |  | 
 | 586 |                 float dfWDivScW = dfW / (sc.right - scL); | 
 | 587 |                 float dfHDivScH = dfH / (sc.bottom - scT); | 
 | 588 |  | 
 | 589 |                 float max = 255, min = 0; | 
 | 590 |  | 
 | 591 |                 /* Choose the pixel color. Similar to generateBuffer, | 
 | 592 |                  * each layer will be divided into 3x3 colors. Because | 
 | 593 |                  * both the source crop and display frame must be taken into | 
 | 594 |                  * account, the formulas are more complicated. | 
 | 595 |                  * | 
 | 596 |                  * If the source crop and display frame were not taken into | 
 | 597 |                  * account, we would simply divide the buffer into three | 
 | 598 |                  * sections by height. Each section would get one color. | 
 | 599 |                  * For example the formula for the first section would be: | 
 | 600 |                  * | 
 | 601 |                  * if (yPos < bufferArea.height / 3) | 
 | 602 |                  *        //Select first section color | 
 | 603 |                  * | 
 | 604 |                  * However the pixel color is chosen based on the source | 
 | 605 |                  * crop and displayed based on the display frame. | 
 | 606 |                  * | 
 | 607 |                  * If the display frame top was 0 and the source crop height | 
 | 608 |                  * and display frame height were the same. The only factor | 
 | 609 |                  * would be the source crop top. To calculate the new | 
 | 610 |                  * section boundary, the section boundary would be moved up | 
 | 611 |                  * by the height of the source crop top. The formula would | 
 | 612 |                  * be: | 
 | 613 |                  * if (yPos < (bufferArea.height / 3 - sourceCrop.top) | 
 | 614 |                  *        //Select first section color | 
 | 615 |                  * | 
 | 616 |                  * If the display frame top could also vary but source crop | 
 | 617 |                  * and display frame heights were the same, the formula | 
 | 618 |                  * would be: | 
 | 619 |                  * if (yPos < (bufferArea.height / 3 - sourceCrop.top | 
 | 620 |                  *              + displayFrameTop) | 
 | 621 |                  *        //Select first section color | 
 | 622 |                  * | 
 | 623 |                  * If the heights were not the same, the conversion between | 
 | 624 |                  * the source crop and display frame dimensions must be | 
 | 625 |                  * taken into account. The formula would be: | 
 | 626 |                  * if (yPos < ((bufferArea.height / 3) - sourceCrop.top) | 
 | 627 |                  *              * displayFrameHeight / sourceCropHeight | 
 | 628 |                  *              + displayFrameTop) | 
 | 629 |                  *        //Select first section color | 
 | 630 |                  */ | 
 | 631 |                 if (yPos < ((bHDiv3) - scT) * dfHDivScH + dfT) { | 
 | 632 |                     min = 255 / 2; | 
 | 633 |                 } else if (yPos >= ((bH2Div3) - scT) * dfHDivScH + dfT) { | 
 | 634 |                     max = 255 / 2; | 
 | 635 |                 } | 
 | 636 |  | 
 | 637 |                 uint8_t rCur = min, gCur = min, bCur = min; | 
 | 638 |                 float aCur = 1.0f; | 
 | 639 |  | 
 | 640 |                 /* This further divides the color sections from 3 to 3x3. | 
 | 641 |                  * The math behind it follows the same logic as the previous | 
 | 642 |                  * comment */ | 
 | 643 |                 if (xPos < ((bWDiv3) - scL) * (dfWDivScW) + dfL) { | 
 | 644 |                     rCur = max; | 
 | 645 |                 } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) { | 
 | 646 |                     gCur = max; | 
 | 647 |                 } else { | 
 | 648 |                     bCur = max; | 
 | 649 |                 } | 
 | 650 |  | 
 | 651 |  | 
 | 652 |                 /* Blend the pixel color with the previous layers' pixel | 
 | 653 |                  * colors using the plane alpha and blend mode. The final | 
 | 654 |                  * pixel color is chosen using the plane alpha and blend | 
 | 655 |                  * mode formulas found in hwcomposer2.h */ | 
 | 656 |                 hwc2_blend_mode_t blendMode = testLayers->getBlendMode(*layer); | 
 | 657 |  | 
 | 658 |                 if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { | 
 | 659 |                     rCur *= planeAlpha; | 
 | 660 |                     gCur *= planeAlpha; | 
 | 661 |                     bCur *= planeAlpha; | 
 | 662 |                 } | 
 | 663 |  | 
 | 664 |                 aCur *= planeAlpha; | 
 | 665 |  | 
 | 666 |                 if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { | 
 | 667 |                     r = rCur + r * (1.0 - aCur); | 
 | 668 |                     g = gCur + g * (1.0 - aCur); | 
 | 669 |                     b = bCur + b * (1.0 - aCur); | 
 | 670 |                     a = aCur + a * (1.0 - aCur); | 
 | 671 |                 } else if (blendMode == HWC2_BLEND_MODE_COVERAGE) { | 
 | 672 |                     r = rCur * aCur + r * (1.0 - aCur); | 
 | 673 |                     g = gCur * aCur + g * (1.0 - aCur); | 
 | 674 |                     b = bCur * aCur + b * (1.0 - aCur); | 
 | 675 |                     a = aCur * aCur + a * (1.0 - aCur); | 
 | 676 |                 } else { | 
 | 677 |                     r = rCur; | 
 | 678 |                     g = gCur; | 
 | 679 |                     b = bCur; | 
 | 680 |                     a = aCur; | 
 | 681 |                 } | 
 | 682 |             } | 
 | 683 |  | 
 | 684 |             /* Set the pixel color */ | 
 | 685 |             setColor(x, y, mFormat, stride, img, r, g, b, a * 255); | 
 | 686 |         } | 
 | 687 |     } | 
 | 688 |  | 
 | 689 |     mGraphicBuffer->unlock(); | 
 | 690 |  | 
 | 691 |     *outFence = mFenceGenerator->get(); | 
 | 692 |     *outHandle = mGraphicBuffer->handle; | 
 | 693 |  | 
 | 694 |     return 0; | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 695 | } |